[X] Greater Iron Storm
-[X] [Diplomacy] Metapontion. The Metapontines are cordial with Eretria but have no love for the idea of us being victorious in war with Taras. We must move to keep them neutral, and if possible, to allow Thuriian infantry through their lands to assist us against Taras [-20 talents for bribes, Mnemnon will attempt to negotiate with Metapontion].
-[X] [Land] Distribute the public lands [-10 Talents start-up cost for hoplites, permanently lose 9 talents per turn in public revenue, +351 Hoplites, Hoplite Ratio to 45%].
-[X] [League] Accept the Pylonos' Reform Proposal [New League Strategos elected by the cities, power to preside over annual meetings, new League Games every four years, common weights and measures, veto reformed to super-majority of delegates from cities].
-[X] [Strategos] Xanthos Irenaeos (Demos Exoria, The Storm of Iron)
Glory 4, Lawfulness 1, Friendliness 7, Courage 5, Magnificence 4, Wisdom 4
 
"My fellows of Eritreia. War was never my preference, but it is upon us through hubris and presumption; Taras' demands insult every right thinking man and demean the virtues of Hellas. By the wisdom of our Strategos, there are two paths before us. One of kleos, victory and hegemony; the other will lead us to defeat. It is unknown which of these paths before us leads to which end; as always, that is a mystery of the Fates.

"What we must due is to put everything: will, iron, gold, and more into our path and see it to the end. As such, many of the questions that come before us this day have answers combined as bundles. As I see it, there is a path before us of Iron and Fire and one of a Vipertooth."

[ ] Plan: Iron and Fire
-[ ] [Diplomacy] Metapontion. The Metapontines are cordial with Eretria but have no love for the idea of us being victorious in war with Taras. We must move to keep them neutral, and if possible, to allow Thuriian infantry through their lands to assist us against Taras [-20 talents for bribes, Mnemnon will attempt to negotiate with Metapontion].
-[ ] [Land] Distribute the public lands [-10 Talents start-up cost for hoplites, permanently lose 9 talents per turn in public revenue, +351 Hoplites, Hoplite Ratio to 45%].
-[ ] [League] Go under the table to prevent the veto reform from passing [-10 talents in bribes, All League Reforms pass except for veto reform, League divided].
-[ ] [Strategos] Xanthos Irenaeos (Demos Exoria, The Storm of Iron)

"If the men of Eriteria trust fully in the glory of our arm and the will of our polis, they shall see wisdom in the Storm of Iron. To follow that plan, we must take every advantage we can in maximizing the size of our phalanx so that when it finally comes up the Tarantines, it crashes over and through them like a wave on the sea.

"A Storm of Iron requires that we appease the Metapontines. If their hoplites were to march to the aid of Taras, we would be outnumbered so greatly that even we — men equal to the might of two from another other city — will be overwhelmed. Further, without their acquiescence, our allies in Thurii will not be able to even reach the field of battle. The Storm of Iron depends on our forces of 5,400 men being able to triumph over Taras when their levies number as much as 9,000. We need the support of our allies; we would be crushed underneath the weight of numbers otherwise.

"Our hinterlands and those of the Leauge will be savaged ceaselessly by the Dauni, but that cannot be avoided. To throw anything less than our full might — and that of our allies — against Taras will just mean our defeat.

"As the Storm depends on Hoplites, we should distribute public lands to facilitate further augmentation of our forces. 350 more hoplites would mean that we can send almost two tenths of a hundred (~20%) more against the Tarantines.

"My final two choices this day: to appease our ungrateful league (at least in part) and to appoint Xanthos as 1st Strategos are related. We must rely on the league as they will provide as much as one man in four in our grand army. To fully spurn their cries for relief means only that they will be resentful and restless when they fight. While I am uncertain if they would unman themselves so far as to refuse the field of battle, their hearts will not be in the collision of shield against shield and they may find themselves pushed back.

