- Location
- Argentina
And there is an idea that is just too good not to steal.
*yoink*
Nothing to see here, guys.
DP, we can still use Brain Spider on a sleeping initiate for the exact same effect, right?
And there is an idea that is just too good not to steal.
*yoink*
Nothing to see here, guys.
It depends on how proactive the Priesthood is being now that they have more access to magic.DP, we can still use Brain Spider on a sleeping initiate for the exact same effect, right?
It's funny what images you can find if you Google "Holy Beard".
For instance, a picture of an Illithid with poor understanding of the local culture attempting to infiltrate Norvos.
Haha, I saw an unmodified version of that, but then the Beardflayer caught my attention so I posted it instead.
It depends on how proactive the Priesthood is being now that they have more access to magic.
They could be casting spells to make their initiates self-terminate if someone starts sifting through their mind.
CR 6 is the target goal after the Watchman and Greenbound templates have been applied. I'm gonna use a Young Dogmole with +3 RHD as the base chassis. It'll have all the enhanced senses of the Watchman template and Tremorsense from Greenbound, plus Blindsight and Scent as part of its natural abilities.@Goldfish are you still looking for burrowing creatures CR 6-7? If so, I have a few.
Death Worm
Tunnel Worm
Bulette
and possibly Remorhaz
The bulette is probably the easiest to get since there were some near that mercury lake on the plane of earth. The Xorn might be able to point us to some other nests in that area. The Remorhaz are provisional since the basis of their burrow speed seems like it should only be applicable to solid ice, even though no such restriction is specifically given.
I'm partial to the death worm though, since it can shoot jolt at people out of it's mouth and has venomous skin.
Oh, my mistake. I thought you wanted a base chassis in that range, so I didn't bother looking at anything lower.CR 6 is the target goal after the Watchman and Greenbound templates have been applied. I'm gonna use a Young Dogmole with +3 RHD as the base chassis. It'll have all the enhanced senses of the Watchman template and Tremorsense from Greenbound, plus Blindsight and Scent as part of its natural abilities.
From our perspective, hiding the God's name has little to no direct benefit. So Viserys' estimation might not be the most unbiased source of information in this case on how fervently they will act to protect that knowledge.That seems unlikely in Viserys' estimation. It would be a significant expenditure of magic for what might be little gain.
So he's Bane, then.
Thank you,
Show us what you've come up with. It'll soon be time to place next month's order.Anyone in the mood for creature forging nonsense? I've been digging around for cheap defenses and anti-illithid stuff recently, and I've got a few winners. Mostly cheap stuff to deploy as first line defenses and a few neat natural ability exploits.
So what I've been looking for are cheap creatures that don't require much modification to be useful in groups, particularly those with abilities that play well together. We can layer templates as needed, but easy to make is easy to make.Show us what you've come up with. It'll soon be time to place next month's order.