So would there be a way for us to get King of the Hill back?
Maybe we should back the rebels in KMT after all, if they've come to an alliance even as the princes war amongst each other. We could maybe try to negotiate further peace with the Abyss if it works out. That could do very well for regional stability.
Turn 9 (1602 Andyidh Dyadorn) Results
News from Txolla
Glorious news from Txolla! Dragon General Dafydd has pushed the nomad savage Maximilian out of the lowlands once more!
(+1 Influence)
Praise the Sun, pt 2.
Tensions continue to rise, and the number of duels that result in death has increased even further.
[5/10]
Sell Bombards, Pamplona
Needed: Irrelevant, Authority
It turns out that Pamplona does want bombards. Your ships carry trade across the saffron sea to them.
Assist Bureaucratic Reforms, Pamplona
Needed: 16+. Rolled: Nat 100. Great Success.
Melek Balthazar receives the request of Pamplona and sends over a number of bureaucrats to assist them in their reforms. The bureaucrats find that their teachings take root in good soil. The Euskera are skilled and eager learners.
[2/5]
A Census
Needed: 6+. 53-5 = 48. Success.
The census has come in. Melek Balthazar has approximately 30 Million bodies under his command. The actual number of people living in the kingdom is probably as much as half again larger, but 30 Million is how many obey his commands and pay their taxes.
Humbling, to have less than a third of the pre-Collapse numbers at ones disposal.
(+1 Influence)
Construct Warships, Redshore
Needed: 31+. Rolled: 44-5 = 39. Success.
Orders go out that more ships must be built. The materials are transported, and work beings.
[1/2]
Construct Warships, New Blackmouth
Needed: 31+. Rolled 19-5 = 14. Failure.
Severe delays have been encountered transporting the materials to New Blackmouth.
[0/2]
Adopt Gunpowder Weaponry
Needed: 11+. Rolled: 12-5 = 7. Failure.
Progress continues in adopting and refining these new weapons. [7/10]
Rumor Mill:
Khem devolves further into chaos!: The king of KMT has died. His sons, rather than combining their forces to put down the rebellion, have immediately started fighting each other for the succession. At the same time, the pagans and imperfectionists have appeared to come to some sort of arrangement, as they focus on the royalist forces.
War in Etal!: Vynta and Ruma have declared war upon each other. This is apparently a fairly common event, as they both consider themselves the true successor of Rum Impyra.
As any student of Ymaryn history knows, the national pastime is lighting the Syffryn on fire. Sometimes accidentally, sometimes on purpose. This sounds like it would be on purpose.
IIRC how it turned out was that the herds used to keep a living continuity of the correct strain of cowpox AND being free of other diseases was the important part. Them being white was a result of secondary selection factors and a decent marker for the cow being from a herd with continuous cowpox lineage and not being allowed to mingle with non-quarantined cows.Though the actual solution to the problem is to add regular cows to the sacred herds and split them anyway. It would be the work of generations to get the bloodlines to stop producing brown or spotted cows with regularity, but the herd populations would be stable and it would allow us to spread the "Blessed" white cattle as far as we needed them to with at least some white cows in every herd to spread their blessings.
Basically, the only way to safely be King of the Hill is to naturally be the strongest due to intrinsic factors. If you had to FIGHT to stay King, then you do not actually have the superiority to stay King, and are actually burning resources to do so.I feel like this is yet another lesson of long-history nation quests that being number one is never worth it. I feel like this always happens, like clockwork, when a nation goes out of their way to be king of the hill.
I.e. if you 'fixed' the color it WOULD actually cause the Warding to degrade, but over a matter of generations, as the isolation procedures broke down and non-cowpox diseases get mixed into the innoculation pool.
Naval Status (Yllython Mor): 2 (Anemic)
Naval Status (Saffron Sea): 2 (Anemic)
Naval Status (Salt Sea): 4 (Weak)
Naval Status (Monsoon Sea): 5 (Weak)
(Combined Yllython+Saffron Naval: 4 [weak])
Total Naval Score: 13
Professional Army Formations:
Iron Flower Company (Pike & Shot [crossbow]) - Deployed to Txolla
Treasury Status: 1.6/10
Income: -.3
Provinces and Loyalty
Core: Rock Solid
Memory of Spirits: Rock Solid
Txolla: Unshakable
Hathytta: Decently Loyal
Western Wall: In Rebellion
Greenshore: In Rebellion/Under Foreign Occupation
Tinshore: In Rebellion
Thunder Plateau: Under Foreign Occupation
Opinions of you:
Khemetri: 6/10 In Flux
Kurna: 6/10
Vynta: 5/10
Pamplona: 5/10
Abyss: 5/10
Prestige Rankings:
Melkut Ymaryn: 42
Saffron Sea:
Khem:74In Flux
Vynta: 52
Berba: 49
Hellas: 48
Pamplona: 40
Ymaryn: 42
Ruma: 35
North Saffron:
???
Styrmyr: 45
Pamplona: 40
???
Kus:
Magyar: 50
Kurna: 30
Ealam: 25
Afryk:
Abyss: 65
Actually it doesn't need to be complete isolation, but keep in mind the normal process of cow herding is the cheap and uncontrolled method of letting them roam over an area to graze then rounding them up.Honestly, it sounds far-fetched that the Ymaryn would manage herds that have been isolated from all other cow diseases. If anything, the human experience shows that there are serious problems in trying to isolate away from all disease.