"Xanthos is known for his ability to build trust and coalitions among men at battle. While he is not the most glorious of us or the finest warrior, we are no longer in the days of wily Hearkles and wrathful Achillies. It is by working together, as a group and as a polis, that phalanx are victorious. We will be fighting alongside Peuketti, League allies, Thurii and Messapi; someone who can unite all of these forces is necessary for us. Especially with the disunity among the Messapi.

"Everything that Eritreia is gathered, every gain we have ever made, must be welded into the thrust of a single spear. Everything that the city is must be thrust into Taratine hearts at once with this plan. There can be no compromise and no hesitate. We will throw in our all under the eyes and receive our glory or our deaths."

[ ] Plan: Vipertooth
-[ ] [Diplomacy] The Dauni. We cannot allow the Dauni to create a two-front war. Our spies have revealed opposition to a war with Eretria among the Herdonians and Salapians. We must bribe and convince them to push the rest of the Dauni Confederacy into opposing a war with Eretria even it looks momentarily advantageous [-20 talents for bribes, Mnemnon will attempt to convince the Dauni to stay at peace].
-[ ] [Land] We cannot afford to lose so much revenue [Maintain Hoplite Ratio at 40%, lose no public revenue].
-[ ] [League] Accept the Pylonos' Reform Proposal [New League Strategos elected by the cities, power to preside over annual meetings, new League Games every four years, common weights and measures, veto reformed to super-majority of delegates from cities].
-[ ] [Strategos] Epiktetos Linos (Demos Drakonia, The Serpent's Vice)

"If one moment of do-or-die is not to the polis' taste, then we have another option and it is one that builds upon all of our strengths.

"Epiktetos and the great Demos Drakonia have submitted to us a plan that takes advantage of who we are and what we have. The Tarantines are weaker than us, but this weakness is most pronounced in three distinct categories: the skirmish, upon the horse, and at sea.

"While Taras is famed across the Hellenic world for their cavlary, that is primarily because of the relative weakness of cavalry in Hellas. The mountainous and divided nature of the land makes them unique unsuitable to war and battle. It is only here in Magna Gracia that cavalry have come into their own. It was old Herodion One-Eye who brought cavalry to the forefront of war. It was he that humbled the Syrakuosi as an exile and while leading the polis as a whole. We have inherited that legacy and our cavalry remain finer than even that of Taras.

"It is in our other two strengths, that our advantages become overwhelming. Our skirmishers are more skilled, but the Peuketti are a wily people. They utterly eclipse the Tarantines on the field of skirmish and make mockery of the elan that Taras can offer. We can humiliate them again and again and again. When their blood is hot and their minds have gone soft, they may try to strike at us and force battle. We shall meet them then, while they are harried and wrathful and then leave them humiliated on the field of honour.

"Upon the seas, we are supreme; there is no contest there. Additionally, as Athenai has humiliated both Sparta and Korinth on the sea, we have little to fear from Tara receiving aid. When our skirmishers lay waste to the countryside around the city of Taras and our ships block grain from entering, hunger will begin to bite and sap the city's will. They will weaken with time, just as when you hunt and chase a deer; no matter how much faster it is than you, once its energy is spent, it is easy to slay.

"The relatively limited nature of this conflict is also much less likely to spark Metapontine support for Taras. A clear clash of arms could produce Hegemonia of one power over the other and thus attract their ire, but a more limited and grinding conflict would lull them into a place of contended ignorance.

"Once Taras is weak and baited, we can humiliate them on the field. It is not likely to leave us with uncontested hegemonia, but I truly do not believe such is possible. We will need time to absorb the Messapii and time to take the fight to the Dauni, and then time further to fully pacify the League. Taras will be there for another day; one which is a time and place of our hosing where they can finally be broken.

"When you cast your ballot, recall that we do not want to fly too high on wings of wax. Hubris will be the end of us as quickly as any spear."

So says Leander son of Heironymos.
 
