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Ok thanks.

What about making peace with the normal vampires who just want to live their immortal life peacefully, those who have no plans of conquest and are just immortal Neets, who have no goals or aspirations than to continue as usual the life of a average peasant, those who obtain blood without killing their donors
Don't recall that ever working, and it usually doesn't because of the curse of the Red Thirst which means they need to feed on people to eat part of their souls or other wise go insane from Dhar corruption.
 
Ok thanks.

What about making peace with the normal vampires who just want to live their immortal life peacefully, those who have no plans of conquest and are just immortal Neets, who have no goals or aspirations than to continue as usual the life of a average peasant, those who obtain blood without killing their donors
I don't think "taking blood without killing the 'donor'" is really a thing. One thing to remember, for Vampires, blood is like heroin. Except without the negative side effects.

Also: there are almost certainly no Vampires out there living as "average peasants".
 
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Ok thanks.

What about making peace with the normal vampires who just want to live their immortal life peacefully, those who have no plans of conquest and are just immortal Neets, who have no goals or aspirations than to continue as usual the life of a average peasant, those who obtain blood without killing their donors

Vampires seem to have human intelligence and emotions, minus the blood thing and for some cases extreme dhar insanity.
They don't drink blood so much as use it as a medium to suck souls I think?

Loremasters check in
 
I really don't think using overwork is justified, when putting off the group action only means that we miss out on .5 of an action for 1 turn. I don't want to risk overwork just before a campaign.

[X] Plan Redshirt v6 No Overwork
-[x] [COIN] Night Prowler
-[X] [MAX] Have Maximilian attempt to write a paper.
--[X] Collate the information that the Army of Stirland collected during the Purge.
-[x] [JOHANN] Ask Johann to do some preliminary scouting of Clan Moulder's position and their lines under Karagril.
-[x] [EIC] Have those supplying the Stirland Army keep you informed of events in the Sylvanian Campaign.
-[x] [FREE] Hire an open-minded Loremaster from a Young Hold to teach the We.
-[x] Ask an acquaintance to train you in a skill: specify who and what.
--[x] Gunnar, Greatsword
-[X] Sylvania: Investigate the attempts on Roswita's life, and see if you can determine the mechanisms, spells, and controls that make it possible.
-[x] Sylvania: Investigate Alkharad for yourself, and if a good opportunity arises, take it.
-[x] Spend time assisting with a fellow councillor's task: specify who and how.
--[x] Assist Dreng by providing him a detailed map of as much of Karagril as possible.
-[x] Karagril: Assassinate competent leaders.
-[x] [SERENITY] Write a paper on Mathilde's MAP.
-[x] [FREE] Have a tower built atop Karag Nar: -100gc for 1 room, bonus to room's purpose.

Also, approval voting:
[X] Plan Redshirt v6
 
Ok thanks.

What about making peace with the normal vampires who just want to live their immortal life peacefully, those who have no plans of conquest and are just immortal Neets, who have no goals or aspirations than to continue as usual the life of a average peasant, those who obtain blood without killing their donors

Vampires seem to have human intelligence and emotions, minus the blood thing and for some cases extreme dhar insanity.
Genevieve wouldn't be caught dead in Sylvania if she could help it.
 
They don't drink blood so much as use it as a medium to suck souls I think?

Loremasters check in
Yeah, Vampires still have souls but those souls are fused, welded inextricably with their physical body and their connection to the Aethyr is closed off. Their soul no longer has a source of Soulfire which is basically life essence, so they need to suck blood to suck Soulfire out of living beings to replace theirs or let Dhar enter them and learn how to subsist off that.

This makes them butt ugly and can possibly drive them completely insane and mutate them to the point they become monsters like the Varghulf and Vargheist.
 
