I'm actually looking more towards this:

Add a graft that constantly supplies them with fresh blood and you got an awesome undead chassis with next to no downsides. You would even get a forever youthful and beautiful body out of the deal.
On top of that, with the right equipment, it's a brutally effective chassis for close-combat builds. I'm currently mulling over making a Paladin build on top of that chassis.
 
That's the idea.

What we could do is looking into stacking Undead templates on Flesh Forge creations, but that would make the whole operation more expensive.
BTW, if Qyburn can engineer specialty Mummies, he should also be able to remove their normal ability to create spawn. I'm opposed to creating self-replicating Undead. In the case of these Mummies, they're particularly virulent when it comes to victims rising as Undead.
 
BTW, if Qyburn can engineer specialty Mummies, he should also be able to remove their normal ability to create spawn. I'm opposed to creating self-replicating Undead. In the case of these Mummies, they're particularly virulent when it comes to victims rising as Undead.
I don't think this should be much of an issue. This would only be something offered to law abiding Scholarum students, with violators hunted down. The promise of Inquisition retribution would be enough to keep nearly everyone in line.

But also there should be some kind of evaluation before this sort of power is given to a student.
 
I'm leery of doing so. Any spawn created should not be stable inherently. And I can't see too many benefits from creating rampant undead.
 
I don't think this should be much of an issue. This would only be something offered to law abiding Scholarum students, with violators hunted down. The promise of Inquisition retribution would be enough to keep nearly everyone in line.

But also there should be some kind of evaluation before this sort of power is given to a student.
It's not a matter of them going out of control, but rather distraction, hygiene, and contamination. Anything killed by their breath weapon rises as an Undead within 1d4 rounds and anything killed by the Mummy Rot disease rises within a week. The first means that enemies could return as Undead before a battle is even finished and the latter is a virulent disease that can easily kill people if not treated immediately. They have some ability control over Undead they cause to spawn, but that is limited by their HD.

Also, while the Undead we specifically create under controlled conditions benefit from Qyburn and Wyla's innovations, those which arise in the wild have none of that and would be inherently dangerous to everything around them.
 
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I've left the spawn ability in since, by all rights, the mummy should have it, but I'm also in favor of preventing our undead from spawning. That's simply a power that nobody except the state should have.
 
Vote closed.
Adhoc vote count started by DragonParadox on Aug 12, 2020 at 11:37 AM, finished with 42 posts and 11 votes.
 
What do we call a party full of vampires?

Symphony of the Night is cool, but probably none of them will be bards.
 
No reason not to have multiple builds. We can make a full vampire party. :V
Not a fan of making Vampires, y'all. They're powerful, but their weaknesses are too well known and easily exploited. Also, I'm kinda tired of vampires in fiction.

The Dread Sayona, on the other hand, are quite interesting. Very powerful, too

@Azel, if we're going to create sentient Undead, I think we should settle on a small number of Undead types, maybe just two or three types, not only for bookkeeping purposes, but also to simplify the issues associated with integrating them into the Imperium.

We can use our propaganda apparatus to make Imperial Mummies an accepted member of our forces, and maybe Imperial Sayona's or something else. The more Undead we introduce, the easier it will be for enemies to exploit their presence by using Undead of their own and possibly passing them off as ours.
 
Not a fan of making Vampires, y'all. They're powerful, but their weaknesses are too well known and easily exploited. Also, I'm kinda tired of vampires in fiction.

The Dread Sayona, on the other hand, are quite interesting. Very powerful, too

@Azel, if we're going to create sentient Undead, I think we should settle on a small number of Undead types, maybe just two or three types, not only for bookkeeping purposes, but also to simplify the issues associated with integrating them into the Imperium.

We can use our propaganda apparatus to make Imperial Mummies an accepted member of our forces, and maybe Imperial Sayona's or something else. The more Undead we introduce, the easier it will be for enemies to exploit their presence by using Undead of their own and possibly passing them off as ours.
Not an issue. All of ours should be highly distinctive looking with unique abilities. If they are perfectly replicated, we have bigger issues on our hands. Like carving out someone's kidneys for stealing what isn't theirs.
 
