Part MMMDCCCLVI: The Shallows and the Deeps
The Shallows and the Deeps

Twelfth Day of the Eleventh Month 294 AC

Though tempted to set off at once to see what you might gleam of the lost treasures of the Dominion, the voice of caution is loud in the back of your mind and will not be ignored. This is no raid into the heart of the Brazen Throne's power where you must be swift if you are to gain the spoils. This vessel has laid in its watery grave for longer than the histories of men tell, into the time of myth and legend. It will abide a while longer, at least so long as in your haste you do not draw the eye of its makers. At the very least you shall need a set of wardstones to deploy...

As you summon some of your companions to discuss the matter Xor advises that you speak to the githzerai on this matter. Given their history they might have insights into the ships of their ancient enemy and even if they do not their sages are far more skilled in the mind arts than any of the psions you have so far trained, save Qyburn himself who will of course be part of any expedition. You are not entirely certain you would be able to stop him if you wanted to.

Xor catches the reason for your smile with a look and a tilt of his currently forward-most eyestalk. He has come a long way from the chamber underneath the Forge in Lys. "I will speak to the Initiates of the Unbroken Circle to seek an audience."

And the world had come a long way from the one in which he had emerged years ago that he should be your go-between in matters of diplomacy in this matter as in others. After your friends had left you turn back to your papers and find the next surprise far less welcome and alas far closer to home.

Blackmire (Braavosi Mashlands)
One of the rare cases where we are holding both ends of the thread as it were, the source of taint in this part of the Braavosi Hinterlands is linked to the tainted feywild of Qohor, as such it can be called. Being that the connection appears to be new with flora and fauna near at hand only now starting to wilt or mutate it is likely that it is recent, likely the result of disrupting the passages near Qohor. The nearest hamlets have already been evacuated and patrols set up making use of the Leshi-folk and their kin.


Worry turns to relief, the matter is being handled. You had been halfway to putting on your metaphorical Corlys Waters hat before you recalled that you have plenty of people like that in your service. Once more you flip the page and once more you find a mark upon the map you had not expected.

Summer Sea (Near the Summer Isles)
A potent source of taint was found fourteen and a half leagues south of the Three Exiles. Further divinations revealed it to coincide with the remnants of an undersea volcano that might once have been an island. Given the power glimpsed from afar no scout was sent to the area.


This is something old, like in the Shivering Sea, and not some new disturbance as in the marshes, you suspect, though how old and with what purpose made remains a misery. Perhaps the people who dwell closest to the spot remember something of the matter. You make a note for your diplomats in Walano to keep their ears open for such lore...

What do you do about the situation Blackmire?

[] Try to remove the distortion at once, it is too dangerous to remain

[] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor

[] Write in


OOC: Tomorrow we will have a Summer Isles interlude. I feel that we have not been giving them enough screen time as a distinct culture and this is a chance to expand on their lore in a plot relevant way.
 
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The Shallows and the Deeps

Twelfth Day of the Eleventh Month 294 AC

Although tempted to set off at once to see what you might glean of the lost treasures of the Dominion, the voice of caution is loud in the back of your mind and will not be ignored. This is no raid into the heart of the Brazen Throne's power where you must be swift if you are to gain the spoils. This vessel has laid in its watery grave for longer than the histories of men tell, back into the time of myth and legend. It will abide a while longer, at least so long as in your haste you do not draw the eye of its makers. At the very least, you shall need a set of wardstones to deploy...

As you summon some of your companions to discuss the matter, Xor advises that you speak to the Githzherai on this matter. Given their history, they might have insights into the ships of their ancient enemy and even if they do not, their sages are far more skilled in the mind arts than any of the psions you have so far trained, save Qyburn himself, who will of course be part of any expedition. You are not entirely certain you would be able to stop him if you wanted to.

Xor catches the reason for your smile with a look and a tilt of his currently forward-most eyestalk. He has come a long way from the chamber underneath the forge in Lys. "I will speak to the Initiates of the Unbroken Circle to seek an audience."

And the world had come a long way from the one in which he had emerged years ago that he should be your go between in matters of diplomacy in this matter as in others. After your friend had left, you turn back to your papers and find the next surprise far less welcome and alas far closer to home.

