Transposition, or: Ship Happens [Worm/Aoki Hagane no Arpeggio | Arpeggio of Blue Steel]

I am starting to see the emotional inhibitor as less a slider of emotions as a scale between Taylor and going full FOG. It would explain why she goes from being creative when not fighting, she is able to use her human meat bits to full effect and in combat or stressful situations she dials back to the default FOG response of Boat Smash! Until she gets a better grip on that it is quite an interesting problem.
Indeed. Still better than freaking out and destroying the city, though.
When her emotions emitation routine stops working all that is left - a deadly Fog battleship that has zero problems with collateral damage and can use human imagination to overcome any tactical challange she meets - A sociopath genius computer to simplify.
First, I will contend that emotion is often the impetus for creativity. Sociopaths still feel emotions, they simply lack the ability to empathize, which is a very different prospect from lacking emotions entirely. Your basic Fog mind has no concept of the past or the future, and no creativity, so it makes sense to think that the less human Taylor's thinking, the more she'll be inclined towards simple solutions. Especially ones that have worked before.

More to the point, since when have the Fog had 'zero problems with collateral damage'? They've always had restrictions on attacking inland targets with ship-grade weaponry. Particularly population centers. I don't know if Taylor still has those restrictions, but she very well might.
Or it is not emotion "suppresion" but human suppresion and going default Fog programming mode.
What's the difference? Emotions are a major facet of what the Fog gain from Mental Models. Things like the motivation needed to innovate, or the ability to realize and regret mistakes, and learn from them. Those are all based in emotion. It's such a huge facet of human thought that it's hard to accurately model a human mind without it.

Re: Removing the fight
If you had to force yourself to do it, it probably wasn't a good idea. Perfect fine with it being removed from the chapter. I'm not hugely critical, but I will admit I wasn't blown away by the fight. It was okay.

The Deathwing fight was...actually a bit better? Some of that's from the nature of Uber and Leet, I think. They react appropriately to Taylor's actions. Namely, by being impressed/panicking, and not pushing their luck. The same was true of Squealer. Bakuda, though, almost has a death-wish. She's a newbie villain with something to prove, and it shows in her actions and plans, many of which no experienced villain would undertake. She escalates and doubles-down when she shouldn't, and it can be hard to do that convincingly.

If I might make a suggestion, you could approach this from a completely different direction. There's a lot of ways you could approach this. But I think they mostly boil down to doing something that means Taylor simply can't use the obvious approach, and (this is the important bit) making that clear to Taylor from the very beginning. Force her to actually plan ahead of time, gather data on the situation, and, most of all, think. If it's clear that she can't just charge in from the outset, that makes it a lot more understandable, I think.

As to how to do that, I have some ideas. You could have Bakuda get into a hostage situation. Maybe she captures Vista in a fight with the Protectorate, or maybe she uses the implanted bomb people. Or maybe she pulls the EMP gambit again. Either way, have her threaten something important to Taylor, and make it so that Taylor can't use as much Brute force in solving the problem.

You could also not use Bakuda at all, and instead involve Coil. Maybe get her involved with saving Dinah. Or maybe just have Coil focus his attention on her, as his biggest threat. Have him screw with her plans to eat the ship graveyard. Or have him try and blackmail her. Whatever the impetus, by necessity, fighting someone like Coil effectively requires thinking outside-the-box.

There are other options. Empire 88, the Merchants, Circus (okay, that might be pushing it). Or maybe Saint, or Accord, or some other villain. Hell, the S9 or Endbringers, if really necessary. If Bakuda, or any of BB's villains, isn't doing it for you, try something completely different.
 
I actually really liked the Deathwing fight and think that Relentless' less than stellar performance against Bakuda was understandable because she kind of thinks of herself in terms of a near invulnerable battleship.

This said, these are your stories and your decisions.