Not a fan of making Vampires, y'all. They're powerful, but their weaknesses are too well known and easily exploited. Also, I'm kinda tired of vampires in fiction.

The Dread Sayona, on the other hand, are quite interesting. Very powerful, too

@Azel, if we're going to create sentient Undead, I think we should settle on a small number of Undead types, maybe just two or three types, not only for bookkeeping purposes, but also to simplify the issues associated with integrating them into the Imperium.

We can use our propaganda apparatus to make Imperial Mummies an accepted member of our forces, and maybe Imperial Sayona's or something else. The more Undead we introduce, the easier it will be for enemies to exploit their presence by using Undead of their own and possibly passing them off as ours.
I'm mostly looking for Dread Sayona's, Dread Mummy's and Dread Lich's for general purpose undead.

Maybe some special zombies like Spellgorged or specialties like making Wymskulls from Tiamats body.
 
You know, with all the research and progress we have been doing in things it makes me wonder what research and progress other factions have been up to in general that we haven't seen the results of yet.

The Lannisters for example have the massive gold source to likely research and make tons of improved golems with dragon slaying weapons for example.
 
You know, with all the research and progress we have been doing in things it makes me wonder what research and progress other factions have been up to in general that we haven't seen the results of yet.

The Lannisters for example have the massive gold source to likely research and make tons of improved golems with dragon slaying weapons for example.
The Devils are probably doing Fun Things with those two Valyrian Dragon Eggs they managed to get. I've got my fingers crossed for CR 20+ murderbeasts eventually wielded against us.

And the Deep Ones are probably pioneering everything about Flesh Forging. I'm really jealous of their expertise.
 
You know, with all the research and progress we have been doing in things it makes me wonder what research and progress other factions have been up to in general that we haven't seen the results of yet.

The Lannisters for example have the massive gold source to likely research and make tons of improved golems with dragon slaying weapons for example.
Illithids do have the old Temporal Bullshit facility and they are gonna unmake us via time-travel.
...Or try to, and get munched on by a TIme-Dragon.
[:V]
More seriously, I can guaran-fucking-tee lots of bad shit having been prepped there.

I expect Lannisters to have had made preparations in the "you push us, we burn all of the Westeros"-sort of manner.
They'd have realized they have no chance in a straight confrontation by now.
Our showing in Sarnor only gonna emphasize that.

No idea about the other factions. Lots o' em though.
 
I wonder if anything ever came of Lanna going to Qohor to find something to use against us.
She never went to Qohor. She was going to, and then we unleashed the wood-eating mold on Lannisport and that bogged down all of her attention.

Even if she does go to Qohor, the warlocks would probably casually butcher her. They're Bad News.

EDIT: Just realized, Qarth, not Qohor. Qarth has the Warlocks. Qohor has Shub Niggurath.
 
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I do wonder if we should talk to Shaitan crown right before reconquest and get a carte blanche on apprehending anyone working with Lannisters even if in Shaitan teritory.
Can spin it as "outside elements acting against a State allied in Efreeti War", or something.
We'd really have no time for formalities, nor would our agents.
And the last we've seen of Lannisters' agents, they have enough connections in PoE for it to potentially matter.
 
I do wonder if we should talk to Shaitan crown right before reconquest and get a carte blanche on apprehending anyone working with Lannisters even if in Shaitan teritory.
Can spin it as "outside elements acting against a State allied in Efreeti War", or something.
We'd really have no time for formalities, nor would our agents.
And the last we've seen of Lannisters' agents, they have enough connections in PoE for it to potentially matter.
We've already had that conversation with them. When we met with that one Golden Shield Lannister spy in the Opaline Vault, right afterwards we tipped off the Shaitan that a fugitive from our lands was lurking in there and we'd appreciate their imprisonment and extradition.

We then ignored him. He's probably still in prison.
 
I do wonder if we should talk to Shaitan crown right before reconquest and get a carte blanche on apprehending anyone working with Lannisters even if in Shaitan teritory.
Can spin it as "outside elements acting against a State allied in Efreeti War", or something.
We'd really have no time for formalities, nor would our agents.
And the last we've seen of Lannisters' agents, they have enough connections in PoE for it to potentially matter.
We covered that a while ago. The empress declared Lannister agents enemies of the state.
 
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