Voted best in category in the Users' Choice awards.
I'd be much more interested in any canon info on dwarfs going bonkers and shunning / attacking / whatevering any friendly humans or other allies at the mere mention of Chaos Dwarfs.

I don't recall anything like that and am under the impression that it's a resolute denial of the thought of Dawi falling like that, or such beings actually being Dawi, but I lack sources on the topic.
 
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[X] Ask Ranald if he's cool with it. Flip a Coin.
-[X] Heads: Tell Belegar and Kragg.
-[X] Tails: Remain Silent.

[X] Join the hunting with Maximilian
[X] Cook with Panoramia and Titus
[X] 'Make sure the ale hasn't gone bad' with Skaroki

[X] Gambling
[X] Play with a giant wolf
[X] Hold a Ranaldan religious service

[X] Yes to Shenanigans
 
Hey, maybe a coinflip might be the best way to resolve it with how even the vote is.

Just the slight possibility of 'edge' but let's not come to that
 
Don't really see why the whole chaos dwarf thing became such a huge deal to this vote. Getting Ranald viewed as a useful deity is a way bigger deal in my mind. Especially if we can get that shrine.
 
So, let me see with a I get that argument right:

The Dwarves have a strong sense of racial community and take pride in being Dwarves. Therefore they will feel that a group of Dwarves going bad stains their racial honour. Thus they will have to kill the Chaos Dwarves to erase that stain.

So Mathilde telling Belegar and Kragg about the Chaos Dwarves creating the Black Orcs could lead to a war, which would likely be disastrous for the Dwarves.

This actually makes sense to me, and is something that Mathilde might guess.. Changing my vote:

[X] Remain silent.

[X] 'Make sure the ale hasn't gone bad' with Skaroki
[X] Cook with Panoramia and Titus

[X] Drinking
[X] Gambling
[X] Play with a giant wolf
[X] Being maudlin

[X] No to Shenanigans
 
[X] Tell Belegar and Kragg.

It's not a secret what happened, the option of deceit is generally pleasing to Ranald, but he is a God. I doubt he cares about us telling or not telling.
 
In principle I like this idea. In practice, it amounts to asking the QM to make our decisions for us, and that's a very slippery slope.
With how much of a knife fight this has been, both the first round and the second, eventually deciding to leave it up to the GM doesn't sound like a bad idea. Sometimes the thread really just doesn't know.
 
That's the joke though: that the core of complaint, once you remove salt, is that...we are arguing?
The fuck are we supposed to do, not argue for what we think is the right choice the best we can just because someone disagrees with us? Hence my response: of course I am joking about it being an endorsement, because the complaint of "oh no how dare they voice counterarguments" is nonsensical, whether framed as sarcasm or no.

The only one not getting sarcasm here is you.

Actualy the core of the complaint is how people who want silence have been talkin on how as a Grey Wizard Mathield is inclined to keep things quiet, how the possession insue may damage on standing, how based on all we know of dwarven psycology they aren't going to take well mentioning the chaos dwarfs, how nothing good can be done with the information and how again they are psycologicaly and culturaly incapable to not react badly to th information, kind of in the same way the fact they couldn't have a version of the conspiracy of silence means they lost way mmore than the humans to skaven over the centuries.

The people campaigning to tell mostly talk about how is fudamentaly wrong to omit information from people who aparently trust us and so we shouldn't do it, how the dwarfs will totaly not react too badly to this kind of information and they can probably benefit a lot from this on a strategical level whitout ever going on how they could take advantage of this on a strategical level.

Boiling down this being mostly a debate of personal reason to keep quiet versus how moraly wrong it would be to keep quiet, until he couldn't take more of felling like the latter were looking down on him from their high horse.
 
So, let me see with a I get that argument right:

The Dwarves have a strong sense of racial community and take pride in being Dwarves. Therefore they will feel that a group of Dwarves going bad stains their racial honour. Thus they will have to kill the Chaos Dwarves to erase that stain.

So Mathilde telling Belegar and Kragg about the Chaos Dwarves creating the Black Orcs could lead to a war, which would likely be disastrous for the Dwarves.

This actually makes sense to me, and is something that Mathilde might guess.. Changing my vote:

[X] Remain silent.