Blackmire (Braavosi Mashlands)
One of the rare cases where we are holding both ends of the thread as it were, the source of taint in this part of the Braavosi Hinterlands is linked to the tainted feywild of Qohor, if such it can be called. Being that the connection appears to be new, with flora and fauna near at hand only now starting to wilt or mutate, it is likely that it is new, perhaps the result of disrupting the passages near Qohor. The nearest hamlets have already been evacuated and patrols set up making use of the Leshy-folk and their kin.


Worry turns to relief, the matter is being handled. You had been halfway to putting on your metaphorical Corlys Waters hat before you recalled that you have plenty of people like that in your service. Once more you flip the page and once more you find a mark upon the map you had not expected.

Summer Sea (Near the Summer Islands)
A potent source of taint was found fourteen and a half leagues south of the Three Exiles. Further divinations revealed it to coincide with the remnants of an undersea volcano that might once have been an island. Given the power glimpsed from afar, no scout was sent to the area.


This is something old like in the Shivering Sea and not some new disturbance as in the marshes, you suspect, though how old and with what purpose made remains a mystery. Perhaps the people who dwell closest to the spot remember something of the matter. You make a note for your diplomats in Walano to keep their ears open for such lore...

What do you do about the situation in Blackmire?

[] Try to remove the distortion at once, it is too dangerous to remain

[] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor

[] Write in


OOC: Tomorrow we will have a Summer Island interlude. I feel that we have not been giving them enough screen time as a distinct culture and this is a chance to expand on their lore in a plot relevant way. Not yet edited.
Here's an edited version of the chapter, DP.
 
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Now that the tainted area is identified and can be safely quarantined, this does seem like a good opportunity to study the phenomenon under more controlled conditions than we would normally find.

[X] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor
 
[X] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor
 
[X] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor
 
[X] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor
 
"One of the rare cases where we are holding both ends of the thread as it were, the source of taint in this part of the Braavosi Hinterlands is linked to the tainted feywild of Qohor, as such it can be called. Being that the connection appears to be new with flora and fauna near at hand only now starting to wilt or mutate"

What is this 'taint'?
Is it basically a bad magical feeling that something is wrong? The affects on wildlife and plants alone mean this should be investigated further.
 
"One of the rare cases where we are holding both ends of the thread as it were, the source of taint in this part of the Braavosi Hinterlands is linked to the tainted feywild of Qohor, as such it can be called. Being that the connection appears to be new with flora and fauna near at hand only now starting to wilt or mutate"

What is this 'taint'?
Is it basically a bad magical feeling that something is wrong? The affects on wildlife and plants alone mean this should be investigated further.
It's contamination by Far Realm energies, which can do funky shit to reality and those creatures which call it home.
 
[X] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor
 
[X] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor
 
[X] Maintain the quarantine and patrols and study it, it is safer by far than doing the same in the remaining parts of the Old Woods of Qohor
 
"One of the rare cases where we are holding both ends of the thread as it were, the source of taint in this part of the Braavosi Hinterlands is linked to the tainted feywild of Qohor, as such it can be called. Being that the connection appears to be new with flora and fauna near at hand only now starting to wilt or mutate"

What is this 'taint'?
Is it basically a bad magical feeling that something is wrong? The affects on wildlife and plants alone mean this should be investigated further.
It's a growing influence of the Far Realm on this reality. Like a metaphysical oil spill, except that the oil is slowly multiplying if left alone.
 
Or one could think of it as hostile teraforming. The thing about the Far Realm is that is has different rules so when things from there get here, they infect the world like invasive species or it might be more like invasive memes.

It is not that bad in Braavos and Qohor due to being filtered through the fallen/corrupted Feywild. The beings passing through have to respect fey rules... well mostly and in their own way.
 
Interlude MCCXXVIII: Of Strangers and Exiles
Of Strangers and Exiles

Last Lament, Walano, the Summer Isles

The soft sigh of the waves mingled with the sound of voices lowered with the hush of eventide. Though Last Lament like all great ports never truly slept while the sea worked it still fell into a soft torpor with the fading of the daylight. Clay lanterns in the shape of the birds, fish and beasts of the distant jungles were kindled and shadows fell thick upon the streets, winding in fractal mirrored patterns among tall houses of stone and humble clay according to the means of those who dwelt there. Locals still bargained and battered, they spread gossip and news, they greeted kith and kin, but the sight of strangers away from the harbor was rare, not by some law or edict, but the custom of the city which did not look kindly upon rowdy sailors beyond the remit of those businesses which catered to them.

