Mark of Greed, Lesser
Transmutation
Level: Sorcerer 4
(Dragonblooded only)
Components: V, S
Casting Time: 1 minute
Range: Touch
Effect: One personal rune or mark, all of which must fit within 1 sq. ft.
Target: One touched object weighing no more than 10 lb.
Duration: Permanent until discharged (D)
A brightly glowing Draconic rune appears, burning brightly as though branded into the surface before cooling to gleaming black like polished obsidian.
This spell allows you to brand a special rune reminiscent of Draconic script onto an object, denoting that it is not only under your watchful eye but also a part of your hoard. The rune inscribed is unique to your casting of this spell; no two casters create the same rune. It otherwise functions just as a
Dragoneye Rune, with the following exceptions:
Similar to an
Explosive Runes spell, your Mark of Greed can be set to explode when someone attempts to read it, dealing 1d6 points of Force damage per four caster levels (5d6 max) plus 1 point of Force damage per point of your Charisma bonus. Anyone next to the rune (close enough to read them) takes the full damage with no saving throw; any other creature within 10 feet of the rune is entitled to a Reflex save for half damage. The object on which the runes were written suffers double damage and its Hardness, if any, is ignored (no saving throw).
You and anyone you specifically grant permission when casting the spell can read the rune without triggering the explosion.
Likewise, you can remove the rune whenever desired or cause it to detonate prematurely as a Swift Action if within your line of sight.
Another creature can remove the rune with a successful Dispel Magic or Erase spell, but the rune gains a bonus to resist either effect equal to your Charisma bonus. If an attempt to Dispel or Erase a rune fails, the rune will explode.
Note: A Rogue (only) can use Disable Device to disable a Mark of Greed, but the DC is equal to 25 + spell level + your Charisma bonus.
Special: Any object with a Mark of Greed rune gains a bonus on saves against Divination (Scrying) spells or effects equal to your Charisma bonus.