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Okay, I had the most ridiculous realization.
Once we learned Shadow Knives plus Smoke and Mirrors, we're kinda Phantom Assassin.
Flinging Knives? Check
Teleporting short distance (to murder or to escape?) Check
Potentially able to cause confusion so she can evade blows (or survive via bullshit magic items?) Check
Crits? I'm going to assume "hits like a cannonball" as Check

Now we only have to incorporate a bit of French accent and we're good!
Also also we need to make immaterial girl joke, or material girl joke since we're filthy rich


As for plans so far I'm inclined to go with Redshirt v6 and Veekie but I'm going to refrain from voting until later.
 
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Remind me what the benefit of the spider autopsies is? I'm not seeing any reason to put max on that atm as compared to collating the Stirland campaign info.
 
Another issue of sending Johann to Moulder is that Eshin is around.

Decent Intrigue doesn't make up for a lack of particular stealthy spells, and even we were caught off guard.
 
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Insight on the hows and whys of the We? It might come in handy to know more about them before their education begins in earnest.
IIRC, to understand the spooder better.
Also something something Skaven eats warpstone, spooder eats skaven so what happened with warpstone stuff?
It's for the papers on them to earn more college favor.
Yeah, I'm honestly not seeing it. As nice to know, sure; as a priority for this turn right now, quite a bit less so.
 
[X] Plan Perfectly Balanced.
-[X][Max] Have Maximilian attempt to write a paper (choose which from 'Publish or Perish')
--[X] Write a paper on the Waaagh energy and magic witnessed during the Expedition.
-[X][Johann] Previous Task: Have Johann perform or assist with spider autopsies.
-[X][EIC] Have those supplying the Stirland Army keep you informed of events in the Sylvanian Campaign.
-[X] Ask an acquaintance to train you in a skill: Gunnar and Greatsword
-[X] Karagril: Carefully map as much of the mountain as you can.
-[X] Karagril: Sabotage weapons, equipment, and food.
-[X] Sylvania: Investigate the attempts on Roswita's life, and see if you can determine the mechanisms, spells, and controls that make it possible.
-[X] Sylvania: Investigate Alkharad for yourself, and if a good opportunity arises, take it.
-[X][Overwork] Establish a weekly meeting for the various Journeymanlings and Ducklings that you've accumulated, so you can keep tabs on what they're up to and assist and intervene as necessary.
-[X][Penthouse] Have a tower built atop Karag Nar: -100gc for 1 room, bonus to room's purpose.
-[X][Coin] The Night Prowler
-[X][FreePaper] Write a paper on Mathilde's Multidimensional Aethyric Projection.
-[X][Free] Hire an open-minded Loremaster from a Young Hold to teach the We. [does not cost an action or your money]

[X] Plan Fuck Alkharad, Free Max Edition
 
I really don't think using overwork is justified, when putting off the group action only means that we miss out on .5 of an action for 1 turn. I don't want to risk overwork just before a campaign.

Why not put off the Greatsword training instead? Is it really that likely to make any difference? It's in incremental improvement,; not like she can't use her sword now.
 
If were not trained in pistols what did we shoot the goblin leader with???

[x] Plan Redshirt v5

I still disdain the nightprowler for the protector, but you got pretty much everything else aces. Well done sir.
what Belbro wants with us going to Sylvania with a flight of gunships and a murderblender of runeblade toting megabeards is to show the world that even while standing off six armies and assaulting a position K8P can still project power globally. This is THE time to use the protector coin. The point is for everyone to know we are out in the world pushing in the faces of horrible gribblies.
 
Why not put off the Greatsword training instead? Is it really that likely to make any difference? It's in incremental improvement,; not like she can't use her sword now.
As far as I know, we finish training we get more martial and a trait. And we get to use both of those for every other action in the queue because it comes first by word of Boney.
 
How about a alternative for vampires to get a small portion of life essence, without harming the donor too much
I mean, I certainly would object or at least really doubt, if a vampire comes to me and ask "May I please have a itty bitty nibble on your soul via my fangs to your neck? I'm not going to drain you dry of your blood and soul totes honest swear on me mum and Sigmar."

Aside from that I don't know what's the effect for me, what would happen if I lose said itty bitty piece of my souL?
Not to mention the blood loss.
 
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