Voted best in category in the Users' Choice awards.
How dangerous is the whole binding a hostile entity directly to your soul thing?
On one hand several other colleges have their own version of the spell so it can't be too dangerous, is it just a worse consequence if you miscast?
I guess we have to test it to find out?
 
How dangerous is the whole binding a hostile entity directly to your soul thing?
On one hand several other colleges have their own version of the spell so it can't be too dangerous, is it just a worse consequence if you miscast?
I guess we have to test it to find out?
Yup. That's one of the reasons it has taken so long. I'm actually surprised a plan without Gambler on it is in the lead.
 
Yup. That's one of the reasons it has taken so long. I'm actually surprised a plan without Gambler on it is in the lead.
Iirc its a multi stage project for the first time.
First is capture,
Then is finding a good way to bind it.
Then the actual binding.

If we roll amazingly we might combine a few steps but maybe not. So currently we are only capturing the thing, and we are good at combat and such and have Johann with us whos teacher is Gehenna.
 
Do you think it might be poor timing to try binding an apparition immediately after being visited by a Changer of Ways?

In terms of how it looks when we reveal the process, I mean.
 
Do you think it might be poor timing to try binding an apparition immediately after being visited by a Changer of Ways?

In terms of how it looks when we reveal the process, I mean.
Differences between apparations and deamons are well documented by the collages. Has to be considering what some collages had been getting up to with apparations untill now. So we are in the clear both legally and magically. It is only somebody who is ignorant of the reserch that exist would confuse apparations with deamons.

Really I think of it like cattle rustling from the enemy country. Demons are enemy solders but apparations are just animals and just because they live in the enemy territory doesn't mean they won't be useful to us once we get them.
 
[x] Plan Codifying and Swords, Ostland

[x] Plan Lore and Metal, Windfall Edition
 
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How dangerous is the whole binding a hostile entity directly to your soul thing?
On one hand several other colleges have their own version of the spell so it can't be too dangerous, is it just a worse consequence if you miscast?
I guess we have to test it to find out?
Saying something is 'a worse consequence' than a miscast is a little tricky given how variable they are. Even the largest miscast can be harmless, or even situationally beneficial. However even the smallest can with sufficiently bad luck drag the caster out of reality to meet the chaos gods in person. Or open a portal bisecting their body that will spawn demons. Or just atomise everything within a large area.

Having an angry apparition attacking you is dangerous. But it is at least a known and predictable danger.
 
[X] Plan Lore and Metal, Windfall Edition
[X] Plan Lore and Metal, Windfall Edition. (ft. Red Riders)
 
Would having an apparition bound to our soul be a problem next time we get daemonchecked by Algard? Because the Orbs are probably going to inspire it yet again. Like, if he's using a banishment spell would it kick our apparition out of us back to the aethyr?
 
Would having an apparition bound to our soul be a problem next time we get daemonchecked by Algard? Because the Orbs are probably going to inspire it yet again. Like, if he's using a banishment spell would it kick our apparition out of us back to the aethyr?

I mean, they use those on Magisters with bound apparitions...I highly doubt Gehenna just gets a free pass on being daemon checked, for example, so I doubt it causes issues.
 
Would having an apparition bound to our soul be a problem next time we get daemonchecked by Algard? Because the Orbs are probably going to inspire it yet again. Like, if he's using a banishment spell would it kick our apparition out of us back to the aethyr?

Does a significant number of the Gold, Amber and Jade Colleges fail daemon checking with the common Light magic spell?
 
Yeah, I don't really want to do apparition binding this turn: it'll be a multi-action chain to actually get any results from it, with length varying based on how well we roll, and I don't really want to start another project at the moment.

To clarify, is the Egrimm Windfall action in the plan the one where we try to get it into Egrimm's head that he shouldn't worry about him taking the credit?
 
I mean, how often does your typical Gold, Amber or Jade magister let a Light mage cast spells on them?

I highly doubt the Grey Order are the only Order with a daemon checker like Algard uses. The Greys probably use theirs more often, but it's too useful for every Order not to have one (well, the Light Order doesn't need one, I suppose).
 
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I mean, they use those on Magisters with bound apparitions...I highly doubt Gehenna just gets a free pass on being daemon checked, for example, so I doubt it causes issues.
I mean, it's possible that Dark Hounds aren't enough like daemons to get kicked out, but that Red Riders are? There might be a spectrum of "demon-enough-like to be affected" vs "not enough like a daemon to be affected", we don't know. Though I guess it might be in our Extensive and Esoteric books about Apparitions; Boney, if you see this, is there anything in our rare books about Apparitions to tell us about the interaction with Light magic that affects demons, especially the Apparitions traditionally associated with members of the Four?
To clarify, is the Egrimm Windfall action in the plan the one where we try to get it into Egrimm's head that he shouldn't worry about him taking the credit?
Yeah. We write the paper with him and hopefully let him know that it would have been 100% fine for him to write the paper himself, and that we were purposely holding off on doing that so as to not snipe the credit. CF and a bonding experience, everyone wins.

