We have a trade deal with him.Would it be a good idea to start making ties with the fey lord who lives at the Fey Forge soon?
Marginally useful for the Comprehend Languages effect, but we already have a decent stockpile of items which can do that. The bonus to History checks is kinda situational, though the Legend Lore effect is nice.Would the Scholar's Ring be a good item for Naria/our other researchers?
Thoughts on hypothetical curses for dealing with the fey. Instead of trying to kill them all, what if we give them what they want in the worst possible way?
They've put all this effort into making the mortal world more fey, and it'd be a shame to let it go to waste. Ritual magic and fey narrativium both play games with connections, and what goes one way often goes the other as well. If the fey can make the mortal world and those who live in it more like them, why not make the fey themselves more like mortals?
Specifically by having Yss, god of the cycle of life and death, take away their agelessness in proportion to how closely they live among mortals.
Might wanna unpack that.Nice plan. I didn't know Asmodeus had a personal pawn working on this thread. Azel is a sort of independent contractor anyway.
It does seem to imply that it directly benefits Asmodeus... and in fact it might. The Fey's Blue and Orange morality doesn't matter in this case because they still die, and the normal designate soul reliquaries are out of whack, so instead everyone gets scattered like nobody's business. Now you have a group of powerful, amoral whackjobs who are looking to secure their afterlife, some of which are powerful enough to use as a wedge against Daemons and Illithids in Extraplanar wars and political brinksmanship. Chaotic Good Celestials performing abysmally or even going against your plans?I mean that as a compliment to his plan. It is really creative, has a very relevant fine print, and it ensures that ancient beings are given a soul and ventually perish, so that you can harvest them after death. All perfectly in line with what you would hope of Asmodeus
It does seem to imply that it directly benefits Asmodeus... and in fact it might. The Fey's Blue and Orange morality doesn't matter in this case because they still die, and the normal designate soul reliquaries are out of whack, so instead everyone gets scattered like nobody's business. Now you have a group of powerful, amoral whackjobs who are looking to secure their afterlife, some of which are powerful enough to use as a wedge against Daemons and Illithids in Extraplanar wars and political brinksmanship. Chaotic Good Celestials performing abysmally or even going against your plans?
Replace them with a Fey Lord you pointed that way leading a host of contracted fiends and lesser Fey. Now your minions can provide essential services Fey used to get from mortals, who they were more likely to sell body and soul to Baator in order to regain a competent subordinate from your own clutches one way or another.
From a short term perspective, @BronzeTongue's plan works wonderfully as a threat, but it makes an awful deterrent since it plagues us equally with more enduring enmities.
Basically, nothing Baator has interests the Fey, since they don't trade in the same currencies, or even the same moral hemisphere. Baator can't into storybook logic, basically, even if they could manipulate around it, those relationships wouldn't be lasting ones.So, it will create a lot of problems for us and it won't be really worth it, if only to keep Baator away from them. There was already this asshole courtier who pacted with Baator anyway.
Depends on how you implement it, something a little less abrupt than "suddenly mortals" would work as an actual weapon. If the curse specifically set their individual life spans as an inverse of their level of human interaction, they'd have a strong reason to avoid being involved with mortals. It could also lead to them trying to purge the reach, but thsort of conflict is obvious enough to ping divination and plays more to our strengths than theirs.It does seem to imply that it directly benefits Asmodeus... and in fact it might. The Fey's Blue and Orange morality doesn't matter in this case because they still die, and the normal designate soul reliquaries are out of whack, so instead everyone gets scattered like nobody's business. Now you have a group of powerful, amoral whackjobs who are looking to secure their afterlife, some of which are powerful enough to use as a wedge against Daemons and Illithids in Extraplanar wars and political brinksmanship. Chaotic Good Celestials performing abysmally or even going against your plans?
Replace them with a Fey Lord you pointed that way leading a host of contracted fiends and lesser Fey. Now your minions can provide essential services Fey used to get from mortals, who they were more likely to sell body and soul to Baator in order to regain a competent subordinate from your own clutches one way or another.
From a short term perspective, @BronzeTongue's plan works wonderfully as a threat, but it makes an awful deterrent since it plagues us equally with more enduring enmities.
I would strongly suggest using deterrents before actually acting on such threats. It makes us seem more reasonable, for a given value of reason when you start talking about making life horrifically uncomfortable for your enemies through nasty means.Depends on how you implement it, something a little less abrupt than "suddenly mortals" would work as an actual weapon. If the curse specifically set their individual life spans as an inverse of their level of human interaction, they'd have a strong reason to avoid being involved with mortals. It could also lead to them trying to purge the reach, but thsort of conflict is obvious enough to ping divination and plays more to our strengths than theirs.
The fun thing about this particular approach is that the best way to defend against it (in so far as I understand the ideas behind rituals) is to mitigate the connections it draws upon. So they can slow down, stop, or invest heavily in imperfect and expensive anti-curse defenses.
Them knowing about the vulnerability is almost more valuable then actually using it.
edit: autocorrupt errors
Shooting first and negotiating later isn't a terribly good idea most of the time, I just think we should be prepared and have weapons we're ready to use walking in.I would strongly suggest using deterrents before actually acting on such threats. It makes us seem more reasonable, for a given value of reason when you start talking about making life horrifically uncomfortable for your enemies through nasty means.
As a side note, we may want to try to gun for the CoF in Feywild eventually.[] Courts of Wild, courts of Green: Meet with Courts of the Greenwood, known for the association with Old Gods of the North. (Tokens of Passage for Old Gods friendly courts near Harroway and Starfall available)
[] The Court of Depths: Meet with the Fey hiding beneath the Garden's waves.
[] The Court of Goldengrove: A Driad queen resides in Rowan's Nest, guarding an entrance to Feywild – and alongside her a Court of nymphs and satyrs. Go there, and learn more of what place they seek in this world of returning magic – if they can be trusted, or relied upon with deals fairly made
(Opposition: ?? Wylkfae, A Driad Queen, Satyrs, Nymphs; Rewards: ??).
[] On the Paths of Summer Folk: Reach out through the Feywild entrance in Ifequevron – and find out what happened to the remaining Children of Forest.
(Opposition: ??, likely Fey shenanigans; Rewards: ??)
I believe we'd need more Mythic oomph, and possibly some divine backing from the Imperial Deity, in order to pull that off with just a simple edict.Just a thought, but what the CoS is doing reminds me of Viserys' mythic path. At least superficially. Hypothetically, if we deposed Robert tomorrow, formally incorporated the Seven Kingdoms into the Imperium, and passed a law outlawing the CoS, would that actually do anything? I don't expect them to up and vanish, but if we're thinking of crafting a curse as a weapon against the court it might be something to consider.
Yes, as it happens, with Tiamat off our backs, we can shift focus onto the Fey in Westeros next turn while preparing to deal with the Deep Ones.So, I take that the next month we'll actually focus on Fey courts of Westeros (and not-really-Westeros)?
As a side note, we may want to try to gun for the CoF in Feywild eventually. Bottom line, they'll e of use against the Winter, but hopefully, they'll be amenable to fucking over the Court of Stars as well.
I don't mean to literally order them away. For one, I doubt we'd want to accelerate the time table on the reclamation just for the CoS alone. However, if there are parallels then maybe they could be exploited. Either by incorporating it into a curse/ritual or suss out any conditions that are required for the CoS's influence. Like how, in theory, we could lose our Longevity if the Imperium were purged of all its spellcasters.I believe we'd need more Mythic oomph, and possibly some divine backing from the Imperial Deity, in order to pull that off with just a simple edict.