- Lights: esoteric philosophers and mystery cults
- Celestial: astrologers and soothsayers
- Gold: alchemists
- Jade: druids
- Ambers: shamans
- Brights: nothing specific
- Greys: Hedgewise and illusionists
- Amethysts: Cult of Morr
To add to this, Light also has some connections to Nehekharan and Tilean traditions while the Brights could be considered some of the most purely Teclisian but are also a straight forward go to option for fledgling self-taught magic users that want to fuck shit up without Dhar since pretty much forever. When a person with hidden magical talent gets angry or fearful or otherwise passionate and wants to destroy some foe then setting them on fire is pretty straight forward.
Or at least this is what I remember from when I last asked BoneyM about it. I'm sure if you dig deep enough there's bound to be some pre-Teclisian pyromancy traditions. At the very least pyromancy is exactly one quarter of what the Elementalists do while no other Teclisian College maps so directly to another of the four Elements.
Done.
I think you might want to look past the shiny new avatar and check the name on the person you're calling disingenuous.
It could be, if there was an immediate greater threat to call for a truce to face.
Ah. I didn't quite understand that the trait's title was quite so literal. I thought it also covered metaphorical truces.
That makes the trait less attractive to me, though I still prefer it over Polyglot.
Err Brights come from the Pyromancers of the Elementalists.
But the Elementalists have always been special in that they could wield multiple elements at once and only specialize in one element if they want to. Do you think that many of the first official Pyromancers deliberately buried their other abilities after being taught by Teclis and his followers or do you think that they hide their knowledge of Air, Water and Earth the way that Jades hide their Waystone secrets?
That does not mean they are necesarily going to manage their counterspell. We would need to beat the roll off to dispel the dragon transformation and then a second roll to get our own spell off. If we manage that... well I imagine a shadow knife though the brain or heart would put an end to the duel in a suitably magical way
Is there a reason that we would want to permanently deprive the Empire of a powerful and loyal Emperor Dragon with Amber LM abilities and expertise?
"Theurgy" has never actually been defined and different people in-thread use it to mean different things. Without defining Theurgy any statement about it's plausibility is meaningless. (Hence why BoneyM never talks about theurgy, because it isn't even a distinct thing.)
Let me give you my definition.
"Theurgy: Using Divine and Arcane Magic simultaneously, either by hybridizing the two or by using one to manipulate the other. Alternatively, using Arcane means to achieve Divine effects or using Divine means to achieve Arcane effects."
When Tzeentch blesses you with enhanced Arcane capabilities, that is technically Theurgy, but not the one we are currently looking for.
We would prefer something more like what the ancient Nehekarans did. Or maybe what the Ice Witches and/or tue Damsels might or might not be doing.
I might've misunderstood you. Part of our understanding is built on reading Liber Mortis, so that would definitely not be safe, but if we are just talking about what we saw and try to introduce chains of logic how we got there instead of, you know, using insights from Liber Mortis, we should be fine.
Mathilde managed to obfuscate her source multiple times now, even if her papers have suffered a bit for it.
If Dhar insight wins I do wonder what Mathilde could theoretically get up to if she did decide to go all Second Coming of Nagash: This time in the Shadows.
The trait says that it gives us as much knowledge as is possible without practical hands on experience. So if we were to try and go down that road I don't think it would do more than give us a head start and let us begin immediately on the level of experienced master Dark Wizard.
Not an amateur, Van Hall was weak, he had a low affinity for magic, but he was a skilled scholar and he had the tutelage of a Vampire Progenitor. I think it is fair to say though that Mathilde's added skills and magical power would compensate for the latter.
We could get our own vampiric mentor by taking him off of our trophy shelf.
I'm holding out for 'Level Skavenblight' as the right balance between insane ambition and something that can actually be done. The place may be guarded by uncountable hosts but with enough necromancy we can make them our hosts (with a +10 for commanding undead against Skaven). Really Van Hall would be proud.
Would leveling Skavenblight even put a permanent dent into the Skaven race, if not actually followed up by anything constructive and/or permanent? The free real estate would allow for quick repopulation, the loot would lead to an economic boom, the technological loss would still leave them ahead of anyone else in the Old World, the massive trauma would lead to unification against the obviously larger threat and the Horned Rat would find a replacement for his Council of Thirteen plus Black Pillar of Commandment setup sooner or later.
I'm not saying that it wouldn't massively harm them in the short term, I just am not sure that said harm would be visible from the outside for longer than a couple of centuries.
That would sadly take more reason and logic than most Skaven can posess.
'Dumb-rotten things not threat to Sqeek. Sqeek greatest Skaven to ever live/plot/scheme yes-yes.'
Skaven are many things, but too dumb to live on an institutional level is not one of them. As evident by the existence of Skaven who have managed to rule their Clan for many lifetimes despite being constantly surrounded by, well, Skaven.