Here's what I have so far. Nothing major, but some useful stuff.
The gloves are cheap and just generally useful in various situations. If nothing else, they're good for the Inquisition. The Psionatrix is for Jeyne. It's not too expensive, but will help her a lot.
And since DP has ruled that there is virtually no interaction between Magic and Psionics, a Detect Magic spell won't do us any good to even find when psionics are in use. The masks can be distributed as we see fit, between ourselves and the Companions, allies, Inquisition agents, etc.
These are just the tattoos I thought would be useful. If they inhibit spellcasting, we won't be using them much on any of our casters, but there are others who could get some use out of them, such as Sandor and Sharra. Ya'll see any other
Psionic powers we might want, I'll add them in. Keep in mind, however, that anything which affects an enemy will have an extremely low save DC, making it nearly useless, and that most effects can be duplicated just as easily, not to mention more cheaply, using magic.
[X] Psionic Item Commissions
-[X] Gloves of Object Reading (Cost: 3000 gp / 5 [+25%] = 750 IM) [x2]
-[X] Psionatrix of Psychokinesis (Cost: 8000 gp / 5 [+40%] = 2,240 IM
-[X] Crystal Mask of Constant Detect Psionics (Cost: 4,000 IM / 5 [+25%] = 1,000 IM) [x10]
-[X] Psionic Tattoos:
--[X] 2nd Level (Cost: 300 gp / 5 [+25%] = 75 IM): Detect Hostile Intent (x5), Detect Teleportation (augmented to 2nd level for 130ft range) (x5) - TOTAL COST: 750 IM
--[X] 3rd Level (Cost: 750 gp / 5 [+25%] = 187.5 IM): Eradicate Invisibility (x3), Time Hop (x3), Touchsight (x3), Ubiquitous Vision (x3) - TOTAL COST: 2,250 IM
-[X] Total Cost: 16,740 IM