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[ ] Plan Leverage Our Strengths
-[] [Diplomacy] The Dauni. We cannot allow the Dauni to create a two-front war. Our spies have revealed opposition to a war with Eretria among the Herdonians and Salapians. We must bribe and convince them to push the rest of the Dauni Confederacy into opposing a war with Eretria even it looks momentarily advantageous [-20 talents for bribes, Mnemnon will attempt to convince the Dauni to stay at peace].
-[] [Land] Distribute the public lands [-10 Talents start-up cost for hoplites, permanently lose 9 talents per turn in public revenue, +351 Hoplites, Hoplite Ratio to 45%].
-[] [League] Accept the Pylonos' Reform Proposal [New League Strategos elected by the cities, power to preside over annual meetings, new League Games every four years, common weights and measures, veto reformed to super-majority of delegates from cities].
-[] [Strategos] Epiktetos Linos (Demos Drakonia, The Serpent's Vice)

Here's my preliminary plan. Wars on two fronts are to be avoided as a matter of course, more hoplites for a negligible cost is a no-brainer, and the proposed reforms are reasonable, make our League look like a better deal to other city-states considering joining, and we can take them without internal unrest due to the war. My big concern is the chosen strategos, he ... doesn't seem impressive. The Serpent's vice is a good idea but will need skill to pull off, and I'm worried some ill-timed insubordination will cause a disaster.
 
For clarity does this mean the games would be held outside Eretrias walls? Or that it would be always be held in other cities and never Eretria? I'm assuming the latter, but assumptions are often terrible things...

No, held outside the walls of Eretria on its athletic field. Eretria is the economic and cultural center of Epulia, even if not a very impressive one on that latter point, and so it makes sense to hold the games there.
 
"Fellow Citizens, I Sideros, would speak to you!

Even as Blessed Asclepius, son of Apollo, heals the stricken, with the aid of his sacred serpents, binding wounds together to make men whole, so must Eretria heal the Sallentine! The festering canker of Taras, stewing in resentment at Eretria's rise, must be lanced, that the body of Epulia may shed their infection!

I say that the Hegemony of Eretria shall be a Great Serpent, binding all close, protecting them within its mighty coils, it's scales the shining shields of our hoplites, it's mighty fangs the rams of our triremes!

The cities of our League seek not to shy away from this embrace, but to nestle closer, and I say that we should welcome them. Their proposals are those of reasonable and honourable men, and worthy of our respect.
Some doubt that we should permit them veto on the actions of the League - are we Persian despots, that we cannot reason and persuade our fellow Greeks? That we must only demand their obedience as if they were slaves?
We have nothing to fear from honest disagreement from honest men!

So, too, do the tribes of the Messapii and Dauni seek our aid and protection, seeing that their kin, the Peuketti, have prospered under our aegis. With our guidance, they can partake in the fruits of civilisation we have brought to this land.

I say that the Great Serpent of Eretria shall show it's beneficence to those who seek our friendship, and shall crush those who would threaten us!"



[X] Carry A Big Stick (With A Snake Wrapped Round It)
[X] [Diplomacy] The Dauni. We cannot allow the Dauni to create a two-front war. Our spies have revealed opposition to a war with Eretria among the Herdonians and Salapians. We must bribe and convince them to push the rest of the Dauni Confederacy into opposing a war with Eretria even it looks momentarily advantageous [-20 talents for bribes, Mnemnon will attempt to convince the Dauni to stay at peace].
[X] [Land] We cannot afford to lose so much revenue [Maintain Hoplite Ratio at 40%, lose no public revenue].
[X] [League] Accept the Pylonos' Reform Proposal [New League Strategos elected by the cities, power to preside over annual meetings, new League Games every four years, common weights and measures, veto reformed to super-majority of delegates from cities].
[X] [Strategos] Epiktetos Linos (Demos Drakonia, The Serpent's Vice)
Glory 5, Lawfulness 6, Friendliness 4, Courage 2, Magnificence 6, Wisdom 2
 
The speech of Antipatros, son of Lysandros, on the reforms of the Epulian League.

Fellow citizens, I will speak again on other matters when my anger has been more fully mastered. For now, I wish only to speak of this... Pylonos.

I have merely had the misfortune to hear of the man, I have not even met him, and I distrust him greatly. What a character he must have to inspire such a feeling through story alone.