Yet a stranger there was abroad that evening, for all none who did not have eyes to pierce glamors could see his face or know his purpose. One of the dragon-men, or snake men, the terms were used interchangeably sometimes with respect and sometimes not, though Andreo of Tyrosh, agent of his Majesty's Inquisition, had reason to suspect that the meeting he would be partaking in would be more of the former than the latter. Not for nothing did glamor hide his face.

As he passed through the door of the tavern the smell of capucha hit his nostrils. He had heard others refer to it as 'Summer Isles Stew', which was in his opposition a travesty akin to calling Myrish glass fire-baked sand. His mouth was already watering slightly at the thought, though sadly he could not give his full attention to savory slow cooked mix of cassava, fish and sweet potato.

He was here to listen and to watch.

***​

At first the bard was a strange shadow against the lanterns behind him, misshapen and hard to pick out, then one realized that the man was not strange, but the thing he bore was, the jungjung, the great drum of war that was commonly borne only in the greatest of raids. It was a strange choice for any tale that might be told in the comfort and security of Last Lament... unless one thought the danger was far closer than others assumed. The man's dark gaze seemed to weigh upon Andreo as he met them briefly and for a moment he wondered if his ruse had been revealed, but it did not seem so. The storyteller moved on, weighing the crowd against some measure only he would guess at. "You have come to listen to the words of the past, good. Those who forget the mistakes of yesterday shall be blind to the perils of tomorrow."


Boom... Boom... the drum beat, a heavy rhythm that seemed to echo in the stone of the floor and up though the feet as much as through the air. "Let truths be told and let no lies prosper," he spoke the traditional opening the vow made between storyteller and audience, between counsel and king and so much more. Thus by lantern light by drum's echoes he spoke what would be later called in Andreo's notes the Tale of the Four Exiles

"Four brothers there were once, devout in the service of Maati Wa, she who is mother of the waters and bringer of wealth and plenty. Through her gifts, they knew the waters and winds, and thus became great traders. At first they came and went to every port, dealing fairly and thus enriching not only themselves, but all whom they interacted with. But in time, the shadow of greed weighed upon their hearts and they began to short-charge and outright cheat others. With Maati Wa's gifts of foresight and fair winds, they outran the people they cheated out of their wealth and as all knew about the brothers fairness and the favor of their goddess, they branded those liars and slanderers who talked about their deeds.

So the cheated people prayed to Maati Wa to reign in the four brothers and take her gifts from them, and thrice the goddess rebuffed them, remembering all the good deeds the brothers had done in her name. But the fourth whose prayers she heard was different. It was a simple woman, not a rich trader, and she demanded not justice like the others, but begged the goddess to give her a small favor after the brothers had cheated her out of house and home, leaving her to fend for herself with her two daughters.

Thus, Maati Wa decided to see to the truth of the matter and disguised herself as a blind old crone, intending to see if the brothers had truly become so vile as the people claimed. The first one she came before with a bar of gold, seeking to sell it to have dowries for her granddaughters, but the first brother told her that she had been mislead and it was merely a bar of copper, paying but a single silver coin for it. To the next she went with a hand full of beautiful diamonds, but she was told that they were just simple quartz, and a few coins of copper were her only payment. To the third brother she brought a bag full of pearls, but he claimed them just pebbles and gave her a single copper for them, claiming he took pity on her.

To the last brother she went with a beautiful serpent, as the rich and mighty of Walaano liked to keep as pets in that time, but it was also poisonous. So hurt she was by the acts of the three elder brothers that she had vowed that if the last one would cheat her too, she would bide the serpent to bite him, so that he would die in pain on the spot, and then send it out to hunt the other brothers too. The last brother started saying that it was just a common garden snake, but as he fished for his coin purse, he knew regret for what he was about to do, and as the serpent was already poised to strike, he said that it was the greatest garden snake he had ever seen, so beautiful and vibrant in color that he would give her a bag of gold for it.

