Anyone ever heard of the emu war in australia? Honestly I'd like us to be the emus in the scenario where we conquer westeros and thoroughly humiliate our enemies.
Honestly, conquering Westeros is - a step on the road to empire. Specifically, the empire of man that shelters humanity versus the depredation of the upper, lower and Far realms. There are similarities to W40K (or Fantasy), just replace 'Chaos' with 'awakening magic'.
 
Oh something else I forgot to ask, are the Giants doing ok?

I suspect that their relative pay increase is to low to ever rise above subsistence level?
e.g. eating 3 times as much while getting paid only 2 times, in society where 60+% if income us used for food.
 
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Oh something else I forgot to ask, are the Giants doing ok?

I suspect that their relative pay increase is to low to ever rise above subsistence level?
e.g. eating 3 times as much while getting paid only 2 times, in society where 60+% if income us used for food.

If they were hill giant that would be a concern, but stone giants are used to the elemental plane of earth where fleshy things are quite rare, so while they are used to eating a great deal at once sitting to take advantage of say a successful hunt they can also fast for days even weeks putting their overall food consumption as lower than one might anticipate.
 
Anyone ever heard of the emu war in australia? Honestly I'd like us to be the emus in the scenario where we conquer westeros and thoroughly humiliate our enemies.

Do you really want that? The Emus won not because they were effective or even that dangerous. But because there were just so many of them running around, stirring them up caused MORE trouble than just leaving them alone.

They got slaughtered by the thousands, until oz ran out of ammo, their cars got clogged with bodies and gore, people got tired of hitting things with clubs. And people died not because emus attacked. But because when they're in danger, they just run until they can't see the danger anymore, if that means through you, that's what they'll try.
 
Well she has not seen that much of it so far, since she has locked herself in with various clerics for hours or even days.

So far she has spoken to a priest of Yss, Malarys and a Moonsinger priestess. She is also planning to speak to Dany and Rina.

She is very focused.

How disappointed was she that she couldn't yet speak directly to Yss?
 
They can cast up to 3rd level spells.

With their ridiculously high Wisdom attributes of 27, they'll each be able to prepare four 1st level, four 2nd level, and three 3rd level spells at 7th caster level.

Clear Grove - Has been mentioned before, goes a little further than @Azel's initial thoughts of plant growth to hide troops. Clear Grove will allow them to hide in woods that the locals know to be too dense to hide any men of effective size, using this and then restraining the trees will allow for permanent bases visible only from the air. Having a permanent forest base also makes the Druid Leshy guerilla nightmares.

Spike Growth - Long duration area denial, can be used to defend, bottleneck etc. and set up well in advance.

Guardian Wasps - Insane duration area denial, a little harder to use to defend due to chance for friendly fire but at days per level duration these should be placed far and wide. Shallow covered pits to disguise their presence and bait a cavalry charge.

Commune with Birds - Know what's roughly going on within a mile, Inquisition reports make this a little redundant but there are smart and stupid commanders that will deviate from the expected path now and again.

Stone Shape - News to nobody I'm sure but worth the reminder that with some time and effort this functions as a poor man's Wall of Stone, complete with instantaneous duration. They could very well have a stone fortification in the Grove mentioned above.

Climbing Beanstalk - I still think these should be used in SD actually, awesome construction potential with the doubled capacity for a topside anchor. Tree cities are a go.

Soothing Mud - We are familiar with this one, mass HP (low) and Ability Damage (decent) healing. At the moment likely only the named healer can perform the latter, I doubt every band has sufficient healing on hand to deal with the aftermath of multiple significant injuries.

Spectral Scout - Awesome scouting capabilities at the tactical level due to range and duration, make it a sparrow or an owl and it's basically invisible. Can report perfectly.

Riversight - Remind me again where they are setting up? Oh that's right, the duckmothering Riverlands and "You can see anything on or within the river as if you were present at that location, or you can observe anything happening within 15 feet of the river's banks as if peering from the water's surface." For MILES.

Water Walk - Hoping @DragonParadox will agree it's a little silly not to be on the Druid list.

Greensight - See through all plants but solid wood.

Off the train, I might add more. Let me know what you think or areas where we could use an advantage, I tried to go with generally guerilla style in mind.

Plant Spy - Turn a plant into a recording device for days per level, pick the right one and this is a goldmine.

Calling the Flock Home - A flare beacon only the people you consider allies can see, it also persists and moves with the caster so there a dozen uses for this.

Ash Storm - Goodbye any form of organised troop movement. Long range means a single Leshy can halt the line.
 
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Well she has not seen that much of it so far, since she has locked herself in with various clerics for hours or even days.

