Tbh, retraining this feat on Richard feels slightly weird.
I distinctly remember it having been a point in narrative that "Richard became so proficient at swording magic he can break any shiled" when he got it... and yet never once using it since that level-up.
:V

Now it's:
Richard, seeing an enemy put up a layer of defenses around themselves: "Mhm.... I guess I could try to break that defense... ooor I could just sword more and harder"
It would be a bit different if Richard ever actually used it, but it took too long to activate mid-battle. If it helps, try to imagine that Richard's sword magic has evolved, changing from having the ability to counter defensive magic to being able to actively disrupt offensive magic.

Sword magic, it ain't gotta explain shit!

EDIT: To sorta kinda maybe help with this, I just rearranged the feats in his level up plan. Same feats, of course, but now the retrained Pierce Magical Protection is becoming Smash from the Air to hopefully show the transition from one ability to another.
 
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Unkindly Scattered
Part V

<- Previous

"You make them do what?"

Glynda wasn't sure upon what end of the spectrum her feelings lay, with regards to the mysterious fighter Ozpin had recently recruited into Beacon's staff. He preferred not be referred to as a Contractor or a Huntsman, and it seemed a bit odd to call him a 'Knight', archaic even, but not the most eccentric member of Beacon's staff by far. She appreciated the taciturn man's ability to cut to the heart of matters. Brevity after all is the soul of wit.

"I realize it may seem counter-intuitive, but these Students have spent at least five years already, three in one case, honing themselves and their bodies against the Creatures of Grimm," the teacher replied, the pair walking through the illustrious halls of Beacon Academy, bright and cheery with the chatter of students busily setting about their free morning. While she would have appreciated a more studious mindset in her pupils, many of the students were being visited by their parents who had mustered to the call of Vale in response to the Grimm migration. "And that is simply the first years. The other years have had access to live-fire exercises and supervised missions."

It said something that eighteen hours of active combat had barely winded the man in dark armor, even with more Grimm in need of culling due to recent activity. He moved within the strangely glowing suit smoothly, with a distinct lack of tension that only comes from someone too credulous and unwary, or the supremely dangerous. The manner in which he spaced himself between others, precise placement of his arms and legs, the mechanical turning of his head and keeping of careful sight lines, denoted a person who had trained for combat the majority of their life and never considered himself to be 'off-duty'. He certainly seemed qualified for the job as Assistant Combat Instructor, but was he fit to be around children?

A sharp glance from Richard Lonmouth showed he didn't believe the explanation, but it was hardly like she could explain the true reasoning, much less that she hadn't exactly agreed with it when Ozpin had first proposed the change years ago, after Team STRQ had for all intents and purposes disbanded. A lack of competent and trustworthy agents had meant efforts to refine a next generation, one capable of defending themselves against human actors, was necessary, especially seeing as how it wouldn't too negatively impact the students' ability to deal with routine Grimm extermination.

"If they're expected to compete against one another, it should be in groups," he noted as they approached the training hall. "Against an opponent they'll be expected to kill. All you're really teaching them is bad habits." He scoffed at her affronted expression. "You know exactly what I mean. These are all..." he grasped for the right word, "...sanitized, too clean. There's no panic, confusion from the unexpected chaos of battle. If confronting other people is an inevitable reality, they should experience what it feels like as closely as is possible."

"Even if I wanted to subject my students to that kind of psychological torture," Glynda said, distantly horrified at the suggestion, "We just couldn't. Politics ties our hands together. Huntsmen and Huntresses haven't been trained for war anywhere, barring Atlas, since the Great War's conclusion. For good reasons." They entered, the ring currently occupied by a group of second years waiting for her supervision. She had other things to occupy her attention, she just didn't feel confident enough to leave this to Lonmouth without interacting with him, first.

