To emphasize this point I'd like to quote my reaction to whatshisname, which itself is a sign of how humdrum it was since I don't even remember his name, exploding:people only remember candhyeart because when she died the second time traumatic events still had some fucking weight behind them. The angel doctor should have been a big deal. Nep straight up killed a civilian horrifically at point blank range. but by that point, it was just fucking Tuesday, nothing special. If the order we murdered those two were swapped we'd care about the doctor and just be glad we only killed a weak girl before finding out that the reanimated could be saved.
Actually this brings up a serious problem I had with the update:
Where is the XP for killing Laic? I feel quite cheated here. Nepgear brutally, he exploded into a shower of gore, killed someone but didn't get any XP from it.+10xp Remembering a Hero
+15xp Echoes of Legends
+30xp Celestial Synchronization Witnessed
+300xp The CALAMITY
+75xp The Conceptual Language
+25xp Memories of [PEACE]
+5xp Truth of [WAR]
The big problem with trauma in this quest is that we've long since past the point Nepgear should have broken. It's understandable that the full effects of what Nepgear has been through aren't being shown since by this point she should be completely non-functional and that would pretty much be the end of the quest. That however does have consequences. Nepgear routinely shrugs off what should be horrific trauma so is it really surprising that the players are doing the same?
For a more recent example of this look back at Operation Starborn. The mooks guarding the platform were all slaughtered by Sixth Heaven and Nepgear had literally zero reaction. Seriously it wasn't even noted in Nepgear's thoughts until Uni brought it up. I find this example particularly relevant because while Uni is breaking down in tears while her sister hugs her Nepgear basically says she is too traumatized to care about people dying anymore and how Uni should cherish her softness while she still can.