[X] Azel
Ah, yes, the roads.
The one and only map that wasn't ever touched upon since you left the quest back then, @Azel.

At this point, I have jack shit of understanding where @Crake and @Goldfish wanted the roads to be, I have jack shit of an image hosting site to drop the overly-high-def image of our territory with the specific map that was used to show off the roads and roads alone-
And about as much desire to do it right now, in the middle of the night.

Apparently @Goldfish kept up the date kn how far are we in making any more roads all the while..?
I remember something like that in a relevant threadmark, anyway.

Night all.
 
[X] Receive a report
-[X] The socio-economic development in response to the Imperium spanning network of highways, in particular how it affects pre-existing trade- and settlement-patterns, and the local identity of ethno-cultural groups.
The wording of your vote reminds me of the research papers I had to write for my final round of Anthropology coursework before I got my degree. 🧐

I'm very interested in how having extremely high quality roadways linking every sizeable settlement, including those on islands, has affected not just commerce, but the very concept of travel for people who are generally quite closely bound to their places of birth.

[X] Azel
 
[X] Azel
Ah, yes, the roads.
The one and only map that wasn't ever touched upon since you left the quest back then, @Azel.

At this point, I have jack shit of understanding where @Crake and @Goldfish wanted the roads to be, I have jack shit of an image hosting site to drop the overly-high-def image of our territory with the specific map that was used to show off the roads and roads alone-
And about as much desire to do it right now, in the middle of the night.

Apparently @Goldfish kept up the date kn how far are we in making any more roads all the while..?
I remember something like that in a relevant threadmark, anyway.
The rule was one province worth of roads per set of titan tools per month.
 
[X] Azel
Ah, yes, the roads.
The one and only map that wasn't ever touched upon since you left the quest back then, @Azel.

At this point, I have jack shit of understanding where @Crake and @Goldfish wanted the roads to be, I have jack shit of an image hosting site to drop the overly-high-def image of our territory with the specific map that was used to show off the roads and roads alone-
And about as much desire to do it right now, in the middle of the night.

Apparently @Goldfish kept up the date kn how far are we in making any more roads all the while..?
I remember something like that in a relevant threadmark, anyway.

Night all.
MUH ROADS!

[X] Azel
 
Just to be clear: This was a joke vote to set up a "Don't kinkshame me!" punchline.

The timeframe since the construction of the highways is too short to make any meaningful assessment of their impact on socio-economic systems, and I don't think DP is terribly interested in writing a 10,000 word white-paper on the matter, which is about what you would need to truly penetrate the subject matter to a useful degree.
 
Just to be clear: This was a joke vote to set up a "Don't kinkshame me!" punchline.

The timeframe since the construction of the highways is too short to make any meaningful assessment of their impact on socio-economic systems, and I don't think DP is terribly interested in writing a 10,000 word white-paper on the matter, which is about what you would need to truly penetrate the subject matter to a useful degree.
I actually think it could make for a good interlude from the POV of a traveling merchant, or perhaps one of our road patrols.

@egoo, @Duesal, @Crake, if ya'll still want a road report, one that may be slightly less daunting to write than an Anthropological dissertation.

[X] Receive a report
-[X] Progress report on the Imperial highway system from the perspective of one or more people who now make regular use of the expanded network of roads.
 
Shit, I'll write it. Just not tonight.

[X] Goldfish

Edit: To be clear, I do really mean a 10,000 word dissertation, with citations and everything. But when I have a free weekend or something, I'm not made of time...
 
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@egoo, @Goldfish, @Crake, if anyone of you can give me a list of what the titan tools were assigned to in the last 4-5 IC months, I could update the roads on the maps.
1st Month, 294 AC:
x1 Pentos
x1 Rhoyne
x2 Volantis
x1 Braavos
x1 Lorath

12th Month, 293 AC:
x1 Pentos
x1 Rhoyne
x1 Volantis

11th Month, 293 AC:
x2 Pentos
x1 Rhoyne
x1 Volantis

10th Month, 293 AC:
x3 Pentos
x1 Toward Rhoyne Border
x1 Toward Volantene Border

I believe the last one you had input on was the 9th Month.
 