Another idea how to avoid writing fights - writing only aftermaths. Fight happened off screen, the important parts than are the results and impacts, whether physical or psychological. This sidesteps the necessity to describe any minutae, or any details at all, neatly.
Another possibility is enlisting the aid of someone else to write the fights. It might gall you as a writer, but it's a viable strategy, particularly for fanfic.

I think, perhaps, the reason why you tend to have overpowered protagonists in your stories is because you don't like writing fights, and writing a good fight between two relatively evenly matched sides can be especially challenging.

That said, one way to approach fights is to make them all about the characters. See the lightsaber duels in The Empire Strikes Back and Return of the Jedi. Or the attack on the Death Star in A New Hope. There, the action is merely a way for the characters to be in difficult, dangerous situations, and have their characters face challenges of the emotional and physical variety and deal with them. Luke having to deal with losing his old friend. Having to face overwhelming odds. Getting bailed out by his friend. Learning to trust something he doesn't really understand over a piece of equipment he doesn't know will work. Han's decision to come back after all. Leia watching this decisive and all-important battle unfolding, hoping against hope that not only it will work, but that the people she's come to care about will survive. And so on.

So long as you nail that, people will overlook less-than-logical action sequences. Like, say, why the Death Star didn't scramble the hundreds of fighters it undoubtedly had to intercept the Rebel fighters long before they got to the Death Star. Or how a torpedo makes a 90-degree turn on a dime in space. Or why the fighters entered the trench so far ahead of their target, rendering themselves vulnerable for so long. People overlook it, because it's such a great action sequence in terms of characters, emotions, and drama.

It's totally fine to write about a character's skill, or power, or tactics, in a fight. But if you were to write the fight between Luke and Darth Vader in Return of the Jedi, you wouldn't be talking about any of that. You'd be talking about the emotions, about the characters, about the relationships, about the psychology, etc. I mean, hell, for much of that fight, Luke hides from Vader, refusing to fight him. And even that is tense, gripping, and engaging. Not because it's super-descriptive or an intense battle of skill, but because it's a clash of these two characters' mentalities and desires.

For a fight like Taylor with Bakuda, you could have focused more on Taylor's horror and outrage at Bakuda mercilessly and horrifically killing her own men like they were worthless to her. About her having to overcome that and being absolutely determined to chase Bakuda down and end her. Or how her emotional subroutines totally shut down, leaving her in an emotionless Terminator mode, letting her kill Bakuda with overwhelming force and complete ease...only for her emotional subroutines to then turn back on, and she absolutely reels at all of the horror and shock and outrage and disgust hitting her all at once, and reeling from what she just did (and how it was so, so easy, and she didn't feel a thing). It could have been a curb-stomp battle without any real tactics being employed, and it still would have been fresh and engaging.
 
Sometimes it just takes three left turns to make a right. Even if the fights haven't been the best around, everything else surrounding Taylor and her inner struggles, interactions and such have just been too good to just let this story go. The fact that you care this deeply about your writing and your fans' input here is much more than some other really popular fanfic writers can claim. You just keep doing what you do and everything will turn out a-okay. :3
 
ill Taylor still have to deal with Bakuda in a chapter-ish? Maybe. Maybe not.

I vote for not as Baku blowing up the graveyard like that would get noticed by ever one. Like, say vista noticing while on the job and thinks, "oh-shit my awsome shipthinker bff lives there" and she runs off to tell Beardmaster.

The best part of that chapter was the family chat and really.. being outed by a fork. That's what your good at roll with it, Don't need to force in fight scene's that don't work.
 
and she runs off to tell Beardmaster.

Vista: "Why did you turn your original lance into a halberd?"
Armsmaster: "Because I liked my beard too much to let the nickname Beardmaster continue, not to mention lances tend to require so much technique that Legsmaster and Dancemaster were honest candidates in the early days for a nickname for me. Halbeard was an acceptable compromise. It also gives me more space to pack functionality in."
 
