Indeed. Still better than freaking out and destroying the city, though.I am starting to see the emotional inhibitor as less a slider of emotions as a scale between Taylor and going full FOG. It would explain why she goes from being creative when not fighting, she is able to use her human meat bits to full effect and in combat or stressful situations she dials back to the default FOG response of Boat Smash! Until she gets a better grip on that it is quite an interesting problem.
First, I will contend that emotion is often the impetus for creativity. Sociopaths still feel emotions, they simply lack the ability to empathize, which is a very different prospect from lacking emotions entirely. Your basic Fog mind has no concept of the past or the future, and no creativity, so it makes sense to think that the less human Taylor's thinking, the more she'll be inclined towards simple solutions. Especially ones that have worked before.When her emotions emitation routine stops working all that is left - a deadly Fog battleship that has zero problems with collateral damage and can use human imagination to overcome any tactical challange she meets - A sociopath genius computer to simplify.
What's the difference? Emotions are a major facet of what the Fog gain from Mental Models. Things like the motivation needed to innovate, or the ability to realize and regret mistakes, and learn from them. Those are all based in emotion. It's such a huge facet of human thought that it's hard to accurately model a human mind without it.Or it is not emotion "suppresion" but human suppresion and going default Fog programming mode.
Another possibility is enlisting the aid of someone else to write the fights. It might gall you as a writer, but it's a viable strategy, particularly for fanfic.I actually really liked the Deathwing fight and think that Relentless' less than stellar performance against Bakuda was understandable because she kind of thinks of herself in terms of a near invulnerable battleship.
This said, these are your stories and your decisions.
Another idea how to avoid writing fights - writing only aftermaths. Fight happened off screen, the important parts than are the results and impacts, whether physical or psychological. This sidesteps the necessity to describe any minutae, or any details at all, neatly.
ill Taylor still have to deal with Bakuda in a chapter-ish? Maybe. Maybe not.
Unfortunately, that still leaves Taylor in the state of having to learn that the curb-stomp approach is not always viable.For a fight like Taylor with Bakuda, you could have focused more on Taylor's horror and outrage at Bakuda mercilessly and horrifically killing her own men like they were worthless to her. About her having to overcome that and being absolutely determined to chase Bakuda down and end her. Or how her emotional subroutines totally shut down, leaving her in an emotionless Terminator mode, letting her kill Bakuda with overwhelming force and complete ease...only for her emotional subroutines to then turn back on, and she absolutely reels at all of the horror and shock and outrage and disgust hitting her all at once, and reeling from what she just did (and how it was so, so easy, and she didn't feel a thing). It could have been a curb-stomp battle without any real tactics being employed, and it still would have been fresh and engaging.
I think the concept is actually quite salvageable, with some major alterations. If Taylor's WFA was taken out of commission earlier in the battle, that would drastically change the entire tone of the fight. And I think it would change to be much more in-line with what ensou is looking for, which is less 'Taylor SMASH' and more tactical. E: Though I could be completely wrong about that. Like I said before, if Bakuda really just doesn't work, try someone else.I vote for not as Baku blowing up the graveyard like that would get noticed by ever one. Like, say vista noticing while on the job and thinks, "oh-shit my awsome shipthinker bff lives there" and she runs off to tell Beardmaster.
The best part of that chapter was the family chat and really.. being outed by a fork. That's what your good at roll with it, Don't need to force in fight scene's that don't work.
So I didn't have a fight, and I instead had Taylor disappointed that she couldn't find one.
And that worked.
Psh, of course not. The assimilating friendship harem is in AFHB, duh.It sounds like you have your path, then. This story is a lot of fun. I trust you to take it in a good direction. So long as it doesn't go the way of Taylor Varga* then I'll stick around.
*(Endless imagination porn with no sign of any actual conflict mixed with a weird sort of assimilating friendship harem and then stretched over hundreds of thousands of words.)
