Voted best in category in the Users' Choice awards.
[X] The Grey Lords
[X] Ice Witches

Magic folk who don't have the Hedgewise articles complications. Both groups that more contact with also improves relationships of future use for us.
 
There is a Lore of Hashut. Mostly themed around fire.
I wasn't referencing that, when I said lore. Like, without repeating myself, I guess I'll just say what I know.

Something about Hashut being locked away/punished by the Four. But with the Chaos Invasion weakening the boundaries between what's real and what's not, it allowed Hashut to leverage their power. With the Dawi or the East digging into their realm of influence, cut off from the Karaz Ankor and the Ancestors while being pressured by the hordes of Chaos leads to them accepting Hashut.

So, yeah, there it is. I know there's spell casters and whatnot, but I was trying to reference Hashut's history/legend/myth/theories.
 
Something about Hashut being locked away/punished by the Four. But with the Chaos Invasion weakening the boundaries between what's real and what's not, it allowed Hashut to leverage their power.
I haven't heard of anything like that, personally.

The exact nature of Hashut isn't exactly clear.
 
Oh HEY- I just had an awesome idea for a battle magic spell using our traits. Inspired by the line "pulling resources and manpower out of thin air", I give you:

Mathilde's Misty Army Thimblerig

(working title. Mathilde would have RoW and MAT and MMAP to her name.)

Standing proximate to a unit of at least platoon size, the wizard conjures up a bank of must that covers the unit completely, plus two additional volumes of mist on either side of the unit. When the unit moves, each of the three volumes of mist may be moved independently by the caster.

So far, so mundane. But here's where the Ranaldian inspiration comes in:

The wizard can switch which fogbank the unit is in so long as an enemy has not yet positively (not by process of elimination) discovered which fogbank the unit is in.

So, basically, you have the wizard playing a shell game. One pea (the unit) and three cups (the fogbanks), enemy has to probe each one to make you "show them there is no pea in this one".

It takes some elements from Rite of Way- creation and herding of large banks of fog, some elements from the March of the Doomed Soldier ritual- the unit marching into fog that is only loosely connected to the real world, some from our knowledge of how you can tuck substance into the (h)edge from substance of shadow and the grey college, and a bit from the way our Partiarch built a way for the eye of Gazul to confuse the world about where the sun is.

Ultimately, I figure the mechanics would be taking the fogbank of rite of way, but pushing a modified/simplified version of substance of shadows through it instead of skywalk, so the soldiers are actually mostly in another dimension. Then, you break apart the fog bank into three pieces and manuever it, while pushing enough ulgu into each of them that the world forgets which one the soldiers are actually inside.

So, a spell that is the General of Fog running a con on an enemy general as our next battle magic.
 
Haven't caught up to the whole thread yet, but here are some immediate reactions:

I'm impressed by Mathilde's great knowledge of geography. You can tell that she's a well-traveled nerd!

Johann sighs. "Politics. I thought the Taalites would be above all that."
Johann, your entire job is "live among the hardy forest-people and make political inroads with them". How can you still have illusions about Taalite apoliticism?

[X] The Ostermark Hedgewise

She just finished a seven week investigation ending with a suspenseful chase that involved three gods playing volleyball with her soul. I think there are narrative justifications for her bad luck here. She's been through a rough two months.
My take on this is that Ranald got jealous about Mathilde's brief and unexpected tryst with Ulric, and gave her bad luck for a while. How petty! Just because she's wolf-howling and sharing her soul with another God doesn't mean she's stopped caring about you, Ranald!
Um.
 
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Big boom as cannonballs hit dormant warpstone maybe? I don't know, maybe it became inert after all these years.
Possibly. But its entirely possible that the Vampire Counts stayed in Drakenhof not just because it was ancestral seat of the province as far as i am aware, but also because it sat on ready supply of power to draw from.
 
Haven't caught up to the whole thread yet, but here are some immediate reactions:

I'm impressed by Mathilde's great knowledge of geography. You can tell that she's a well-traveled nerd!


Johann, your entire job is "live among the hardy forest-people and make political inroads with them". How can you still have illusions about Taalite apoliticism?

[X] The Ostermark Hedgewise


My take on this is that Ranald got jealous about Mathilde's brief and unexpected tryst with Ulric, and gave her bad luck for a while. How petty! Just because she's wolf-howling and sharing her soul with another God doesn't mean she's stopped caring about you, Ranald!
Um.


Hear the screams of ten thousand berbers spinning in their unmarked graves! ;)

More seriously (and without pretending to share my family's independentism just to pointlessly start arguing about whether or not all empires are colonialism) I think that accidentally implying that it's bad if the Empire folk have to leave lands they stole from the elves risks opening some fairly unpleasant debates, because this is a public forum. But I never got a bad vibe from your previous posts in this thread, so I'm fairly sure it wasn't intended or anything.
What possessed you to get involved in a debate that both individuals who were involved in decided to stop talking about? Are you trying to provoke a response?
 
[X] Queen Marrisith's suggestion
[X] The Grey Lords
[X] Ice Witches
[X] Lady Kaia 'Stormwitch' Fanmaris

It's not that I don't want to scout out the Hedgefolk, but I think we should see exactly what is happening as soon as possible. We don't KNOW if there is a time constrain or not. I'd hate to wait too long and make things worst and harder to solve... Since the most efficient way to find a solution to the problem is probably to ask Wood Elves (Vicereine Cadaeth seems the most unsuited of them though since she might not be able to move right now?).

That being said, bringing wood elves experts is kind of a big deal and probably is worth quite a bit to people with an interest in solving the problem so we probably can get decent political capital that would be hard to get otherwise by approaching the Ice Witches, Boris and/or the Elector Count.

