Voted best in category in the Users' Choice awards.
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[X] Thane Borek Forkbeard
[X] Head Engineer Gotrek Gurnisson
[X] Head Ranger Snorri Farstrider
[X] Thane Borek Forkbeard
[X] Sir Ruprecht Wulfhart the Younger
[X] Ranging far ahead of the convoy
 
if you want a sidequest adventure that helps the expedition, let's deal with the ramifications that we know are still out there instead of rolling plot gachas in other places.
Why exactly? Both Uzkulak and the Combes has the potential to be far more interesting and give us more benefit than some demons that will dissapear in a couple of days without us doing nothing
 
[X] Thane Borek Forkbeard
[X] Head Engineer Gotrek Gurnisson
[X] Head Ranger Snorri Farstrider
[X] Thane Borek Forkbeard
[X] Sir Ruprecht Wulfhart the Younger
[X] Ranging far ahead of the convoy

Let us not go to Uzkulak. It is a silly place.

More seriously, we go there and do what, exactly? What is it that's there that we could acquire? Anything really interesting is heavily contraindicated. I'd rather avoid the possibility of a wild plot thread we then vote t ogo haring after putting us at risk of starting shit.
 
If you want to use the argument of "But you could get information on the lay of the land ahead of the expedition, and see if there are any forces being marshalled!" then pick the "Scout ahead with the Knights of Taal's Fury" option. How much information do you really expect to get from going into the Combes or Uzkulak?
Uzkulak? Huge amounts of information. It will have traders who come from every direction, meaning it'll be a hub for discussing all the news in the area. If there's a territorial squabble? People there will know. Someone winding up for war? People there will know. A recent earthquake that has reshaped terrain? Again, they'll know and will have up-to-date (albeit imprecise) maps.

The hard part will be getting hold of the right information without giving away too much information of our own.
 
Let us not go to Uzkulak. It is a silly place.

More seriously, we go there and do what, exactly? What is it that's there that we could acquire? Anything really interesting is heavily contraindicated. I'd rather avoid the possibility of a wild plot thread we then vote t ogo haring after putting us at risk of starting shit.
rare B O O K, potential to rescue potent Elven or Kislevite or Imperial slaves, rare egg? rare research fodder?
 
Why exactly? Both Uzkulak and the Combes has the potential to be far more interesting and give us more benefit than some demons that will dissapear in a couple of days without us doing nothing
If the daemons manage to bag some sacrifices, they could remain a problem. Knowing whether there's a Greater Daemon in the wild for us to deal with is more important than poking the nests of two factions that have yet to cause the expedition problems and hopefully will be too busy with each other to do so.

I don't expect this to win. I expect one of the other two sidequests to win. But I really don't want both to win, especially when we still have consequences from our last sidequest potentially still out and about to cause us problem.
 
I dislike that thought process once we have managed to recover Karak Vlag
Karak Vlag was: a mystery and a curiosity on the way, and; a Dwarf Hold rather than an enemy trade center. We visited it without large expectation of reward, because we knew it was going to be a place where a Hold mysteriously disappeared. We also mostly did not expect to have this whole... thing... happen.

Uzkulak is a huge trade center. You go there to trade or steal or spy. There are concrete and obvious reasons to visit. Which means there are concrete and obvious temptations you might want to go there, for stuff.

Or for another perspective and way to approach it...

When it came to the conversation and discussion of pre-Karak Vlag, and the arguments or posts thrown around... I don't think many looked at Karak Vlag and said "Guys, there's tons of loot and shinies in there. Imagine all the stuff we can get if we go there!" Because it was completely uncertain and unknown if we'd be able to do anything with it. Sure, our curiosity led us there, and a hope that maybe our Witch-sight would let us see something that Dwarfs missed. But there wasn't a market there.

It's about the arguments that are used in favor of Uzkulak. (Some of which are reasonable or good, don't get me wrong! Or a desire to spy on the enemy and get insight into their camp or have advance warning on if they want to screw us over or whatever. Just... there are also arguments that advance the "Guys, think of the profit or possibilities or shinies!" path, too.)
 
The notion that you won't find anything relevant about potential troop movement by visiting the places those movements are drafted seems pretty ill conceived to me. Just as a basic example, when the emperor set loose the battlewizards on Sylvania that was probably being gossiped about on the streets of Altdorf. Would you have been able to find those battlewizards starting off blind and scouting the hills of Sylvania? It would've been tough. That said I'd like to both go to the source as well as scout, but that obviously isn't happening.

More seriously, we go there and do what, exactly? What is it that's there that we could acquire? Anything really interesting is heavily contraindicated. I'd rather avoid the possibility of a wild plot thread we then vote t ogo haring after putting us at risk of starting shit.

Up to date information about the going's on of the surrounding area at the most basic, it's a major trade hub and will be constantly receiving updates of the latest news as people arrive.
 
