and you approve shrines to Shallya, Ulric, Myrmidia, Ursun, and the Lady
Damn it Mathilde, don't let them bring that Elf shit in here.
[ ] This is Dame Weber's money. The funds will largely go towards investment in Stirland - possibly your fief, possibly the EIC, possibly investing elsewhere within the province.
[ ] This is Magister Weber's money. Make no attempt to push the funds through any of the available loopholes and spend it all in plain sight of the College. You would be beholden to spend it on ways at least nominally good for the Empire, and soon.
[ ] This is Dawongr Weber's money. The funds will largely go projects within the Karaz Ankor - your tower for one, but also investing in the Undumgi or Ulrikadrin, or purchasing goods made by Dwarven artisans or sold in the markets of Barak Varr.
[ ] This is tomorrow's problem. Let the money sit in the King's Armoury for now. Once you've decided what your future will be, then you can decide what to do with the money.
Dame Weber: Stirland debt, Niter factory, probably the EIC. We actually probably have so much money on hand we'll over saturate here.
Magister Weber: Spending for the good of the Empire, bit awkward considering out location.
Dawongr Weber: We have a lot of stuff to spend on locally, the Tower, Equipment, temples, priests, land, housing, etc. Probably the best choice.
To distract yourself from your unseemly wealth, you go shopping for a tower.
...okay, perhaps that only makes it seem worse, but it is something that needs to be done. As Karag Nar has demonstrated, there's a lot of real estate being snapped up right now and if you want something nice you better make a move early.
Nothing really stands out as particularly notable since they haven't been marked out as amazing magical loci. Probably just grab whatever looks comfy and can be set up easy I think.
[Total: 32.]
[Dwarf Favour cannot be spent in Karaz-a-Karak]
Holy shit, that's twice as much as I expected.
[X] Scout the rest of the Eight Peaks, to find out what other horrors are waiting out there.
This suggests a future assisting Karak Eight Peaks with its reconquest, as a Spymaster focused on threats within the Karak.
Basically half the reason we're here. Time to kill some gribblies. We have our fog of war trait and know well the dangers of an unknown enemy so let's make then known (and then kill them). My top priority.
[X] Convince Esbern and Seija to stay long enough to deal with the spiders in the Chiselwards.
This suggests a future assisting Karak Eight Peaks with its reconquest, as a Spymaster focused on threats within the Karak.
Get our journeymanlings to stay. I like the implication of dealing with threats as well. Number 3 priority along with the other keep Amber WIzards action.
[] Claim the site where Ranald mugged Mork and build a shrine to Ranald there.
This suggests a future assisting Karak Eight Peaks, as leader of the Undumgi and point of contact for the Ulricans.
Ehh, I don't actually care all that much about this right now. But I do like Ranald so I'll throw it in although it's not that high of a priority for me. Since no one really wants the location as well it doesn't seem that important to spend time claiming it.
[X] Write a series of papers on the magical phenomena you witnessed. Or better yet, get your Journeymanlings to do the actual writing.
This suggests a future of investigation and study at Karak Eight Peaks, and perhaps helping Johann poke at Skaven technology.
Yes the research! Our MAP, the runecasting, the greenskins, everything else. This narrowly missed out on the last vote so I'm hoping it gets in this time, my second highest priority I think. Also I like the idea of getting the journeymanlings to do our work.
[] King Belegar is allowing you to use the King's Armoury. Recover your extant study materials from Stirland and tuck them away safely in there.
This suggests a future catching up on your pre-existing study topics.
Yep the Snake Juice option. Finally. But we also have a number of other research options that are priorities so I think maybe leave this for the next action when we don't risk losing our amber wizards and fresh memories of magic. Additionally spending an entire week and a valuable action just to pick up a box right now when we can grab it for free later on seems wasteful.
[ ] Convince Esbern and Seija to stay long enough to hatch the supposedly Lustrian eggs and study and possibly train whatever hatches.
This suggests a future catching up on your pre-existing study topics.
Get our journeymanlings to stay again. Also suggests research which is good. Number 3 priority along with the other keep Amber WIzards action although lower priority than the other Amber Wizard choice since Spiders are on a deadline.
[X] This is Dawongr Weber's money. The funds will largely go projects within the Karaz Ankor - your tower for one, but also investing in the Undumgi or Ulrikadrin, or purchasing goods made by Dwarven artisans or sold in the markets of Barak Varr.