Yeah. Again, if it weren't for the part where a person who'd recently spent time in Britain used the word root "obliv-," we wouldn't even be considering this as potential evidence of a Harry Potter crossover.

Given that the specific person we're hearing from over in Kimiko Quest is in fact specifically associated with Sailor V in canon, this isn't a Harry Potter crossover for Kimiko Quest, it's a Sailor Moon crossover for Kimiko Quest.

And they already had that problem. :p

They aren't? I mean, few characters are bulletproof most are just varying degrees of bullet resistant, but I'd imagine the speed and strength boosts we get from transforming also boost durability too (which would make sense; you need to be far more durable than the human body is to lift heavy construction machinery and run at 100mph). As we get stronger I wouldn't be surprised if we are in fact immune to most conventional firearms.
I don't really plan to check that out, but given that Sailor Moon has twice been injured by claw slashes and so on, I'm a bit unsure about how bullet-resistant the Senshi would turn out to be. Given that the only thing they fight are (other) supernaturally empowered beings, you can readily err on the side of being significantly more or less durable, but also given that magic is involved it's hard to say just how things work.

But I don't get a bulletproof 'vibe' off the characters, let's say, and have no intention of finding out whether they really are that resistant to damage.

(By the way, it should be noted that when Sailor Mercury gets rid of her malus, we're going to be the weak link in the chain in terms of Prowess. Having that excellent self-heal spell we passed over in favor of Mend starts to look pretty darn useful, because we're the one most likely to get hurt.)

(Also by the way, @Lunaryon , doesn't Ami's "Untested" malus decrease when she crits in combat? She rolled a 10 in this last fight, though I don't know if that by itself is enough to have the effect)

Is that an HPMOR reference? "last enemy to die is death" automatically brings my mind there.
It is... and in a more significant sense, it isn't. The author of HPMOR got the phrase, or a close relative of it, from the Apostle Paul:

First Letter to the Corinthians said:
The last enemy that shall be destroyed is death.

HP spellcasting seems to have an obvious lack of elemental manipulation, and the majority of spells just having an effect (e.g. Stun, freeze up, mind control, instant death, etc.) and there doesn't even seem to be a spell that creates a fireball. If anything, I'd say that D&D spellcasting is more varied than HP's, and more effective as well. I doubt that HP has something like D&D's Wish, or Meteor swarm, or Summon Elemental.
Yeah, but a crossover with D&D would get even crazier than a crossover with Harry Potter.

D&D is designed for very rapid escalation of player-character power levels up to and including demigod-tier physical and magical feats. It blows up balance in any setting it comes into contact with, and by nature of being an RPG setting containing enough creatures, power sources, and mythology to generate dozens of separate mutually exclusive campaign settings, it doesn't have enough thematic unity to play nicely with others IN a crossover.
 
Strictly speaking, it doesn't have to be HP wizards.

Negima's magical society also erased memories, not out of malice but because they thought a sudden breaking of the masquerade would result in mass panic. They were also willing to bring regular people into the masquerade on a case-by-case basis.
 
I don't really plan to check that out, but given that Sailor Moon has twice been injured by claw slashes and so on, I'm a bit unsure about how bullet-resistant the Senshi would turn out to be. Given that the only thing they fight are (other) supernaturally empowered beings, you can readily err on the side of being significantly more or less durable, but also given that magic is involved it's hard to say just how things work.

But I don't get a bulletproof 'vibe' off the characters, let's say, and have no intention of finding out whether they really are that resistant to damage.

Yeah, that's why it can be hard to tell exactly how tough they are. We might be able to tell more the more we see how the police fare against the Youma, though each of those can have different powers.

Fair, and a good part of their 'hard to hurtness' comes from their speed as well. If we can dodge bullets or equivalent damage, that's much better than trying to tank the hits, even if we can do so
 
Strictly speaking, it doesn't have to be HP wizards.

Negima's magical society also erased memories, not out of malice but because they thought a sudden breaking of the masquerade would result in mass panic. They were also willing to bring regular people into the masquerade on a case-by-case basis.
Sure fine, but the parsimonious explanation is that it is literally just Artemis doing for Sailor V the exact same thing that Luna has already done for us.

Lunaryon has already indicated that she isn't really planning to do Unlimited Crossover Spam; she had a fairly specific short list of settings she wanted to crossover with in each phase of the game, and that's it.

Yeah, that's why it can be hard to tell exactly how tough they are. We might be able to tell more the more we see how the police fare against the Youma, though each of those can have different powers.

