- Location
- Earth, Sol System, Virgo Supercluster, Earth-1218
[X] Plan: Divide and Conquer
- [x] Multishot non-lethal Flare Shooters to take out the Wasps
- [x] Missy covers the unknown cape outside of arms reach with her particle cannon set to Ominous Hum.
- [x] Sam woman-handles the Blaster so she can't bring her palms to bear (or knocks her unconscious)
- [x] Post battle Cassie uses Mournful Echoes to see one of the enemy parahuman's history up to a week back to find out what they've been up to and if there's any evidence of this being justified.
- [x] Post battle test using Telepathy to see if A) it's Language Dependent and B) if there's present who can hear it.
Reasoning:
-Flare Shooter can take out multiple targets, without the Wasps the master / mistress will be limited (depending on the specifics of her power unless she's Space Battles Competent with insects like memetic Taylor she'll be 'mostly harmless'.)
--Specifically Non lethal because there's a slim chance that these are either misunderstood good guys or there's a chance to restore the bugs back into people.
-Unknown guy is unknown, he could be a striker, breaker, blaster, brute, or anything really. Missy has the second best ranged option to cover him and avoid touching the unknown (probable) parahuman and we're going to be occupied with the bugs.
-Sam isn't human, so there's good odds that whatever the Blaster lady's power is won't work on her if it's limited to humans, also good odds that her shapeshifting will let her resist it. That said she's also our best melee combatant and can hopefully get in close to neutralize the blaster before she can get a shot off.
-Even if we can't understand the language, watching a week's history will tell us something
-Have we ever tried using Telepathy on someone who doesn't speak English? This seems like a fine time to test that.
- [x] Multishot non-lethal Flare Shooters to take out the Wasps
- [x] Missy covers the unknown cape outside of arms reach with her particle cannon set to Ominous Hum.
- [x] Sam woman-handles the Blaster so she can't bring her palms to bear (or knocks her unconscious)
- [x] Post battle Cassie uses Mournful Echoes to see one of the enemy parahuman's history up to a week back to find out what they've been up to and if there's any evidence of this being justified.
- [x] Post battle test using Telepathy to see if A) it's Language Dependent and B) if there's present who can hear it.
Reasoning:
-Flare Shooter can take out multiple targets, without the Wasps the master / mistress will be limited (depending on the specifics of her power unless she's Space Battles Competent with insects like memetic Taylor she'll be 'mostly harmless'.)
--Specifically Non lethal because there's a slim chance that these are either misunderstood good guys or there's a chance to restore the bugs back into people.
-Unknown guy is unknown, he could be a striker, breaker, blaster, brute, or anything really. Missy has the second best ranged option to cover him and avoid touching the unknown (probable) parahuman and we're going to be occupied with the bugs.
-Sam isn't human, so there's good odds that whatever the Blaster lady's power is won't work on her if it's limited to humans, also good odds that her shapeshifting will let her resist it. That said she's also our best melee combatant and can hopefully get in close to neutralize the blaster before she can get a shot off.
-Even if we can't understand the language, watching a week's history will tell us something
-Have we ever tried using Telepathy on someone who doesn't speak English? This seems like a fine time to test that.