Anyway, it's been about thirteen hours since the vote opened. Here's the tally, cleaned up a little to combine duplicate votes:
Adhoc vote count started by picklepikkl on Jun 11, 2023 at 9:11 AM, finished with 445 posts and 82 votes.

  • [X] Plan Lore and Metal, Windfall Edition. (ft. Red Riders)
    -[X] WEB-MAT: Hunt an apparition with a member of WEB-MAT (Johann, Rider in Red)
    -[X] MAX: Study an artefact (Lustrian Rubbings)
    -[X] EGRIMM: Write a paper: Observations on the Windfall north of the Dark Lands
    -[X] Waystone: Capstone (Max, Johann, Egrimm, Elrisse, Thorek, Hatalath, Sarvoi)
    -[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter)
    -[X] Attempt to codify Rite of Way so that others can learn it.
    --[X] The Gambler
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
    -[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (as many Nuln libraries as we can get in exchange for using the KaK metalsmithing guild boon to help rebuild Nuln's foundaries)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual
    -[X] Eike Actions: Lustrian Rubbings study, Windfall paper, Branulhune training, EIC action
    -[X] Eike Study: Petty Magics
    -[X] Contains Overwork
    [X] Plan Lore and Metal, Windfall Edition
    -[X] Waystone: Mapping (Tilea, Estalia) (Johann)
    -[X] MAX: Study an artefact (Lustrian Rubbings)
    -[X] EGRIMM: Write a paper: Observations on the Windfall north of the Dark Lands
    -[X] Waystone: Capstone (Max, Johann, Egrimm, Elrisse, Thorek, Hatalath, Sarvoi)
    -[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter)
    -[X] Attempt to codify Rite of Way so that others can learn it.
    --[X] The Gambler
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
    -[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (as many Nuln libraries as we can get in exchange for using the KaK metalsmithing guild boon to help rebuild Nuln's foundries)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual
    -[X] Eike Actions: Lustrian Rubbings study, Windfall paper, Branulhune training, EIC action
    -[X] Eike Study: Petty Magics
    -[X] Contains Overwork
    [X] Plan Codifying and Swords
    -[X] Overwork: Yes
    -[X] COIN: The Gambler
    -[X] Attempt to codify Rite of Way so that others can learn it. (The Gambler)
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them. (Hand-switching)
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them. (Double-tap)
    -[X] Waystone: Capstone (Hatalath, Thorek, Elrisse, Egrimm, Max, Johann)
    -[X] Waystone: Leyline Prototype (River) (Sarvoi, Cadaeth, Baba Niedzwenka, Elrisse, Aksel, Tochter)
    -[X] Tributary: Water Spirit (Stirland) (Baba Niedzwenka, Zlata, Max)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Nuln; use KaK Metalsmithing Guild Boon)
    -[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual (FADED)
    -[X] Eike Actions: Branulhune training, EIC action
    -[X] Eike Study: Study Petty spells
    [X] Plan Codifying and Swords, Ostland
    -[X] Overwork: Yes
    -[X] COIN: The Gambler
    -[X] Attempt to codify Rite of Way so that others can learn it. (The Gambler)
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them. (Hand-switching)
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them. (Double-tap)
    -[X] Waystone: Capstone (Hatalath, Thorek, Elrisse, Egrimm, Max, Johann)
    -[X] Waystone: Leyline Prototype (River) (Sarvoi, Cadaeth, Baba Niedzwenka, Elrisse, Aksel, Tochter)
    -[X] Tributary: Haléthan (Ostland) (Aksel, Zlata, Max)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Nuln; use KaK Metalsmithing Guild Boon)
    -[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual (FADED)
    -[X] Eike Actions: Branulhune training, EIC action
    -[X] Eike Study: Study Petty spells
    [X] Plan Lore and Metal
    -[X] Waystone: Mapping (Tilea, Estalia) (Johann)
    -[X] MAX: Study an artefact (Lustrian Rubbings)
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm: Cloak of Flashy Escapes (Shadowcloak + Dazzling Brightness)
    -[X] Waystone: Capstone (Max, Johann, Egrimm, Elrisse, Thorek, Hatalath, Sarvoi)
    -[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter)
    -[X] Attempt to codify Rite of Way so that others can learn it.
    --[X] The Gambler
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
    -[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (as many Nuln libraries as we can get in exchange for using the KaK metalsmithing guild boon to help rebuild Nuln's foundries)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual
    -[X] Eike Actions: Lustrian Rubbings study, Windherding enchantment, Branulhune training, EIC action
    -[X] Eike Study: Petty Magics
    -[X] Contains Overwork
    [X] Plan Lore and Metal, Windfall Edition, Don't exclude Aksel
    -[X] Waystone: Mapping (Tilea, Estalia) (Johann)
    -[X] MAX: Study an artefact (Lustrian Rubbings)
    -[X] EGRIMM: Write a paper: Observations on the Windfall north of the Dark Lands
    -[X] Waystone: Capstone (Max, Johann, Egrimm, Elrisse, Thorek, Hatalath, Sarvoi)