Fair, and a good part of their 'hard to hurtness' comes from their speed as well. If we can dodge bullets or equivalent damage, that's much better than trying to tank the hits, even if we can do so
Well, transformed Sailor Scouts are definitely a lot faster than human beings (note that untransformed human martial artists seem slooow to Usagi now that she's accustomed to fighitng youma)... But being able to dodge something that moves several times faster than a human isn't the same as being able to dodge bullets after they've been fired.
 
(By the way, it should be noted that when Sailor Mercury gets rid of her malus, we're going to be the weak link in the chain in terms of Prowess. Having that excellent self-heal spell we passed over in favor of Mend starts to look pretty darn useful, because we're the one most likely to get hurt.)

(Also by the way, @Lunaryon , doesn't Ami's "Untested" malus decrease when she crits in combat? She rolled a 10 in this last fight, though I don't know if that by itself is enough to have the effect)
Whoops. I updated the original sheet but forgot to propogate that back over here to SV. should be fixed now.
 
Time-turners.
Unbreakable charm.
Transforming mundane objects into living animals.
The 'anti-cheating spell'.
Fidelius Charm. (The secret keeper thing)
Unplottability.
Felix Felicis, AKA the "Liquid Luck" potion.
... and so on, those are just the ones I remember off hand.
Honestly, of those the two that really do stick out are Time-turners and the Fidelius, but even the both of those have their own foibles.

..Actually, the Fidelius (especially how it was described in OftP) makes it sound more like a dimensional shift spell, just with a lock to prevent individuals from entering the displaced space easily.

The Liquid Luck is like, even worse when you actually remember what it actually did in comparison to what it was said to do.

It is supposed to be a garuntee that you achieve your goals, and Harry did... but like... god I hate this comparison, but it was like a budget PtV. The only thing it really did was help Harry cast a spell he knew but hadn't mastered in order to get Slug drunk.
 
[X][Shapelin] The Treadmill! Run, run, run! Gotta work on your endurance
[X][Shapelin] Leg Press Machine! The more weight you put on, the stronger your kicks will be!
[X][Shapelin]...Wasn't there some other reason that you came here?
 
The Liquid Luck is like, even worse when you actually remember what it actually did in comparison to what it was said to do.

It is supposed to be a garuntee that you achieve your goals, and Harry did... but like... god I hate this comparison, but it was like a budget PtV. The only thing it really did was help Harry cast a spell he knew but hadn't mastered in order to get Slug drunk.
I think there was a fantheory that Felix Felicis is basically a superstimulant. IT simply makes you able to notice these things you usually wouldn't, to perform just slightly beyond your best.

I suppose in this system it could be seen as the equivalent of only rolling 10s or 11s on every d10 for as long as it lasts, and it CAN'T be used too often, with "often" not being very well defined.

It explicitely doesn't allow you to do impossible things though. IF such a thing was introduced here, it's simple to play it as nat10 on everything.
 
[X][Shapelin] Leg Press Machine! The more weight you put on, the stronger your kicks will be!
[X][Shapelin] The Treadmill! Run, run, run! Gotta work on your endurance
[X][Shapelin]...Wasn't there some other reason that you came here?
 
Vote closed
Scheduled vote count started by Lunaryon on Dec 19, 2020 at 6:04 PM, finished with 154 posts and 55 votes.
 
basically a ki
True.
However I will point you towards the Tuning Trait.
Acclimation of the current body to the former basically.

But yeah, complete nonsense.
eh, more like perfectly integrating the transformation changes into your basic form, not necessarily making your body closer to the previous life's one.

Then again, no point in trying to justify PROVABLE nonsense. When the strongest wizards in hp (Dumbledore and Voldermort) are both halfbloods..
 
But enough about Camelot Wizarding Britain. Tis a silly place.

Can I get a d10 +4 +4(recognize mind effect) dc 12 for escape the work out
A d10 + 10 for leg day
And a d10 +10 for running
 
Sounds like it can help a little with Usagi's Craven trait, maybe. Also cardio is foundation for everything else.
Not exactly. A lot of strength exercises are anaerobic (flexibility exercises even more so), as are the shorter range sprints and any sort of jump.

Not that we shouldn't do it (running around town is definitely an endurance exercise), but "everything else" is much stronger than it deserves.

Don't skip leg day. Or monster hunting, but mostly leg day.
What is "leg day"? I'm not familiar with that phrase.
 
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