Voted best in category in the Users' Choice awards.
I am not convinced that the Amethyst Patriarch actually died.

Considering where we are and what he was dealing with, there are plenty of things that can indefinitely or permanently incapacitate him without it actually being lethal.
 
@BoneyM Do you also roll for the various actions that our enemy named characters do outside of direct confrontations? Could this Elector Countess potentially suffer from a crit fail in the wrong moment before we even bombard the castle?
 
I am not convinced that the Amethyst Patriarch actually died.

Considering where we are and what he was dealing with, there are plenty of things that can indefinitely or permanently incapacitate him without it actually being lethal.
Plus, they evacuated him. I don't think they'd be sentimental enough to ditch the army for a corpse.
 
What's the worst that can happen? Some deamon or ghost playing puppet with the body of Wizard dad? :V
 
Elector Count Quest AU Part 12-ish
Meanwhile in a parallell universe, user MoneyB wrote:

Uncertain Loyalties - an Advisors Quest
Turn 12ish


(Roll: [???] 100 + 20 (??? Blessing) = 120)


You awoke, the pain in your abdomen completely gone. You remember being somewhere, with someone. You felt it was important, but it was quickly fading away. Which is odd, because you didn't really feel that bad about it.

You didn't really feel anything at all in fact. The last thing you really remember was giving that book to....

No.

She didn't.

You opened your eyes to a very familiar face, a very familiar and very tired face, inches from yours. This face consequently let out a tremendous squeal and gave you a tremendous hug, which was surprisingly strong for the tiny, grey cloaked individual. You look around in shock, as your eyes adjusted to the darkness.

You were in the bowels of somewhere ancient. Underground by the lack of windows. Enchanting and magic related equipment lay on the surprisingly large amount of tables, while an entire corner was seemingly dedicated to cats. You blinked and looked at the very excited little wizardress that was in a fit of excitement. Smacking your lips as you realise just how much you thirsted for water, your voice came out much more gravelly than you were used to.

"Mathilde, did you do what I think you did?"

The little bundle of energy stopped, grey cloak swirling around her. Apparently she didn't expect those words to be your first. As she carefully put a certain book into a certain box, she turned to you.

"Yes, I thought it was appropriate."

If your eyes could've rolled back into your head, they would have. Wait, could they? You are undead now. Nevermind that, chalk that up to the 'figure out later' list. Addressing the now, a rising tide of rage at the idea of what you've become has started to assert itself.

"Mathilde, why am I alive. No, undead. Mathilde, why am I among the undead? What could have possibly gone through your mind to think this was okay?"

Mathilde face betrayed her chagrin, turning a unique shade of crimson. The little magic wielder began to waver in the face of your wrath.

"You were dead. They were going to elect some no-name from the backwoods I haven't heard of. I missed you. I thought it was your idea. I didn't know what else to do. I...."

You waved and shushed her. Rubbing your brow you tried to stand but realised your body didn't know how to do that quite yet. Instead, you chose to let loose the rest of your insulted feelings.

"I am an undead Elector-Count, no, better, I am an undead Witch Hunter. The irony of this must make some god laugh."

Which in response received a chorus of meows from the gathered cats. Why were there so many of them? However, Mathilde being a cat lady made far too much sense. Thinking of which, Mathilde seemed to have collected herself.

"The Countess in Drakenhof has been burnt, however that was simply one half of the plan. She was nothing but a plant from the Countess Gabriella von Bundebad, who turned out to be the actual Countess claiming to be the heir of von Carstein and has launched her war against our fatigued county. Stirland is on the backfoot, the new Count is more interested in horse racing, Gustav and Kasmir are both dead, and Anton is currently in the Imperial capital begging for help. I made the decision to bring you back in order to turn the tide against this evil woman and defeat the vampires once and for all."

You started to process all this information just as Mathilde presented you with your sword. However she got it.

Okay, so you are undead, Stirland is being routed by a truly diabolical plot, most of your court (former court) is dead, and leadership is missing. What's the worst that could happen.

Seemingly in response to your thoughts, the cats meow again.

Choose one action for each advisor. Voting in plan format.
Loyal, well-funded advisors may carry out additional projects on their own time to gain your favor, but this is not reliable.
Multiple advisors get a synergy bonus to working on the same major task, assuming they can make a relevant contribution.
In every category, you may also []Write-in.


(This is an AU post, you should not actually choose or vote for anything here.)

[] Diplomacy:
-Contact Anton and inform him of your return.
-Appoint a new Chancellor.

[] Martial:
-Appoint a new Marshal.

[] Stewardship:
-Find Wilhelmina.
-Appoint a new Steward.

[] Intrigue:
-Find out what the heck is happening in Stirland from Mathilde in detail.
-Let Mathilde be and let her figure it out.

