Two enterprising spellcasters trying to make fake coinage... not only an immense waste of their talent and skills, but probably a sign that you should hire them and give them a job.

Though perhaps not at the Mint. :V
I wouldn't call it a waste of their talents, if you have a trade fleet, you might spend tens if not hundreds of thousands of gold a year on trade goods, 10% of that is a very big income for a level 10, so counterfeiting can be a big problem, if it's combined with a trade enterprise, that has hundreds of thousands of gold pass though their hands each year.
 
If the glass isn't going to go in the center, I wouldn't use it at all. Even using Hardening on it wouldn't make it resilient enough to completely avoid damage along the edges, though it would be more difficult to inflict deliberately and take much longer to occur naturally.
I think you are victim of a common misconception here. Glass isn't a "weak" material. It shatters pretty easily due to it's near non-existent ductility, but it's actual very hard and resistant to scratches.

As the Mohs scale of hardness tells us:
Iron - 4
Steel - 4.5
Glass- 5.5
Titanium - 6
Quartz - 7
Diamond - 10

Once the brittleness is no longer a problem (like by adding layers of plastics like in security glass), glass is very stern stuff, which is why a armored cars windows can shrug off assault rifle fire.

Incidentally, thanks to the transmutation spell you dug up, our easiest source of "glass" is pure Quartz crystals, which will be perfectly pure thanks to magic. Add Hardening on that and you won't need to worry about any kind of scratching.
 
[X] Explain your revelation, that blood spilled by her hand will likely awaken the stirring beast fully
-[X] Let her decide how to proceed
 
Fire Mastery, son!
Fabricate, son!
Ancestral Awakening, son!
Bloodwish, son!
PA1NBRAND, son!
True Dragon, son!
Sacrifice, son!

We need to get Viserys like 20 more pounds of muscle and some tight fitting pants :V

Planetos needs it's own Senator Armstrong.
 
I wouldn't call it a waste of their talents, if you have a trade fleet, you might spend tens if not hundreds of thousands of gold a year on trade goods, 10% of that is a very big income for a level 10, so counterfeiting can be a big problem, if it's combined with a trade enterprise, that has hundreds of thousands of gold pass though their hands each year.
The problem here is that large trade deals will much more likely involve someone breaking out a scale and weighing the coins in addition to visually inspecting them, at which point they will notice the discrepancy.

Needless to say, people won't be happy with you when they discover that you tried to cheat them out of a few hundred to thousands of IM.
 
I think you are victim of a common misconception here. Glass isn't a "weak" material. It shatters pretty easily due to it's near non-existent ductility, but it's actual very hard and resistant to scratches.

As the Mohs scale of hardness tells us:
Iron - 4
Steel - 4.5
Glass- 5.5
Titanium - 6
Quartz - 7
Diamond - 10

Once the brittleness is no longer a problem (like by adding layers of plastics like in security glass), glass is very stern stuff, which is why a armored cars windows can shrug off assault rifle fire.

Incidentally, thanks to the transmutation spell you dug up, our easiest source of "glass" is pure Quartz crystals, which will be perfectly pure thanks to magic. Add Hardening on that and you won't need to worry about any kind of scratching.

Oh, I know that glass isn't quite as fragile as most people assume. The problem, however, is that D&D mechanics puts glass Hardness at a 1, while iron and steel is a 10. The Mohs scale doesn't apply at all in this case. Hardness from a D&D perspective isn't about actual hardness, but about resistance to a meaningful amount of damage. Not the best way of doing things, but it's what we have to work with.

If DP buffed glass to have a Hardness of 5, though, that would be great. Combine that with Hardening Blood Wished by Viserys and the resulting product would have a Hardness of 13, which is much stronger than iron or steel, and getting quite close to Mithral's 15. Even if he doesn't, a Hardness of 9 is still quite durable.
 
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Oh, I know that glass isn't quite as fragile as most people assume. The problem, however, is that D&D mechanics puts glass Hardness at a 1, while iron and steel is a 10. The Mohs scale doesn't apply at all in this case. Hardness from a D&D perspective isn't about actual hardness, but about resistance to a meaningful amount of damage. Not the best way of doing things, but it's what we have to work with.

If DP buffed glass to have a Hardness of 5, though, that would be great. Combine that with Hardening Blood Wished by Viserys and the resulting product would have a Hardness of 13, which is much stronger than iron or steel, and getting quite close to Mithral's 15. Even if he doesn't, a Hardness of 9 is still quite durable.
So far, DP was always perfectly willing to adjust these things were reasonable.

Since we are talking about scratching and not "somebody bashes it with a sword", I think we can just assume that it won't scratch any easier then the metal and be done with it. Let's just ignore the exact hardness value for this case, which they are clearly not made to handle in the first place.
 
The problem here is that large trade deals will much more likely involve someone breaking out a scale and weighing the coins in addition to visually inspecting them, at which point they will notice the discrepancy.

Needless to say, people won't be happy with you when they discover that you tried to cheat them out of a few hundred to thousands of IM.
That just mean you have to care fully weight them, Lead is slightly heavier than gold, so you use a careful mix of lead and iron, to perfectly match the weight with gold, that kind of precision is easy enough with fabricate.

The only test that could work would be cutting one of the coins in half.
 
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That just mean you have to care fully weight them, Lead is slightly heavier than gold, so you use a careful mix of lead and iron, to perfectly match the weight with gold, that kind of precision is easy enough with fabricate.

The only test that could work would be cutting one of the coins in half.
Uhm... no?

Gold is 19.30 g/cm3 and lead is 11.34 g/cm3.

I think you are mixing that up with silver at 10.49 g/cm3.

Going down to silver is already cutting in your profit margin quite a lot, since the lead isn't free either and it becomes much, much harder to load off large quantities of the coins, since people will expect gold for large payments, not pocket change.
 
"They had to invent a new word for how hard Adamantine was. 'Adamant' just wasn't cutting it, anymore."
 
Look at us talking about our Unobtanium of choice when we should really start looking for those Infinity Stones. :V
 
Actually, Doctor Strange's time stone even worked in a separate timeless dimension. So definitely grab them.
Nah he probably just set the spell up in his own dimension, so the start of the loop was Strange entering Dormammu's dimension, that way the time manipulation happened in Stranges home dimension.
 
With DPs timing over the last few days I'm starting to suspect he has to, you know..., work at work. Rather than write, look up D&D rules and make virtual rolls.

Would explain the missing time.
 
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