Magical Girl Escalation Taylor (Worm/Nanoha)

Taylor regularly talks to government officials, is forming teams... it honestly looks like she is planning to stay. Taylor is basically a celebrity now, well Calamity Witch is
Eh, I can't see how that eliminates the option of saying Sayonara to Bet once the EBs are dead. There's little really tying us down to the place, and I want to see Taylor and co. grow and thrive in TSAB territory.
 
You know what. I'm liking this look so I'm going to vote for it.

[X] (Device) Fragarach
[X] Sparkle Princess it's not like Knight's Armor needs to be actual armor to be protective, but a little bit in 'key places' doesn't hurt. Armed device in the form of an Estoc, a hand and a half Rapier designed to pierce armor.
 
[X] (Device) Arctic Wind
[X] Sword and Sorcery. Plays along with Taylor's theme. Armed Device is in the form of a halberd, and her Knight Armor looks like… well, a knight.
 
Proposed Kinetic/Ice hybrid tree 15 spell limit for Laura.
  1. Ice bullet
  2. Ice beam
  3. Cryo Blade - axe
  4. Boost Strike
  5. Chill barrier - A standard shield formed of ice mana, chance to freeze attackers on contact.
  6. Telekinesis
  7. Attack Mastery
  8. Kinetic Mastery
  9. Knight Armor
  10. Greater Telekinesis
  11. Glacier strike - armed device detonates a wave of frost mana, freezing/encasing an area in front of the caster dependent on mana usage.
  12. Charge Cartridge
  13. Sprint
  14. Blitz action
  15. Aerial Combat
  16. Heavenfall
  17. Fymblwinter - Similar to Ragnaroc only cold. Freeze an area the size of a city block entrapping them in blocks or spears of ice.
Proposed Kinetic Mastery tree, 15 spell limit for PRT girl Tyanya.
  1. Cast Fist – Project a hand that can attack people at a distance.
  2. Homing Bullet – Upgrade for Shooting spells. Bullets now self-correct their trajectories to chase targets.
  3. Burst – Modification for Shooting spells. Bullets can be set to explode upon contact or remotely.
  4. Kinetic Mastery – Increases mage's capability with spells that manipulate kinetic forces like Telekinesis, Singularity, and Heavenfall.
  5. Ring Bind – Conjure rings of magic that wrap around target's limbs to lock them in place.
  6. Charge Cartridge - allows the mage to store mana for later use such as instant or empowered spells.
  7. Barret Boost – Increase force of the recipient's energy attacks.
  8. Telekinesis – Move objects with only the power of the mind. The maximal force that can be applied is based on the caster's mass.
  9. Wide Area Search – Send out non-damaging 'bullets' or drones to map out the nearby area. The area is larger than Area Search, but it takes more time to examine. Useful for bombardment mages.
  10. Giant Fist – Project a massive fist to inflict incredible damage to enemies. (BI)
  11. Greater Telekinesis – A more advanced and more powerful version of basic telekinesis. The maximal force that can be applied is based on the caster's mass. (ABI)
  12. Singularity – Create a gravity well to pull in targets to a single point. (AI)
  13. Shell Barrier – Creates a translucent shield over the caster and those nearby. (A)
  14. Aerial Combat – Ability to fly while engaged in combat. (ABI)
  15. Heavenfall – The pinnacle of telekinetic might. The maximal force that can be applied is based on the caster's mass. (ABI)
Hybrid tree for Epoch taking in what he's already learned himself with expansions for what he obviously enjoys and the skill he didn't want to give up.
  1. Spiral Shooter - Fire a twisting bolt of burning magic in a straight line.
  2. Cast Fist – Project a hand that can attack people at a distance.
  3. Entangle – Slow down the flow of time for the target.
  4. Sprint – Speed up the flow of time for the caster.
  5. Barret Boost – Increase force of the recipient's energy attacks.
  6. Telekinesis – Move objects with only the power of the mind. The maximal force that can be applied is based on the caster's mass.
  7. Kinetic Mastery – Increases mage's capability with spells that manipulate kinetic forces like Telekinesis, Singularity, and Heavenfall.
  8. Attack Mastery – Increases mage's capability with directly damaging spells, allowing them to cast these spells while focusing on something else entirely.
  9. Giant Fist – Project a massive fist to inflict incredible damage to enemies. (BI)
  10. Greater Telekinesis – A more advanced and more powerful version of basic telekinesis. The maximal force that can be applied is based on the caster's mass. (ABI)
  11. Temporal Sludge – Slow the flow of time within an area to a third of its normal rate. (I)
  12. Crescendo – Speed up the flow of time time within an area to three times its normal rate. (I)
  13. Aerial Combat – Ability to fly while engaged in combat. (ABI)
  14. Rare Skill: regenerate.
 
Last edited:
Vote Laura PART 3

Sword and Sorcery is locked in as Laura's theme. I don't see that changing anytime soon.

Let's figure out the name. There were several options splitting things up, so you get to pick from two.

[ ] Fragarach

[ ] Arctic Squall
 
Proposed Kinetic/Ice hybrid tree 15 spell limit for Laura.
  1. Ice bullet
  2. Ice beam
  3. Cryo Blade - axe
  4. Chill barrier - A standard shield formed of ice mana, chance to freeze attackers on contact.
  5. Attack Mastery
  6. Kinetic Mastery
  7. Knight Armor
  8. Greater Telekinesis
  9. Glacier strike - armed device detonates a wave of frost mana, freezing/encasing an area in front of the caster dependent on mana usage.
  10. Charge Cartridge
  11. Sprint
  12. Blitz action
  13. Aerial Combat
  14. Heavenfall
  15. Fymblwinter - Similar to Ragnaroc only cold. Freeze an area the size of a city block entrapping them in blocks or spears of ice.
Except... Laura already got the Armed Device, so she gets Knight's Armor, and I think Charge Cartridge for free, so that's two more Spells she can learn.

OTOH I don't think you have basic Telekinesis listed and I'm pretty sure you need to learn that before Greater.
 
[X] Arctic Squall

I'm not saying this seems like the sort of name that could lead to teasing from Kayleigh, but I'm not not saying it either.
 
@Byakugan
Tyanya's list doesn't work. No matter what Device she gets she cannot use all those spells. You have A and BI on the same tree.
And Laura gets 16 spells.
 
Last edited:
Except... Laura already got the Armed Device, so she gets Knight's Armor, and I think Charge Cartridge for free, so that's two more Spells she can learn.

OTOH I don't think you have basic Telekinesis listed and I'm pretty sure you need to learn that before Greater.
If that's how it works, thanks, edited. I thought free in this case simply meant you didn't have to pay for it, not that it would be bonus to max spell slots.
@Byakugan
Tyanya's list doesn't work. No matter what Device she gets she cannot use all those spells. You have A and BI on the same tree.
Shell barrier, right? The rest all fit on (I). Can easily be edited to shield.
 
Last edited:
Hack your cares away
Give your dad the axe today
Let the cartridge spray
Down goes Fragarach

Make the villains pay
Dancing up on Taylor's for another day
Let the Fraga say
We coulda been Artic Squall
Hack your cares away

Down goes Fragarach
Down goes Fragarach
 
Back
Top