Vote closed.
Adhoc vote count started by DragonParadox on Aug 7, 2020 at 1:05 PM, finished with 58 posts and 10 votes.

  • [X] Telepathically request any Divine assistance Zathir and Yss (acting through Nirah) can provide to aid our forces.
    -[X] Viserys and Dany quickly move about the troops using Dragon's Roar spells (cast using spell slots for Viserys and Mythic power for Dany) to bolster our forces and destroy the enemy while Tyene, Vee, and Lya use AoE combat spells (Sunburst, Greater Black Tentacles scrolls, Control Winds, etc) and Summoned creatures to target large concentrations of Undead, especially the remaining mists, which have not yet reached our forces. Our other forces who can help with this, including skyships, Heralds, and Fiery Dragonbeasts, will do the same.
    -[X] Mages among our forces will use Recitation, Righteous Wrath of the Faithful, and Pillar of Life spell scrolls to bolster their allies, while Plant servitors continue using their Entangle SLAs to hamper groups of Undead.
    -[X] Erinyes will begin focusing on Bloody Bones who are attacking our forces, first hitting them with Gravemarker Arrows before switching to normal ammunition.
    -[X] Once they've each cast three Dragon's Roar spells, Viserys and Dany will reassess their priorities based on the progress of the battle and either continue using it or join the rest of the Companions and allies using AoE combat spells.
    [X] The snack with a plan to murder you five ways, and smiles back
 
Inserted tally
Adhoc vote count started by DragonParadox on Aug 7, 2020 at 1:05 PM, finished with 58 posts and 10 votes.

  • [X] Telepathically request any Divine assistance Zathir and Yss (acting through Nirah) can provide to aid our forces.
    -[X] Viserys and Dany quickly move about the troops using Dragon's Roar spells (cast using spell slots for Viserys and Mythic power for Dany) to bolster our forces and destroy the enemy while Tyene, Vee, and Lya use AoE combat spells (Sunburst, Greater Black Tentacles scrolls, Control Winds, etc) and Summoned creatures to target large concentrations of Undead, especially the remaining mists, which have not yet reached our forces. Our other forces who can help with this, including skyships, Heralds, and Fiery Dragonbeasts, will do the same.
    -[X] Mages among our forces will use Recitation, Righteous Wrath of the Faithful, and Pillar of Life spell scrolls to bolster their allies, while Plant servitors continue using their Entangle SLAs to hamper groups of Undead.
    -[X] Erinyes will begin focusing on Bloody Bones who are attacking our forces, first hitting them with Gravemarker Arrows before switching to normal ammunition.
    -[X] Once they've each cast three Dragon's Roar spells, Viserys and Dany will reassess their priorities based on the progress of the battle and either continue using it or join the rest of the Companions and allies using AoE combat spells.
    [X] The snack with a plan to murder you five ways, and smiles back
 
Part MMMDCXXIV: Battle of Smith's Sorrows, Part Eight
Battle of Smith's Sorrows, Part Eight

Twenty-Third of the Second Month 294 AC

Twice more than day the line buckled as the dead stuck from all sides, rats from below, mists from above choking those who had 'trespassed' upon Sarnor and the ever-present bloody horrors of the Rat King's final spiteful curse tearing at those who thought themselves safe. You rush from one side of the line to the other, your roar bolstering the legionaries even as it blows away foul miasmas, banishes specters and even shatter bones splattered with crimson. Dany follows suite, the echo of your spell following every clap of her hands, drawn from dreams of yesteryear, while Lya and Tyene weave spells of fire and light and Vee commands an army of conjured spirits.

You spy furies and Aradia raining arrows from on high to try and trap the greater dead in a mass of witless corpses with gravestone arrows, and Amrelath descending from on high to fight with tooth and claw for the first time since the war begun, his scales shinning all the brighter when washed in cursed blood. He finds as much joy in this as he does in flying through the warm thermals in the morning you know, because a part of you agrees.

A famed Volantene poet who lived through the latter half of the Century of Blood and was a part of two of its great defining battles once wrote: It is fortunate that war is so terrible else we would partake more deeply of its grandeur. On this field and in this hour you understand the words as you never had before. Were it not for the fact that men and women under your banner are dying for it, what a wondrous spectacle this would be.

As is you will make damn sure the curtain falls as soon as you can manage it.

The dead do not die easily a second time, nor without gaining their own tithe of blood. From whispers in your mind you hear that one of the fey lords you had bid to accompany the army had perished when his glamour failed to guard him at the last and Yrael had almost perished in a duel with one of the last great mages the enemy can count among its ranks, only to be saved by that most unlike company of Tuin and Morwyn. Unlike the fey lord the brothers had taken to lurking in the shadows until they see someone in mortal peril or some other opportunity and then dart in to aid them. Their way of gaining favor you would guess, but even now a clever way for assassins to fight in a pitched battle when there is no single leader to face.