Her voice lowered considerably in the presence of students at 'play' and those currently spectating: "Those who are trained in Aura, at these institutions, can take considerably more risks than ordinary people. Make compromises which suit the nature of their work. If even a quarter of the students left Beacon with your disposition and outlook on life, they would attract Grimm in droves, which is rather counter intuitive... " she trailed off dryly as he simply crossed is arms and waited. "...and it would likely lead to a very early grave." Just because they exterminate swarms of Grimm common to Vale and elsewhere claimed by human habitation, didn't mean the more untamed parts of Remnant didn't lay host to deadly and old specimens. Ones which entire teams of veterans would struggle against.

"Build armies, then," he replied bluntly. "And train your killers peer to peer and away from prying eyes, so as not to give away the game or the ability to guess their deficiencies. I'm told apprenticeships are still a thing." He shook his head as she made to reply, as if already writing her argument off without trying even to compromise. It was irritating, but it's not like she could simply explain just why he was wrong. Circumstance had always tied one hand behind their backs with regards to staying ahead of their enemy, and while she was privy to everything Ozpin had shared with the man, she wasn't included in most of the discussion with regards to his own origins. Just that he was "an entity outside of their frame of reference".

Whatever that meant.

He was staring at the expectant students, muttering under his breath, 'give me three legions and a fleet, that would light their asses on fire'. He pointed out toward the two groups, who jumped at his louder, more authoritative half-shout. "You and you, get the Hells out of the ring. I want to see two-on-twos, then we'll switch partners."

There was some shuffling around as they made to get ready. The first match went by quickly, and with the chime of Aura depleting sufficiently ended all too soon.

"You two, pair up." Glynda almost interrupted, before considering what Ozpin told her. The man had just ordered two teams to pair with members of the opposing team, and Miss Lazuli was so confused she nearly tripped on her way into the ring. He shook his head as team AMBR's leader made to protest, the young woman cutting off with a squeak before scrambling over the ropes. A moment later, he jumped into the ring.

"What happens if you're cut off from your team?" He questioned, and the teens stared in bemusement. "Really, truly, cut off. Injured, left for dead or ran away?" If they wanted to protest the rather cynical observations, they exercised the better part of valor in doing so. "Expect the unexpected. Stop standing around with a stupid expression on your face and adapt. You're fighting alongside a stranger, you barely know each other's capabilities." He gestured at the other two students, "A team mate gets his head wrapped around inside out and now he's attacking you with the help of the person which had his head twisted. How do you deal with it?"

"Uh... try to knock him out?" Mister Ocher suggested tentatively.

"Don't tell me, show me how that works in practice. Begin!" He shouted, already two thirds of the way out the ring. The bell chimed before he had dropped back down to take up position beside her.

"If you're going to train killers," he said to her in a cool murmur that sent a chill up her spine, "...don't fucking half-ass it." He glared at her, causing her to instinctively reach for her crop. "It's doing them a disservice."

That she couldn't just let go. "To not ensure they're well-adjusted human and faunus beings, you mean!?" She hissed the words, more quietly than he had, but she was even more worried about leaving him alone with these students.

"To ensure they don't get themselves killed, with the severe misinformation being piled into their thick skulls." He nodded towards the ring with the fighting students, already floundering at the unusual situation. "I'm told those who learn here are encouraged to think non-conventionally, but the staff are non-confrontational. These... Huntsman and Huntresses," he tested the word, scowling, "...lack cohesion, they don't have mettle. They waste time on frivolities they can't afford. " Ah, Glynda thought, he means the Faunus situation.

"They're children. They have time to learn!" That time she spoke louder, though admittedly without hope toward the second part of his observations, but only because she was growing beyond concern and becoming truly affronted by the man's lack of compassion.

"No one has time to learn anything," he told her much more solemnly, eventually gesturing at the two paired students, beginning to adapt despite all odds and even coordinate, though it slowed down the match significantly as they learned more about each other. "Give them four more years of this and the problems will become worse, more ingrained." He pointed out a few of the deficiencies he'd already spotted to her, ones that to her surprise she found she herself would have made at the end of the match. "If you can't make them confront that reality, of what's expected of them, use the blunt edge of the blade and beat sense into them, instead. Make them respect danger and the unknown, more, and pay less heed to conventional wisdom instead. If that conventional wisdom is being ignored by everyone else they'd be concerned by, it doesn't help them."