Personally, I'd love to bring in Boris and other political powers into the Waystones Project. Even if they don't bring any magical know-how, finding funding is a crucial part of academic research you know if we can get a few polities to fund us for a few hundred golds by turn, I'm sure we'll find way to spend it.
 
It's not that I don't want to scout out the Hedgefolk, but I think we should see exactly what is happening as soon as possible. We don't KNOW if there is a time constrain or not. I'd hate to wait too long and make things worst and harder to solve... Since the most efficient way to find a solution to the problem is probably to ask Wood Elves (Vicereine Cadaeth seems the most unsuited of them though since she might not be able to move right now?).
Why are the Hedgefolk exclusive with seeing what is happening as soon as possible? They are locals, they very likely have an interest in what's going on, and they have contacts with the hags on the other side of the border.
 
Why are the Hedgefolk exclusive with seeing what is happening as soon as possible? They are locals, they very likely have an interest in what's going on, and they have contacts with the hags on the other side of the border.

Well, it's more the legality of reaching out to them, especially with Johann.

Plus, if feel like even if we go to the Hedgefolk, they are less likely to have a solution. I'd rather go get the best expert possible to get a diagnostic ASAP.

Then, depending on what our wood elve expert tell us, we can contact anyone needed to actually solve the problem. For exemple, if we get told that we might need magic practitionners on the terrain, then we contact the Hedgefolk next, if we need political backing, we go see the EC, etc. Thing is, the best person to inform our future course of action is probably a Wood Elf expert.

I also voted Ice Witches because the political capital to be gained with them is too valuable to pass on and I feel like we would get the most favors from them by implicating them as soon as possible.

Plus, I'd love to get an elf co-investigator as soon as possible (which is why the Queen's Suggestion or Kaia are my favorite choices since they impliy someone will actually by dispatched with us while other elve options might be only counsel).
 
Well, it's more the legality of reaching out to them, especially with Johann.

Plus, if feel like even if we go to the Hedgefolk, they are less likely to have a solution. I'd rather go get the best expert possible to get a diagnostic ASAP.

Then, depending on what our wood elve expert tell us, we can contact anyone needed to actually solve the problem. For exemple, if we get told that we might need magic practitionners on the terrain, then we contact the Hedgefolk next, if we need political backing, we go see the EC, etc. Thing is, the best person to inform our future course of action is probably a Wood Elf expert.

I also voted Ice Witches because the political capital to be gained with them is too valuable to pass on and I feel like we would get the most favors from them by implicating them as soon as possible.

Plus, I'd love to get an elf co-investigator as soon as possible (which is why the Queen's Suggestion or Kaia are my favorite choices since they impliy someone will actually by dispatched with us while other elve options might be only counsel).

Keep in mind we know very little about what is going on here. For all we know we will walk into a Hedgefolk encampment and the person in charge will present us the answer to the whole mystery wrapped up in a bow which they could not tell to anyone else because they are a proscribed group. Of all the people involved here the Hedgefolk have the least capacity to do anything about any knowledge they have so little power and few allies.
 
I haven't heard of anything like that, personally.

The exact nature of Hashut isn't exactly clear.
That isn't unexpected, I've said how basically all of my knowledge comes from fan works. From the very beginning. That said, this seems like a weird thing to pick at considering the context of my original post. Even writing off any bits of lore, or potential fanon, the fact that Hashut's worshippers use magic removes the possibility that Hashut is some facet of Khorne.
 
Here we go:




Almost all of Nordland's oldest, most populous and most developed towns and cities are east of the Salz and thus aren't contested by Laurelorn.

It may have been mentioned somewhere in the quest but can I ask why a group of Elves who are and prefer to stay in the magic woods of the Laurelorn wants unimpeded access to the Sea. Considering that the stuff that the humans still have is mostly on the coast I don't see what the issue is if we stick to the coast and they get the woods in that area. None of the Houses seem to hold Mathlaan in that high a regard. So could we find out just how many of the Great Houses actually want the cost from Manaan's teeth to Neues Emakrank.

I also don't think the Ar-Ulric would be okay with Nordland losing that much territory when they are one of the few provinces that holds Ulric higher then Sigmar and this would do a lot of damage to his influence in that province.
 
It may have been mentioned somewhere in the quest but can I ask why a group of Elves who are and prefer to stay in the magic woods of the Laurelorn wants unimpeded access to the Sea. Considering that the stuff that the humans still have is mostly on the coast I don't see what the issue is if we stick to the coast and they get the woods in that area. None of the Houses seem to hold Mathlaan in that high a regard. So could we find out just how many of the Great Houses actually want the cost from Manaan's teeth to Neues Emakrank.

I also don't think the Ar-Ulric would be okay with Nordland losing that much territory when they are one of the few provinces that holds Ulric higher then Sigmar and this would do a lot of damage to his influence in that province.

They probably want access to the sea for the same reason most people do, for trade. The people pushing politics right now are not the isolationists that have been in charge previously.
 
So two thing @Boney

Guest of Tor Lithanel: Through his friendship with Kadoh, Johann has become an unexpectedly accepted part of Laurelorn society.

How much of this is Johann spending way more social AP actions then us, and how much is it 'he is friends with the big dude on campus, so I want him to be my friend.'

And would

[ ] Web-Johann: he has proven to be sensitive to the directionally of Waystone energy movement, and can tell where their is a lack of movement, send him to all the known nexuses that aren't dangerous to see if he can map out what nexuses are connected correctly and where there are blocks there shouldn't be.

Be a doable action… but said better…
 
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