Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

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I wouldn't mind trying to pick something up that let's us dispel enemy buffs. Better general utility than Fairy Lark that some people seem obsessed with, anyway.
 
I wouldn't mind trying to pick something up that let's us dispel enemy buffs. Better general utility than Fairy Lark that some people seem obsessed with, anyway.
Don't forget that the sect's challenges favor specialization rather than jack of all trades. i'd argue that the inter-sect tournament does too simply by virtue of it being a team event.
 
Don't forget that the sect's challenges favor specialization rather than jack of all trades. i'd argue that the inter-sect tournament does too simply by virtue of it being a team event.
No. Being a Jack of all trades means that there are more people that you can beat in a challenge.
 
It would have been useful to at least learn if the gnawing ones had cores inside of them as that seems like a sure fire way to tell a human from a spirit beast. At least according to the limited world knowledge we have right now.
Humans have cores. You just can't eat tasty dantians without delving into a pathway to many abilities some consider to be unnatural.
 
No. Being a Jack of all trades means that there are more people that you can beat in a challenge.
Not really relevant, what we want is not quantity of people we can beat but quality. being able to beat four hundred different people is useless compared to the ability to beat one guy, if the latter one is ranked much higher.
When we challenge someone we need to be able to beat them at the category they chose. They are obviously going to pick something they are very good at, like that music girl last time.
if your "Jack" can beat their "Specialty" then they are irrelevant anyway and we'd be much better served challenging above that level.


What we currently have is music, "vs army combat", stealth(?) and tanking(?). Imo adding a flight specialty to these would do more for us than shoring up whatever comparative weakness we have.
 
Essentially, yes.

You want a specialty, but you also want to be capable in most other major fields--if not an expert.
Not really relevant, what we want is not quantity of people we can beat but quality. being able to beat four hundred different people is useless compared to the ability to beat one guy, if the latter one is ranked much higher.
When we challenge someone we need to be able to beat them at the category they chose. They are obviously going to pick something they are very good at, like that music girl last time.
if your "Jack" can beat their "Specialty" then they are irrelevant anyway and we'd be much better served challenging above that level.


What we currently have is music, "vs army combat", stealth(?) and tanking(?). Imo adding a flight specialty to these would do more for us than shoring up whatever comparative weakness we have.
Yeah, basically the big thing is that the set up of challenges is so that being a Jack of all trade helps one defend, but for challenging up you need to be really damn good at your specialities. Now, you can't be just good at one thing (Or else you depend on challenging people who not only have the same speciality you do but have no breadth), but being really damn good at 4~ things is better than being really good at 10.

The big thing is that if you want to climb the rank quickly you also need to be able to defend challenges. Not because of rank defence (the penalty for losing is minimal) but for Contribution Point grinding :D
 
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