Alas you do not have long to contemplate thought for just as the last of the bloody bones are slain or herded to where they can be slain with light and fire, tooth and claw, you hear Dany in your mind: "Something is coming."

You do not have long to wonder what that might be, much less to ask her. It is as though all the air goes out of the world for the moment, you cannot fill your lungs you cannot feel it beneath your wings, as though you were in the Black Heavens Moonsong spoke of far beyond the skies you know.

Now at least, at the battle's end, He comes among what remains of the swarming dead, in silence that is somehow more terrible than thunder's voice would have been, in breathless stillness that is the wind's death, appearing between one moment and the next. Once the form, polished fine alabaster and brass might have belonged to some idol in a shrine long desecrated, but now it is the withered flesh of once-divinity wrought anew in the image of what remained of his children.

Sky-Forger He was called and indeed be bears the hammer that had escaped you before the gates of Sallosh. Star-Tamer he is called and indeed he bears a star brighter than any steel in the light of dying flames. Hour-Smith he was honored as for he had been the one to set the hours of night, day work and merriment for the folk of the Great Plains when they had forgotten them in the dark times and indeed a cloak woven with seals of order and permanence is bright upon his shoulders.

Yet for all that you know that he is infinity lesser than the God-Who-Was. Chains creak as all around him as seven damned souls who had escaped you in Sallosh arise from the crimson mist, their eyes turned in worship to what had once been their god.

The dead god's eyes open, hollows where once looted gems had lain, his lips part and a question you had not expected parted them: "Why? Why could you not have left us the peace of our graves?"

There are a thousand answers you could make, recriminations you could make, but in the end eight words are enough: "Because you would not let the living be."

The final battle is at hand, how do you face the Dead God of Sarnor?

[] With your companions and assets in this part of the battle (includes Moonchasers)
-[] Write in

[] Call for aid from the other flanks (Will require 1d3+1 turns to teleport in as they are engaged in combat)
-[] Write in


OOC: And here we are, the end game. I thought about making you guys dig him out of Sarnath but that just felt like it would have been out of character for Anu-Simung, broken as he is. Sarnath is burned, all that remains is to face the ones who did the deed.
 
Last edited:
@DragonParadox, please tell me that the Charnel God is made of the most exotic metals. I hope a significant chunk of it is Horcalcum.

Also, do you have a picture? It's going to get a trophy.
 
I will not try to push for trying to capture the thing, I've long past the days when I've been asinine about things like sacrifice, summoning, "efficiency" and so on.
...It would've sounded stupid even back in the day, anyway.

But I must say, that we should gather every scrap of stuff that remains after the thing lies broken and port it over ASAP to the Storm King's new sept, the guy needs every bit of power he can scrap, and this sacrifice might just bootstrap him enough to "get on with it".
 
Battle of Smith's Sorrows, Part Eight

Twenty-Third of the Second Month 294 AC

Twice more that day the line buckled as the dead struck from all sides, rats from below and mists from above choking those who had 'trespassed' upon Sarnor, and ever-present the bloody horrors of the Rat King's final spiteful curse, tearing at those who thought themselves safe. You rush from one side of the lines to the other, your roar bolstering the legionaries even as it blows away foul miasmas, banishes specters, and even shatters bones splattered with crimson. Dany follows suit, the echo of your spell following every clap of her hands, drawn from dreams of yesteryear while Lya and Tyene weave spells of fire and light and Vee commands an army of conjured spirits.

You spy furies and Aradia, their arrows raining from on high to try to trap the greater dead in a a mass of witless corpses with gravestone arrows, and Amrelath descending from above to fight with tooth and claw for the first time since the war begun, his scales shining all the brighter when washed in cursed blood. He finds as much joy in this as he does in flying through the warm thermals in the morning, you know, because a part of you does as well.

A famed Volantine poet who lived through the latter half of the Century of Blood, and was a part of two of its great defining battles, once wrote: It is fortunate that war is so terrible, else we would partake more deeply of its grandeur. On this field and in this hour, you understand the words as you never had before. Were it not that men and women under your banners are dying for it, what a wondrous spectacle this would be.

As it is, you will make damn sure the curtain falls as soon as you can manage.