He sighed, turning to face her fully, hands waving off their confrontation seemingly building beneath the surface. "Overcoming what they know they're already capable of will simply make them lower their guard, at times when they'll need it up the most. Makes them cocky."

She smoothed her skirt. "The curriculum becomes more specialized, and focus on large scale cooperation between teams and tactics becomes more paramount to their success during their final years of tuition. Simply throwing them to the wolves, when they are so inexperienced, will actively discourage them." She worried at her crop, hand knuckles white and tightly gripped around the implement. "Most of our students already have to deal with the social pressure, isolation and expectations placed upon them, from having to train from a young age and maintain constant self-discipline." A student was nearly thrown out of the ring, barely avoiding the tide shifting with a clever use of their Semblance to grip the loose sand, hardening it and creating handholds. "To avoid hurting others or themselves."

What more could be expected of them, when they were so young? Protecting the right to self expression was worth fighting a war over, so most of Vale would be up in arms over the idea of putting the next generation of their first line of defense through a meat grinder, just to turn out people who's main skill set was predominantly violence. Simply having an awakened Aura would ensure they would always be targeted by Grimm, making life stressful enough.

"I didn't consider how difficult it might be for them to stay positive while learning," Richard surprisingly conceded as the match progressed toward its end, "But they can still learn more from each other by testing boundaries." He eventually cast a sardonic look toward her. "Not everything is doom and gloom where I hail. We laugh and love and live." Even when there's not much to laugh about, or much time for love to be had, the unspoken message went. Even when it's hard to find the will to go on and keep living.

"Just please don't misplace the faith the Headmaster has placed in you," she replied wearily, "I take it I can leave the rest to you?"

He waved her off again, silently observing the spar just about to reach its conclusion. Glynda didn't quite storm off, but did leave feeling conflicted and unable to form a final opinion on the man.

He seemed deeply troubled.

OOC: Since this is non-canon, I don't need permission. Neener!
Ah, good stuff, dude.

Richard and Glynda's OOCPs are blasting past each other like crazy.

Next time on As the Death World Turns...
 
Vote closed.

Adhoc vote count started by Goldfish on Aug 21, 2020 at 6:23 AM, finished with 200 posts and 14 votes.

  • [X] Moving right along...
    -[X] Viserys sacrifices a 9th level spell slots to Summon a Nalfeshnee as a Standard Action, then casts Time Stop as a Swift Action. While Time Stopped, he uses an 8th level slot to Summon a Hezrou and another 8th level slot to Summon 1d3 Vrocks. He will also cast Freezing Glance. He Summons all of the Demons as near to enemy Devils as possible.
    --[X] Once Time Stop ends, Viserys will target one of the Judgement Devils with Freezing Glance as a Free Action, direct his Summoned Demons to attack where he judges they will be most useful, then moves to join Richard and the Seeker in melee.
    -[X] Dany casts a Reached Chained Sacramental Seal spell, targeting as many Devils as possible, but placing priority on the Judgement Devils.
    -[X] Teana places a Brilliant Barrier between herself and the Erinyes targeting her, then casts Shadow Healing on herself. If she is healed by Benerro before she can heal herself, she instead targets a surviving enemy with Amber Sarcophagus.
    -[X] Garin targets the Judgement Devils and remaining Erinyes with another Quickened Darkbolt spell, then does the same with a Maximized Darkbolt spell, either hitting those which he missed, who resisted the first salvo, or who he simply could not target, then using any left over bolts for other Devils.
    -[X] Benerro moves to cast a Heal spell on Teana.
    -[X] Richard and the Seeker proceed to murder any enemies in their paths.
    -[X] Mereth focuses on bringing down her fellow Erinyes, using all five of her ranged attacks, then activating her Belt of Battle to make five more attacks if any remain living. She prioritizes those which are most heavily injured or failed to succumb to Viserys, Dany, and Garin's attempts to Stun, Petrify, bind, or Daze them.
    [X] Richard's Level Up
    -[X] Class: +1 Paragon Knight
    -[X] Feats: Cut from the Air, Richard's Gambit
    --[X] Retrain: Pierce Magical Protection >>> Smash from the Air
    -[X] Maneuvers:
    --[X] Retrain: Greater Insightful Strike >>> Diamond Nightmare Blade
    -[X] Skills (5 points): +1 Concentration, +4 Spellcraft
 