For a fight like Taylor with Bakuda, you could have focused more on Taylor's horror and outrage at Bakuda mercilessly and horrifically killing her own men like they were worthless to her. About her having to overcome that and being absolutely determined to chase Bakuda down and end her. Or how her emotional subroutines totally shut down, leaving her in an emotionless Terminator mode, letting her kill Bakuda with overwhelming force and complete ease...only for her emotional subroutines to then turn back on, and she absolutely reels at all of the horror and shock and outrage and disgust hitting her all at once, and reeling from what she just did (and how it was so, so easy, and she didn't feel a thing). It could have been a curb-stomp battle without any real tactics being employed, and it still would have been fresh and engaging.
Unfortunately, that still leaves Taylor in the state of having to learn that the curb-stomp approach is not always viable.

Admittedly, having to fight Coil (or Accord, amongst others) could accomplish that rather neatly, but Bakuda does have some upsides for this. She's willing to cross lines other villains won't, which does open up tactics other villians don't have, like hostage situations. Her tactics also have a fair amount of shock value, as you said, which can be helpful in jarring a character out of a rut.

She's also got a really ridiculous power-set, that lends itself to traps, and is actually a threat to Taylor all on it's own, which Coil and Accord might not be. They'd need powerful subordinates/allies/unwitting pawns to really threaten Taylor physically. Not so with Bakuda, who can actually disable her WFA, via her time-stop bombs.

Speaking of which, that could salvage this fight's concept. Have Bakuda use the Take-5 bomb much earlier in the fight. Maybe have it replace the bomb that nearly took out her Armor. Shut down the tool that Taylor has most relied on to tank blows much earlier in the fight. Make her have to use her other powers, like her nanomaterial, creatively to make up for the loss of her most used power. That's actually a nice way to leverage Bakuda's firepower to force creativity on Taylor's part.
I vote for not as Baku blowing up the graveyard like that would get noticed by ever one. Like, say vista noticing while on the job and thinks, "oh-shit my awsome shipthinker bff lives there" and she runs off to tell Beardmaster.

The best part of that chapter was the family chat and really.. being outed by a fork. That's what your good at roll with it, Don't need to force in fight scene's that don't work.
I think the concept is actually quite salvageable, with some major alterations. If Taylor's WFA was taken out of commission earlier in the battle, that would drastically change the entire tone of the fight. And I think it would change to be much more in-line with what ensou is looking for, which is less 'Taylor SMASH' and more tactical. E: Though I could be completely wrong about that. Like I said before, if Bakuda really just doesn't work, try someone else.
 
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So I didn't have a fight, and I instead had Taylor disappointed that she couldn't find one.

And that worked.

It sounds like you have your path, then. This story is a lot of fun. I trust you to take it in a good direction. So long as it doesn't go the way of Taylor Varga* then I'll stick around.

*(Endless imagination porn with no sign of any actual conflict mixed with a weird sort of assimilating friendship harem and then stretched over hundreds of thousands of words.)
 
It sounds like you have your path, then. This story is a lot of fun. I trust you to take it in a good direction. So long as it doesn't go the way of Taylor Varga* then I'll stick around.

*(Endless imagination porn with no sign of any actual conflict mixed with a weird sort of assimilating friendship harem and then stretched over hundreds of thousands of words.)
Psh, of course not. The assimilating friendship harem is in AFHB, duh.
 
With all this arguing about the fight scene, I just wanted pipe up and say I really liked the scene with Taylor and Danny, and that I kinda hope we'll have an interlude for him at some point in the nearish future (possibly looking it up and finding that she's taken down not just one but two dragons already (she is publicly credited for Lung here, right? I forgot) (also I now picture Dragon being wary of her trying to add a third dragon to her name)).
 
Damn it. I liked the Bakuda fight. I was very believable because she has the mentality of a Fog Battleship. They exemplify armored juggernaut.
Same, I was surprised when I read that people seemed to have a problem with it. Maybe it's just because Bakuda is one of the characters in Worm that I like to see get stomped on the hardest.
 
