Yeah that's a fair reading, the "had" in "had kept her alive" is what's key here.Likewise, I don't think it's cunning and creativity to serve the goal of staying alive:
The 'kept her alive' part refers to her past, while the 'done better in recent trials' is an example of what 'Cunning and Creativity' could give her in latter days.
LoL no.What kind of home do we want to build? One that is dark and no one can leave even if they want to? Or a home where the birds go but always come back because it is a place of joy?
Oh you want to go there?What kind of home do we want to build? One that is dark and no one can leave even if they want to? Or a home where the birds go but always come back because it is a place of joy?
Well, as mentioned the concern is for the core arts. However, for non-core arts, we are getting HDW this turn, and there is a real pushing for ENM (Wind/Darkness art), MNO (Wind/Moon art), DLS (Wind/Darkness art) and AFL (wind art). So while I think there is a danger of Wind never being part of our 'signature arts', which are arguably the ones that matter the most narratively, I don't think it's in a danger to be a repeat of last year where it just sort of tails off and disappears.Mmm, the big thing I'm concerned about for Wind is that I can very easily just see us doing a repeat of last year where we vote for it now, and then it just sort of tails off and disappears again because we're just not fitting it into our arts.
Darkness, by contrast, not only makes the most sense as the "what is most important to you" thing, but is also really safe there.
Wind is honestly kinda this slightly meta nostalgia vote in many ways. Of course, if we could push out water and get some neat darkness/wind arts I'd be all for that
But Manor of Ice Mom was very beautiful, not so dark and we easily leave it, and Ice Mom is embodiment of Heat Death, Dark and Cold. She was still gracious host though.What kind of home do we want to build? One that is dark and no one can leave even if they want to? Or a home where the birds go but always come back because it is a place of joy?
Mmm, the big thing I'm concerned about for Wind is that I can very easily just see us doing a repeat of last year where we vote for it now, and then it just sort of tails off and disappears again because we're just not fitting it into our arts.
Darkness, by contrast, not only makes the most sense as the "what is most important to you" thing, but is also really safe there.
Wind is honestly kinda this slightly meta nostalgia vote in many ways. Of course, if we could push out water and get some neat darkness/wind arts I'd be all for that
The text is fairly explicit about her still rejecting the 'absolute freedom' even if Wind is picked here, so I wouldnt worry about that. The qualities listed are 'playful joy', 'cunning' and 'creativity' and I am fine with thoseWas it wind? It had fallen behind in her arts, and she had rejected the idea of absolute freedom, but did they playful joy of the wind spirit still exemplify what she wanted to be at the end. Would she have done better in recent trials, if she found again the thread of cunning and creativity that had kept her alive in latter days?
I see that you are now of the anti-comb party....