Same, I was surprised when I read that people seemed to have a problem with it. Maybe it's just because Bakuda is one of the characters in Worm that I like to see get stomped on the hardest.Damn it. I liked the Bakuda fight. I was very believable because she has the mentality of a Fog Battleship. They exemplify armored juggernaut.
Sounds wise. Write what makes sense to you in the context of the story, not what you feel some obligation to provide. I'm certainly not reading this for the sake of a series of vs matches, but rather for the fun character interactions like the "coming out" scene in the first half of the chapter.
@ensou just do what you think is best, whilst the fight scene wasn't the best. You don't need to remove the chapters just, put them at the top in spoilers to remind yourself of the mistakes that where made.So last night I was talking a little with @Twei about both the chapter content and the story overall.
And I came to the conclusion I wasn't happy with it.
Which raises the question: If I'm not happy with it, if the audience isn't satisfied (not happy, because god knows that shit can hit you hard but still feel right), and most importantly, if the characters are not consistent in their actions and voice and such inconsistencies are not intended, then why does it exist?
One person brought up a very good point: characterization is based on precedent, that is, the fact that the characters have acted the same -or at least similarly if there is continuing progressive development- over a number of instances. A character is established, and any deviation from that establishment should have a cause that, while some may not agree with the direction, is still understandable.
I won't deny that my thoughts were at least in part influenced by the response. It was. But there were problems with the second half of the chapter long before that. It wasn't easy or fun for me to write, and that's generally a sign there's something wrong.
I'll be honest: I'm tired of fights. They're hard. They're complex. They require a lot of narration and justification, and those things can change whether it's a well-written fight or a poor one. And they're really easy to fuck up.
I do not like having to force myself to write fights. It's been proven to me three times now, for AFHB 1.3, Deathwing, and now Bakuda here, that when I force myself to write a confrontations and fights, they suck.
So I've learned my lesson, and I'm not going to do it anymore. I know vaguely where this story is going. I've got plans for things happening in the long-run. I know what's going to happen with the Arpeggioverse. I have things planned for that.
But I'm not forcing myself to write any more fights.
Edit: I'm not saying I won't write fights at all, but rather I won't write fights where it doesn't feel natural, and I'm not excited or emotionally invested in writing it.
The funny thing is that I really should have learned this from Diatonic 1.3. Twice, I tried starting that chapter with a fight (just like I said there was going to be at the end of 1.2), to the point that I had almost three thousand words written, and it still didn't feel right.
So I didn't have a fight, and I instead had Taylor disappointed that she couldn't find one.
And that worked.
So yeah. I might pull some weird shit. Twei and I talked about what might have happened had Taylor not known Bakuda looked for her at the Graveyard, and the Protectorate got to her before Taylor did. Like, wouldn't that have been different? Wouldn't it have been interesting? Instead of Taylor doing things on her own, she might start to realized that, hey, maybe unlike her experiences in high school, the authorities aren't always incompetent.
I understand that fights are a part of Worm. However, Taylor doesn't have the intense drive for conflict that excuses so many other fights, even if she does have a drive to prove herself. She shouldn't necessarily be diving head-first into fight that she's already considered she might need help with. She had the capacity for thinking things through (or at least a degree of it, because teenagers) and taking a breath before charging forwards. Perhaps due to this, Taylor introduces an odd element into the generally predictable cape fights?
The Fog are very single-minded. Until very recently (as in, less than a year), they approached everything with overwhelming brute force. Outside of Blue Steel and the Scarlet Fleet, this is still how things are done: just look at Kongou's fight in the manga. She doesn't have enough firepower to deal with them, so what does she do? She brings in more ships. And the I-401 still manages to outmaneuver them.
Now, there's also the fact that Taylor is inexperienced (and a teenager). She has, through a twist of fate, ended up with an overwhelmingly powerful tool in the shape of a nanomaterial-composed hammer. And as we know, when you've got a hammer that works, everything looks like a nail.
Skitter was pushed to improvise, even before she went out. Her power itself didn't protect her, so she had to figure out how she would protect herself in creative ways (beetle-shell chitin armor plates?). She was forced to adapt and create in order to survive, whereas Relentless has not been.