In our effort to better understand our noble friends we learned that within the League there was unhappiness, concern and what was our response? We immediately called for a Synedrion. This was done in the spirit of fraternity, intended to be a collaborative matter where we would work together and decide just how could we improve this great Epulian league we have all struggled to create.

This man, this Pylonos, has not done us the favour of treating it as such and in his final demand he reveals himself for what he is. He is a man not to be trusted, a man who acts as if he were an agent of Taras itself! Pushing far beyond the bounds of reason, he does not seek to better the league, instead he seeks to create ill-will and disunity between Eretria and its friends!

I have had the great fortune to visit kind Pylona and I can say it is a most admirable Polis. Smaller than Eretria, but with a great charm of its own and growing strongly. It was a joy to spend time amongst those good citizens. But this Pylonos is clearly not content with that. Not content with honest endeavour to better his own home he seeks instead to use the Epulian League to gain fame for himself, giving no thought to consequences for the League!

A super-majority for all league decisions? What foolishness is this?! Not just a man with a blinding hunger for fame then, but a man with no respect for democracy! Where else is a supermajority used for all votes? Would the ekklesia accept votes only passing if they achieved a supermajority? Of course not! He looks to create a situation where the few can block the desires of the majority on all matters. On all matters! No doubt he hopes the majority will simply give in and pay him whatever is necessary to see this blockage removed on every vote. Low character indeed.

I remember that when Ankon was founded we looked to every Polis within the League to contribute citizens. We did so to ensure it was clear to all that we of Eretria were not attempting to simply create for ourselves a second vote... One wonders why we bothered if this is how we are to be treated in turn.

This attempt to introduce the requirement for a supermajority for all decisions is nothing more or less than an attempt to cripple the League and to create a situation where the majority can be held to ransom. A low suggestion from a low man.

EDIT - I misread and misunderstood the proposal.
 
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[] [Diplomacy] The Dauni. We cannot allow the Dauni to create a two-front war. Our spies have revealed opposition to a war with Eretria among the Herdonians and Salapians. We must bribe and convince them to push the rest of the Dauni Confederacy into opposing a war with Eretria even it looks momentarily advantageous [-20 talents for bribes, Mnemnon will attempt to convince the Dauni to stay at peace].
[] [Land] We cannot afford to lose so much revenue [Maintain Hoplite Ratio at 40%, lose no public revenue].
[] [League] Accept the Pylonos' Reform Proposal [New League Strategos elected by the cities, power to preside over annual meetings, new League Games every four years, common weights and measures, veto reformed to super-majority of delegates from cities].
[] [Strategos] Epiktetos Linos (Demos Drakonia, The Serpent's Vice)

War has come to our fair city and we stand on the precipice. Take on wrong step and disaster awaits. To the north, the Dauni ever threatens war while our former allies in Taras have all but declared it. Even our friends in Metapontion, afraid of the glory of Eretria and blinded by their own stagnation, whispers about war for the sake of maintaining the old order of Megale Hellas. I say to you that the time has come for a new order, an order dominated by Eretria. But we must be cunning. We must be cautious. Eretria must first ensure its northern border stays quiet by sowing discord among the Dauni. We cannot afford a two-front war or the dishonor that would come when the Dauni sacks and raids the northern cities in the Epulian League as they surely would do in the event of a war.

You, my fellow citizens, might fear that this will cause the Metapontines to enter the war on the side of the Tarentines when we defeat them in battle, which is why the Drakonid strategy of defeating the Tarentines in detail will work to our advantage. Let the city of Taras bleed to death by a thousand cuts rather than a single swing of the sword and we need not fear the Metapontines' entry into the war. They will dither among themselves and say that the Tarentines still have a chance of gaining victory, even as we sit outside the walls of Taras. Let us use this and the strengths of our city, our navy, cavalry and allied skirmishers, to grind Taras to dust.

