I mean not doing any intensive research in the first 6 months, of which we spend a lot of time getting to know the lay of the land is more likely to make us look politically canny. Not exactly big researcher energy, but not slacking off either given that we are working on the place and we will hopefully have a dwarf to show off soon.
Could I interest you in:[X] Plan Redshirt v2 with Divine AV
Frankly I think the AV action would be better replaced with two WEB-MAT actions, in the interests of efficiency & in light of its lack of immediate urgency, but I'm aware people have Opinions on it so I'm fine with compromising there. Otherwise this all looks good.
TBH I care about windherding less than I care about AV - the former feels mostly like a solution in desperate search of a problem, whereas the latter is something I'm legitimately into but just want to do a bit later - so this is not a great pitch for me. At least not unless we have some reason for recruiting Bann outside of "enchanter for windherding enchantments with."Could I interest you in:
[X] Plan Redshirt v2 with Windherding
-[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
-[x] EGRIMM: Work with him using windherding to combine Dazzle and Bewilder in a spell combo.
-[x] WEB-MAT: Attempt to recruit someone to WEB-MAT (Bright Magister Hugo Bann)
-[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
--[x] COIN: The Gambler
-[x] Furnish the living spaces of the Waystone Project HQ (600gc)
-[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
-[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
-[x] EIC: Have a blackpowder factory built in Wurtbad.
-[x] SERENITY: Observations of Karag Dum and its unusual guardian
or
[X] Plan Redshirt v2 with Extra Johann
-[X] JOHANN: Learn a skill: Tar-Eltharin. Colleges. (Costs 1 CF)
-[x] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
-[x] WEB-MAT: Attempt to recruit someone to WEB-MAT (Bright Magister Hugo Bann)
-[x] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
--[x] COIN: The Gambler
-[x] Furnish the living spaces of the Waystone Project HQ (600gc)
-[x] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
-[X] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
-[x] EIC: Have a blackpowder factory built in Wurtbad.
-[x] SERENITY: Observations of Karag Dum and its unusual guardian
[X] Plan Putting Down Roots
[x] Plan Windherding: Crawl now, Run next turn
Windherding allows the creation of items and effects that are otherwise impossible - things like the Eye of Gazul - in addition to being absolutely necessary to waystones (which handle all 8 winds at once) unless we're willing to rely on always having high-magic-using elves available. It makes humanity less reliant on the, historically very unreliable, involvement of elves.TBH I care about windherding less than I care about AV - the former feels mostly like a solution in desperate search of a problem, whereas the latter is something I'm legitimately into but just want to do a bit later - so this is not a great pitch for me. At least not unless we have some reason for recruiting Bann outside of "enchanter for windherding enchantments with."
If 600 is faux-luxury than 300 is a hole in the ground. I would rather come off as tacky and cheap than an utter savage
But 300GC isn't a hole in the ground; Boney has stated that 300GC would allow us to furnish the project headquarters up to a similar standard of luxury and comfort as Mathilde's penthouse in K8P, and I don't think anyone could accuse Matihlde of being an "utter savage" based upon her current living accommodations.
I am absolutely baffled as to where this concern that there might be a reputational malus among the elven nobility if we fail to spend too much money came from, especially when 300GC was listed as the highest quality threashold in the vote itself.
Main thing that interests me is that it seems like it will shed more light on the actual nature of AV and divine energy than the other options. For outcomes I think a best case would be it directly empowering a god in the same way that stealing from mork empowered Ranald, if that's the case I'd suggest we dump a few gallons into those bogs Kashmir thinks hold gods to try and empower them. The other possible outcomes which I think are more likely would be creating a bunch of ambient divine energy a priest can then channel into miracles creating a bunch of divine energy a god can then shape into miracles, no priest required or just nothing.What is the Divine AV action hoping to accomplish? When I've discussed it before I was told I was overly optimistic for thinking it might be possible to boost the Coin, and overall my spirits have been rather dampened for it by an utter lack of "this might be the positive result" so what's the hoped-for outcome that's made it so popular at the moment?
Is it purely a curiosity thing, or is there some practical application that people have in mind?
Thanks, that makes me feel a little better.Main thing that interests me is that it seems like it will shed more light on the actual nature of AV and divine energy than the other options. For outcomes I think a best case would be it directly empowering a god in the same way that stealing from mork empowered Ranald, if that's the case I'd suggest we dump a few gallons into those bogs Kashmir thinks hold gods to try and empower them. The other possible outcomes which I think are more likely would be creating a bunch of ambient divine energy a priest can then channel into miracles creating a bunch of divine energy a god can then shape into miracles, no priest required or just nothing.
Our personal one in our penthouse? no
...can you clarify for me what exactly you're expecting to use windherding for with respect to Waystones? I'm getting the impression we may have fundamentally different understandings of what goals can reasonably be achieved by this project.Windherding allows the creation of items and effects that are otherwise impossible - things like the Eye of Gazul - in addition to being absolutely necessary to waystones (which handle all 8 winds at once) unless we're willing to rely on always having high-magic-using elves available. It makes humanity less reliant on the, historically very unreliable, involvement of elves.
BTW does anyone have any thoughts on a priest we could recruit for WEB-MAT ?After all, without access to a priest we literally can't test what a priest can do with it; and I'm not sure what priests we can easily access at the moment.
Kasmir is still serving as Piety Advisor to Rowita and attempting to restore the local faiths of Sylvania's old gods. He's pretty busy,We could try to recruit an Ulrican (either from the Ar-Ulric or the Winter Wolves), and I have no idea what Kasimir is doing these days, but he's potentially an option.