Hey guys, I'm chewing my way through the story, and I'm on the final stretch, the surface is near! But I will say that the whole Tiamat aftermath is making it REAL hard to maintain momentum, it doesn't feel like it's actually been resolved and immediately after we're infiltrating a random undead town on the other side of the world... And it all just makes me want to skim read through the updates to get to an actual cutoff point for this part of the story. (still love the quest by the way and especially the skill and diligence going into its crafting by DP!)
 
Hey guys, I'm chewing my way through the story, and I'm on the final stretch, the surface is near! But I will say that the whole Tiamat aftermath is making it REAL hard to maintain momentum, it doesn't feel like it's actually been resolved and immediately after we're infiltrating a random undead town on the other side of the world... And it all just makes me want to skim read through the updates to get to an actual cutoff point for this part of the story. (still love the quest by the way and especially the skill and diligence going into its crafting by DP!)
It hasn't really been resolved, at least not in the sense that Tiamat has been defeated and will never again trouble us. Most of her earthly pawns were eliminated, certainly her more powerful ones, but she's still around and losses at us more than ever. Once she licks her wounds and has a chance to cool off, she'll be butting her many-colored snouts in on Planetos business soon enoufh.

The Risen Nine were a minor side plot that could have become much larger if we hadn't nipped it in the bud as quickly as we did. It's a relatively short conflict, however, so you should be past it pretty quickly.
 
It hasn't really been resolved, at least not in the sense that Tiamat has been defeated and will never again trouble us. Most of her earthly pawns were eliminated, certainly her more powerful ones, but she's still around and losses at us more than ever. Once she licks her wounds and has a chance to cool off, she'll be butting her many-colored snouts in on Planetos business soon enoufh.

The Risen Nine were a minor side plot that could have become much larger if we hadn't nipped it in the bud as quickly as we did. It's a relatively short conflict, however, so you should be past it pretty quickly.

Oh! I didn't make myself clear, Tiamat not dying wasn't the problem, didn't expect that anyway and the whole plan was to weaken her not kill her outright anyway right? It was more the scattered remnants of her army, the shadow dragon, Illyrio and such that felt like they should have been concentrated on a bit more that "those random other undead over there that are just as much a problem as these characters that have been serious obstacles for a while we swear". This is really more of a personal gripe anyway, I'm sure I'll push past this in any case.
 
Hey guys, I'm chewing my way through the story, and I'm on the final stretch, the surface is near! But I will say that the whole Tiamat aftermath is making it REAL hard to maintain momentum, it doesn't feel like it's actually been resolved and immediately after we're infiltrating a random undead town on the other side of the world... And it all just makes me want to skim read through the updates to get to an actual cutoff point for this part of the story. (still love the quest by the way and especially the skill and diligence going into its crafting by DP!)
Oh! I didn't make myself clear, Tiamat not dying wasn't the problem, didn't expect that anyway and the whole plan was to weaken her not kill her outright anyway right? It was more the scattered remnants of her army, the shadow dragon, Illyrio and such that felt like they should have been concentrated on a bit more that "those random other undead over there that are just as much a problem as these characters that have been serious obstacles for a while we swear". This is really more of a personal gripe anyway, I'm sure I'll push past this in any case.
You're definitely not the only one who had this exact same complaint. That being said it does get resolved quickly enough, even if the placement of that mini-arc wasn't the best.
 
Tally

Adhoc vote count started by Goldfish on Aug 21, 2020 at 6:23 AM, finished with 200 posts and 14 votes.