As for the questions of League and Land, the matter irks me greatly. While I support the reform of the League, the manner that our tributaries have gone about it is extortionate. However, the concessions they demand will help the League grow and prosper in the future so despite my misgivings, I will throw my support behind Pylonos on this matter. On the matter of Land, our strategy as laid out by the Drakonids see greater risks of casualties among our skirmishers and cavalry than the hoplites, so I feel disinclined to give up a valuable business for the city merely for some future hoplites that will not aid us in the current war.

So says Nereus the Captain, son of Miltiades.



OOC: The options above are identical to Ironanvil's proposal so I won't create the same plan with a different name.
 
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And what will we do if the Dauni attack? Gawk? It's too risky to bet that as wily a man as the Dauni King will not see the gaping hole in our defences.
Which is why I chose the Storm of Iron plan as it does not require a long siege to execute.

It is just as risky to not fight Taras with all our forces or to think that Taras would give up without a pitched battle.
 
A super-majority for all league decisions? What foolishness is this?! Not just a man with a blinding hunger for fame then, but a man with no respect for democracy! Where else is a supermajority used for all votes? Would the ekklesia accept votes only passing if they achieved a supermajority? Of course not! He looks to create a situation where the few can block the desires of the majority on all matters. On all matters! No doubt he hopes the majority will simply give in and pay him whatever is necessary to see this blockage removed on every vote. Low character indeed.

Uh, this is a supermajority for a veto over legislation, meaning being able to strike down proposed decisions or exclude the league from it. Which means that Eretria can do as it wishes with the league unless there is a 2/3 majority against that decision.
 
The idea was that we would cozy up to Metapointoin while avoiding getting too hostile with Taras. Reducing Syracuse would have left Taras well and truly surrounded and ripe for the picking. See how well that plan turned out!



What if they commit to more than just raiding?

I know it's a risk, but I think the Messapii will be more of a liability than we think. I'd rather make sure that Metapontion doesn't send any support even Thurii check them.

Don't want risk our cavalry more than we have to if we get a bad surprise from Metapontion.

Hopefully, the Drakonian strategy leaves enough men at home to disuade the Dauni from escalating beyond raids.
 
For those concerned at the lack of direct battle experience of Epiktetos Linos in executing the Serpent's Vice, I'd point out that the distributed raiding and skirmishing style of warfare called for by that plan would place the experienced sub-strategoi more prominently in directing actual combat, while Linos oversees the larger strategy in a measured and analytical fashion suited to his character.
 
Uh, this is a supermajority for a veto over legislation, meaning being able to strike down proposed decisions or exclude the league from it. Which means that Eretria can do as it wishes with the league unless there is a 2/3 majority against that decision.
I've clearly misread then. Although if that's the case, and it's becoming more difficult for the League members to Veto their involvement I'm not sure why it says that "Eretria would suddenly face real opposition to its proposals in the foreign policy realm from the league"? Surely this change would make it harder for the league to oppose Eretria?
 
I've clearly misread then. Although if that's the case, and it's becoming more difficult for the League members to Veto their involvement I'm not sure why it says that "Eretria would suddenly face real opposition to its proposals in the foreign policy realm from the league"? Surely this change would make it harder for the league to oppose Eretria?

No, because in the past vetoes required every single city to be opposed to their orders.

Once again you start to see why the league is frustrated.
 
For those concerned at the lack of direct battle experience of Epiktetos Linos in executing the Serpent's Vice, I'd point out that the distributed raiding and skirmishing style of warfare called for by that plan would place the experienced sub-strategoi more prominently in directing actual combat, while Linos oversees the larger strategy in a measured and analytical fashion suited to his character.
On the other hand, it leaves our cavalry alone against the forces of Taras and their cavalry is no pushover.
 
No, because in the past vetoes required every single city to be opposed to their orders.

Once again you start to see why the league is frustrated.
I definitely can if that's the case. The confusion came from this...
Veto over League decisions reforms from consensus to super-majority of delegates from cities
I took 'consensus' to mean a simple majority, and combined with the reaction of the characters and the 'opposition to Eretria foreign policy' my misunderstanding was complete.
 