So far she has spoken to a priest of Yss, Malarys and a Moonsinger priestess. She is also planning to speak to Dany and Rina.

She is very focused.
@DragonParadox, shall we arrange a meeting wIth Coatl for her, so that she gets more detailed look into way more personable (if currently very weak) Good Deity, or was she interested in sneks strictly from PoV of a mortal/priest?
 
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@egoo, where can I find your list of research actions again?

Do you have a action for poking the magic-converter plinth we took from Lyceos?
 
@egoo, where can I find your list of research actions again?

Do you have a action for poking the magic-converter plinth we took from Lyceos?
It's in "Informational"-threadmarks.

And yes, I think I do, if we are talking about the same thing here:
[] The powerful artifact you found in treasury of Valyria, broken as it may yet be, holds great promise, in its sheer power if nothing else.
-[] Find the purpose of the broken artifact, possibly repair given new information.
 
Do you really want that? The Emus won not because they were effective or even that dangerous. But because there were just so many of them running around, stirring them up caused MORE trouble than just leaving them alone.

They got slaughtered by the thousands, until oz ran out of ammo, their cars got clogged with bodies and gore, people got tired of hitting things with clubs. And people died not because emus attacked. But because when they're in danger, they just run until they can't see the danger anymore, if that means through you, that's what they'll try.
Honestly its stupid. But I mostly just want to humiliate the usurper.
 
I still want magitek force-cannons.
Then, I think this one is one we ought to do as well:
[] Hellfire Belchers, captured in a battle with Devil's battleship, carry secrets of holding and utilizing some of one the most powerful weapons in Hells' arsenal.
not for Hellfire aspect itself maybe, but for sheer proof-of-concept these cannons are.

I daresay that in power these would be fairly similar, although this Plinth would likely power a lot more than just 1 canon.

Or even than 1 railgun.
:V

*yes, yes I still want The Railgun to be a thing. Sue me*
 
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Then, I think this one is one we ought to do as well:

not for Hellfire aspect itself maybe, but for sheer proof-of-concept these cannons are.

I daresay that in power these would be fairly similar, although this Plinth would likely power a lot more than just 1 canon.

Or even than 1 railgun.
:V

*yes, yes I still want The Railgun to be a thing. Sue me*
I'm still hoping we can get a cheapish magic converter out of this and turn this into the magitek equivalent of a Lance Cannon.
 
He's been training day and night to face us, the utmost humiliation will be merely illustrating how little he means in the grand scheme of things...Snake and Tree we really are the baddies.
What tipped you off? The institutionalised blood magic? The black and red clad Legions? The totalitarian security apparatus? The cheering, brainwashed masses?

On the matter of Robert, he will likely die by Cerseis hand anyway.
 
What tipped you off? The institutionalised blood magic? The black and red clad Legions? The totalitarian security apparatus? The cheering, brainwashed masses?

On the matter of Robert, he will likely die by Cerseis hand anyway.

It is a leader's responsibility to run a productive and beneficial state for the people to reside in, provided this is true then surely it only follows that all resources to feed the growth of such a benevolent state are good and just. The most persuasive argument is the truth, lucky for us the truth is very nice to hear.

But to go straight "It was Tuesday" on a man, that's villainous.
 
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The black and red clad Legions? The totalitarian security apparatus? The cheering, brainwashed masses?

To be fair you inherited the colors.

Vote closed.

Edit: Or not... I'm going to need a few more votes.
Adhoc vote count started by DragonParadox on Feb 20, 2019 at 4:01 AM, finished with 82 posts and 4 votes.

  • [X] Plan Wrap-Up
    -[X] The Lads
    --[X] In addition to the 5 Advanced Druid Lotus Leshies we already want to send with them, we will send a 5th level Wizard, 5th level Archivist, 4th level Battle Mage (Sorcerer), and 4th level Mystic with Benjicot when he returns to the Riverlands after the conclusion of the Festival. The Sorcerer and Mystic will receive their graduation gear one level early, on account of them being sent on such a potentially dangerous mission.
    --[X] Also give them 5,000 IM to buy some basic gear as needed from the Shaitan. They can either try their luck on the Bazaar or take a trip with the Terminus, though it would take a bit to walk from there to the Opaline Vault and back.
    -[X] The Walders
    --[X] Ask him plainly what his request and / or offer is. No need to play coy.
    --[X] If he requests something along the lines of our backing for his claim on the Twins, tell him that you will consider it and that you wanted to talk with Walder Prime about sorting our his succession anyway. Even though you can't promise him the twins, competent people in your employ will always find very rewarding positions.
    --[X] Check the time. If you got enough, take Walder Black and visit Walder Prime.
 
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