It sounds like this decision is for the best. After all, if you're not having fun writing a fanfic, what are you doing.

More usefully, I think you're having to force these fights, rather than have them flow naturally, for a reason. Stories are about drama and conflict and a curb stomp is neither, but that's what should logically come from most fights with Taylor. With all of her power, most fights should probably follow one of 3 forms: A) The enemy has a trick up their sleeve, so the fight becomes more about dealing with that trick so she can apply her power (and the narration and action should focus on that, rather than her plowing through things). B) The character doesn't have a trick, so it's not going to be a fight, just a speed bump where you describe a quick burst of action and the conflict comes from what surrounds the "fight". C) the would be opponent doesn't have A and doesn't want B, so they get out of dodge. Beyond that, you do a very good job of writing character conflict, which is more than enough. With as powerful as Taylor is, this could easily be one of those Worm fics that is punctuated by fights, but otherwise focuses on different kinds of conflict.
 
But I'm not forcing myself to write any more fights.
Sounds wise. Write what makes sense to you in the context of the story, not what you feel some obligation to provide. I'm certainly not reading this for the sake of a series of vs matches, but rather for the fun character interactions like the "coming out" scene in the first half of the chapter.
 
So last night I was talking a little with @Twei about both the chapter content and the story overall.

And I came to the conclusion I wasn't happy with it.

Which raises the question: If I'm not happy with it, if the audience isn't satisfied (not happy, because god knows that shit can hit you hard but still feel right), and most importantly, if the characters are not consistent in their actions and voice and such inconsistencies are not intended, then why does it exist?

One person brought up a very good point: characterization is based on precedent, that is, the fact that the characters have acted the same -or at least similarly if there is continuing progressive development- over a number of instances. A character is established, and any deviation from that establishment should have a cause that, while some may not agree with the direction, is still understandable.

I won't deny that my thoughts were at least in part influenced by the response. It was. But there were problems with the second half of the chapter long before that. It wasn't easy or fun for me to write, and that's generally a sign there's something wrong.

I'll be honest: I'm tired of fights. They're hard. They're complex. They require a lot of narration and justification, and those things can change whether it's a well-written fight or a poor one. And they're really easy to fuck up.

I do not like having to force myself to write fights. It's been proven to me three times now, for AFHB 1.3, Deathwing, and now Bakuda here, that when I force myself to write a confrontations and fights, they suck.

So I've learned my lesson, and I'm not going to do it anymore. I know vaguely where this story is going. I've got plans for things happening in the long-run. I know what's going to happen with the Arpeggioverse. I have things planned for that.

But I'm not forcing myself to write any more fights.

Edit: I'm not saying I won't write fights at all, but rather I won't write fights where it doesn't feel natural, and I'm not excited or emotionally invested in writing it.

The funny thing is that I really should have learned this from Diatonic 1.3. Twice, I tried starting that chapter with a fight (just like I said there was going to be at the end of 1.2), to the point that I had almost three thousand words written, and it still didn't feel right.

So I didn't have a fight, and I instead had Taylor disappointed that she couldn't find one.

And that worked.

So yeah. I might pull some weird shit. Twei and I talked about what might have happened had Taylor not known Bakuda looked for her at the Graveyard, and the Protectorate got to her before Taylor did. Like, wouldn't that have been different? Wouldn't it have been interesting? Instead of Taylor doing things on her own, she might start to realized that, hey, maybe unlike her experiences in high school, the authorities aren't always incompetent.

I understand that fights are a part of Worm. However, Taylor doesn't have the intense drive for conflict that excuses so many other fights, even if she does have a drive to prove herself. She shouldn't necessarily be diving head-first into fight that she's already considered she might need help with. She had the capacity for thinking things through (or at least a degree of it, because teenagers) and taking a breath before charging forwards. Perhaps due to this, Taylor introduces an odd element into the generally predictable cape fights?

