[X] egoo
We may want to look into getting our army some AOE damage for the regular legionary kits. Molotov Cocktails are pretty cheap to manufacture, and produce a good amount of fire AOE for the price.
Actually, isn't high proof alcohol kinda hard for people in this setting to make? It would likely be the province of alchemists with delicate equipment for that (or I guess our new company that sells alcoholic beverages, including spirits). And stuff like ethanol, methanol etc. would be basically non-existent.Yes, but is it as cheap and easy to make by a normal person, and doesn't use up an alchemist's time?
We are getting taking all the Triton Tribes.-[X] Three Points, Three Kindred, One People, Part 3
----[X] Blight's Bane; Also any of the following "Free Forces - Aquatic Forces" see A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover)
Which is why I wanted a research action to look into this. If we can figure out the distillation of high-grade alcohol (even if it's too tainted to drink), we can make a viable Alchemist Fire substitute by thickening alcohol with, say, pitch or turpentine. It would be dirt cheap, gobble up the overproduction of food caused by the farming rituals and scales much easier then anything Alchemy.Actually, isn't high proof alcohol kinda hard for people in this setting to make? It would likely be the province of alchemists with delicate equipment for that (or I guess our new company that sells alcoholic beverages, including spirits). And stuff like ethanol, methanol etc. would be basically non-existent.
We think of molotovs as ubiquitous, but that's really just a sign of how common easily acquirable, highly flammable liquids are in the modern era, or even during the 20th century.
They have burning pitch, quicklime, but really none of that sounds easy or convenient to use, more like something people with a lot of time and nowhere to go (besieged folks) would dig out.
Go to our local swamp, get the locals to make us moonshine.Which is why I wanted a research action to look into this. If we can figure out the distillation of high-grade alcohol (even if it's too tainted to drink), we can make a viable Alchemist Fire substitute by thickening alcohol with, say, pitch or turpentine. It would be dirt cheap, gobble up the overproduction of food caused by the farming rituals and scales much easier then anything Alchemy.
There's also the question what other metals we can get from the PoE. Powdered Sodium is a nice chaser for a molotov cocktail. Or a spot of Manganese, rust and Aluminum.
As @Crake already pointed out, distillation equipment is extremely rare and expensive in pre-modern times.
...you do realize that comparing yourself to Tweek, that you're summoning the fujoshi and fudanshi right?
Welp, too late!
#CrakeXegoo
...you do realize that comparing yourself to Tweek, that you're summoning the fujoshi and fudanshi right?
Welp, too late!
#CrakeXegoo
Yeah, seriously. The sort of high quality copper tubing you can buy nowadays for well under a dollar per foot would have been extremely difficult to produce with medieval technology. Even attempting it would require a lot of skill and a huge amount of time for what would have probably ended up being a poor, relatively inconsistent product.As @Crake already pointed out, distillation equipment is extremely rare and expensive in pre-modern times.
Not "difficult". Try "impossible".Yeah, seriously. The sort of high quality copper tubing you can buy nowadays for well under a dollar per foot would have been extremely difficult to produce with medieval technology. Even attempting it would require a lot of skill and a huge amount of time for what would have probably ended up being a poor, relatively inconsistent product.
Time and technology make all the difference for stuff like this. It's similar to how aluminum was once more valuable than platinum because it was so difficult to extract from ore, but is now in everything.