We Are the Gods of a New World Order [Warhammer 50K ~ Warp God Simulator]

i think this might be serve as inspiration
Luckily we're Life and not Nature. Because that video reminds me why Green is my least favorite color in MtG.
I recall it was someone reposting from discord but I can't recall who unfortunately.
Ah Discord. The bane of everyone not using Discord.

@NotAlwaysFanfic That was a nice one. And the idea of community demons that aren't even remotely specialized for warfare really appeals to me.
 
We can purify stuff with Sun. We can purge the remnants of Old Chaos super well with this.
Every domain is useful in some way, the important questions are if it's useful enough in a way we need compared to the other options to be worth getting, and how capable we are of accomplishing our goals without the domain in question. Right now we need force multipliers and infrastructure stuff.

Earth and sorcery provide bonuses to follow actions and allow us to build critical tools for our goals. The sun domain has some interesting direct applications, but few that we need and can't otherwise replicate. Having it in our pocket later doesn't seem worth it when we're going to need the other options at almost every point between now and then.
 
One of the biggest benefits to psykers from joining chaos was that their god could protect them from warp issues and boost their power. The problem they faced was that the gods were all assholes and tormented them for their own amusement. We can give most, if not all, of that benefit without the toxic dickishness that made being a chaos sorcerer such a raw deal.

Hey! Nurgle loved his followers. Even psykers!

We can purify stuff with Sun. We can purge the remnants of Old Chaos super well with this.

But why?
 
[X] Plan: Peace, earth, and MAGIC
regarding cegorach
he is a good of humor,but being from 40k i magine a highly dark and bitter one
''what have in common dark humor jokes and the kids of the galaxy?
they never get old
"BAZINGA ''
*insert horrified VM here*
He's going to be like the crotchety old uncle that thinks he's funny but really isn't, no matter how many 'jokes' he tells. And VM can't simply boot him out because A: he's more powerful than her and B: irritating the lord of the murder clowns is a very bad thing.
Do consider the values of the Gacha though! While it only gets you one domain--the worst you can get is something that has limited application that you don't like using because it's icky and not very PR conscious (Which then goes in the dustbin like the Old Gods threw all their positive domains), and the best are some potentially game-changing trump cards like Prowess, Artifice, Samsara, and similar stuff that hook onto your build and strap rocket engines to it.
Silence you!

I remember the tempting and hollow promises of the fickle trickster that is the Gacha.
I've played Warframe. So many nests destroyed and pointless Void missions run again and Again and again and AGAIN. AlL fOr NoThinG!:rage:

You won't get me this time!
The one reason I'm most definitely for Sorcery? It is because it hands the tools for mortals to do things with their own hands, removing some of their dependance on VMs direct attention. Especially useful for the Mender and Weaver sects, because now they have much more potency for what they do when it is needed. And then there are things like the Wraithbone we discovered, among other things. Sorcery would definitely be beneficial in getting the most mileage out of it.
That and we bloody well need some form of force multiplier. Because we are going to be facing the Imperium again at some point, and we are going to need something that can actually harm the BS that is 50k Terminators. I mean from what I can tell the only damage we did was destroying their storm shields. Our power weapons did jack against the hexagrammatic wards and the things were bloody strolling through the storm of plasma we shot at them. The only thing that could harm when was us going Avatar which isn't something we want to constantly do (see the cohesion loss).

Also we have to remember that the Imperium hasn't conquered the smaller Eldar and Necrontyr empires even with this BS gear. That means that whatever they can bring to a fight, can beat these things.
From now until the formal start of Chapter 2, I'll be taking submissions for your Lesser Daemon variety. I have a default in mind but others might come up with something even more interesting.
The following criteria must be followed.
A) The daemon must be superficially humanoid, but not necessary a human (Bipedal with a recognizable face).
B) The Daemon must embody at least three of your Domains--you may include the one you're definitely picking up as this.
And my bunnies are apparently running on nostalgia today.

@Alectai

Lesser Daemon - Tenders of the Green
Associated Domains: Weaving, Sorcery, Life, Earth

Description: The Tenders are not primarily combative daemons (though they are certainly far from helpless). Instead they most often serve as teachers, instructing the followers of the Verdant Maiden in the ways of shaping life in all it's forms and the powers of the Immaterium. Though they are far more taciturn and reserved then the Maiden; for the ability to shape Life and the Warp are both dangerous things and must be taken seriously. Recklessness and/or foolhardiness is not something they will ever accept among their pupils. But if any would be so reckless to attack those under it's care; the fools will find the very land turning against them even as the Tender gives a practical demonstration of it's command over the Warp.
 