  • [X] Moving right along...
    -[X] Viserys sacrifices a 9th level spell slots to Summon a Nalfeshnee as a Standard Action, then casts Time Stop as a Swift Action. While Time Stopped, he uses an 8th level slot to Summon a Hezrou and another 8th level slot to Summon 1d3 Vrocks. He will also cast Freezing Glance. He Summons all of the Demons as near to enemy Devils as possible.
    --[X] Once Time Stop ends, Viserys will target one of the Judgement Devils with Freezing Glance as a Free Action, direct his Summoned Demons to attack where he judges they will be most useful, then moves to join Richard and the Seeker in melee.
    -[X] Dany casts a Reached Chained Sacramental Seal spell, targeting as many Devils as possible, but placing priority on the Judgement Devils.
    -[X] Teana places a Brilliant Barrier between herself and the Erinyes targeting her, then casts Shadow Healing on herself. If she is healed by Benerro before she can heal herself, she instead targets a surviving enemy with Amber Sarcophagus.
    -[X] Garin targets the Judgement Devils and remaining Erinyes with another Quickened Darkbolt spell, then does the same with a Maximized Darkbolt spell, either hitting those which he missed, who resisted the first salvo, or who he simply could not target, then using any left over bolts for other Devils.
    -[X] Benerro moves to cast a Heal spell on Teana.
    -[X] Richard and the Seeker proceed to murder any enemies in their paths.
    -[X] Mereth focuses on bringing down her fellow Erinyes, using all five of her ranged attacks, then activating her Belt of Battle to make five more attacks if any remain living. She prioritizes those which are most heavily injured or failed to succumb to Viserys, Dany, and Garin's attempts to Stun, Petrify, bind, or Daze them.
    [X] Richard's Level Up
    -[X] Class: +1 Paragon Knight
    -[X] Feats: Cut from the Air, Richard's Gambit
    --[X] Retrain: Pierce Magical Protection >>> Smash from the Air
    -[X] Maneuvers:
    --[X] Retrain: Greater Insightful Strike >>> Diamond Nightmare Blade
    -[X] Skills (5 points): +1 Concentration, +4 Spellcraft
 
Part MMMDCXVI: Of Fiends False and True
Of Fiends False and True

Twenty Sixth Day of the Second Month 294 AC

As you listen to the devil's taunts a dozens of thoughts crowd into your mind; worry over Teana, concern over what it might know or guess, plans to end the battle quickly and plans to drag it out in the hopes that it would draw more devils into the fray. You wonder, what would a servant of the Great Harpy do in your place?

"Cackle madly,"
Varys' entwined with your thoughts unhelpfully. She is not troubled by danger or by battle, not overly concerned with victory or defeat, only the thrill of battle and of deception that overlays it like fine smoke from a crackling fire, and from there you find your answer.

With Abyssal words that leave a phantom pain upon your lips you conjure from the nightmares of all mortal beings a towering, corpulent beast with the head of a boar and arms ending in fatty, four-fingered hands, and then drawing a rod of ivory for just this purpose you strike the stone below and time shivers and stills. There you summon the seeming of a frog-like horror the likes of which Dark Sister recalls well and three vulture demons, the likes of which had once struck terror in your heart to face one alone.

Part of you wonders what 'Corlys Waters' might have said of this grand trickery upon the scene of gods and monsters, but only for a moment. He'd say good show.

Under the light of madness that shines from your conjuring among the screeches of vrocks and the noxious miasmas that bring a seeming of the Abyss to this mortal world, Dany binds one of the judgement devils and a pair of erinyes mid-flight to a seal glamoured to look onto the effigies of Ghis' ancient legions, who had enslaved so far and so many before their dissolution.

The third devil flashes in the air, herself an effigy inked in burning shadow, whether by enchantment or the strength of her own will you do not know. The chain is broken, the spell undone, but the distraction remains. Teana heals herself by pulling from the leaping shadows, flesh and blood from liminal darkness spun. Behind her the light of R'hllor flashes and she is healed in truth by Benerro's works.

