*Literal Far Realm infestation bleeding through the weakened walls, feeding on her insanity*
<<That has potential.>>
 
Huh, my first guess would have been Nerve Swimmers, but since those are basically a swarm of illithid tadpoles, I highly doubt that the illithid would let the dragon get her claws on them.

Edit: ninjaed. :p
 
I have a bad feeling about these things, y'all.

We need to be ready to bust out a Force Wave or Antilife Shell at the first sign of trouble.
 
Plane of Water recap:

14 realms total (7 Marid Emirates, 2 non-Marid Emirates, 4 Brine Dragon Dominions, 1 "Free City"):

1) Vialesk ( a "Free city", once controlled by Brine Dragons).
-[] Take pride in their independence.
-[] Are the largest trade-hub in Plane of Water.
-[] Have 8 Archmage-level casters/crafters, with 3 of whom we managed to set up basic contact.
-[] Have a sizable contingent of crafters and enchanters, of whom we looted some.
-[] Unknown military might and force composition.

2) Zerbat (Emirate).
-[] Allied to Dawa.
-[] Is known for its artisans; the finest pearlsteel and the most beautiful shell-craft is said to originate in the workshops of Zerbat.

3) Dawa (Emirate).
-[] Allied to Zerbat.
-[] Known for its expert fishermen and fine net-weaving, which they put to good use in war.

4) Kela (Emirate).
-[] Have access to one of the few large-scale furnaces in PoW.
-[] Are in feud with Galzerai, who supposedly took two of Emir's children hostage, over an anvil stolen from his hoard.

5) Hampa (Emirate).
-[] (Uneasy) neighbors of the Zerbat-Dawa alliance.
-[] Few "elite" units, but large population of udine and merfolk = largest army (and most mages, if not of best power).
-[] We acquired a large number of Enchanters and Crafters from Hampa in 11th month.

6) Dyutho (known as "the Twilight Emirate").
-[] Did not join the offensive against the Deep Ones.
-[] Are the farthest-laying Emirate in "civilised" parts of PoW.
-[] Rumored to trade with Deep Ones, are the source of unique resources from the deepest parts of PoW.

7) Dalaqua (Emirate).
-[] Are far distance away from Vialesk.
-[] Specialise in craftsmanship - weave and trade the finest of sea-silk, fit to adorn the noblest and most wealthy lords.

8) Mardja (Emirate).
-[] Are far distance away from Vialesk.
-[] Specialise in growing coral armor, many of the smiths hired in Vialesk being immigrants from that realm.
-[] We have entered a mutual defense pact with them.

Brine Dragons of importance:
1) Kalatrangor the Rune-Carved, an Old Brine.
-[] Reigns over nomadic Saltwater Merrow and Sea Giants, but doesn't seem to have a focused army-like force.
-[] Is of mercenary inclination himself (goal - seemingly only funding his research), requested us hunting Efreeti-wrought Rune Giants as a start.
-[] Is somewhat positively aligned to Marid Emirates of Zerbat and Dawa.

2) Alathrax the Bitter, a Brine Wyrm.
-[] Did not join the offensive against the Deep Ones.
-[] Rules over Crab-men miners near the boundary to Plane of Earth.
-[] Actively raids other domains.

3) Galzerai, a Brine Wyrm.
-[] Did not join the offensive against the Deep Ones.
-[] Is in feud with Kela, supposedly holding two of the Emir's children hostage over an anvil stolen from his hoard.
-[] His domain is known as a source of rare spices and arcane reagents for it is said to hold a area of wild magic at its core.

4) Althazi the Deathless, a Very Old Brine.
-[] Uses so-called "Immortals" as a core of his army, highly-trained, disciplined and powerful shock-troopers.
-[] Maintains close relations with the Emirate of Dawa as well as the marid Emirs of Dalaqua and Mardja.

5) Vornath (Raiders/Mercanaries "Emirate").
-[] Often attack Hampa and Kela.
-[] Are keeping up the image of being bound to their word, do in fact guarantee some security in the PoW, sometimes.
-[] Have been bribed into taking part in the offensive against the Deep Ones.

6) Thyrax (Raiders/Mercanaries "Emirate").
-[] Often attack Hampa and Kela.
-[] Are keeping up the image of being bound to their word, do in fact guarantee some security in the PoW, sometimes.
-[] Have been bribed into taking part in the offensive against the Deep Ones.

