And a nightmare for those young Wizards, too.
Don't forget the constant ambient Dhar temptation. Always there, seeping in to you.
We experienced it, even highly trained battle wizards have take exceptional steps (like IIRC to rotating in and out) to manage it, alongside their centering rituals. I'd not want to bring young wizards still learning self-control into Sylvania, it seems like a bad idea.
Unless you mean to job-create by making more Necromancers.
Forget an Apprentice, those shouldn't be anywhere in Sylvania.