Teana Gains 17 HP Temporary Hit Points/Is fully Healed

Yet amid the chaos the enemy is not undone. When Garin seeks to fling bolts of darkness upon them all once more, to blind the eyes and eat at flesh, one of the judgement devils raises his left hand from his scythe and intones simply a single syllable like a dagger into the heart of the moment.

No.

By the echo Asmodeus' will Garin's magic is torn apart before it can touch His subjects, not once but twice.

"A fortunate thing that is not the only arrow to your quiver," Varys whispers in your mind as the two conjured vrocks rip apart a bone devil who's eyes Mereth had just blinded with an arrow in each. However it is for her fellow furies that Mereth reserves the bulk of her attention; the wounded, the distracted, and the bespelled. Does she regret it, you wonder, though that is one question you will never ask. It is enough, more than enough, that she do her duty.

Between the arrows and Ser Richard taking to the air on wings of steel with the Seeker by his side four more erinyes perish, leaving only three sisters of battle flying in close formation against the growing hosts of 'demons' beside the remaining judgement devil and two bone devils who seem at death's door as they fight back to back.

The battle's fate teeters on a knife edge and you can almost see the remaining ashmede's mind. Too much had been lost too fast, an ambush, does he dare press on or should he accept the consequences of reporting a defeat? The answer comes the very next moment as claws sharper than the finest steel slice through reality behind Teana and then a hell-forged spear strikes with blinding speed through, it piercing her again and again, turning her robes red with blood in an instant. The apostasy devil has show his hand...

Teana Loses 17 temporary HP/ Takes 91 Damage

Yet as the final blow was about to fall her bloody form wavers and in her place remains an echo forged of evening's shadows and only shadows die. Teana is still wounded, but for the moment she is out of the devil's reach.

What do you do?

[] Write in

OOC: The reason you have a vote here even though it is not technically Viserys' turn is because he can use Celerity to act out of turn. The Deimavigga is using Boundless Reach and divination.
 
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"How to convince Teana back that she shouldn't actually go into combat situations, for dummies"
:V
 
Can we pull a time stop omae wa mou shindeiru?

Or use Miracle to yank the deimavigga from his hiding place?

Or break his claws ans scry him later?
 
I'm thinking we should Planar Anchor Teana and then we wouldn't have to worry overmuch about her being taken away.
Unless by a burrowing Devil or something.

[X] Goldfish
 
Can we pull a time stop omae wa mou shindeiru?

Or use Miracle to yank the deimavigga from his hiding place?

Or break his claws ans scry him later?
We could definitely use Time Stop and pull Teana to safety out of the devil's clutches. I'm not sure if we're allowed to heal her while in there, though.

Hell, we could pull a Time Stop and just flat out look for the Deimavigga. We have a dragon-worthy Spot check.
 
@DragonParadox, Teana is one of our people who benefits from the Permanent Saving Grace effect. I'm not sure if you added it to the front page, but I sent you the link not too long ago.

Headmistress Teana Strycos

Saving Grace: If you fall to 0 or less Hit Points, but do not die immediately, you gain Temporary Hit Points equal to 25% of your normal maximum. These Temp HP fade at a rate of 1 per round. This effect can be activated no more than once every 24 hours.
 
@DragonParadox, Teana is one of our people who benefits from the Permanent Saving Grace effect. I'm not sure if you added it to the front page, but I sent you the link not too long ago.

Headmistress Teana Strycos

Saving Grace: If you fall to 0 or less Hit Points, but do not die immediately, you gain Temporary Hit Points equal to 25% of your normal maximum. These Temp HP fade at a rate of 1 per round. This effect can be activated no more than once every 24 hours.
...we are far too bullshit.
:V
 
@DragonParadox
One good thing for Taena:
Sacrifice Transposition (Su)
When a shadow-traced creature would be brought to below 0 hit points, and it has at least one shadow trace, it may switch places with the trace and negate the damage from that attack or effect as an immediate action, at the cost of that trace being dismissed as if it were destroyed. A shadow-traced creature can use this ability once a round.
She can tell reality that the devil did in fact not stab her, but just a copy.
 