We get Sun? We could get solar flares on command. We can funnel invading fleets into a specific firing lane because they have to stay in our planets' shadows.

It's good for combat, it's good for infrastructure, it's good for PR...
 
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Luckily we're Life and not Nature. Because that video reminds me why Green is my least favorite color in MtG.

the VM is a godess of life and death

she is pretty much one of nature,so yeah there are some ugly aspects
for example ''everything must die'' means that there will be things like babies dying and reviving them is a non-option without betraying our aspects

im deeply interested in samsara (the idea of cycle of rebirth) as a bypass to this

''yes you die,but you get to re-spawn in an entire new life''
 
We are the Gods of a New World Order!
We are the soldiers, the Legion of Light
That's exactly how you get the Imperium.
Every domain is useful in some way, the important questions are if it's useful enough in a way we need compared to the other options to be worth getting, and how capable we are of accomplishing our goals without the domain in question. Right now we need force multipliers and infrastructure stuff.

Earth and sorcery provide bonuses to follow actions and allow us to build critical tools for our goals. The sun domain has some interesting direct applications, but few that we need and can't otherwise replicate. Having it in our pocket later doesn't seem worth it when we're going to need the other options at almost every point between now and then.
I think the reason it seems less useful is that Alectai was so generous as to give us Sun Domain stuff before we earned the actual Domain in question. The majority of our ranged weapons and the superweapon we used to breach the Spire both were heavily Sun-influenced.
So taking it would both be "playing fair" in a way and probably greatly enhancing the weapons we already have and allowing us to create even better versions.
 
[X] Plan Earth, Sun, and Elysium

Honestly, Sun is a lot more appealing to me than Sorcery is. I mean, sure, Sorcery can raise mortal limits, but with Sun, there are so many options it can unlock. It synergizes with so much of what we do, and unlocks some really cool stuff, once you think about it. Some of the more obvious things are better reactors, better firepower, and better unit empowerments (seriously, plant matter makes up most of our building materials, and they all draw energy from the Sun, so...). But the less obvious things? Stuff you wouldn't think about? Starships. Together with Earth, it lets us build some really good voidships. And from the depths of space, there are billions of suns in our galaxy alone. After all, every sun is a star, and every star is a Sun.

There are other things that were realized in the Discord, but I'll have to dig for them.
 
That's exactly how you get the Imperium.

I think the reason it seems less useful is that Alectai was so generous as to give us Sun Domain stuff before we earned the actual Domain in question. The majority of our ranged weapons and the superweapon we used to breach the Spire both were heavily Sun-influenced.
So taking it would both be "playing fair" in a way and probably greatly enhancing the weapons we already have and allowing us to create even better versions.
All domains have edges, those weapons are a classic concept (plasma guns) played through the plant aspects of the life domain. That's sort of bullshit, but that's the warp for you. I don't think fair play requires us to buy sun to retroactively justify stuff; if Alectai felt that way he would have said something about it.

Additionally, the sun domain is significantly more than just throwing plasma around, it's just that it isn't terribly useful relative to the other options in our current and medium term future context.
 
Additionally, the sun domain is significantly more than just throwing plasma around, it's just that it isn't terribly useful relative to the other options in our current and medium term future context.
It powers up our weapons, our infrastructure, our PR, and our not-Chaos-ness, all without introducing a Critical Failure mechanic.

(Seriously, screw Crit Fails.)

We've got wood elves for casting. We're good there.
 
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the VM is a godess of life and death

she is pretty much one of nature,so yeah there are some ugly aspects
for example ''everything must die'' means that there will be things like babies dying and reviving them is a non-option without betraying our aspects

im deeply interested in samsara (the idea of cycle of rebirth) as a bypass to this

''yes you die,but you get to re-spawn in an entire new life''
She is Life at its core with Death taking a lesser place next to all her other secondaries. Based on all the characterization she got till now her Death Domain is treated as a necessary tool, not as something to be strived for or cherished. She is also not a goddess of fatalism or one that believes that living things should exist primarily to procreate, having no problem whatsoever to unnaturally prolong life or create living things that have no role other than being tools for her followers. And "she can be kind, but never fair" is pretty much the antithesis of what the Verdant Maiden preaches. She preaches improving quality of life, adapting nature, aiding your neighbors and fighting for what is right. She would more likely approve of vegetarianism (though she clearly values sophonts much more than livestock) than of a deliberate expansion of predator-prey behavior or Social Darwinism.
To use M:tG terminology, she is White-Green, where White are her core ideals and Green her tools. Maybe even White-Red ideals with Green-Blue tools. Black features only as a distasteful but necessary splash here and there.