It's far more realistic that the Warders would be experienced at identifying and quarantining disease outbreaks over the long-term, than that they've eradicated disease completely and it's going to come back the moment we mix in brown cows. The Warders would use the same ancient procedures on the brown cows; the only disadvantage would be quick identification and an initial increase in average disease from the influx of non-quarantined populations, which reverts to the mean the longer the Warders work on the problem. None of these concerns outweigh the depredations of the Starpox.
Basically yeah. People are lazy, so if you let them BE lazy, they would go ahead and be lazy.Eh...
It's not like the colour itself matters. What's important here is that the colour is proxy to the specially cultivated herds. Those are special in that the cowpox they contain has been specifically bred to be minimally dangerous to humans while still offering immunity to smallpox. We could easily bred the cows to be a different colour, but it would mean it's harder to track which herds have the right strain of cowpox for the Sacred Warding to work. White cows are reserved for the Sacred Herds and we know they're infected with the right cowpox. If we start breeding in alternative colours, it's going to make it harder to track which cow is infected with the right pox.
Once our biomedical and statistical knowledge advances, colour will cease to matter (except perhaps religiously). For now, though, we lack those tools and colour just happens to be an easier idiot proof proxy.
Additional Stats (1603)
Authority: 1 (+1 in 1608)
Influence: 3 (+1 in 1604, 1605, 1606)
Estimated Stress (unknown start point): -0.1
Other Notables: -5 All Rolls (expires in 1606)
Revaunchists Appeasement: 2 Build Warships (-1 in 1604, 1605)
Txollan Concerns Met: None?
Num Profitable Markets: 0
Num Semi-Profitable Markets (Estimated Treasury): 4 (2.5)
Next Guild Income: 1606
All dates are tentative estimates; they can change in response to circumstances (e.g. failures, crits). +/-1 in [year] means that an extra +/-1 will be available for us during Turn [year].
We're going to have to poke Tinshore this year then.Note: The Revaunchists are getting antsy, they will not be satisfied with half measures this turn.
Honor of Elites, Tinshore: Demand the rebels surrender and swear fealty once again to their rightful lord! (Narrative%. 1 year, +Influence, Casus Belli if failed)
I mean, if you REALLY want to get the king murdered by Revaunchists mobs this is a pretty good way to get that to happen. I am not sure we can do diplomacy with Styrmyr more detailed than "REEEE GIB CLAY!"[] Styrmyr Diplomatic Contact
-[] Influence : Honor of Elites, Tinshore: Demand the rebels surrender and swear fealty once again to their rightful lord! (Narrative%. 1 year, +Influence, Casus Belli if failed)
-[] Influence : Survey Txolla Province: Txolla has been surveyed many times, but technology and the skill of surveyors is always improving. It might be possible to find something of use on the floodplains. (???%. 1 Year. Resources?)
-[] Influence :Sell Bombards, Vynta: Vynta has just gotten into a war. Do they want more bombards? (70%. 1 Year. Profitable.)
-[] Authority : Diplomatic Contact, Styrmyr: You are most displeased to find that the Styrmyr have decided to immediately conquer Greenshore upon the cessation of the Games. Still, Greenshore were rebels, so maybe the Styrmyr could prove reasonable? (???% 1 Year.)
The Styrmyr are a potential ally for the wars against tinshore and the western wall if we can get a agreement with them regarding Greenshore that would fix a lot of the problems on that side of the empire.
Best case is we thank and reward them for crushing the rebels(very unlikely). We might also get something our of them in exchange of them being recognized as the new rules of Greenshore.
Worst case we restart trade with them to pay for the armies and fleets we need to retake our empire
The Styrmyr are a potential ally for the wars against tinshore and the western wall if we can get a agreement with them regarding Greenshore that would fix a lot of the problems on that side of the empire.
Best case is we thank and reward them for crushing the rebels(very unlikely). We might also get something our of them in exchange of them being recognized as the new rules of Greenshore.
Worst case we restart trade with them to pay for the armies and fleets we need to retake our empire
I think it's possible for us to order troops to war next round with instructions to not outrun their supply lines. It would be a pain in the ass, and likely not accomplish much, but it SHOULD satisfy the people's need for blood.Way too optimistic and in some cases wrong. We aren't going to be getting allies out of Styrmyr while they hold Greenshore and the chances of them giving Greenshore are low enough that we should assume that they aren't going to do it. Since we aren't getting any sort of non-hostile diplomatic relations with Styrmyr whilst they control Greenshore, the worst case is war and that is also the most likely case.
Furthermore, non-war revanchist appeasing actions are rare about that we should take two of them in one turn as we need to drag things out so we have time to prepare for the wars that the revanchists are going to be forcing us into.
I think it's possible for us to order troops to war next round with instructions to not outrun their supply lines. It would be a pain in the ass, and likely not accomplish much, but it SHOULD satisfy the people's need for blood.
Thus we should save Stymyr until later still. The last thing we need is to roll badly and have them decide to war dec us while we are still at war with TInshore.