-------------------------------------------------
Tasks for the next month(s):

[] Visit Vialesk again
-[] Talk to Star Admiral Kharban of the Splendid Armada, get him more fleshforged creatures if he so desires (likely).
--[] Attempt to secure military alliance against Deep Ones.
-[] Grab the crafting orders we made, make new ones.
-[] See if the Council of Vialesk has changed their mind about setting up Planar Terminus station - with all the trade we brought in with us.

[] Look further for mercenary companies capable of effectively fighting Deep Ones.
-[] Asking around in Mardja seems a good start, what with us having made a defense pact.

[] Visit the Emirate of Mardja, inquire about setting up a Planar Terminus station there.

[] We already got the crafters and Enchanters from Vialesk and Hampa, now would be the time to try and get more from:
-[] Dalaqua (focus: crafters/artisans, also any enchanters we can get).
-[] Zerbat (focus: artisans, also any enchanters we can get).
-[] Dawa (focus: crafters (fish nets), also any enchanters we can get).
-[] Kela (focus: crafters (massive amounts), also any enchanters we can get).

[] Look into the possibility of bringing more Marid Emirates into your war on Deep Ones:
-[] Dawa (fishnet-wielding units, said to have been excelling in the last war).
-[] Kela (huge amounts of crafters, so posibly war-machines of sorts..?).

[] Look into a meeting with Althazi the Deathless - learning his price for use of his forces against Deep Ones, and looking for guarantees he wont establish a foothold on Plane of Balance once those are vanquished.

[] Look into the situation between Emirate of Kela and the Wyrm Galzerai - learn the truth about their relationship insofar as we can, there is a possibility of us manning a rescue mission of sorts, in order to get Kela's resource support.
------------------------------
@Duesal, @Crake, @Goldfish, @Artemis1992, did I forget anything, ya'll?
 
Last edited:
Great chapter by the way, @DragonParadox.
I truly, truly enjoy the world-building done from scratch, seen in the light of me just going over the entirety of this ark for the last few hours.

[X] Duesal

P.s. Seeker is f00king scary @Goldfish, good job.
 
Plane of Water recap:

14 realms total (6 Marid Emirates, 3 non-Marid Emirates, 4 Brine Dragon Dominions, 1 "Free City"):

1) Vialesk ( a "Free city", once controlled by Brine Dragons).
-[] Take pride in their independence.
-[] Are the largest trade-hub in Plane of Water.
-[] Have 8 Archmage-level casters/crafters, with 3 of whom we managed to set up basic contact.
-[] Have a sizable contingent of crafters and enchanters, of whom we looted some.
-[] Unknown military might and force composition.

2) Zerbat (Emirate).
-[] Allied to Dawa.
-[] Is known for its artisans; the finest pearlsteel and the most beautiful shell-craft is said to originate in the workshops of Zerbat.

3) Dawa (Emirate).
-[] Allied to Zerbat.
-[] Known for its expert fishermen and fine net-weaving, which they put to good use in war.

4) Kela (Emirate).
-[] Have access to one of the few large-scale furnaces in PoW.
-[] Are in feud with Galzerai, who supposedly took two of Emir's children hostage, over an anvil stolen from his hoard.

5) Hampa (Emirate).
-[] (Uneasy) neighbors of the Zerbat-Dawa alliance.
-[] Few "elite" units, but large population of udine and merfolk = largest army (and most mages, if not of best power).
-[] We acquired a large number of Enchanters and Crafters from Hampa in 11th month.

6) Dyutho (known as "the Twilight Emirate").
-[] Did not join the offensive against the Deep Ones.
-[] Are the farthest-laying Emirate in "civilised" parts of PoW.
-[] Rumored to trade with Deep Ones, are the source of unique resources from the deepest parts of PoW.

7) Vornath (Raiders/Mercanaries).
-[] Often attack Hampa and Kela.
-[] Are keeping up the image of being bound to their word, do in fact guarantee some security in the PoW, sometimes.
-[] Have been bribed into taking part in the offensive against the Deep Ones.

8) Thyrax (Raiders/Mercanaries).
-[] Often attack Hampa and Kela.
-[] Are keeping up the image of being bound to their word, do in fact guarantee some security in the PoW, sometimes.
-[] Have been bribed into taking part in the offensive against the Deep Ones.

9) Dalaqua (Emirate).
-[] Are far distance away from Vialesk.
-[] Specialise in craftsmanship - weave and trade the finest of sea-silk, fit to adorn the noblest and most wealthy lords.

10) Mardja (Emirate).
-[] Are far distance away from Vialesk.
-[] Specialise in growing coral armor, many of the smiths hired in Vialesk being immigrants from that realm.


