Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

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I'm not worried about the forest no one lives in or exploits in the long term, I'm worried about how passable it will be to an army partially composed of Reds and Yellows in the short term and from how high of an elevation the dead trees scream "Someone's been fucking around, Imperials maybe?" to barbs.
Shit, I didn't think of that. We don't know where the army is going exactly, do we?

I don't think that this hill is going to throw it's multi-flavour poison out very far, so maybe the army can detour a little bit to get out it?
At the very least, it seems like it's just killing everything instead of spreading some sort of infection.
 
I'm in favor of going for the kill as; there's potential insight bonuses with the way it's phrased as well as the sheer difficulty in killing/ending such a thing, such a fight should generate a lot of skill bonuses, while Ling QI's mist has been dispelled we know it becomes a lot harder once she gets set up, she has lots of buffs and debuffs which should neutralize the danger over time, and finally Zhengui hasn't ever really gotten a good fight I can remember. All his opponents have basically been able to avoid the strengths he has, where as in this fight he can hopefully push himself and utilize all of his absurd armor, health and regen and similarly to Ling Qi perhaps get some skill or art improvements himself given he's actually a spirit.

Finally, honestly it's just the more interesting scene I'd like to read.

I don't see this as being enough of a Tribulation to trigger an Advanced Insight. Even then, what would it proc off of? Our insights aren't well suited for the Scripture of the One Handed Maiden, we do Perseverance in the face of obstacles, not punching a wall we could slowly walk away from.


That's not how I enjoy playing quests, I like my choices as IC as possible. I saw someone arguing that it's probably in a lot of pain and we could put it out of its misery, which seems more like something Ling Qi would think, but I need a little more to be convinced killing it is the right move.

So I'm a hunter and I assure you a Mercy kill doesn't involve shooting an animal 20 times.

EDIT: To be clear I understand FSS isn't a set of themed bullets and our flute isn't a gun.

At the very least, it seems like it's just killing everything instead of spreading some sort of infection.

We don't really have enough information to know that. Not trying to fear monger on this, but we have no idea the level of exposure it took to produce this thing or how long it festered to get this bad.
 
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Oh, to be clear I don't think the scouts are at a big risk, I think what's mostly at risk is the terrain. The shit he's flinging around is killing the trees.

What would be a risk is if we got qi tapped at the same time it whipped out a surprise.
I would think it dying would also spread the infection, I mean its containing those fluids and killing it pop's the container.
 
We don't really have enough information to know that. Not trying to fear monger on this, but we have no idea the level of exposure it took to produce this thing or how long it festered to get this bad.
I mean, yeah, but the squad (maybe) killed the previous big source, and this is just an infected hill so...

We also have higher level backup and support from the army. I say we can probably risk it.
 
I mean, yeah, but the squad (maybe) killed the previous big source, and this is just an infected hill so...

We also have higher level backup and support from the army. I say we can probably risk it.

I don't recall a previous big source.

We have higher level backup that we get demerits for requiring without extenuating circumstances.

If we need the backup no one is going to believe we accidentally kept punching a hill for a few minutes until we were qi tapped.
 
As long as it is allowed to exist it will go around spreading that. Update mentions that we are close to the vale with the Fallen Star thing. So whatever is corrupting it already seems to be in the ground.

Sure, but obviously the same concentrations of Death, Toxic Steller, and Toxic DeepEarth Essence aren't already present since the update mentions the goo killing plants and not the goo splashing onto the dead husks of plants already killed by unsafe levels of groundwater contamination.
 
All in all,

Let the excorcists handle the purification, or let the damage dealers handle the execution.

Let's just throw it in the closet and get Zhengui some experience doing his job (Crowd Control) while he gets to watch up close as a team counters his build. Good experience that.

[x] Continue distracting the hill beast while your subordinates and Zhengui wall off the remaining exits from its valley, then vanish, and only engage again if it looks to be breaking out.
 
[X] Go in for the kill, and call Zhengui to help. You have underestimated your own killing power before, and the things cultivation is not superior to your own. Hill or not, you can End it.
 
[X] Go in for the kill, and call Zhengui to help. You have underestimated your own killing power before, and the things cultivation is not superior to your own. Hill or not, you can End it.
 
I kinda want HR to shine (to set up UGM/inevitability themes) and for Zhengui to essentially fight a dark reflection of himself.

[X] Go in for the kill, and call Zhengui to help. You have underestimated your own killing power before, and the things cultivation is not superior to your own. Hill or not, you can End it.
 
[X] Close in, relying on Sixiang to keep it's toxic aura from affecting you, between your music and your subordinates ritualism, it should be possible to pacify the creature.
 
LQ can be trusted to disengage if needed.

[X] Go in for the kill, and call Zhengui to help. You have underestimated your own killing power before, and the things cultivation is not superior to your own. Hill or not, you can End it.
 
[X] Go in for the kill, and call Zhengui to help. You have underestimated your own killing power before, and the things cultivation is not superior to your own. Hill or not, you can End it.

Even if we fail here I think it will be an interesting fight for us, and LQ has been super buttoned up on this expedition. Hopefully one failure doesn't destroy our score.
 
[X] Go in for the kill, and call Zhengui to help. You have underestimated your own killing power before, and the things cultivation is not superior to your own. Hill or not, you can End it.
 
[X] Close in, relying on Sixiang to keep it's toxic aura from affecting you, between your music and your subordinates ritualism, it should be possible to pacify the creature.
 
[X] Continue distracting the hill beast while your subordinates and Zhengui wall off the remaining exits from its valley, then vanish, and only engage again if it looks to be breaking out.
 
[X] Close in, relying on Sixiang to keep it's toxic aura from affecting you, between your music and your subordinates ritualism, it should be possible to pacify the creature.

Ling isn't really specked to kill singular tanky opponents, so this seems more likely to succeed imo.
 
LQ can be trusted to disengage if needed.

Definitely, her personal safety isn't really in question, but rather the real mission objectives(Which don't include hill pacification) and whether she can command an orderly retreat if it starts going poorly. Hopefully Peak Yellow Earthbro will take over the orders at that point.

Ling isn't really specked to kill singular tanky opponents, so this seems more likely to succeed imo.

She's far more specialized in DPS than she is in Lullaby. We have an Art with the End Keyword, and none with Peace.
 
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