Tales False and True
Tenth Day of the First Month 294 AC
You are almost tempted to let Dany wrestle the younger giant. With enough magic you have no doubt she would manage it and seeing so strange a sight might just convince the rest to try out strange ways of doing things, but on the other side of the coin Grum Nar had been wise enough not to try for a physical challenge once you had shapeshifted and tried instead to sway his fellows with words alone, a habit worth encouraging to be sure.
"Xor," you call, motioning the spectator over, "I think we have heard enough tales of battle and heroism. Time I think for more peaceful fare."
For once even Ser Richard does not seem troubled when you have to talk down a belligerent adversary, though that may be the dawn mead. Waymar and Tyene, who had been trying to get a headcount of all the giants present, join you while Lya and Vee are still walking around the old walls, trying perhaps to make some sense of the magic of this place.
"You asked why you should serve those who do not prove themselves strong or wise enough to you in person. Well, it brought to mind the tale of two villages in the marshlands far to the south which had to deal with an illness that had never before been seen in those lands..."
Not one word of the tales you spin with Xor and at times Tyene's aid is true in the common sense, people and events made up whole cloth between one breath and the next, and yet they are true in the deeper meaning that folk of all sort find it easier to aid each other when they can trust not only the strong or the wise, but their messengers also.
In a realm of uncounted thousands, Tyene explains, drawing illusions upon the air, one cannot check every judgement to its source lest the one who delivered them be overwhelmed and have time for nothing else. It amuses you to realize that one 'tribal gathering' must be modeled after one of her uncle's more memorable audiences. The image of 'Doran Martell, clan chief,' has you biting back a smile more than once but it seems to be working remarkably well.
When Mag Mar joins in speaking of how difficult it had been at first to assign grazing so that the land would not be stripped bare by the mammoths before it was time to make the long journey south the concept of a common good firmly agreed upon and not argued upon in certain settings begins to take shape. "Stupid to burst in when I'm drying meat and argue over grazing, ain't it? Maybe I ask someone else who's good at arguing and judging but not good at thumping heads to do talking." he nods firmly. "If we didn't all see walls maybe walls not get built at all, dead things sneak in at night..."
"You saw the walls, the new ones that you just built?" Dany asks, eyes going wide in understanding. "Like in dream, that is how you knew where to put them?"
"Only good sense," Grum Nar grouses. He hadn't taken well to having his thunder stolen by strange stories of the south, but he had not drifted away from the fire either.
"So it is, and good sense to go south, but better in lands you are welcome than among those you would be feared because of false tales of giants," Xor interjects with an approving bob.
"Strange land, not understand all, but am willing to try." Mag Mar glances at some of his younger fellows. "You scared of new thing? I tried many new things in life, came out stronger and wiser. If no try, never learn." A general rumble of approval goes through the assembled giants.
"Make big moot tomorrow to see if choose dragon, bring all giants from herds and hunting!" Nar Og call out in support. A few dissenting voices rise, but they are promptly shouted down with combined bellows that seem to shake the ground.
What do you do next?
[] Ask more questions
-[] About the Moot
-[] About the dream many giants seemed to share
-[] Write in
[] Study the magic of this place
-[] Write in how
[] Write in
OOC: Well that went pretty well, not perfect or anything but you got the giants listening at least.