- Location
- Belfast
The only way active jamming might work is if you had a fleet with multiple vessels generating identical signals, as at that point you'd be unable to distinguish individual targets within the mass. You'd know where the fleet was, but if done correctly you'd struggle to isolate individual vessels within the overall noise generated.Active jamming will give an opponent your location to within a few feet. All they need are two directional receivers, a map, and a ruler. And that is assuming they don't just fire a HARM in your general direction and let it hunt you down. TL;DR for a prepared opponent, active jamming is just a big 'SHOOT ME!' sign.
Of course there's also the possibility that you just output enough energy to overload the receivers, but at that point you have a DEW not a jammer...
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