[X] Plan The Greatest Glory Is Lasting Victory
-[X] [Diplomacy] The Dauni. We cannot allow the Dauni to create a two-front war. Our spies have revealed opposition to a war with Eretria among the Herdonians and Salapians. We must bribe and convince them to push the rest of the Dauni Confederacy into opposing a war with Eretria even it looks momentarily advantageous [-20 talents for bribes, Mnemnon will attempt to convince the Dauni to stay at peace].
-[X] [Land] Distribute the public lands [-10 Talents start-up cost for hoplites, permanently lose 9 talents per turn in public revenue, +351 Hoplites, Hoplite Ratio to 45%].
-[X] [League] Accept the Pylonos' Reform Proposal [New League Strategos elected by the cities, power to preside over annual meetings, new League Games every four years, common weights and measures, veto reformed to super-majority of delegates from cities].
-[X] [Strategos] Epiktetos Linos (Demos Drakonia, The Serpent's Vice)

Setting down his new rock, which he used some of the money from last year's prize to have carved into a more even shape with proper grips for lifting, Methodios steps atop it and begins to speak.

"All know that I preferred this war to come later, but if it must come now than so be it. However, that does not mean that we must set aside planning for the future in how we address the concerns of the present.

First, the Dauni. I have made no secret of my thoughts that we would be well-served to bring Lake Salpi and the Epulian coast firmly under our control, and that we cannot as of yet successfully prosecute simultaneous wars against both the barbaroi to the west and our wayward brother to the south without either allowing one to ravage our lands with impunity or leaving both fronts too weak to hold back our foes. Thus, we must address this threat even if it for now leaves Metapontion still wary of our ambitions. On which note, the concerns of Metapontion are ones that can be assuaged by other actions we take, and by continued diplomacy over the course of the war, whereas the Dauni king waits only for us to turn our shields and spears firmly southward before he slides in the knife and thus must be dealt with before he can line up his thrust.

The public lands have served the finances of the city well, but now it is time for them to serve the people of Eretria, and in so doing allow the people to serve the polis all the more effectively. Not only as hoplites in times of war such as we now find ourselves in, but as landowners in times of peace, whose produce shall feed our stomachs and coin purses alike and whose voices shall provide welcome new blood to our assembly's quarrels and quarries.

The League Reforms may seem to weaken the power of Eretria, true, but that is merely at first glance. In reality they serve to strengthen Eretria, due to one simple fact: we are and will remain the heart of civilization in Epulia, and thus keeping the rest of the League happily associated with our polis ensures that we shall bind them ever more closely to us with ties of trade and culture and temperament, until one day the League members awaken to find that they have become simply neighborhoods of fair Eretria and cannot even find it in themselves to complain of their fate.

Finally, the prosecution of the war. On this I must side with the plan of wise Epiktetos, for one reason above all else: we need more time. We need time to further isolate Taras from other Hellenes so that our looming victory over them will engender less desire by others to intervene against us. We need time to assuage the concerns of Metapontion that our victory in this war would be a major step towards crushing their independence and reduce them to just a prostrate satrapy under an Epulian empire. We need time to blood our own soldiers, who in the main have seen true warfare not in their own right but merely in the stories told by their fathers and grandfathers and thus cannot be expected to perform at their best until they have at least a little experience under their belt. We need time to blockade Taras by land and sea, and to weaken their strength of arms by hunger as well as their strength of will by their impotence to defend their subjects and hinterland. And we need time to find the proper ground on which to bring the Tarentines to battle as well as to force them to give battle there rather than at a place and time of their own choosing. Sallying out immediately to fling the manhood of Eretria in the face of more experienced and more numerous Tarentine hoplites in some impetuous quest for martial fame is the province of rash boys seeking to impress naive girls with how proudly they wave about their spears; warfare calls for the steady hand of seasoned men seeking to bring themselves and their spears back laden with the fruits of victory to share with their households and their polis.

And to those who say that such a plan is craven cowardice, that would deny the strength of Eretrian arms its rightful chance for glory, I say this: the only true glory in war is victory, for any glory attached to the defeated is but that which the victorious chose to give them.

Thus speaks Methodios, son of Pelagios."
 
