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i don't have mush insight in Dawi lore, i mostly focused on Chaos and Daemons. would you mind curing my ignorance?
All of this is specific to this quest, but the very short version?

All the old dwarf holds are part of a massive waystone network that powers some extremely important stuff. This includes the main Runes of Valaya, which are what provide dwarves with the protection they need to survive in the world outside of mountains without turning to stone due to ambient magic. Prior to the retaking of Karak Eight Peaks, these runes were slowly losing power and failing as too many holds had fallen to sustain them.

Then Karak Eight Peaks got retaken, and Belegar completed its crown by re-socketing eight emeralds in it. This reactivated the Karak Eight Peaks waystones, and the next time Belegar got close to Thorgrim and his crown and throne they began feeding enough power back into the network to put it in the green. The Runes of Valaya are no longer in immediate danger of failing, and the reserves of power that kept them active the last few centuries are slowly being recharged.

Thorgrim neglected to tell Belegar any of this, or even hint at the importance of Karak Eight Peaks to the continued survival of the dwarven race. Instead, Belegar had to piece together the 'Karak Eight Peaks is a massive waystone that powers something' from unintended hints given to Mathilde in her meeting with an elf. As a result, he completely misinterpreted it and now thinks Thorgrim is stealing the power purely for his own hold's benefit.

Or in other words, Thorgrim just put the dwarven empire in danger of schisming when we thought we'd avoided that possibility. Or, worst case scenario, it could lead to Belegar doing something drastic like trying to cut Karak Eight Peaks off from the network again, inadvertently dooming the dwarven race.

People are taking this rather badly.
 
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The thing is that there is a FUCKTON of languages, and if we really want to use Belegar´s Boon to get that library thing going it is the trait that give us a better use for it...
We don't have a fuckton of actions to spend learning them. Even with the trait, it's not free.

Ultimately, Polyglot would be useful a few IC years ago. But we have yet to really find a problem with learning languages, and by this point, we speak most of the relevant ones. Reikspiel (which is mutually intelligible with Brettonian), that one reiskpeil ancestor language, khazalid, eltharim and are nearly done with queekish.

Feels like a lackluster reward for a legendary campaign.
 
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It does belong in the battle category, but this one seems built to stop battles and sit down for a talk instead. As noted, it's not for lasting peace, but anything to de-escalate conflict could be useful down the line.
De escalate, in a very limited circumstances.
How often are we in a mexican standoff? The main issue with trucemaker is that it helps make a temporary truce to deal with another threat. Useful, extremely so in a right circumstance, but i don't see it that useful for Mathilde personally, atleast not as much as many others that would come up lot more often.
 
Not really, especially if we go for the Library Boon, every language we learn means a substantial bonus for any endeavor we can tackle...

Just with Reispikien (including Bretonian) and Khazalid we have gotten a +12 in a great variety of topics, if we go for the Polyglot trait with the library we can double or triple that bonus...

This feels game breaking to a large extent- bonuses from books quickly outweigh any combination of skills and traits if we can get multiple stacking bonuses of that magnitude. I'd prefer to not go down that road, especially since it really would pin us to K8P functionally: if we have a +30 to almost everything that we lose when away from base, there is a solid reason to never go anywhere we'd be exposed to losing it.

So much as I'm here for the center of learning, this logic just feels too munchkiny for me to support.
 
De escalate, in a very limited circumstances.
How often are we in a mexican standoff? The main issue with trucemaker is that it helps make a temporary truce to deal with another threat. Useful, extremely so in a right circumstance, but i don't see it that useful for Mathilde personally, atleast not as much as many others that would come up lot more often.
I see your point. Yes, I don't think it'll be used very often.
 
We recently learned, in this update, that 1) the dwarves have a lot of runeworks that have lost power over the years 2) the very last thing left running is the Runes of Valaya that keep dwarves safe from turning into stone when exposed to the Winds of Magic 3) the low battery alarm on that has been beeping for hundreds of years 4) when Belegar showed up in KaK with the completed crown of Karak Eight Peaks, the connection was restored between K8P and the system powering those runeworks, shutting off the low battery alarm and preventing the dwarves from being 100% doomed.

Thorgrim did not tell Belegar what the fuck had happened, which means Belegar learned from elves that power from Karak Eight Peaks is flowing to Karaz-a-Karak, and he is jumping to the conclusion "I am being exploited," which is a reasonable deduction to make under the circumstances. So I am saying the most insulting things I can imagine saying to a dwarf, because this is piss-poor leadership in the abstract and is downright reckless when we're talking about looping in the guy who is safeguarding the future of your entire species.

Belegar now knows that Karaz-a-Karak has a plug in the Karak-Eight-Peaks magical outlet. Thorgrim didn't tell him that it even existed, which makes him think that Thorgrim is using it to power his arcade machines and disco balls, when in fact that's the life-support machine for the dwarven race. Leaving it plugged in is existentially critical.
All of this is specific to this quest, but the very short version?

