Vote 14.15
This seems like the perfect note on which to open the vote. Please keep in mind that we have a yellow option on the field.
Vote for 2 main activities…
[ ] Final Frontier, part 3 – The Triumvirate Dynamic Duo is interested in what resources Earth Bet would have access to with convenient interdimensional transport. Go back and check on Earth Vav. As an Iron Age world, most of its resources are untouched.
[ ] Bone of the Father, part 3 – The view you got of the Wolfheads' cape was far too familiar to powers of the Empire for your tastes. Take the rest of the Arcana on a wolf hunt.
[ ] Daddy's Little Girl – It's been a while since you last checked on your dad. It hurts to see him and know that he doesn't and probably never will recognize you, but you should probably stomach the hurt and go to his nursing home.
[ ] Burn the Sinners, part 3 – The Simurgh branch is dead as doornails. That can't possibly have any negative outcomes, like, at all. Right?
…and 2 social activities.
[ ] Participate in Final Frontier as a social activity instead of a main activity.
[ ] Build a template for somebody. Specify which character and which template.
[ ] FORMALLY bring Standstill on as a liaison between the Protectorate and the Arcana
[ ] Hang out with another character(s). This is by definition a non-combat activity.
[ ] Go on patrol. You can bring 1-3 other characters with you if you want.
[ ] Make yourself available to help Operation Pentagram.
[ ] Explore somewhere on Earth Bet. A location must be included. You may bring 1-3 other characters with you.
[ ] Explore another world. If you do not select a world where Taylor has been or already knows about, one will be selected randomly. You may bring 1-3 other characters with you.
[ ] Train, either in the real world or in Perfect Storm's simulator. SPECIFY which spell or skill to work on.
[ ] Write-in (subject to my approval)