Goldfish
Friendly Spider-Fish Abomination
- Location
- Formerly of the Far Realm
By the way. I highly suggest introducing this into your vote in some fashion, it sounds pretty cool.
Hey look, our master clock design.
If it doesn't I will be immensely surprised.
@Goldfish seconding including the neat prestidigitation clocks into your vote. I think there was some ruling from DP about pricing for prestidigitation items that do fixed effects instead of giving the whole spell but you are the enchanting guru.
How does this look, ya'll? Sorry if it got wordy or pedantic. Colors used can be changed, but I thought they seemed both thematic and visually distinct. The clock design is in blue, and I amended the funding of a mundane clock to drive development of a cheaper non-magical version.
@Sqweaktoy Rather than try to trim the price down for partial effect, I would prefer to stick with the full cost of a slotless Prestidigitation-based Wondrous Item, due to the relative complexity. That's a lot of color changing, after all.
[X] Plan Doing Proper Time - Goldfish Version
-[X] Divide the day into 24 hours, each hour into 60 minutes and every minute into 60 seconds.
-[X] The time of 0:00 is defined as the sun standing in it's zenith above Sorcerers Deep.
-[X] Commission clock-towers for SD, Tyrosh, Lys, Myr, Mantarys and Tolos who all display the time for everyone to see.
-[X] There will be no time-zones or similar shenanigans, so that nobody has to do any conversion for long-distance communications or trade.
-[X] A constant effect Prestidigitation-based clock will be be used to create magical timepieces, measuring the passage of time based on the Cantrip's ability to color an object once every six seconds. Each timepiece will cost 200 IM to enchant, with further costs determined by its size and upgrades.
--[X] The magical timepiece will consist of a circular disk of Hardened quartz, upon which numbers and colors will be highlighted using Prestidigitation as follows:
---[X] With the passage of each six second increment, a 1/10th "slice" of the inner half radius of the clock will turn from red to black. Each time this circle darkens fully, one minute will have passed, which automatically causes the circle to turn red once again.
----[X] Minutes will be shown on the middle radius of the timepiece. The passage of each minute, or one darkening of the inner radius, will cause a 1/60th segment of the ring portion of the timepiece to change from black to gold. Each time the minute ring becomes fully gold, one hour will have passed, which automatically causes it to darken once more.
-----[X] The outer ring of the timepiece will consist of 24 segments, each colored red with a white border. The passage of each hour, or one gilding of the middle ring, will cause a segment's border to turn red and its color to turn black, with the exception of a number representing the hour of the day which will remain white. Segments will be numbered 1 thru 24, starting and finishing at the timepiece's apex.
-[X] Additional enchantments can be included to further refine these timepieces:
--[X] For 10 IM, Continual Flame-based back lighting can be added so that the timepiece's face is clearly legible regardless of ambient lighting.
--[X] For 180 IM, a Ghost Sound-based chime, with specific types of chime and desired volume decided upon prior to the enchantment being completed, can be added to signal the passage of specific increments of time, such as one hour, three hours, twelve hours, etc.
-[X] Fund a group of engineers, mathematicians, and craftsmen to produce a mundane clock more cheaply, but with similar function and accuracy, to our magical timepieces.
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