Of Fiends False and True

Twenty Sixth Day of the Second Month 294 AC

As you listen to the devil's taunts, a dozens of thoughts crowd into your mind; worry over Teana, concern over what it might know or guess, plans to end the battle quickly and plans to drag it out in the hopes that it would draw more devils into the fray. What would a servant of the Great Harpy do in your place, you wonder. Cackle madly, Varys' thoughts unhelpfully entwine with your own. She is not troubled by danger or by battle, not overly concerned with victory or defeat, only the thrill of battle and of deception that overlays it like fine smoke from a crackling fire, and there you find your answer.

With Abyssal words that leave a phantom pain upon your lips you, conjure from the nightmares of all mortal beings, a towering, corpulent beast with the head of a boar and arms ending in fatty, four-fingered hands and then drawing a rod of ivory for just this purpose you strike the stone below and time shivers and stills. There you summon the seeming of a frog-like horror, the likes of which Dark Sister recalls well, and three vulture demons, the likes of which had once struck terror in your heart to face one alone.

Part of you wonders what 'Corlys Waters' might have said of this grand trickery upon the scene of gods and monsters, but only for a moment, he'd say good show.

Under the light of madness that shines from your conjuring among the screens of Vrock and the the noxious miasmas that bring a seeming of the Abyss to this mortal world, Dany binds one of the judgement devils and a pair of Erinyes mid flight to a seal glamored to look unto the effigies of Ghis' ancient legions who had enslaved so far and so many before their dissolution.

The third devil flashes in the air, herself an effigy inked in burning shadow whether by enchantment or the strength of her own will you do not know. The chain is broken, the spell undone, but the distraction remains. Teana heals herself pulling from the leaping shadows, flesh and blood from limnal darkness spun. Behind her the light of R'hllor flashes and she is healed in truth by Benerro's works.

Teana Gains 17 HP Temporary Hit Points/Is fully Healed

Yet amid the chaos the enemy is not undone, when Garin seeks to fling bolts of darkness upon them all once more, to blind the eyes and eat at flesh, one of the judgement devils raises his left hand from his scythe and intones simply a single syllable like a dagger into the heart of the moment, No.

By the echo Asmodeous' will, Garin's magic is torn apart before it can touch His subjects, not once but twice.

"A fortunate thing that is not the only arrow to your quiver," Varys whispers in your mind as the two conjured Vrock rip apart a bone devil who's eyes Mereth had just blinded with an arrow in each. However, it is for her fellow furies that Mereth reserves the bulk of her attention, the wounded, the distracted, the bespelled. Does she regret it, you wonder, though that is one question you will never ask. It is enough, more than enough, that she do her duty.

Between the arrows and Ser Richard taking to the air on wings of steel with the Seeker at his side, four more Erinyes perish leaving only three sisters of battle flying in close formation, the growing hosts of 'demons' beside the remaining judgement devil and two bone devils who seem at death's door as they fight back to back.

The battle's fate teeters on a knife edge, and you can almost see the remaining Ashmede's mind. Too much had been lost too fast, an ambush. Does he dare press on or should he accept the consequences of reporting a deafeat? The answer comes as the very next moment as claws sharsper than the finest steel slice through reality behind Teana and then a hell-forged spear strikes with blinding speed through it, piercing her again and again, turning her robes red with blood in an instant. The Apostacy Devil has show his hand...

Teana Loses 17 temporary HP/ Takes 121 Damage -> Unconscious (-17 HP)

Teana falls to earth like a puppet with its strings cut, just as the last remaining Erinyes swoop in meaning perhaps to steal her away and gain at least a prisoner from this battle and discover who is behind the harpy mask.

What do you do?

[] Write in

OOC: The reason you have a vote here even though it is not technically Viserys' turn is because he can use Celerity to act out of turn. The
Deimavigga is using Boundless Reach and divination. Not yet edited.
Here's an edited version of the chapter, DP.
 
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