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Adhoc vote count started by egoo on Mar 7, 2020 at 1:46 PM, finished with 32 posts and 10 votes.
 
Part MMMCCCLXXIX: Stealth and Sanctity
Stealth and Sanctity

Eighteenth Day of the Twelfth Month 293 AC

One look at the Tree of Storm's End makes it clear beyond a shadow of a doubt why this of all Heart Trees cannot share a keep with a temple of Father Sky. Carved upon it is a woman with fine almost ethereal features, her long hair caught in in a whirlwind, upon her face a look of love and longing, Elenei. Only an artist's imagining of her of course, the tree is not old enough to hearken back to the Age of Heroes. Still, it is far older than Aegon's realm, perhaps enough to to have seen the first Andal longships crest the waves upon those bloody mornings of the world before the line of Durran slowly abandoned the secret gods of the deep woods for the sept at the keep's foot.

The air ripples behind you to reveal Vee, already looking the tree up and down with a considering eye accompanied by Ceria Storm, looking considerably more uncertain than usual under her mask of composure and Ysilla Royce who seems to have invited herself from the faintly challenging expression she gives you. Truth be told you had almost forgotten that her patron was the storm, though her power was not as close to a priest as even Ceria's.

Over the next hour Vee enacts the ritual to unbind the Heart Tree from the earth it had grown in, the magic of it everything you had expected from your friend's working, slow and subtle, coaxing the tangled roots apart as one might the move a wary beast to approach and heed. There is no pomp to it, no ceremony, it is not even uttered in the tongue of the First Men, but instead in Vee's native Low Valyrian. Doubtlessly if you asked her why that is she would look at you strangely and say it is because the words were more familiar, but you can see the symbol of it also. A new thing for the Old Gods to bear witness to, and unlike the guard against flame one that is not restrained to the darkest of moments, though this ritual must be performed in secret under the eyes of none but a fascinated Maester Cressen, Davos Seaworth looking like he is not quite sure what he is supposed to be doing here and of course the Lord of Storm's end himself who would never allow such a change to his ancestral keep to take place without overlooking it first hand.

As the magic nears its peak you consider where you might replant the Heart Tree, for it is hardly an alter of stone or gold to be stored in some dark corner before another place can be found. The first place that comes to mind, likely from your earlier conversation, is broken Heaven, but you dismiss it almost as quickly. The power of the Old Gods might be able to take root in that blighted soil, but there are far too many wandering the wastes who would take pleasure in defiling holy things. It will take protections far more formidable than even New Lys'os before you would dare to transplant a Heart Tree there.

That leaves other places too distant and remote that no one would recognize the face upon the pale wood, the realm of Earth or the farthest east. Your delegation to Yi Ti had negotiated a place for a Heart Tree if you wish to take it, the worship of the Old Gods having apparently been one of the most convenient shows of 'civilized behavior' to the local elites. Beyond that Dany points out that you could make a virtue of necessity and make the tree one dedicated to illusion and misdirection, not far at all from the Singer's fey roots.

Where do you replant the Tree of Storm's End?

[] Somewhere on the Plane of Earth
-[] Write in

[] Yin where your envoys have secured guarded hallowed ground

[] Make it a Tree of Illusion and plant it somewhere else
-[] Write in effects and sacrifices

[] Write in


OOC: Planar rumors interlude, next you guys have not gotten any news of the Upper Planes in quite a while though you did pay for it.
 
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[X] Yin where your envoys have secured guarded hallowed ground
 
As the magic nears its peak you consider where you might replant the Heart Tree, for it is hardly and alter of stone or gold to be stored in some dark corner before another place can be found. The first place that comes to mind, likely from your earlier conversation, is the broken heaven , but you dismiss it almost as quickly. the power of the Old Gods might be able to take root in that blighted soil, but there are far too many wandering the wastes who would take pleasure in defiling holy things. It will take protections far more formidable than even New Lys'os before you would dare to transplant a Heart Tree there
Azel convinced me at least, that planting a Heart Tree in Heaven's Shore wouldn't be a problem, as even with our disagreements with Hell, the treaty Heaven's Shore work under, mean that as long as we don't use the Heart Tree there against Hell/Hellven, the Devils can't just demand it removed, because the old gods are their enemies.

So while it shouldn't be this tree, I want to send someone to get the paperwork in order, so that we can plant a Heart Tree in Heaven's Shore.
 
[X] Yin where your envoys have secured guarded hallowed ground
I would rather put this in Heaven, but I gather we need to do some networking and politicking up there before we can put it somewhere guarded.
 
[X] Yin where your envoys have secured guarded hallowed ground

There are plenty of tree beyond the Wall we can move later. Right now this one doesn't need to go to Heaven's Shore.
 
[X] Yin where your envoys have secured guarded hallowed ground
I would rather put this in Heaven, but I gather we need to do some networking and politicking up there before we can put it somewhere guarded.
We don't really need to do much networking and politicking, mainly we need to go do the paperwork, prove that the old gods, aren't the kind of gods, that are on Heaven Shore's forbidden religions list, pay the fees, and buy a place in the temple district to plant the tree.
 
[X] Yin where your envoys have secured guarded hallowed ground

A tree in Heaven's Shore doesn't need to be this tree. We can just as easily grow a new tree and move it.

I'm voting for Yin because I want the local Kami to have to put up with the Old Gods who love us as much as they love blood sacrifice. They annoyed me and now I wish to inflict this upon them.
 
[X] Yin where your envoys have secured guarded hallowed ground

it's true there is only 1 nice Kami we have met at this point and that was the little fire Kami who helped us out
 
[X] Yin where your envoys have secured guarded hallowed ground

We may also want to set up other werewoods in all of our other keeps and cities. They are an amazing communication, travel, and spy network all wrapped into one.
 
Kami: "We extend our greetings to you, Gods of Tree and Stone. May--"
Old Gods: "WHAT ARE YOU SUPPOSED TO BE? SOME KIND OF FEY?"
Kami: "Excuse me?"
Old Gods: "YOU LOOK LIKE A VERY PRISSY FEY TO US. SOUND LIKE ONE TOO."
Kami: "You barbarians, I'm a Kami of-"
Old Gods: "BLOODRAVEN! THERE ARE WEIRD FEY HERE. FIND OUT IF THEY ARE GOOD EATING WHILE WE FIND OUT IF THEY ARE AS UPPITY AS YOU NEPHEW CLAIMS. FIRST SIGNS POINT TO YES."
 
[X] Yin where your envoys have secured guarded hallowed ground
 
[X] Yin where your envoys have secured guarded hallowed ground

I love how thread canon has the Old Gods speaking in all caps
 
[X] Yin where your envoys have secured guarded hallowed ground

A tree in Heaven's Shore doesn't need to be this tree. We can just as easily grow a new tree and move it.

I'm voting for Yin because I want the local Kami to have to put up with the Old Gods who love us as much as they love blood sacrifice. They annoyed me and now I wish to inflict this upon them.
You have convinced me, inflicting the old gods on the Kami is entirely deserved, and Heaven's Shore can get any old tree, although it shouldn't be a newgrown tree, when we have to move a tree anyway, it's better to grab one that need to be moved, such as any Weirwood behind the Wall, we can't save every Weirwood there, but we can save some of them, and if we target the older ones, it also let us get more powerful Heart Trees.

[X] Yin where your envoys have secured guarded hallowed ground
 
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