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[X] Thane Borek Forkbeard
[X] Head Engineer Gotrek Gurnisson
[X] Head Ranger Snorri Farstrider
[X] Thane Borek Forkbeard
[X] Sir Ruprecht Wulfhart the Younger
[X] Ranging far ahead of the convoy
[X] Citharus, Barbitus, and Timpania
I will join team (actually doing the scouting action)
 
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[X] Thane Borek Forkbeard
[X] Head Engineer Gotrek Gurnisson
[X] Head Ranger Snorri Farstrider
[X] Thane Borek Forkbeard
[X] Sir Ruprecht Wulfhart the Younger
[X] Ranging far ahead of the convoy

Let us not go to Uzkulak. It is a silly place.

More seriously, we go there and do what, exactly? What is it that's there that we could acquire? Anything really interesting is heavily contraindicated. I'd rather avoid the possibility of a wild plot thread we then vote t ogo haring after putting us at risk of starting shit.

I just want to see whats for sale, like we used helldrake scales, which we got at Barak Varr, for our current robes, I want to see if we can find some ethically or even unethically sourced rare materials for future use.
 
Being well informed of potential threats is my priority. Being aggroed seems really unlikely unless we found a runefang or something on the market and had to yoink.

[x] Ranging far ahead of the convoy
[x] Visit Uzkulak, the Chaos Dwarf equivalent to Barak Varr
[x] Visit the combes that Qrech told you about
 
I've decided against Uzkulak (and the Combes) for various reasons. One amongst them being the desire to not risk/borrow more potential trouble... on the way to Karag Dum. Maybe we visit it on the way back. Maybe we don't, because we're too busy or too hurried.
Considering what we just did to Vlag, trouble is dealt or made a known factor, not ignored. Currently, the one Chekov's Gun that Boney is keeping in reserve is shaped like a Lord of Change that went the direction of where we are heading right now and the closest place it'd likely hit might well be a) the Skaven military bases which are good but may not be good enough against a LoC looking for sacrifices or b) around Uzkulak with the lot of traders and gossipers who are likely to have heard something with that sort of signature walking around the place. It is then imperative to figure out, at the very least, where that LoC might be.

Of course, Boney is equally likely to leave this to Ranald and the Demon might well dissipate when next update comes. But as much as I'd like that to be the case...
"It'd be underappreciated too. Everyone thinks Bloodthirsters are the pinnacle of Daemonic opponent, they don't appreciate how fast a Keeper of Secrets is, or how tough a Great Unclean One is, or how hard it is to get a Lord of Change into actual battle."
...there are likely foreshadowings beyond Boney hyping up van Horstmann and I am not comfortable enough to not try and check what sort of bullet that Chekov's Gun is loaded with.
 
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Ok, I am keeping this vote this for now, sorry for Borek but the sidequests takes priority for me...

[x] Visit Uzkulak, the Chaos Dwarf equivalent to Barak Varr
[x] Visit the combes that Qrech told you about
 
[X] Sir Ruprecht Wulfhart the Younger
[X] Thane Borek Forkbeard
[X] Visit Uzkulak, the Chaos Dwarf equivalent to Barak Varr
 
Alas, Greater Daemons do not work by childhood monster physics, where if you don't look it can't get you. Not looking for the Lord of Change doesn't guarantee it won't come looking for you.
Any demon is going to dissappear in 3 days unless the find a village to use as sacrifices, and IIRC the closest village/town is more than 150 miles away from us, so even if they find sacrifices to remain in the physical world, the will be too far away to be of any danger to us.
 
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Any demon is going to dissappear in 3 days unless the find a village to use as sacrifices, and IIRC the closest village/town is more than 150 miles away from now, so even if they find sacrifices to remain in the physical world, the will be too far away to be of any danger to us.
That's to the west, in Kislev. The Tzeentch faction went east, the direction we're going. If they find skaven or chaos dwarves or just a caravan with piss-poor luck to sacrifice, they can stick around.

Like, yes, odds are that they are gonna poof in a few days. But until we know that, we're gonna have to be on high alert against them. My hope is that the Knights of Taal's Fury track them, see the tracks end in bursts of displaced air, and we have some reasonable evidence that they are gone and we can breathe a bit easier. But it would be very reckless to just assume that we don't have to worry about them when they went 1) the same direction we're headed 2) and might be able to find sacrifices to stay in the material world.

Anyway, bedtime for me now. Just going to reiterate that I think it vitally important that we talk to as much of the expedition leadership as we can, ideally multiple times to build rapport, before we get to KD. Between the two sidequests likely to win the vote, I think Uzkulak is better than the combes, and I really hope we don't end up doing both.

Good night to you all, and don't forget to praise Ranald.
 
[X] Head Engineer Gotrek Gurnisson
[X] Head Ranger Snorri Farstrider
[X] Sir Ruprecht Wulfhart the Younger
[X] Thane Borek Forkbeard
[X] Visit the combes that Qrech told you about
[X] Citharus, Barbitus, and Timpania
 
[X] Thane Borek Forkbeard
[X] Head Engineer Gotrek Gurnisson
[X] Head Ranger Snorri Farstrider
[X] Sir Ruprecht Wulfhart the Younger
[X] Ranging far ahead of the convoy
 
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