Speaking of Shadowsteeds why didn't Mathilde use hers in that charge? It would have been fun to run around with a greatsword and a steed made of mystical manifested shadow and a martial of 23.
Because then instead of Van Hal and Mathilde together being cut off from the rest of the army, they would've done so individually.Speaking of Shadowsteeds why didn't Mathilde use hers in that charge? It would have been fun to run around with a greatsword and a steed made of mystical manifested shadow and a martial of 23.
Although it seems like everyone in that wave but Mathilde broke or went down hard, even before Van Hal fell, so something went badly wrong regardless.Plus, they weren't supposed to actually outpace the army. If they were on horses then the fact that they pulled back after their morale-boosting stunt would have been much more obvious.
Any mechanical effects we as players are aware of with that new trait?
@BoneyM I suppose it's too much to hope Mathilde sees Orc Hewer lying around the tent?
@BoneyM can we include a vote to call upon our Shadowhorse? I think riding it to Kasimir and scooping him up might be a bit quicker.
Speaking of Shadowsteeds why didn't Mathilde use hers in that charge? It would have been fun to run around with a greatsword and a steed made of mystical manifested shadow and a martial of 23.
Retreading covered ground, but because she and Van Hal were charging with the rank and file. To abandon them to charge around on horseback would run counter to the entire point of the exercise.
The nat 1 wasn't accounted for in the planning.
Except by Anton, obv.
What about my theory that they were left alone because the portcullis went down suddenly?
Not too pathetic given the terrain. While a Roman Legion could force march 40 miles in a day they needed a good road to do it.and on a good day they could be expected to make fifteen miles. Fifteen miles.
Neck deep for the dwarves then. Worse for the halflings.
That whole scene was glorious.
...seriously?[Charge of the Army of Stirland: 1]
[Van Hal surviving in the melee: 1]
[Is anyone coming to the rescue?: 8]
Carrying like a boss.[Charge of Dame Mathilde Weber: Martial, 86+18=104]
[Fight on: 70+18-6(wounded)=82 vs 42]
[Fight on: 81+18-6(wounded)+3(Runefang)=96 vs 9]
What did I say? What did I say?
Still a trap.[ ] Dhar lies thick in the air. You just need a little. Just enough to give a Grey Wizard the power to heal...
Since when can Dhar heal the living?
Isn't that stuff inherently corrosive and destructive?
I assumed that the dwarves had smashed through during our fight, but re-reading it they had already entered the town before us, so yeah... no plan survives contact with the enemy.You left through the gate, so you can discount the possibility.
All of his plans are coming together perfectly he has to be a champion of Tzeentch at this rate.
To be fair, it's a Runefang wielded by a girl with little training in one-handed weapons against foes where the blade's sharpness doesn't matter much.Bit disappointing that the Runefang, one of the most potent weapons ever forged, is a measly +3.
It was a moral trick, the intent was that we were seen charging forward with the troops following behind us. Then we were supposed to slow down a bit and let the troops overtake us.[X] By Van Hal's side. Whatever happens.
Is it usual part of command to charge before the army? It's like hubris of highest order to have the leader (hard to replace) going face first into enemies.
Bit disappointing that the Runefang, one of the most potent weapons ever forged, is a measly +3.