Or at least that is my read of her. Feel free to pull quotes that dispute my opinion.
 
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It powers up our weapons, our infrastructure, our PR, and our not-Chaos-ness, all without introducing a Critical Failure mechanic.
Where is the critical failure stuff coming from? I don't recall that coming up, and it seems like a bit of a leap from "not totally reliable" in the context of having a genuinely benevolent warp god backing your psykery.

My point on the relative utility is that our current domain spread (assuming we get earth) allows us to make good spaceships, strong weapons, infrastructure improvements, and tools. Sorcery makes us better at everything by virtue of uncapping mortals and allowing us to work magic into stuff we make. That means that it can improve all the things that sun can improve (if along a different vector) and do other things in addition to that.

Sun does do a lot of things, but it's unique options aren't very useful for us right now.
 
[X] Plan Earth, Sun, and Elysium

Honestly, Sun is a lot more appealing to me than Sorcery is. I mean, sure, Sorcery can raise mortal limits, but with Sun, there are so many options it can unlock. It synergizes with so much of what we do, and unlocks some really cool stuff, once you think about it. Some of the more obvious things are better reactors, better firepower, and better unit empowerments (seriously, plant matter makes up most of our building materials, and they all draw energy from the Sun, so...). But the less obvious things? Stuff you wouldn't think about? Starships. Together with Earth, it lets us build some really good voidships. And from the depths of space, there are billions of suns in our galaxy alone. After all, every sun is a star, and every star is a Sun.

There are other things that were realized in the Discord, but I'll have to dig for them.

another thing is the sheer benfit on industry

suns release the energy of trillions of nuclear bombs PER SECOND

even 1 thousand of that energy is more than enough to feed entire systems worth of industry
given we use plants wich use the sun as energy source,it synergizes quite well

earth+sun+scope would pretty much allows us to turn basically every single imperial system into hijackable by our means (unless they choose to go full nomad)

but i think this combination is better after we hit sector sized polity
 
Where is the critical failure stuff coming from? I don't recall that coming up, and it seems like a bit of a leap from "not totally reliable" in the context of having a genuinely benevolent warp god backing your psykery.
WoG:
Discord said:
Alectai 16/06/2020
Yeah
Hero bonus doesn't count for a Miracle
Not without Sorcery
(The problem with Sorcery is that it introduces crit-fails)


Edit: In fact, this WoG has been shared in-thread before:
Beware of Sorcery however, which basically nullifies the safety net of guaranteed partial success on all actions with heroes
[2:04 AM] Alectai: Hero bonus doesn't count for a Miracle
[2:04 AM] Alectai: Not without Sorcery
[2:04 AM] Alectai: (The problem with Sorcery is that it introduces crit-fails)
...
Can we not crit fail if we dont have sorcery then?
[2:05 AM] Alectai: Nope
[2:06 AM] Alectai: Your Heroes can't crit, but they can't crit-fail either
Whereas Elevation nullifies it on actions without natural Connection.
 
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Gotta say, I never expected to be reminded of the old Aladdin TV series today. Thank you for that.
It was mostly because the guy was one of the only non-female plant beings that I ever ran across images of and I figured why not? Besides, the Life Weavers need somebody who can keep the newbies in line before they accidentally create an uncontrollable crossbreed of poison ivy and kudzu that likes to eat human flesh.
 
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You know, it occurred to me that, mechanically, Sorcery is actually a net negative as a domain. Sure, it allows our Heroic Cultists to get past mortal limits on their own, but it also negates the Partial Success mechanic and introduces the Critfail mechanic. The former can be gotten around with Favor tokens, but we have no way of mitigating the latter.
 
[X] Plan Earth, Sun, and Elysium
-[X] Earth: The power of soil, stone, and everything in between. Mastery of Earth has great benefits in terraforming and drawing forth natural resources, it also augments your Weaving by allowing you to concentrate sufficient nutrients in one place to produce megaflora scale creatures.
-[X] Expansion: Select two Associated Domains that you have previously passed up, the safe but boring choice.
--[X] Sun: The power of star, light, and purity. Mastery of the Sun Domain allows for manifestations of power tied to the stars. Provides excellent access to energy and plasma based phenomena.
--[X] Elysium: The power of peace, sanctuary, and safety. Mastery of the Elysium Domain grant access to wards and bindings capable of enforcing peace upon limited areas While these cannot be used to protect combattants-such wards are proof even against indiscrimate attacks as long as the peaceful reside within them.

Yeah I guess I'll swap over.
 
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