So, this is interesting. Great update, really liked the character of Eudoxia!

I suspect that our diplomatic choice here is probably dependent on our strategic choices.

If we go with The Storm of Iron, then we will want more hoplites to equalise with the Tarantines on the field, so we will want the support of Thurii. That means we will probably want to woo Metapontion, as their neutrality is essential for Thurii to make it to the battlefield. With their forces, we can probably win a pretty hard decisive victory. Short, sharp, and fast.

Contrariwise, if we are going with The Serpent's Vice, then we will be leaving more forces at home, and will not need to equalise in our hoplites as much, and may be able to afford to engage with the Dauni instead. Moreover, if we're besieging a more intact Taras to force a diplomatic resolution, this is probably less likely to alarm Metapontion into intervention, meaning we can afford not to engage with them.

The difference in financial costs between each plan are basically irrelevant, I think. The stakes here are a lot higher than thirty Talents.

We many not want to rush too early into plans here.
 
[X] Plan The Inevitable Consequences of Our Follies
We've catastrophically misplayed every single hand we've been dealt in this chapter of the quest, and now we're dealing with the results.

-[X] [Diplomacy] The Dauni. We cannot allow the Dauni to create a two-front war. Our spies have revealed opposition to a war with Eretria among the Herdonians and Salapians. We must bribe and convince them to push the rest of the Dauni Confederacy into opposing a war with Eretria even it looks momentarily advantageous [-20 talents for bribes, Mnemnon will attempt to convince the Dauni to stay at peace].
Given the choice between an irrelevant ally being irrelevant, or having half our forces split away to deal with an enemy from another direction, we'll probably have both happen, but let's at least try to avoid the worst result.

-[X] [Land] Distribute the public lands [-10 Talents start-up cost for hoplites, permanently lose 9 talents per turn in public revenue, +351 Hoplites, Hoplite Ratio to 45%].
Since we can't help but fuck everything up, we need to insure ourselves against the inevitable beatdowns we'll get from acting like a horde of belligerent narcoleptic toddlers with explosive diarrhea.

-[X] [League] Reject the reforms and bribe the delegates from Ankon to prevent the use of a veto [-15 talents, Eretrian war against Taras is now veto-proof, League in disarray].
All of the options here are shitty as fuck, but a league-elected Strategos sounds like an excellent way to completely fuck us every which way, with knives, repeatedly. We've completely fucked up everything about the League going back into previous chapters of the quest, which has made it utterly useless and actively dangerous to the long-term survival of the city, to the point where we're fucked no matter what we do with it.

-[X] [Strategos] Epiktetos Linos (Demos Drakonia, The Serpent's Vice)
This plan relies less on our likely-to-be-untrustworthy League allies, and plays to Eretria's meager strengths. Other Greeks already consider us to be filthy shit-stained barbarians anyway, so our "unmanly" tactics won't do much more to fuck our worthless reputation there.
 
And to those who say that such a plan is craven cowardice, that would deny the strength of Eretrian arms its rightful chance for glory, I say this: the only true glory in war is victory, for any glory attached to the defeated is but that which the victorious chose to give them.

Thus speaks Methodios, son of Pelagios."

You speak well and fairly, Methodios, son of Pelagios. And though I have not yet decided my vote, I must echo your refrain: we are not a city of rash boys and impetuous youths, and few if any in this assembly who have known war would treat it so lightly.

Let those who mistake caution and strategy for cowardice be condemned, be condemned, be condemned well and fully! We have not come to great success by pitting our weaknesses against other's strengths!
 
The idea of a League Strategos seemed like one of the best reform proposals. Rather than us having to herd cats to get all the various cities of the League in order during a war, they sort that out themselves, and present us with a single Strategos representing them that we can shout at.
 
[X] Plan The Inevitable Consequences of Our Follies
We've catastrophically misplayed every single hand we've been dealt in this chapter of the quest, and now we're dealing with the results.

Can we have less of this, please? This wailing and gnashing of teeth is not warranted at this point, and it can make the game less fun for others, including the majority of players who voted to go to war.
 
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