    -[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter, Aksel)
    -[X] Attempt to codify Rite of Way so that others can learn it.
    --[X] The Gambler
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
    -[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (as many Nuln libraries as we can get in exchange for using the KaK metalsmithing guild boon to help rebuild Nuln's foundries)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual
    -[X] Eike Actions: Lustrian Rubbings study, Windfall paper, Branulhune training, EIC action
    -[X] Eike Study: Petty Magics
    -[X] Contains Overwork
    [X] Plan Lore and Metal, Windfall Edition, Aksel on Capstone
    -[X] Waystone: Mapping (Tilea, Estalia) (Johann)
    -[X] MAX: Study an artefact (Lustrian Rubbings)
    -[X] EGRIMM: Write a paper: Observations on the Windfall north of the Dark Lands
    -[X] Waystone: Capstone (Max, Johann, Egrimm, Elrisse, Thorek, Hatalath, Sarvoi, Aksel)
    -[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter)
    -[X] Attempt to codify Rite of Way so that others can learn it.
    --[X] The Gambler
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
    -[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (as many Nuln libraries as we can get in exchange for using the KaK metalsmithing guild boon to help rebuild Nuln's foundries)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual
    -[X] Eike Actions: Lustrian Rubbings study, Windfall paper, Branulhune training, EIC action
    -[X] Eike Study: Petty Magics
    -[X] Contains Overwork
    [X] Plan Progression
    -[X] EGRIMM: Learn Nehekharan
    -[X] Waystone: Mapping (Tilea, Estalia) (Max)
    -[X] WEB-MAT: Hunt an apparition with a member of WEB-MAT (Johann, Red Rider)
    -[X] Attempt to codify Rite of Way so that others can learn it.
    --[X] Gambler
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
    -[X] Waystone: Capstone (Max, Johann, Egrimm, Elrisse, Thorek, Hatalath, Sarvoi, Aksel)
    -[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter)
    -[X] EIC: Gather as much Ithilmar from throughout the Old World as possible to resell to the Eonir for a one-time profit
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Nuln with Metalsmiths Boon)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual (FADED)
    -[X] Eike Actions: Branulhune training, Codify RoW
    -[X] Eike Study: Study Petty spells
    [X] Plan: Do Your Job
    -[X] WEB-MAT: MAX Tributary: Water Spirit (Stirland)
    -[X] WEB-MAT: EGRIMM - Make a light Mathilde's matrix
    -[X] WEB-MAT: JOHANN - Make a gold Mathilde's matrix)
    -[X] Tributary: International 2 actions (Kislev, Laurlelorn) (Hatalath, Sarvoi, Aksel, Cadaeth, Niedzwenka, zlata)
    -[X] Waystone: Capstone (Thorek, Max, Johann, Hatalath, Egrimm, Elrisse)
    -[X] Waystone: Tributary Design (multiple: Ranaldian, Druidic, Ice Witch, Runesmith, Teclisean) (Tochter, Thorek, Zlata, Elrisse, Egrimm, Sarvoi) (Gambler)
    -[X] Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (nuln)
    -[X] EIC: Found an auditors division, to make sure the ledgers are in order.
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual (FADED)
    -[X] Eike action: Eic, library and Stirland spirit.
    -[X] Eike study: Our time as a spy in Stirland
    [X] Plan Apparition and Windherder v1
    -[X] Attempt to codify Rite of Way so that others can learn it.
    --[X] Gambler
    -[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
    -[X] MAX: Study an artefact: Books and rubbings from an Asur explorer of Lustria and the Southlands
    -[X] EGRIMM: Attempt a Windherder enchantment with Egrimm: Cloak of Flashy Escapes (Shadowcloak + Dazzling Brightness)
    -[X] WEB-MAT: Hunt an apparition with a member of WEB-MAT (Johann, Red Rider)
    -[X] Waystone: Capstone (Hatalath, Thorek, Elrisse, Max, Johann, Egrimm, Sarvoi, Aksel, Cadaeth)
    -[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata)
    -[X] EIC: Insert agents into a particular province, cult, company, or institution to start gathering their secrets. (Nordland)
    -[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (Nuln with Metalsmiths Boon)
    -[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual (FADED)
    -[X] Eike Actions: Lustrian Rubbings study, Branulhune training,
    -[X] Eike Study: Study Petty spells, Economics with Wilhelmina.

Big gulf between Red Riders and non, big gulf between L&M Windfall and the double Branarhune plan and its Ostland variant, then the rest.
 
To clarify, is the Egrimm Windfall action in the plan the one where we try to get it into Egrimm's head that he shouldn't worry about him taking the credit?
I think it's just us finally sitting down and writing it together with him since we're tired of waiting for him to do it alone. If I remember right, Boney made a comment along the lines of, Egrimm wouldn't really trust his boss coming down and going, 'No, really, you do it and take the credit' after his time with Alric.
 
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