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I think you might want to look past the shiny new avatar and check the name on the person you're calling disingenuous.
You being the GM in no way prevents you from being disingenuous.
You could have clarified what the trait actually does. Instead you chose to imply people were voting for it being they didn't know what it does.

Going deeper, it seems rather suspicious that Polyglot is on the list at all. Nothing about the Dum expedition involved languages. Nothing related to seeking out ancient archives or forgotten lore. Even claiming it had anything to do with learning about foreign cultures is a significant stretch. And yet Polyglot is once more on the trait list. As it has been on ever trait choice.

Deeper still it is clear that you, as a person, enjoy languages. Most Warhammer quests barely give it a thought. They certainly don't sprinkle custom made Khazalid throughout the text. They don't dig out the big map of what languages descend from other languages.

Having Mathilde be a Polyglot is a subject where I no longer trust you objectivity.
So yes. Disingenuous.
 
You know, I'm a little surprised people aren't talking about the possible relevance of Logicstics in relation to the waystone project, given that the waystones are all about moving magic from point A to point B.

But then, I suppose it feels like most of these lessons are relevant in some way or another. :V
 
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Going deeper, it seems rather suspicious that Polyglot is on the list at all. Nothing about the Dum expedition involved languages. Nothing related to seeking out ancient archives or forgotten lore. Even claiming it had anything to do with learning about foreign cultures is a significant stretch. And yet Polyglot is once more on the trait list. As it has been on ever trait choice.
I mean, there was the Karak-Dum => Cor-Dum kerfluffle, and that's just the obvious example of where languages were relevant to the expedition.

Like, it's at least as relevant as Dhar Insight was, and that's coming from me, the Dhar Enthusiast.
 
Not to mention familiarity with Dwarven language was what tipped off Mathilde that there was something at Vlag at all.
 
[X] DIPLO: Polyglot
Seems likely to be very in Mathilde's forthcoming adventures.
[X] LESSON: Dhar Insight
[X] LESSON: Syncretic
[X] LESSON: Light Fingers

Not as sure on the second trait, but these all seem like interesting lessons.
 
[X] DIPLO: Interfaith Dialogue
[X] DIPLO: Polyglot
[X] DIPLO: Trucemaker
[X] LESSON: Dhar Insight
[X] LESSON: Syncretic
[X] LESSON: Theologian
 
[X] DIPLO: Polyglot
I expect this to double our library bonuses. So many traditions in dead languages.
 
You being the GM in no way prevents you from being disingenuous.
You could have clarified what the trait actually does. Instead you chose to imply people were voting for it being they didn't know what it does.

Going deeper, it seems rather suspicious that Polyglot is on the list at all. Nothing about the Dum expedition involved languages. Nothing related to seeking out ancient archives or forgotten lore. Even claiming it had anything to do with learning about foreign cultures is a significant stretch. And yet Polyglot is once more on the trait list. As it has been on ever trait choice.

Deeper still it is clear that you, as a person, enjoy languages. Most Warhammer quests barely give it a thought. They certainly don't sprinkle custom made Khazalid throughout the text. They don't dig out the big map of what languages descend from other languages.

Having Mathilde be a Polyglot is a subject where I no longer trust you objectivity.
So yes. Disingenuous.
Mate. If QM tells you that this is how it works in Quest, then thats how it works. I don't care how you interpret Trucemaker, but it literally cant work in any other way than the one which Questmaster will write.

Thats how it goddamn works.

You could accuse Boney of playing favorites, maybe, but that would still not make him disingenuous. Just explaining that this trait works like this, because i, Questmaster, say it works like this, so it will work like this.

You would also have to squint like hell, because Mathilde just dealt with foreign language once more (Kislevarin and whatever the fuck the Tribes mumble around in).
 
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You being the GM in no way prevents you from being disingenuous.
You could have clarified what the trait actually does. Instead you chose to imply people were voting for it being they didn't know what it does.

Going deeper, it seems rather suspicious that Polyglot is on the list at all. Nothing about the Dum expedition involved languages. Nothing related to seeking out ancient archives or forgotten lore. Even claiming it had anything to do with learning about foreign cultures is a significant stretch. And yet Polyglot is once more on the trait list. As it has been on ever trait choice.

Deeper still it is clear that you, as a person, enjoy languages. Most Warhammer quests barely give it a thought. They certainly don't sprinkle custom made Khazalid throughout the text. They don't dig out the big map of what languages descend from other languages.

Having Mathilde be a Polyglot is a subject where I no longer trust you objectivity.
So yes. Disingenuous.

Do you really think it's a breach of trust for a QM to tweak things in such a way that the players have the option to steer things in a direction that they personally would enjoy? That it would be, what, somehow purer for them to completely take their hands off the wheel and go in whatever direction chance dictates, even if it takes the quest further away from the things that would make it enjoyable for them to write? Is that really the stand you want to make? That QMs are obligated to put never put as much as a finger on the scale to make it so the quest they dedicate a not insignificant part of their life to writing is enjoyable for them to write?

Really?

