While that's true, I'd say that's probably easier to do than to, say undoing the work of Caledor Dragontamer, mightiest wizard of an age where magic flooded the world. I'd only say that because, despite the fact gods are powerful, they aren't exactly 'designed' in the same way as such artifacts are. Besides which, Mathilde had access to that energy as it poured into her soul. Whether the Belt would have reached beyond what was affecting her is unknown, compared to it just destroying the energies in her soul at the time, and weakening them that way.
All of the items turn back on after a while, the Rune explicitly doesn't affect them forever, whatever the ruling on this question.
I refer to something raised a while ago with regards to shutting down an object's magical properties, then slamming into it with the power of a cannonball to break it.
Generally speaking it should be fine for the purpose of a given fight.
That said if we hit Widowmaker it'd probably shut off the blade's magical properties and dispel whatever buffs it might have put up, BUT I suspect Khaine might take personal umbrage enough to restore the buffs at least(only for us to keep dispelling heheheh)
That's not what the trait is about. "Troop movements" is about travel, whether travelling from one part of the battlefield to another to long-distance marches and the like. A Battle Magic version of what you're suggesting wouldn't conceal where the troops are at all; the enemy would still know where they are perfectly fine, they'd just have a little more trouble hitting them once they do reach them in melee.
A personal scale Warrior of Fog spell would be something like making it so you leave no footprints, or conversely, letting you see footprint trails even when none physically exist.
Well if its structured around the Fog of War, I can see a few possibilities:
-Moderately Complicated:
--False Trail: Create a construct of Ulgu which will 'march' forth along a preset path along a chosen surface, leaving illusory signs consistent with a type of creature's passage.
--Seeking Eye: Inspired by Windsage, the Seeking Eye forms a coherent 'snake' of Ulgu, which can be pushed into a given direction to extend your senses like a periscope, even through spaces too small for you to fit into.
-Fiendishly Complex:
--False March: As per False Trail, but the construct is much larger, capable of emulating an army unit.
--Unusually Uninteresting: As per Take No Heed, but affects an external target creature or object.
Abelheim kept his heirs a secret. I highly doubt that the Imperial authorities knew her attitudes, and somehow chose her for her anti-vampire attitudes.
So, we can't really use Roswita as an example of what the Imperial authorities intend for Stirland. In addition, the massive attrition of EC's in the province is going to make recruiting future people hard. Abelheim had been manipulated into the position. Roswita followed as natural heir, but who'll be the next succesor?
I mean, they may still hate vampires because everyone does, but their approach may very well be to retreat to save their own life.
Also we do have a few examples of what the Imperial Authorities intend for Stirland:
-The Imperial Spymaster has an agent in the form of a reasonably competent outrider, and previously a corrupt academic. Derived information is that they just want to keep an eye on the seat, they don't particularly expect it to stay filled.
-The Church of Sigmar has first sent a warpriest who was bent on converting everyone to Sigmar, and only later grew more tolerant, but at the same time offered absolutely zero support whenever he wrote for more manpower or aid. Then in Roswita's reign its a largely incompetent priest, not even particularly pious, skilled or well, anything.
-The Colleges sent Mathilde originally, with instructions more or less to keep her ears open. Presumably they just want an eye on the situation.
I *think* the Imperial seat and institutions don't feel like investing much into Stirland, on the basis that its been a shithole for a decade and seems likely to stay that way.
The Church of Sigmar might be up to some ploy or they genuinely did not give a shit. A bit of cynical paranoia made me wonder if they weren't hoping Stirland would get worse enough for them to call a nice big crusade to boost their standing.
Question: Is there any plan that takes the Verena educator instead of the Lorekeeper?
It was discussed in the 24 hour moratorium and the loose consensus was that the dwarf loremaster has the right combination of secrecy, high Learning skill and teaching the right values to live under a dwarf Karak long term without avoidable grudges occuring.
Dwarf values also should natively have a fair amount of overlap with an unusually rational species(as in, rational enough to show up as chamon in their head), so thats one lower entry barrier.
Nobody wanted Mathilde or Max on the case to tie up their actions for a few years, though it wasn't really contested that they'd be good teachers.
All the others had a higher risk of Silk info leaking early.
Esmeralda's values were considered to be likely easy to convey(as very basic desires), but less likely to be useful or as well educated as the others.
Verena's values were considerd to be relatively abstract and difficult to convey to a creature with no prior concept of society. No doubt they could get there eventually, but its apt to be frustrating for a while
The thing is, is that vampires consume souls/blood by necessity. And while you do have an canon example of a vampire who managed to break through this limitation by being blessed by her god (Sigmar), the other important part is the willingness to live in peace.
If you had some vampire farmer who worshipped Rhya and was blessed by her, who did nothing but grow crops while being known as 'Old Wo/man X' then I doubt would be a blip on the radar for the Elector Count, or the Witch Hunters if they don't cause any trouble.
All the vampires we have heard of from Roswita are causing troubles, which is why we know of them in the first place.
That is very true. Its incredibly easy to disappear a person in the Empire. Even a vampire preying actively on their immediate neighbors alone is likely to pass unnoticed for years, if they moved elsewhere every dozen years or so they could keep it up indefinitely.
I think the problem is partly that the nature of vampires ensures that:
-Any particularly moral vampire is usually going to be disposed of or enslaved by their sire.
-Any vampire moral enough to refuse to prey on humans is going to be feeding on Dhar and going steadily insane.
-Any vampires which aren't one of the above likely will grow to see humans as prey or herd animals. Which is step one of the vampire slippery slope, once you see them as food first, you stop caring as much about their feelings on the matter.
At which point you just have ambitious, proud vampires who believe they should rule and unambitious or patient vampires who recognize that lesser beings in sufficient quantity can still put them down and maybe a moment of glory isn't worth spending the next century as a paperweight.
Which pretty much means that the vampires arrogant enough to operate openly should be smacked down to discourage others.