A Chosen in bumfuck nowhere Andalos is a lot less dangerous then one with decent connections in tye Riverlands.

Easier to dispose of too.
the other chosen might help him make the jump across continents I am certain at least a few of them have leveled up enough to gain translocation magic remember to high level spell casters distance is no issue
 
[X] Azel

@Jack vile Ripper even if he does the seven can't exactly inject exp into his soul in significant amounts. I could see one level and maybe a bit of spontaneous retraining for another one or two, but not flat upgrading someone from middle range aristocrat to any sort of threat. If they could pull something like that they'd almost certainly have already used it to preserve their Chosen or put pressure on us.

He could try playing a social game, but doing so without catching our attention from outside Westeros would be very difficult.
 
no guarantee the chosen of the mother will be female after all the warrior picked a female for his chosen
A new Chosen isn't going to be that much trouble, if that even happens in this case. We know from past experience that Chosen of the Seven don't get extra levels tacked on. They have to advance through gaining experience like any other Cleric.

They're not going to suddenly become a Divine Heirophant while we're not looking.

[X] Azel
 
They're not going to suddenly become a Divine Heirophant while we're not looking.
Then she hops into the Feywild, experiences 460 years in six IRL months, and emerges as a Mythic Dweomerkeeper or something.
She gains all the time Lucan lost, and uses it to become powerful enough to save him from this vile trap!
 
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A new Chosen isn't going to be that much trouble, if that even happens in this case. We know from past experience that Chosen of the Seven don't get extra levels tacked on. They have to advance through gaining experience like any other Cleric.
which means that as long as we kill them as soon as they spawn we should be able to shut down any new chosen from being an issue though if the other more established chosen get to them first it will be an issue
 
Was thinking something along the lines of retraining to this: Wizard (Enchanter) 3/Master Specialist (Enchanter) 9/Mindbender 1

Looking at this the moderate esoterica is very much something Siduri would want. Even with a mind blank ring she would want to be able to escape hostile enchantment of her own power more. Enchantments can be dispelled, or sabotaged wereas the power one holds though knowledge is enduing. the retraining make sense especially since most of her work these past few months has been raiding, plenty of time to study and research during the downtime.
 
What do ya'll think Siduri would prioritize if she had to focus on a social skill, Diplomacy or Intimidate?

I'm leaning toward Diplomacy.

EDIT: Or maybe neither, focusing instead on Bluff and Sense Motive?
 
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What do ya'll think Siduri would prioritize if she had to focus on a social skill, Diplomacy or Intimidate?

I'm leaning toward Diplomacy.
I'd go with Intimidate and Sense Motive.

When we met her, she was pretty standoffish while Yrten was the amicable one. It would also fit more with their respective roles in their pirate crew.
 
Bluff is how she'd be seducing everything in sight, though.
 
Bluff is by far the best skill for an Enchantress. It synergises very well with Charm Monster, etc.

But honestly, IMO she should be taking some of each if she can. At least 5 ranks, if only for the synergy bonuses to Diplomacy. They're very good skills, but they're also complementary.
 
Here's what I have for Siduri's level up and retraining. It keeps her Enchantment focus, while going even further in that direction. The Master Specialist PRC gives her some neat stuff, including a couple bonus feats and Enchantment-related abilities. Mindbender is there solely for the Telepathy, which allows her to learn the Mindsight feat for the mental radar effect.

She keeps her Social Proficiency ACF in order to gain various social skills as Class skills. This fits her character and makes it much easier to qualify for Mindbender. Eidetic Spellcaster is something should could have easily had before now and we just never had on screen reason to see it mentioned. I figure that in the school where she learned magic (Academy of Chains, IIRC) in Dis, having spellbooks were a critical weakness which could all too easily be exploited by fellow classmates and staff, and a having a Familiar would just be asking for trouble there, since it would probably have to be an Imp and those are untrustworthy at the best of times. Evil Hogwarts in Hell isn't the place you want to have an Imp Familiar. Trading the ability to bond a Familiar and to Scribe Scrolls for not needing a spellbook would be understandable.

The only feat she loses from her previous build is Persuasive in order to gain Mindsight. Losing the +2 bonus to Bluff and Intimidate is a decent trade-off, IMO. She keeps Diversified Casting (Abjuration), but the spells are getting updated; Greater Dispel Magic over Dispel Magic and Break Enchantment for obvious reasons, Life Bubble for the pure utility of being able to protect herself and a dozen or more other people from all sorts of harmful environmental conditions that could be encountered on the Plane of Fire or elsewhere, and Ward Shield as a solid defensive buff for herself or an ally (once we get her a Mithral Buckler to wear).

Her skills are mostly staying the same, though Bluff and Diplomacy had to be reduced in order to fit in ranks Sense Motive. Upon further thought and input from ya'll, Diplomacy feels like the social skill she can most afford to reduce, while Intimidate and Sense Motive would be most important and fitting. Bluff isn't hurting too badly, however, and her Beguiling Liar racial ability helps there, too. She can also augment her socials with the standard spells (AoN, VotD, etc).

Ya'll have any thoughts or suggestions for additional changes?

EDIT: Crap, just noticed that the Commanding feat requires Persuasive as a prerequisite feat. Lemme see what I can do to fix this without losing Mindsight. Crisis averted, Shadow Magic acquired. Teana and the Myrkdreki benefits from it for their Shadow spells, but it would be just as advantageous for Siduri's Enchantment spells, and given her heritage, background, and schooling, it's not far-fetched that she could have learned it over the centuries.

[] Siduri Rebuild + Level Up
-[] Classes: Wizard (Enchantress) 5/Master Specialist (Enchantress) 7/Mindbender 1
--[] Prohibited Schools: Abjuration & Evocation
--[] Alternate Class Features:
---[] Eidetic Spellcaster: You do not need a spellbook, either to record spells you know or to prepare known spells. You do not gain the ability to bond to a Familiar or the Scribe Scroll bonus feat.
---[] High Specialist (Enchantment): You gain Social Proficiency (Bluff, Diplomacy, Gather Information, Intimidate, and Sense Motive as Class skills). You do not gain bonus feats for advancing as a Wizard.
-[] Feats: Diversified Casting (Abjuration), Greater Spell Focus (Enchantment)(B), Mindsight, Potent Enchantment, Shadow Magic, Skill Focus (Spellcraft)(B), Spell Focus (Enchantment), Spellcasting Prodigy
--[] Diversified Casting: Greater Dispel Magic, Life Bubble, Ward Shield
-[] Flaws: Noncombatant
-[] Skills (91 points): 10 Bluff, 15 Concentration, 4 Diplomacy, 15 Intimidate, 10 Knowledge (Arcana), 10 Knowledge (The Planes), 15 Sense Motive, 10 Spellcraft
--[] Skill Trick (-2 points): Swift Concentration
-[] Spells:
--[] 7th Level: Mass Demanding Message, Stun Ray
 
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