The Fog are very single-minded. Until very recently (as in, less than a year), they approached everything with overwhelming brute force. Outside of Blue Steel and the Scarlet Fleet, this is still how things are done: just look at Kongou's fight in the manga. She doesn't have enough firepower to deal with them, so what does she do? She brings in more ships. And the I-401 still manages to outmaneuver them.

Now, there's also the fact that Taylor is inexperienced (and a teenager). She has, through a twist of fate, ended up with an overwhelmingly powerful tool in the shape of a nanomaterial-composed hammer. And as we know, when you've got a hammer that works, everything looks like a nail.

Skitter was pushed to improvise, even before she went out. Her power itself didn't protect her, so she had to figure out how she would protect herself in creative ways (beetle-shell chitin armor plates?). She was forced to adapt and create in order to survive, whereas Relentless has not been.

Relentless' strategy for every fight thus far has been "let me hit it enough times, eventually it'll stop moving". Even with Deathwing, where in the rewrite she is being forced to strategize, the entire premise of the encounter was that with enough direct-ish damage, she would win. She's never been forced to out-think her opponent the way Skitter had to. Skitter may have become a paragon of situational adaptation and strategy, but Relentless is not. At least not yet.

She needs to learn that brute force does not solve everything, and that, yes, she does have limits. She may be smart, but she's not The Best Thinker Ever (cough Contessa cough). She may know a lot and have access to a great deal, but she's no Einstein or Hawking or Sun Tzu or Alexander of Macedon. She may be inhuman, but paradoxically, she is very human, by nature of being a Mental Model, which is all about having limitations.

Taylor is still a fifteen year-old teenage girl, and I don't know about you, but when I was a fifteen year-old teenage girl, I would have floundered and failed all over the place were I in Taylor's position. It's part of the reason (and I'm going to speak heresy here) Worm pushes my suspension of disbelief really hard. If there's one thing I've learned going through puberty and then watching my five-years-younger-than-me sister go through it, it's that teenagers who grow up in a developed society, are -by the exceedingly vast majority- illogical, make absolutely zero flippin' sense, and the exact opposite of mature. When I write Taylor, I tend to write her as twenty-ish mentally, simply because that's the level of voice she has in canon.

Yes, being Fog helps mitigate all that somewhat, but it doesn't give her a free pass to automatically succeed at everything. Being Fog does not preclude her from being an idiot(ic teenager).

Now, back to the Bakuda fight.

I'm removing it. Cut. Completely. Unlike Deathwing, it's not going to get rewritten. There will be a 2.2.2 that acts as the second half of the latest chapter. The arc has gotten re-outlined (to a degree), as plans that I had for the end of the arc have changed completely. Will Taylor still have to deal with Bakuda in a chapter-ish? Maybe. Maybe not. More than likely 'yes', but very differently. Taylor will still need to experience and learn from the lessons I've talked about, and that definitely happens best under pressure, when failure fucks you up hard.

I appreciate feedback. I like to think I'm generally very receptive and take criticism well, not as a personal attack, but something to learn from and get better with. This is a forum, and that's all about discussion and opinions, both positive and negative.
@ensou just do what you think is best, whilst the fight scene wasn't the best. You don't need to remove the chapters just, put them at the top in spoilers to remind yourself of the mistakes that where made.
 
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Same, I was surprised when I read that people seemed to have a problem with it. Maybe it's just because Bakuda is one of the characters in Worm that I like to see get stomped on the hardest.
it was very enjoyable but the slow Terminator 2 walking instead of the speed she displayed with both dragon fights has raised a few concerns about her combat and self preservation protocols. The expected behavior of an almost emotionless combat machine that has been brought close to death and sees the murderer of innocents (good motivation) within range should have been to efficiently and ruthlessly dismantle the treat as fast as she did Emma's state of mind.

This did not pan out and she'll probably be presented with another type problem that can't be solved with brute force for the character growth that was supposed to happen here. my guess is kidnapping of someone she cares about so she has to do more information gathering and remote operations.
 