Maati Wa was moved by that act of kindness, and so her anger lessened, but still she felt she saught to punish the brothers for misusing her gifts. So she called them all to her temple and revealed to them that they had been tested and all but the youngest of them had failed utterly. But since the youngest brother had seen the errors of their ways, she would instead test them again. She bade them to sail out to the west, into the empty waters, and to only return to the Summer Isles once they had found something that they could gift the people to repay what they had taken from them.

The first brother sailed for a week and he found an isle with a great mountain on which flanks gleamed gold. So he made himself a digging stick and begun to fill his boat with so much gold that it nearly sunk, and sailed back to Walaano where he gifted each passerby a hand full of gold. And thus he was forgiven.

The second brother sailed for a two weeks and found and isle with a mountain on which flanks rested strange rocks. He went up and down the island, hoping to find something and when in his frustration he kicked one rock down the slope, it burst apart, revealing finest amethyst within. So he made himself a hammer and broke apart so many rocks that he could fill his boat with Amethysts, which he too gave away in Walaano and was thus forgiven.

The third brother sailed for a month when he came upon an island with roiling hills, but he cared little for them, instead seeking food and water. After a day, he found a spring and slaked his thirst and after another day, he had found the strength to fish in the lagoon of the island. But not only did he find plenty of fish, he also found oysters full of pearls the size of his thumb, and corals in colors so bright that they rivaled the rainbow. So he loaded up his ship with pearls and corals and brought them to Walaano, where he gave them away and was forgiven.

The last brother sailed for two months, and when he came upon a tiny island that barely rose above the sea, he was at the end of his provisions and strength. No water did he find, just brakish mud that could not slake his thirst, and no food he could find on the empty sand, except birds that he had no hope to ever catch in his state. So he sat there on the shore, his legs in the water and pleading to the sea, pleading to Maati Wa to have mercy upon him. Was it not him who had shown kindness to her in the end? Was not he the one who deserved redemption more than his brothers? But the goddess did not answer.

Instead a fish appeared from the waters and asked the brother why he was on this empty island. Once the story had been told, the fish asked why the brother would not join him under the sea, for there was plenty of food and water there. The brother said that he could not, for the water could not end his thirst and would drown him if he went into it, as the goddess had decreed when the land had been given to man and the sea to the fish. So the fish asked him why the brother cared so much about this order of the same goddess who had send him to this island to die. And to this, the brother had no answer.

And never again was the fourth exile seen."

Here the bard paused in his telling and looked once more across the chamber at all the people who had been listening without so much as a murmur for the skill of his words was great and the story not known to many in Last Lament. Then he shook his head darkly and said. "Never seen as a man he was, but alas in starless nights when no mortal eyes can witness him still he comes to take children from their cribs for when he devours them he remembers is only for a moment what it is to be a man and he weeps tears of brine."

Boom... Boom... again the drum beat, though less for war and more in lamentation before the bard said in a weary voice "Should you see those who walk among us and say that greed is a virtue know in your hearts that it is not so. Not quite a story like the other but they keep the same rhythm, yes? The greed, the snake and the fish."

Well looks like I guessed right. Andreo's food was cooling in his plate barely noticed. No friends of the Imperium are these... and they grow more numerous by the moment. What he did not expect, what he could not have known, was that his report would be on the desk of the Imperator before the sun dawned again over Walano.

Anti-Imperial sentiment on the rise in Walano

Do you tell the Prince of Walano what you discovered about the Far-Touched sunken island?

[] Yes, he deserves to know, his realm is most imperiled by it

[] No, you do not know if he and his court can keep the secret

[] Write in


OOC: Keep in mind the world does not stop turning just because you guys did not take and action in a particular place. Also as a note here @Azel is responsible for writing the actual form of the story being told here.
 
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Of Strangers and Exiles

Last Lament, Walano, the Summer Islands

The soft sigh of the waves mingled with the sound of voices lowered with the hush of eventide. Though Last Lament, like all great ports, never truly slept while the sea worked, it still fell into a soft torpor with the fading of the daylight. Clay lanterns in the shape of the birds and fish and beasts of the distant jungles were kindled and shadows fell thick upon the streets, winding in fractal mirrored patterns among tall houses, some of stone and some of humble clay according to the means of those who dwelt there. Locals still bargained and bartered, they spread gossip and news, they greeted kith and kin, but the sight of strangers away from the harbor was rare, not by some law or edict, but the custom of the city which did not look kindly upon rowdy sailors beyond the remit of those business which catered to them.