Brine Dragons of importance:
1) Kalatrangor the Rune-Carved, an Old Brine.
-[] Reigns over nomadic Saltwater Merrow and Sea Giants, but doesn't seem to have a focused army-like force.
-[] Is of mercenary inclination himself (goal - seemingly only funding his research), requested us hunting Efreeti-wrought Rune Giants as a start.
-[] Is somewhat positively aligned to Marid Emirates of Zerbat and Dawa.

2) Alathrax the Bitter, a Brine Wyrm.
-[] Did not join the offensive against the Deep Ones.
-[] Rules over Crab-men miners near the boundary to Plane of Earth.
-[] Actively raids other domains.

3) Galzerai, a Brine Wyrm.
-[] Did not join the offensive against the Deep Ones.
-[] Is in feud with Kela, supposedly holding two of the Emir's children hostage over an anvil stolen from his hoard.
-[] His domain is known as a source of rare spices and arcane reagents for it is said to hold a area of wild magic at its core.

4) Althazi the Deathless, a Very Old Brine.
-[] Uses so-called "Immortals" as a core of his army, highly-trained, disciplined and powerful shock-troopers.
-[] Maintains close relations with the Emirate of Dawa as well as the marid Emirs of Dalaqua and Mardja.

-------------------------------------------------
Tasks for the next month(s):

[] Visit Vialesk again
-[] Talk to Star Admiral Kharban of the Splendid Armada, get him more fleshforged creatures if he so desires (likely).
--[] Attempt to secure military alliance against Deep Ones.
-[] Grab the crafting orders we made, make new ones.
-[] See if the Council of Vialesk has changed their mind about setting up Planar Terminus station - with all the trade we brought in with us.

[] Look further for mercenary companies capable of effectively fighting Deep Ones.
-[] Asking around in Mardja seems a good start, what with us having made a defense pact.

[] Visit the Emirate of Mardja, inquire about setting up a Planar Terminus station there.

[] We already got the crafters and Enchanters from Vialesk and Hampa, now would be the time to try and get more from:
-[] Dalaqua (focus: crafters/artisans, also any enchanters we can get).
-[] Zerbat (focus: artisans, also any enchanters we can get).
-[] Dawa (focus: crafters (fish nets), also any enchanters we can get).
-[] Kela (focus: crafters (massive amounts), also any enchanters we can get).

[] Look into the possibility of bringing more Marid Emirates into your war on Deep Ones:
-[] Dawa (fishnet-wielding units, said to have been excelling in the last war).
-[] Kela (huge amounts of crafters, so posibly war-machines of sorts..?).

[] Look into a meeting with Althazi the Deathless - learning his price for use of his forces against Deep Ones, and looking for guarantees he wont establish a foothold on Plane of Balance once those are vanquished.

[] Look into the situation between Emirate of Kela and the Wyrm Galzerai - learn the truth about their relationship insofar as we can, there is a possibility of us manning a rescue mission of sorts, in order to get Kela's resource support.
------------------------------
@Duesal, @Crake, @Goldfish, @Artemis1992, did I forget anything, ya'll?
Awesome, dude! This is very helpful info to have available.

Thanks for compiling it all.
 
Look into Dyutho, whether to get some deep water stuff like Riverine or to see if there is some truth to the Deep One connection. Maybe even more remnants to clear up.


Zerbat and Keela to get more Pearl Steel. Both makers and orders for our mercs maybe. See if Vialest doesn't have glass steel makers too.

And check if Hampa takes item orders too. Plus the obligatory couple million in trade goods again. I'd like to bring some to some other cities to trade as well. Just to get trade with them going.
 
Ironically for all our faults it is one of my favourite arcs for what comes out of it. Have you finished the arc?
Just about. Going through Viserys' level up right now. The end of the arc was better, but anticlimactic. They crit summoned the final boss which we slaughtered, ending the encounter suddenly. It funny because the mistake you guys were making was underestimating lower CR threats that were fighting clever, then you absolutely wreck a monstrous CR 16 Devil because he's direct; no traps etc.
 
7) Vornath (Raiders/Mercanaries).
-[] Often attack Hampa and Kela.
-[] Are keeping up the image of being bound to their word, do in fact guarantee some security in the PoW, sometimes.
-[] Have been bribed into taking part in the offensive against the Deep Ones.

8) Thyrax (Raiders/Mercanaries).
-[] Often attack Hampa and Kela.
-[] Are keeping up the image of being bound to their word, do in fact guarantee some security in the PoW, sometimes.
-[] Have been bribed into taking part in the offensive against the Deep Ones.
I think these two are Brine Dragons too.
 
Back
Top