That being said:

I imply people are voting for it because people don't know what it does because I saw multiple people voting on it while saying reasons for doing so that indicated a misunderstanding of what the trait would allow. Not to impugn the honour of every single person that voted for it or whatever reason you've got your back up at me over this really minor piece of snark.

And Polyglot? Polyglot is an option because Mathilde would have been monumentally screwed multiple times if it weren't for the Chaos Dwarves spreading a lingua franca that is mutually intelligible with Khazalid. And because it was an oddity in the Khazalid phrasing of stone being an excellent insulator of magic that confirmed to her that something odd was going on, which lead to the recovery of Karak Vlag. And because a hiccup in communication lead to her assuming people were referring to Karag Dum, when they were actually referring to Cor-Dum. And because she once more was able to bring Asarnil in because of an established relationship that was built on her being able to speak with him in his native tongue. And because it was the exact phrasing of the words Borek said that were relayed to King Belegar that introduced doubt in his mind that the High King was engaging in theft with the Karak-Waystones. And probably a bunch of other things I'm forgetting. Any one of these would be a solid reason for Mathilde to think that languages should be something she should focus her energies and attention on in the years to come.

I clarify all of this for the edification of everyone else present in the thread, not because I feel I owe you some sort of explanation to regain your trust in me or whatever. Because if there's some sort of moral code you think you can try to cram me into for me to earn your stamp of approval, I don't want it. I invite you to consider the way you're approaching this quest, and if it comes with a list of esoteric conditions for me as a QM to meet, I think it might be best for you to instead exclude yourself from it.
 
Could I interest you (and anyone else wishing to explore dead languages and books thereof) to vote for Dhar Insight?

That would buff Mathilde's skill when she starts using Necromancy. She can then cast Raise Dead on the languages and turn them into live languages, which means she doesn't need Polyglot to pick up those languages. This then frees up the DIPLO trait for which you can fill with something else you like.
 
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Could I interest you (and anyone else wishing to explore dead languages and books thereof) to vote for Dhar Insight?

That would buff Mathilde's skill when she starts using Necromancy. She can then cast Raise Dead on the languages and turn them into live languages, which means she doesn't need Polyglot to pick up those languages. This then frees up the DIPLO trait for which you can fill with something else you like.
Don't tag people on the vote unless they made some kind of typo that would discount their vote or something like that. Its considered rude.

(Also Dhar Insight is winning by the mile why do you feel the need to lobby for it like that)
 
[X] LESSON: Dhar Insight
You've seen Daemons, the Chaos Wastes, the Windfall. You're reaching as thorough an understanding of the fel energies of Dark Magic as can be attained without actually wielding them.

Reasons to vote for Dhar Insight:
  1. Fewer problems when we try to synergies multiple different magic types + possibly tainted Waystones
  2. Why should Horstmann be the most suspicious College wizards on this continent? We've been daemon-checked, and I'm hoping to get vampire-checked at some point!
  3. @Omegahugger ^ ^

[X] DIPLO: Dawri
You've lived along Dwarves for long enough that your Wizard robes and Arcane Marks are often the only things preventing you from being mistaken for one. But you could immerse yourself even deeper in Dwarven culture and become able to navigate it like a native.

Reasons to vote for Dawri: it's fun, it's in-character, and it might be helpful if we struggle to get the good Runelords on board and sharing secrets.
 
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[x] DIPLO: Collegiate
[x] DIPLO: Interfaith Dialogue
[x] DIPLO: Polyglot
[x] LESSON: Dhar Insight
[x] LESSON: Mystic
[X] LESSON: Syncretic
 
One of the problems I have with Dawri is that I don't see how that changes our character. It's difficult for me to imagine how that would influence Mathilde. She is already very dwarf-like in my eyes. That won't go away by not voting Dawri.
 
[X] DIPLO: Collegiate
[X] DIPLO: Interfaith Dialogue
[X] DIPLO: Polyglot
[X] DIPLO: Trucemaker

[X] LESSON: Dhar Insight
[X] LESSON: Leader
[X] LESSON: Syncretic
 
Now, in the spirit of fairness, it is worth pointing out that there is a way we could gain much of the benefits that come from Dhar Insight without actually picking the trait.

It would just require spending a few AP to get some practical experience with how Dhar is shaped, how it functions and what its limits are. Hint: It has no limits
 
One of the problems I have with Dawri is that I don't see how that changes our character. It's difficult for me to imagine how that would influence Mathilde. She is already very dwarf-like in my eyes. That won't go away by not voting Dawri.
You may have missed what Boney added to the trait after the update came out:
You've lived along Dwarves for long enough that your Wizard robes and Arcane Marks are often the only things preventing you from being mistaken for one. But you could immerse yourself even deeper in Dwarven culture and become able to navigate it like a native.
The bolded stuff is new. So I interpret taking this trait as meaning "we will never make a cultural misstep when dealing with dwarves."
 
One of the problems I have with Dawri is that I don't see how that changes our character. It's difficult for me to imagine how that would influence Mathilde. She is already very dwarf-like in my eyes. That won't go away by not voting Dawri.
It's a difference between outsiders not being able to tell she isn't a dwarf, and actual visiting dwarves that don't already know her having to remind themselves that that's the case. Maybe.
 
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