Yet a stranger there was abroad that evening, for all none who did not have eyes to pierce glamors could see his face or know his purpose, one of the dragon-men, or snake men, the terms were used interchangeably, sometimes with respect and sometimes not, though Andreo of Tyrosh anent of his Majesty's Inquisition had reason to suspect that the meeting he would be partaking in would be more of the former than the latter. Not for nothing did glamor hide his face.

As he passed through the door of the tavern, the smell of capucha hit his nostrils. He had heard others refer to it as 'Summer Islands Stew' which was in his opinion a travesty akin to calling Myrish glass fire-baked sand. His mouth was already watering slightly at the thought, though sadly he could not give his full attention to savory, slow-cooked mix of casava, fish, and sweet potato.

He was here to listen and to watch.

***​

At first the bard was a strange shadow against the lanterns behind him, misshapen and hard to pick out, then one realized that the man was not strange, but the thing he bore was, the jungjung, the great drum of war, that was commonly borne only in the greatest of raids. It was a strange choice for any tale that might be told in the comfort and security of Last Lament.... unless one thought the danger was far closer than others assumed. The man's dark gaze seemed to weigh upon Andreo as he met them briefly and for a moment he wondered if his ruse had been revealed, but it did not seem so. The storyteller moved on, weighing the crowd against some messure only he could guess at. "You have come to listen to the words of the past. Good, for those who forget the mistakes of yesterday shall be blind to the perils of tomorrow."


Boom... Boom... the drum beat, a heavy rhythm that seemed to echo in the stone of the floor and up through the feet as much as through the air. "Let truths be told and let no lies prosper," he spoke the traditional opening, the vow made between storyteller and audience, between counsel and king, and so much more. Thus by lantern light and by drum's echoes he spoke what would be later called in Andreo's notes the Tale of the Four Exiles.

"Four brothers there were once, devout in the service of Maati Wa, she who is mother of the waters and bringer of wealth and plenty. Through her gifts, they knew the waters and winds, and thus became great traders. At first they came and went to every port, dealing fairly and thus enriching not only themselves, but all whom they interacted with. But in time, the shadow of greed weighed upon their hearts and they began to short-charge and outright cheat others. With Maati Wa's gifts of foresight and fair winds, they outran the people they cheated out of their wealth and as all knew about the brothers fairness and the favor of their goddess, they branded those liars and slanderers who talked about their deeds.

"So the cheated people prayed to Maati Wa to reign in the four brothers and take her gifts from them, and thrice the goddess rebuffed them, remembering all the good deeds the brothers had done in her name. But the fourth whose prayers she heard was different. It was a simple woman, not a rich trader, and she demanded not justice like the others, but begged the goddess to give her a small favor after the brothers had cheated her out of house and home, leaving her to fend for herself with her two daughters.

"Thus, Maati Wa decided to see to the truth of the matter and disguised herself as a blind old crone, intending to see if the brothers had truly become so vile as the people claimed. The first one she came before with a bar of gold, seeking to sell it to have dowries for her granddaughters, but the first brother told her that she had been mislead and it was merely a bar of copper, paying but a single silver coin for it. To the next she went with a hand full of beautiful diamonds, but she was told that they were just simple quartz, and a few coins of copper were her only payment. To the third brother she brought a bag full of pearls, but he claimed them just pebbles and gave her a single copper for them, claiming he took pity on her.

"To the last brother she went with a beautiful serpent, as the rich and mighty of Walaano liked to keep as pets in that time, but it was also poisonous. So hurt she was by the acts of the three elder brothers that she had vowed that if the last one would cheat her too, she would bide the serpent to bite him, so that he would die in pain on the spot, and then send it out to hunt the other brothers too. The last brother started saying that it was just a common garden snake, but as he fished for his coin purse, he knew regret for what he was about to do, and as the serpent was already poised to strike, he said that it was the greatest garden snake he had ever seen, so beautiful and vibrant in color that he would give her a bag of gold for it.