[X] 'Make sure the ale hasn't gone bad' with Skaroki
[X] Cook with Panoramia and Titus

[X] Drinking
[X] Gambling
[X] Play with a giant wolf
[X] Being maudlin

[X] No to Shenanigans
There's plenty of grudges against the Chaos Dwarfs. I doubt this is even the worst one. That hasn't caused them to launch a doomed crusade into the Darklands.
 
So, let me see with a I get that argument right:

The Dwarves have a strong sense of racial community and take pride in being Dwarves. Therefore they will feel that a group of Dwarves going bad stains their racial honour. Thus they will have to kill the Chaos Dwarves to erase that stain.

So Mathilde telling Belegar and Kragg about the Chaos Dwarves creating the Black Orcs could lead to a war, which would likely be disastrous for the Dwarves.

This actually makes sense to me, and is something that Mathilde might guess.. Changing my vote:
In my opinion, making sure that the dwarves know that there are weird dwarf sorcerers making Bigger, scarier greenskins is a matter of national security for the dwarves.
 
So, let me see with a I get that argument right:

The Dwarves have a strong sense of racial community and take pride in being Dwarves. Therefore they will feel that a group of Dwarves going bad stains their racial honour. Thus they will have to kill the Chaos Dwarves to erase that stain.

So Mathilde telling Belegar and Kragg about the Chaos Dwarves creating the Black Orcs could lead to a war, which would likely be disastrous for the Dwarves.

This actually makes sense to me, and is something that Mathilde might guess.. Changing my vote:

[X] Remain silent.

[X] 'Make sure the ale hasn't gone bad' with Skaroki
[X] Cook with Panoramia and Titus

[X] Drinking
[X] Gambling
[X] Play with a giant wolf
[X] Being maudlin

[X] No to Shenanigans
Just in case it's important, they already know about them. Though she has no way to know that one way or the other.
 
With how much of a knife fight this has been, both the first round and the second, eventually deciding to leave it up to the GM doesn't sound like a bad idea. Sometimes the thread really just doesn't know.
In this particular instance, yes. But even then there's the logistic issues.

Getting people to switch to that option is something I wouldn't know how to do, and you don't know that you'll be deadlocked before running the vote.
 
If it's even at vote lock? I'd definitely agree a coinflip is the way to go. :)

Feeling much more generous to alt viewpoints after sleeping. Hope that's common.
 
[X] Tell Belegar and Kragg.

[X] Join the hunting with Esbern and Seija
[X] Cook with Panoramia and Titus

[X] Gambling
[X] Telling war stories
[X] Target shooting

[X] Yes to Shenanigans
 
The Dwarves have a strong sense of racial community and take pride in being Dwarves. Therefore they will feel that a group of Dwarves going bad stains their racial honour. Thus they will have to kill the Chaos Dwarves to erase that stain.

So Mathilde telling Belegar and Kragg about the Chaos Dwarves creating the Black Orcs could lead to a war, which would likely be disastrous for the Dwarves.
They're... kind of already at "kill on sight" status with the Chaos Dwarfs. :V

Their racial honor and pride were already stained by their existence, and they already consider them an enemy and kill them if/whenever they get a chance, so... That's already the case. They'll probably add a grudge of some sort though, but, eh.
 
Stay Silent leading by 1 vote.
Adhoc vote count started by Lupercal on Sep 24, 2019 at 9:59 AM, finished with 1048 posts and 246 votes.
 
It doesn't concern the dwarves, I see no real reason or benefit in telling them.

[] Remain silent.
it, really does concern the dwarves though? for all we know, those weird dwarf sorcerers could be continuing to make stronger greenskins, which would concern the dwarves. for all we know, there is a conspiracy of weird dwarf sorcerers in the dwarven holds that the dwarves seem unaware of.
 
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it, really does concern the dwarves though? for all we know, those weird dwarf sorcerers could be continuing to make stronger greenskins, which would concern the dwarves. for all we know, there is a conspiracy of weird dwarf sorcerers in the dwarven holds that the dwarves seem unaware of.
The thing you are forgeting is the time scale, wich is one the most important parts.

See this didn't happen recently, not even this century, those guys failled to develop better orcs a long, long time ago and we haven't seen another try since.
So basicay we would just be distracting them from the Clan Moulder, who are currently in these mountains and developing new monstrosities to attack them with as we speak.
 
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