The dead do not die easily a second time, nor without gaining their own tithe of blood. From whispers in your mind you hear that one of the fey lords you had bid to accompany the army has perished when his glamor failed to guard him at the last, and Yrael had almost perished in a duel with one of the last great mages the enemy can count among its ranks, to be saved by that most unlike company of Tuin and Morwyn. Unlike the fey lord, the brothers had taken to lurking in the shadows until they see someone in mortal peril or some other opportunity, and then dart in to aid them. Their way of gaining favor, you would guess, but even so a clever way for assassins to fight in pitched battle, when there is no single leader to face.

Alas, you do not have long to contemplate the thought, for just as the last of the bloody bones are slain or herded to where they can be slain with light and fire, tooth and claw, you hear Dany in your mind, "Something is coming."

You do not have long to wonder what that might be, much less to ask her. It is as though all the air goes out of the world, and for a moment you cannot fill your lungs. You cannot feel the wind beneath your wings, as though you were in the Black Heavens Moonsong spoke of far beyond the skies you know so well.

Now at last, at the battle's end, He comes among what remains of the swarming dead, in silence that is somehow more terrible than thunder's voice would have been, in breathless stillness that is the wind's death, appearing between one moment and the next. Once the form, polished fine alabaster and brass, might have belonged to some idol in a shrine long desecrated. Now it is the withered flesh of once-divinity wrought anew in the image of what remained of his children.

Sky-Forger He was called, and indeed he bears the hammer that had escaped you before the gates of Sallosh. Star-Tamer he is called, and indeed he bears a brighter glow than any steel in the light of dying flames. Hour-Smith he was honored as, for he had been the one to set the hours of night and day, work and merriment, for the folk of the Great Plains when they had forgotten them in the dark times, and indeed a cloak woven with seals of order and permanence is bright upon his shoulders.

Yet for all that, you know that he is infinitely lesser than the God-Who-Was. Chains creak as all around him seven damned souls who had escaped you in Sallosh arise from the crimson mist, their eyes turned in worship to what had once been their god.

The dead god's eyes are open hollows where once looted gems had lain, his lips part and a question you had not expected parted them. "Why? Why could you not have left us the peace of our graves?"

There are a thousand answers you could make, recriminations you could make, but in the end, eight words are enough. "Because you would not let the living be."

The final battle is at hand, how do you face the Dead God of Sarnor?

[] With your companions present in this part of the battle
-[] Write in

[] Try to bomb it first (Skyships will take three turns to find alignment)
-[] Write in

[] Call for aid from the other flanks (Will require 1d3+1 turns to teleport in as they are engaged in combat)
-[] Write in


OOC: And here we are, the end game. I thought about making you guys dig him out of Sarnath, but that just felt like it would have been out of character for Anu-Simung, broken as he is. Sarnath is burned, all that remains is to face the one who did the deed. Not yet edited.
Here's an edited version of the chapter, DP.
 
A position where they have line of fire. The godling just appeared in what was the middle of nowhere so no one is in position to fire right away.
Exactly how large is this battlefield? The Moonchasers should have line of sight and even if they are out of primary range, he definitely is still within range of ballistic fire.

Actually, unless it also takes Viserys and company 10+ turns to reach him, he should definitely be in the range of direct fire.
 
Exactly how large is this battlefield? The Moonchasers should have line of sight and even if they are out of primary range, he definitely is still within range of ballistic fire.

Actually, unless it also takes Viserys and company 10+ turns to reach him, he should definitely be in the range of direct fire.
Oh come on, we have a hero-fight here, let's not bring cannons into that.

Otherwise we'd propably have to face him in his personal demiplane or something like that.
 
It's just more then slightly annoying when part of the forces on the field are constantly disabled by plot fiat. Might as well not have them then.
They have been very useful for this entire conflict. They just killed an entire city, like one hour ago. They did a part in the last battle.

But against this they are not really appropriate.
So either the fight happens while the ships need 3 rounds to turn around, or it can't happen before this beautiful backround of the last battle for Sarnor's future.
 
They have been very useful for this entire conflict. They just killed an entire city, like one hour ago. They did a part in the last battle.

But against this they are not really appropriate.
So either the fight happens while the ships need 3 rounds to turn around, or it can't happen before this beautiful backround of the last battle for Sarnor's future.
Might as well cut out the army then and just fight the big bad load-bearing monster directly every time. The whole battle was decided entirely by PC actions anyway, not by what the plebs were doing.
 
I assumed that :
- This is a fight against a Sky/Storm God and the battlefield was full of undead mists, so LoS is limited
- This is a huge battle with stupid amounts of undead and very mobile forces on both sides. Telepathically linked Companions can Teleport in (and Viserys already seems to be there), but Flyers need a little longer to get the targeting information and maneuver into position.
 
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