"Maati Wa was moved by that act of kindness, and so her anger lessened, but still she felt she aught to punish the brothers for misusing her gifts. So she called them all to her temple and revealed to them that they had been tested and all but the youngest of them had failed utterly. But since the youngest brother had seen the errors of their ways, she would instead test them again. She bade them to sail out to the west, into the empty waters, and to only return to the Summer Isles once they had found something that they could gift the people to repay what they had taken from them.

"The first brother sailed for a week and he found an isle with a great mountain whose flanks gleamed gold. So he made himself a digging stick and begun to fill his boat with so much gold that it nearly sunk, and sailed back to Walaano where he gifted each passerby a hand full of gold. And thus he was forgiven.

"The second brother sailed for a two weeks and found and isle with a mountain on which flanks rested strange rocks. He went up and down the island, hoping to find something and when in his frustration he kicked one rock down the slope, it burst apart, revealing finest amethyst within. So he made himself a hammer and broke apart so many rocks that he could fill his boat with Amethysts, which he too gave away in Walaano and was thus forgiven.

"The third brother sailed for a month when he came upon an island with roiling hills, but he cared little for them, instead seeking food and water. After a day, he found a spring and slaked his thirst and after another day, he had found the strength to fish in the lagoon of the island. But not only did he find plenty of fish, he also found oysters full of pearls the size of his thumb, and corals in colors so bright that they rivaled the rainbow. So he loaded up his ship with pearls and corals and brought them to Walaano, where he gave them away and was forgiven.

"The last brother sailed for two months, and when he came upon a tiny island that barely rose above the sea, he was at the end of his provisions and strength. No water did he find, just brackish mud that could not slake his thirst, and no food he could find on the empty sand, except birds that he had no hope to ever catch in his state. So he sat there on the shore, his legs in the water and pleading to the sea, pleading to Maati Wa to have mercy upon him. Was it not him who had shown kindndess to her in the end? Was not he the one who deserved redemption more than his brothers? But the goddess did not answer.

"Instead a fish appeared from the waters and asked the brother why he was on this empty island. Once the story had been told, the fish asked why the brother would not join him under the sea, for there was plenty of food and water there. The brother said that he could not, for the water could not end his thirst and would drown him if he went into it, as the goddess had decreed when the land had been given to man and the sea to the fish. So the fish asked him why the brother cared so much about this order of the same goddess who had send him to this island to die. And to this, the brother had no answer.

"And never again was the fourth exile seen."

Here the bard paused in his telling and looked once more across the chamber at all the people who had been listening without so much as a murmur, for the skill of his words was great and the story not known to many in Last Lament. Then he shook his head darkly and said, "Never seen as a man he was, but alas in starless nights when no mortal eyes can witness him, still he comes to take children from their cribs for when he devours them he remembers, if only for a moment, what it is to be a man and he weeps tears of brine."

Boom... Boom... again the drum beat, though less for war and more in lamentation before the bard said in a weary voice "Should you see those who walk among us and say that greed is a virtue, know in your hearts that it is not so. Not quite a story like the other but they keep the same rhythm, yes? the greed, the snake, and the fish."

Well looks like I guessed right. Andreo's food was cooling in his plate barely noticed. No friends of the Imperium are these... and they grow more numerous by the moment. What he did not expect, what he could not have known, was that his report would be on the desk of the Imperator before the sun dawned again over Walano.

Anti-Imperial sentiment on the rise in Walano

Do you tell the Prince of Walano what you discovered about the Far-Touched sunken island?

[] Yes, he deserves to know, his realm is most imperiled by it

[] No, you do not know if he and his court can keep the secret

[] Write in


OOC: Keep in mind the world does not stop turning just because you guys did not take and action in a particular place. Also as a note here @Azel is responsible for writing the actual form of the story being told here. Not yet edited.
Here's an edited version of the chapter, DP.
 
Oh and one small note here, I am nowhere near as familiar with traditional West African culture mythology as I am with various European and Middle Eastern versions of the same so like in the case of YI Ti is you guys see some sort of error in how I am using the source material as a basis for by view of the Summer Islands do not hesitate to speak up.
 
That was another nice and meaty chapter! Neat collaboration, @DragonParadox, @Azel.

I don't see much advantage to keeping need of the tainted island to ourselves, but informing the Prince about it might help to mitigate the anti-Imperial sentiment felt by the Summer Islanders, at least among the leadership.