With all this arguing about the fight scene, I just wanted pipe up and say I really liked the scene with Taylor and Danny, and that I kinda hope we'll have an interlude for him at some point in the nearish future
It's being considered and is likely.
also I now picture Dragon being wary of her trying to add a third dragon to her name
Sounds like omake material. :P
Wasn't she labeled as an experimental battleship?
Nope, just an Experimental Platform.
 
if the characters are not consistent in their actions and voice and such inconsistencies are not intended, then why does it exist?
Yeah, actually this is a pretty good way of putting it. The Bakuda fight part has now been cut out, but I think that was the biggest problem I had with it. Given that Bakuda hired Uber and Leet to mess with Relentless so she can get data on her, the trap she set for Relentless was pretty disappointing as if she didn't use any of that data to make plan at all. And given how disappointing Bakuda's plan was, it should have been a curb stomp especially with the abilities Taylor showed previously. Trying to make it not a curb stomp makes things non-consistent.

I do not like having to force myself to write fights. It's been proven to me three times now, for AFHB 1.3, Deathwing, and now Bakuda here, that when I force myself to write a confrontations and fights, they suck.
Actually, I've found your fights other than the Bakuda one in this story pretty well handled, even the Deathwing one. I didn't really see anything wrong with it that it needed to be redone, though I think I remember some people saying how the cuts back and forth between the fight and Uber and Leet's comments to be detrimental to the flow. Not sure I agree with it though.
 
Now that you are removing the scene, how about making a out of screen moment of awesome. An epic fight that we didn't see but know about because of its conclusion.
 
Nope, just an Experimental Platform.

Good, because the Tempest is trash for cost-effectiveness compared to the Summit, or hell any of the regular Tier 3 Battleships in Supreme Commander. Its only gimmick is its ability to build Tier 1-2 naval units or T3 engineers when surfaced... and the ability to submerge.

...Oh, this isn't Supreme Commander, oops :p

Now that you are removing the scene, how about making a out of screen moment of awesome. An epic fight that we didn't see but know about because of its conclusion.

Noodle Incident trope?
 
Circus (okay, that might be pushing it)

Actually, there's some merit to this. Remember how Vista was able to warp Taylor due to her being non-biological? Circus has Hammerspace as one of their powers. What if they fight and Circus touches her, is told by their power that they can steal what they're touching (thinking it's just the armour) and then steals Taylor wholesale? Do they sell Relentless to the highest bidder? When she gets out, does she swear to destroy Circus or is she terrified of them? How do the heroes and villains react to Relentless being trumped by a petty crook like that? What do the nanomachines in the Graveyard do while Taylor is incommunicado? Etc
 
Good, because the Tempest is trash for cost-effectiveness compared to the Summit, or hell any of the regular Tier 3 Battleships in Supreme Commander. Its only gimmick is its ability to build Tier 1-2 naval units or T3 engineers when surfaced... and the ability to submerge.

...Oh, this isn't Supreme Commander, oops :p
Did someone say robot ships?
[Salem Class Intensifies]
 
Admittedly, having to fight Coil (or Accord, amongst others) could accomplish that rather neatly, but Bakuda does have some upsides for this. She's willing to cross lines other villains won't, which does open up tactics other villians don't have, like hostage situations. Her tactics also have a fair amount of shock value, as you said, which can be helpful in jarring a character out of a rut.

Bakuda has an interesting power set, but it's absolutely terrible for writing big, dramatic fight scenes. The problem is that she's a squishy normal human with powerful attacks but no meaningful defense. So logically, any fight she has with a high-end opponent should be over very fast. Either she catches her enemy with a bomb that one-shots them, or they quickly turn her into a smear on the pavement.

Really, what made the fight scene so weak was the fact that Taylor basically just stood there and let Bakuda rain attacks down on her. If they'd been trading blows the fight would have been over in a couple of paragraphs.
 
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