We've got 14 sets in use right now, along with another 2 sets which were just picked up as part of our latest commission. Probably too late in the month to try to include them any significant projects, though.
I'll use the spare change of days for a few bridges, like crossing the ria between Pentos and Myr (beats me what river that was).
 
We've got 14 sets in use right now, along with another 2 sets which were just picked up as part of our latest commission. Probably too late in the month to try to include them any significant projects, though.
You should just order another 14 of them. We're going to need at least that many to make any headway in Westeros.
 
1st Month, 294 AC:
x1 Pentos
x1 Rhoyne
x2 Volantis
x1 Braavos
x1 Lorath

12th Month, 293 AC:
x1 Pentos
x1 Rhoyne
x1 Volantis

11th Month, 293 AC:
x2 Pentos
x1 Rhoyne
x1 Volantis

10th Month, 293 AC:
x3 Pentos
x1 Toward Rhoyne Border
x1 Toward Volantene Border

I believe the last one you had input on was the 9th Month.
Definitely over-assigned on Pentos there, even after deducting one use for slum remodeling. Gonna use the spare chance to get a proper connection to Braavos going.

Also, next month should have some work done on the east towards Mantarys / Tolos. We got the dragonroads there, but there still should be a proper network. Especially in Draconys, where I'd expect the dragonroad to be not in the best state of repair.
 
Definitely over-assigned on Pentos there, even after deducting one use for slum remodeling. Gonna use the spare chance to get a proper connection to Braavos going.

Also, next month should have some work done on the east towards Mantarys / Tolos. We got the dragonroads there, but there still should be a proper network. Especially in Draconys, where I'd expect the dragonroad to be not in the best state of repair.

Even centuries later it's still pretty goddamn effective. I mean even with expected delays to circumvent damage, you are looking at long stretches of level road which doesn't degrade too fast since the closest geological equivalent we could think of was Basalt. Which we used for our own roads, come to think of it...
 
Even centuries later it's still pretty goddamn effective. I mean even with expected delays to circumvent damage, you are looking at long stretches of level road which doesn't degrade too fast since the closest geological equivalent we could think of was Basalt. Which we used for our own roads, come to think of it...
Sure, but I see no reason not to upgrade them to the Imperial standard and fixing up all the damage. Especially in Draconys, since most infrastructure there is likely shot to hell and it would make both land trade and supplying New Lyceos so much easier.
 
Sure, but I see no reason not to upgrade them to the Imperial standard and fixing up all the damage. Especially in Draconys, since most infrastructure there is likely shot to hell and it would make both land trade and supplying New Lyceos so much easier.
You know what with all of the roads, if we could produce civilian transportation options, or even just public transportation, we could start seeing people commuting between cities in one region, which would have rapid effects on the economy even the expanding trade between cities doesn't. Experts could go to where they are needed as often as they needed...

Not sure if we can really produce personal transports which weren't for the super-wealthy anytime soon. Locomotives would at least make populations somewhat mobile.
 
You know what with all of the roads, if we could produce civilian transportation options, or even just public transportation, we could start seeing people commuting between cities in one region, which would have rapid effects on the economy even the expanding trade between cities doesn't. Experts could go to where they are needed as often as they needed...

Not sure if we can really produce personal transports which weren't for the super-wealthy anytime soon. Locomotives would at least make populations somewhat mobile.
Hence me clamoring for a steam engine for ages by now. Sure, it will take a lot of investment to turn it into a network capable of servicing smaller settlements to any degree, but even just a few trunklines would be a major boon.
 
Hence me clamoring for a steam engine for ages by now. Sure, it will take a lot of investment to turn it into a network capable of servicing smaller settlements to any degree, but even just a few trunklines would be a major boon.
Looking at it, we are building our military machine on the kind of artisanl/individual engineering pizzazz akin to the Apollo rockets, you know what with all the parts being put together perfectly to the point that different Engineers couldn't really just look at the same plans and know what the fuck went into it without taking it all apart and trying to fit each piece back together again?

Going at-scale, we can actually expect to expand production in a somewhat linear-to-exponential manner, but I suspect the future of magi-tech innovation is going to be a "less is more" leaning on mundane engineering and regular physics doing most of the heavy lifting with enchantment/rituals being used exclusively to break the laws of reality in just the right places.
 
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