Intel 1/1
Watch 1/1
Personal 5/5
Overwork 0/2
Blessing 1/1
Social 1/1
[X] Plan Protector Of Stirland
-[X][Intel] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
-[X][Watch] Expand the Watch into a new county or barony (choose which) (No Budgetary Impact due to expanded Gong Farming)
--[X] Drakenhof
-[X][Free] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly. (does not take an action)
-[X][Personal] As above, but insist on being a part of whatever happens.
-[X][Free] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
-[X][Free] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
-[X][Personal] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
-[X][Personal] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned (choose which trait; can be taken multiple times; will be more effective if you've used the trait a lot lately).
--[X] Martial
-[X][Personal] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned (choose which trait; can be taken multiple times; will be more effective if you've used the trait a lot lately).
--[X] Diplomacy
-[X][Personal] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
--[X] Ranald is the God of Thieves, yes, but he's also the God of protecting the common folk. It's worth a shot, right?
---[X] Ranald's Blessing
-[X][Social] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
--[X] Kasmir
Trying for Ranald in the watch seems like a bit of a stretch, I'd like this plan much more if you swapped Ranald for Grungni and put the blessing on investigating the blackmail. Other than that I like this plan although I wouldn't mind swapping training diplomacy for a magic action.
Also I'd like it if the watch action was swapped for saltpeter production. Not only do we want to do that now for the budget benefits but currently our military is sitting on Drakenhof which means we don't have any rush to bring our watch there quite yet.
Also I'd prefer to spend time with Anton rather than Kasmir. I don't hate Kasmir or anything, it's just I don't want to spend time with him right now after his major failure.
... Yeah I just realized I swapped like half your actions just now.
[X] Plan Improving Mathilde and the Watch
-[X][Intel] Special Branch: Pull some financial trickery to get the information network classified as part of the Watch, so that their costs are covered by the Stirlandian treasury.
-[X] Set up saltpeter production facilities using headhunted experts from Nuln. (-2 Budget Points) (
NEW)
-[X][Free] Abelhelm left you with a list of notarized names. Pass them on to your Master and let the fireworks fly. (does not take an action)
-[X][Personal] As above, but insist on being a part of whatever happens.
--[X] Ranald's Blessing
-[X][Free] It may be a moot point, but you can still send off the entirety of information gathered on undead types in Sylvania to your string-pullers. (does not take an action)
-[X][Free] Buy out half of Markus' shares in the EIC. (does not take an action; increases your debt to Stirland)
-[X][Personal] Financial Jargon: Everything with the EIC flew right over your head last time. Try again. Succeeding here will mean that you can take a more active hand in the company, adding it to the organizational actions; failing or not attempting means Mathilde will remain a silent partner.
-[X][Personal] Practice, Practice, Practice: Having been thrown into the deep end of imperial politics, it would probably be a good idea to brush up on your skills and internalize the lessons you've learned (choose which trait; can be taken multiple times; will be more effective if you've used the trait a lot lately).
--[X] Martial
-[X][Personal] Learn magic, but flip a coin and trust in Ranald for which magic to learn
--[X] If heads Read the
Liber Mortis. (
NEW)
--[X] If tails Qhaysh Juice: Whatever it is, it's dripping out of the box at a steady rate. You've got several gallons of the stuff and it's still coming out. It's got to be good for something.
--[X] If other Your experience with the so-called Fog of War has given you a lot of ideas for new applications of
Ulgu. (
NEW)
-[X][Personal] Stirland Watch: Work alongside Jack to administer the Watch. Choose another Organizational Action for the Watch.
--[X] Grungni, the principal Dwarf Ancestor God, actually has some following among the Stirlandian populace - and he is their Lawgiver to boot. Bring in a few priests to make it happen. (-1 Dwarf Favour)
-[X][Social] Free Time: Now well-established in Wurtbad, you can spend some time in your scant off hours getting to know someone better. Pick one character. (does not take an action)
--[X] Anton
Anyway this plan is pretty simple, it mostly focuses on self improvement and also getting a better budget for the watch. The most important action here is investigating the blackmail which I've put the blessing on.
I'd be easily convinced for swapping the magic action to a different magic action such as learning a new spell if there's a decent argument for it. But I see some pretty impressive potential gains in studying the Liber Mortis just like how we got some pretty good gains with reading our last interesting magic book.
On other voting options:
I don't see much point in heading to the Elector's meet. Mathilde's a woman, a wizard, a former peasant and has no real contacts outside Stirland and Altdorf so her influence is going to be limited and with her low diplomacy score might actually backfire.
While
stealing appropriating a bunch of land and selling it is tempting we don't really need the lump sum of gold, the increased operation expenses we can get with our other actions would be more beneficial and less skeevy.
As amusing as having Verena as the
official god of the watch would be when it's secretly run by Ranald worshipers, it seems like the sort of thing that would probably end up with buildings on fire and losing our hat.
Also bringing in Grungni seems particularly awesome since it would make our soon to be introduced dwarf investigator feel more at home.