I think the glider/paratrooper idea isn't quite necessary for Tyrosh, thanks to the advantage the inner city walls should give us in letting us control movement and communication, but will probably be useful in the next stage of conquests.

Detailed plans will have to wait until poor DP gives us a fairly detailed picture of the city's defenses, but in addition to the Tower, I think the three most important things to take would be 1) Bleeding Tower/Harbor defenses 2) The gate the Second Sons are next to (if they can't even get into the city, they'll surrender quite quickly, I would think). 3) The armory/army HQ in the outer city. Combo that with cutting off the inner city from the outer city, and that should shatter almost all organized resistance.
 
Part MDCCCXVI: That Which Festers
That Which Festers

Twenty-Second Day of the First Month 293 AC

The slums of Pentos are a noisome place, worse in some ways than Drowned Town for the fact that there is less water. You never thought you would miss the effluvia and the ever-present stink of rotting fish that seemed to get into everything, but compared to the ungodly small of offal, waste, and misery that hangs over 'the Swills' you would count Drowned Town a right proper place for a walk in the evening. Skeletal chickens peck at the ground in the feeble hope of some food, watched over by flinty eyed owners not much better fed than their charges while feral hogs and dogs root around in the rutted streets. Worst of all are the children, ragged and fearful as they peer out of darkened alleyways looking for charity... or a chance to ambush the unwary or unarmed. Oddly enough you do not even smell the acrid piss of tanneries, nor choking charcoal smoke, those crafts usually regaled to such places.

"This is worse than it has to be..." you finally say to Ser Richard in dawning horrified understanding. "This is the fate the magisters have graciously prepared for any bondsmen who might think that it is better to chance true freedom than their masters' 'protection'." You have known rage that burns bright as a dragon's breath many a time, but the thing that comes upon you with that understanding is slower, colder, but no less fierce for it, like forgefire perhaps.

"Fleabottom's not a lot better," the knight replies absently, his eyes moving to and for across the streets with no less diligence for knowing the strength the two of you could bring to bear if threatened. Your sworn sword is not one to bring less than his utmost at any time. "They don't take slaves there, though I'd wager some folk would prefer it to their lot."

You would like nothing better than to curse and spit... but there is little purpose. "There will be much need for better waterworks, then," you say, putting an end to the subject.

***​

Having taken the guise of two scarred and well-armed sellswords, though with little of the rude splendor in gold and baubles the more successful of such men can have, the two of you are left to pass in peace until you find... well, you suppose you would call it a midden, a hill of refuse surrounded by low buildings, their walls of wattle and mud brick. There rising from the rotted earth a single pale stone stands like the skeletal finger of some accusing wraith.

"There's our marker, then," you sigh. As the sun begins to slide over the horizon the two of you slide into a alleyway and a moment later walk out though guarded by a glamour. At least now you understand why the instructions were that the documents had to be wrapped in oiled cloth and placed inside a solid iron chest.

"Nothing to it but to wait, then," Ser Richard notes. "Shitty place to do it, though." He takes a long drink from wine skin before handing it to you.

How long are you wiling to wait for someone to pick up the dead drop?

[] Until midnight

[] Until morning

[] Write in


OOC: Not a very meaty part, but this being a stakeout I need to know how long you guys are willing to wait.
 
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[X] Until morning

might as well see this through, though someone probably will add a couple "birds" to the task.

@DragonParadox our swords are on the lookout for invisible enemies right?
also, would people mind if we bring Vee/Maelor to round up all the orphans?
 
Ah. We had changed our mind about following up on the whole hook and were just going to silence the spy...but since the update was written and we're already here, might as well give Viserys a bit of a rest, even if the location leaves a bit to be desired.
 
I have the strong urge to burn down the whole district. Incompetent ass-monkeys are wasting manpower on pleasing the god of plagues...
 
[X] Wait until midnight, then Bloodwish Divination, asking if further waiting will yield good results for us.
-[X] If yes, wait until morning
-[X] If no, go investigate Tor's house
 
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No need to smell the stink for so long if it's not necessary.

@DragonParadox Can we assume Viserys didn't bring the Bag of Holding on this trip? I would really like to safely use Rope Trick at least once in this quest.

[X] Wait until morning.
-[X] Use Ancestral Awakening to learn the Rope Trick and Keep Watch spells.
--[X] Viserys uses Rope Trick to create a hiding place to watch the drop off point, pulling the rope up after he and Richard are inside. He then casts Keep Watch on himself and Richard, completely obviating their need for sleep.
-[X] If the spy doesn't show up, Viserys and Richard return to Sorcerer's Deep, gather Malarys and Vee, and return to Pentos to raid Tor's home.
 
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I have the strong urge to burn down the whole district. Incompetent ass-monkeys are wasting manpower on pleasing the god of plagues...
I just want to assign our fleet to sending anyone there who want a better life to our holdings, if they treat their people like that, it just makes it all the easier to recruit them.

Or if we are using the Tower in Tyrosh anyway, we can take a trip with it after Tyrosh and move them that way.
 
@Duesal @Artemis1992 i dont think we should be using powerful magic here, if the spy is watching it might have the means to detect that, so the divination will come back negative as a consequence of itself.
why not leave a construct bird here while we go perform the divination elsewhere? with a mark on its talon we should be able to keep track of it if it finds and then follows the spy.
 
@Goldfish, can you add something about how in the event that we catch no one we go loot Tor's house? I desperately want all of his stuff before the magisters realize Tor's dead and beat us to it.

[X] Goldfish
 
We'll be cleaning up Pentos anyway, and if my hopes that this guy was spying for that anti-slavery guy to check us out (as the powerful anti-slavery sorcerer) are realized, then we might get a very valuable local contact.

So don't worry, we'll be taking care of the slum.
 
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