All the old dwarf holds are part of a massive waystone network that powers some extremely important stuff. This includes the main Runes of Valaya, which are what provide dwarves with the protection they need to survive in the world outside of mountains without turning to stone due to ambient magic. Prior to the retaking of Karak Eight Peaks, these runes were slowly losing power and failing as too many holds had fallen to sustain them.

Then Karak Eight Peaks got retaken, and Belegar completed its crown by re-socketing eight emeralds in it. This reactivated the Karak Eight Peaks waystones, and the next time Belegar got close to Thorgrim and his crown and throne they began feeding enough power back into the network to put it in the green. The Runes of Valaya are no longer in immediate danger of failing, and the reserves of power that kept them active the last few centuries are slowly being recharged.

Thorgrim neglected to tell Belegar any of this, or even hint at the importance of Karak Eight Peaks to the continued survival of the dwarven race. Instead, Belegar had to piece together the 'Karak Eight Peaks is a massive waystone that powers something' from unintended hints given to Mathilde in her meeting with an elf. As a result, he completely misinterpreted it and now thinks Thorgrim is stealing the power purely for his own hold's benefit.

Or in other words, Thorgrim just put the dwarven empire in danger of schisming when we thought we'd avoided that possibility. Or, worst case scenario, it could lead to Belegar doing something drastic like trying to cut Karak Eight Peaks off from the network again, inadvertently dooming the dwarven race.

People are taking this rather badly.
thanks for the refresh, my brain can only juggle so much info at one time before either drops it or puts it on ice
 
This feels game breaking to a large extent- bonuses from books quickly outweigh any combination of skills and traits if we can get multiple stacking bonuses of that magnitude. I'd prefer to not go down that road, especially since it really would pin us to K8P functionally: if we have a +30 to almost everything that we lose when away from base, there is a solid reason to never go anywhere we'd be exposed to losing it.

So much as I'm here for the center of learning, this logic just feels too munchkiny for me to support.
for me, its not for the bonuses, its for the ancient or lost languages, The ones we might have to rebuild ourselves to get the knowledge out of them.

Hell, my bet is most knowledge on the waystones is going to be in ancient elfish and Lizardmen.
 
[X] Battle: Understanding of Skaven
[X] Karak: Understanding of Skaven
[X] Personal: Unphased

[X] Karak: Collegiate
[X] Karak: Windherder
[X] Personal: The Mentor
 
[X] Battle: Surreptitious Intervention
[X] Battle: Trucemaker

[X] Karak: Collegiate
[X] Karak: Windherder

[X] Personal: Xeno-Affinity
[X] Personal: The Mom Friend
[X] Personal: The Mentor
 
[X] Battle: General of Fog

[X] Battle: Trucemaker

[X] Karak: Windherder

[X] Personal: Poker Face

[X] Personal: Xeno-Affinity

[X] Personal: The Mentor
 
[X] Battle: General of Fog
[X] Karak: Polyglot
[X] Personal: Ancestor-Gods
[X] Personal: Mountain Mystic
 
[X] Battle: Surreptitious Intervention

There are generals and there are heroes that turn tides of battle. Let's be hero.

[X] Karak: Windherder

Aertheric Vitae, Waystones, Ulgu Tongs.... all of those are multi-wind.

[X] Personal: Ancestor-Gods

Runes. They are divine-based. Divine acceptance makes all the difference.
 
[X] Battle: Surreptitious Intervention

[X] Karak: Windherder

[X] Personal: Mountain Mystic
[X] Personal: Poker Face
[X] Personal: Xeno-Affinity
 
[X] Battle: General of Fog
[X] Battle: Understanding of Skaven
[X] Battle: Surreptitious Intervention

[X] Karak: Polyglot
[X] Karak: Windherder

[X] Personal: Mountain Mystic
[X] Personal: Poker Face
[X] Personal: Xeno-Affinity
 
[x] Battle: Surreptitious Intervention
Or perhaps you should focus not on when you lead the battles, but when you turned them more personally. Eyes and blades in the right places can make all the difference.

[x] Karak: Windherder
It's said the High Elves can achieve miracles by using the Winds in parallel. You'll have to make do with using them in series, having other people handle the other Winds, and making sure they keep a safe distance from each other. But cultivating this ability expands the possibilities exactly eightfold.

[x] Personal: Xeno-Affinity
Your circle of friends and acquaintances includes Dwarves, Halflings, seven flavours of Wizard, spiders, a wolf, a litter of Wolf-Rats, and to your surprise, one Skaven. Who can predict the benefits to cultivating an ability to find friendship amongst those most different from you?

the waystone project is far more important than anything else and could literally make the world a better place. So we should take traits that help with it.
 
[X] Battle: General of Fog
[X] Battle: Understanding of Skaven

[X] Karak: Polyglot
[X] Karak: Windherder

[X] Personal: Mountain Mystic
[X] Personal: Poker Face
[X] Personal: Xeno-Affinity
 
[X] Battle: Surreptitious Intervention

[X] Karak: Windherder

[X] Personal: Mountain Mystic
[X] Personal: Poker Face
[X] Personal: Xeno-Affinity
 
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