[] Faith:
-Pray to Sigmar for guidance.
-Appoint a new Chaplain.

[] Learning:
-Find Detlef.
-Appoint a new Architect for Stirland.

Choose three Personal actions. "Write to" options count as half actions if you take more than one (correspondence is easier to handle in parallel).

[] Personal:
-[] Intervention: Select a second project for one of your advisors this turn. Cannot be chosen with Assistance.
-[] Assistance: Select one of your advisors, their project gets +10 to all rolls this turn. Cannot be chosen with Intervention.
-[] Investigate one of your councilmembers. (Choose which one.)
-[] Getting Back In Practice: Select an attribute to train. Higher attributes are harder to raise. Failing this action increases the chance of it succeeding if you pick it again the next turn.
-[] Figure out what has changed in your body.
-[] Write to some of the other Elector Counts and ask for advice on what to do.
-[] Write to the Grand Theogonist and seek spiritual guidence.
-[] Write to the Grey Order and report Mathilde.
-[] Pray for your eternal salvation.
-[] Come out and declare your return in Wurtburg.
-[] Coup the current Elector-Count.











Management wishes to remind you that shadow turns are for entertainment purposes only and should not be taken as reflective of events in the true quest.
 
He's a dragon that is green, but he's not a Green Dragon. He's one of the Ulthuani varieties, probably a Star Dragon.
STAR DRAGON? Ok Deathfang just went up to Bloodthirster levels of DO NOT FUCK WITH! I mean Star Dragons are dragons who were around during the time of Aenarion and the first war against Chaos, hell he might even be a spellcaster.
Those critfails are really hurting. The only reason there's even a semblance of a chance is the dragon.

Remember STAR Dragon, I say that we let the Dragon do what a Dragon does and Purge the fuck out of this castle.
 
[X] Execute him publicly, in the traditional way. Burn him at the stake. (+morale)
[X] Nothing has changed. We have cannon, we have dragon. Castle Drakenhof falls.

I'd like to interrogate him, but not at the cost of leadership now, and the troops could definitely use a morale boost.
 
@BoneyM
Is "Have your army watchers interrogate more cooperative citizens about undead forces they've seen around" a valid write-in? We're going in blinded, we don't even know "countess" has some dark knights IC, only OOC. The identification forms should work just as good as a poll, I think. There's a question of who can compile it into a single report, though. We don't have time.


There are no reports of his death, though, and no body. I guess we'll still see him, in living flesh or otherwise.
We should have some Intelligence Attaches around, used to compiling reports.
 
Actually, that au post gives me an idea....
The swords. The idea behind them was the binding of souls. Though it was done completely wrong, maybe with the Liber Mortis, The Juice, and our own enchanting knowledge, we could successfully call back Abe's spirit and bind him to our greatsword!
We Transistor now
 
Last edited:
- The Barazul are my own invention and owe nothing to existing dwarf lore, except that it strikes me as the sort of thing Thorgrim might try to implement to try to slow the decline of the dwarves. I also want to point out that 'Barazul' translates as both 'Understanding of Oaths' and 'Gateway to Steadfast Dwarves', because I'm pretty proud of that double meaning.
Another very good update Boney, despite the tragedy the arc continues to go interesting places. The Barazul are very cool.

The whole sequence makes me wonder if we're accumulating any more Rep with Zhufbar and/or Karak Kadrin? Or do we need to make good on our Oath and lieges unfinished business first? It might become relevant in the siege of Drakenhof Castle(?)
 
Last edited:
Another very good update Boney, despite the tragedy the arc continues to go interesting places. The Barazul are very cool.

The whole sequence makes me wonder if we're accumulating any more Rep with Zhufbar and/or Karak Kadrin? Or do we need to make good on our Oath and liege unfinished business first?
keeping to our oaths even after we fulfill them would probably please them some more
 
[X] Nothing has changed. We have cannon, we have dragon. Castle Drakenhof falls.
Nothing has changed. We can't keep Drakenhof City as long as Drakenhof Castle stands, and we shall level that bloody thing.

[X] Leave a garrison; it is now de facto Stirland, not just de jure.
-[X] Medium Garrison - 6k men, 20 cannon.
I honestly think a Light Garrison would be better (as every man is premium now), but I want there to be at least some cannons left behind. Probably the sort of thing that calls for a write-in, but eh. And we need to leave some garrison, otherwise taking it by means other than dragonfire was meaningless.

[X] Execute him publicly, in the traditional way. Burn him at the stake. (+morale)
 
[X] Plan Finishing it

[X] Leave a garrison; it is now de facto Stirland, not just de jure.
-[X] Medium Garrison - 6k men, 20 cannon.

[X] Execute him publicly, in the traditional way. Burn him at the stake. (+morale)

[X] Nothing has changed. We have cannon, we have dragon. Castle Drakenhof falls.
 
Back
Top