[X] Yes, he deserves to know, his realm is most imperiled by it
 
That was another nice and meaty chapter! Neat collaboration, @DragonParadox, @Azel.

I don't see much advantage to keeping need of the tainted island to ourselves, but informing the Prince about it might help to mitigate the anti-Imperial sentiment felt by the Summer Islanders, at least among the leadership.

[X] Yes, he deserves to know, his realm is most imperiled by it

It should be noted here that the Prince took your reassignment of the admiral last turn quite well. He likes all the advantages that the alliance gives him and he likes the trade SSE brings. This is more a matter of what the people of Last Lament think of you, including some at court.
 
It should be noted here that the Prince took your reassignment of the admiral last turn quite well. He likes all the advantages that the alliance gives him and he likes the trade SSE brings. This is more a matter of what the people of Last Lament think of you, including some at court.
This sentiment isn't that dangerous by itself, but it becomes a problem when people try to use it for political ends, or subversive elements ensure these opinions stay entrenched to the point of intractability.

So really, mostly look to the court. Focusing on the people is a larger concern if you're attempting to colonize a place, but the path we've taken here mostly relies upon the cooperation of the local social elite anyway.
 
This sentiment isn't that dangerous by itself, but it becomes a problem when people try to use it for political ends, or subversive elements ensure these opinions stay entrenched to the point of intractability.

So really, mostly look to the court. Focusing on the people is a larger concern if you're attempting to colonize a place, but the path we've taken here mostly relies upon the cooperation of the local social elite anyway.

Well yes and no, Walano is not a very centralized society, by the standards of the rest of the world. How close the prince dares to become with you is informed to a degree by the opinions of his people, especially influential groups like the priesthood and the... well guilds is not the precise word because it's a bloodline thing, but castes sounds more rigid than it is. I'll do a full write up on society in the Summer Islands soon.
 
So, since I'm apparently thread!EPA this week, what exactly would it take to deal with the unguided passive corruption of places like the edge of Qohor's forest?

Would pylons of constant Zone of Natural Purity (perhaps in combination with Ban Corruption) be enough or do we need do spend research on it?

It'd be nice if we could roll back the lowest influence areas a bit, but honestly I'd be happy if we could just fence it off in a way that genuinely slows or stops it's spread.
 
From the sound of it this guy has the same problem with us that Lucan, Lucian? Whatever the hell his name was, had.

They don't like that we're more than willing to boil down practically everything (and to a lesser extent everyone) into numbers and treat every situation we have into something that can be mined for some kind of resource or opportunity.

That being said I don't really see how else we can act because from the looks of things about 85% of the local universe very much wants us dead or worse.

We're essentially in a War economy, it's just that the war is so large, spread so wide, and will take so long that such a situation is our baseline. From outside of course this would seem insidious, at least to those who can't get a seat at the proverbial big boy's table. We're grabbing territory left and right, seducing kings and queens into, if not fealty, then at least favorable trading terms, and growing at an exponential rate due to the fact we're the only game in town with a magical industry. (or we were until the fucking sultan- no no, we'll deal with him in time...)

For the people actually sitting there though they can see full well what's at stake and barring those few who are looking out to keep or raise their standing in society, mostly everyone is on board with the "get as much weaponry, resources, walls, and trained professionals between us and the ever growing cancerous mass of apocalyptic ends barreling towards planetos at full speed." operation we've got going on.

I say let the grumble, within reason, so they have an outlet for their frustrations and we can all get on with things. People not being satisfied with the status quo has been a thing for as long as there's been three monkeys in a group. Not really much we can do about that barring telling them just how far things have fallen and then their minds will break and they'll start worshipping the things trying to eat them and it'll just be a whole mess of tentacles again. (why is it always tentacles or bug parts. Why not a kitten apocalypse for once?)
 
why is it always tentacles or bug parts. Why not a kitten apocalypse for once?
Most of these setups intend to tell a story about how the apocalypse is averted and the rest still wants to tell a story about the apocalypse.

Neither of which is well suited to cats collectively deciding that it is time to end the world and slaughtering everything effortlessly within 5 minutes, which we all know is what would happen if they ever tire of us.
 
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