Relentless' strategy for every fight thus far has been "let me hit it enough times, eventually it'll stop moving". Even with Deathwing, where in the rewrite she is being forced to strategize, the entire premise of the encounter was that with enough direct-ish damage, she would win. She's never been forced to out-think her opponent the way Skitter had to. Skitter may have become a paragon of situational adaptation and strategy, but Relentless is not. At least not yet.
She needs to learn that brute force does not solve everything, and that, yes, she does have limits. She may be smart, but she's not The Best Thinker Ever (cough Contessa cough). She may know a lot and have access to a great deal, but she's no Einstein or Hawking or Sun Tzu or Alexander of Macedon. She may be inhuman, but paradoxically, she is very human, by nature of being a Mental Model, which is all about having limitations.
Taylor is still a fifteen year-old teenage girl, and I don't know about you, but when I was a fifteen year-old teenage girl, I would have floundered and failed all over the place were I in Taylor's position. It's part of the reason (and I'm going to speak heresy here) Worm pushes my suspension of disbelief really hard. If there's one thing I've learned going through puberty and then watching my five-years-younger-than-me sister go through it, it's that teenagers who grow up in a developed society, are -by the exceedingly vast majority- illogical, make absolutely zero flippin' sense, and the exact opposite of mature. When I write Taylor, I tend to write her as twenty-ish mentally, simply because that's the level of voice she has in canon.
Yes, being Fog helps mitigate all that somewhat, but it doesn't give her a free pass to automatically succeed at everything. Being Fog does not preclude her from being an idiot(ic teenager).
Now, back to the Bakuda fight.
I'm removing it. Cut. Completely. Unlike Deathwing, it's not going to get rewritten. There will be a 2.2.2 that acts as the second half of the latest chapter. The arc has gotten re-outlined (to a degree), as plans that I had for the end of the arc have changed completely. Will Taylor still have to deal with Bakuda in a chapter-ish? Maybe. Maybe not. More than likely 'yes', but very differently. Taylor will still need to experience and learn from the lessons I've talked about, and that definitely happens best under pressure, when failure fucks you up hard.
I appreciate feedback. I like to think I'm generally very receptive and take criticism well, not as a personal attack, but something to learn from and get better with. This is a forum, and that's all about discussion and opinions, both positive and negative.
Does she even has a class in mind, Battleship, Cruiser and frigate?I'm just patiently waiting for her to gain her ship body and for more Fog shennanigans
it was very enjoyable but the slow Terminator 2 walking instead of the speed she displayed with both dragon fights has raised a few concerns about her combat and self preservation protocols. The expected behavior of an almost emotionless combat machine that has been brought close to death and sees the murderer of innocents (good motivation) within range should have been to efficiently and ruthlessly dismantle the treat as fast as she did Emma's state of mind.Same, I was surprised when I read that people seemed to have a problem with it. Maybe it's just because Bakuda is one of the characters in Worm that I like to see get stomped on the hardest.
It's being considered and is likely.With all this arguing about the fight scene, I just wanted pipe up and say I really liked the scene with Taylor and Danny, and that I kinda hope we'll have an interlude for him at some point in the nearish future
Sounds like omake material. :Palso I now picture Dragon being wary of her trying to add a third dragon to her name
Nope, just an Experimental Platform.
Yeah, actually this is a pretty good way of putting it. The Bakuda fight part has now been cut out, but I think that was the biggest problem I had with it. Given that Bakuda hired Uber and Leet to mess with Relentless so she can get data on her, the trap she set for Relentless was pretty disappointing as if she didn't use any of that data to make plan at all. And given how disappointing Bakuda's plan was, it should have been a curb stomp especially with the abilities Taylor showed previously. Trying to make it not a curb stomp makes things non-consistent.if the characters are not consistent in their actions and voice and such inconsistencies are not intended, then why does it exist?
Actually, I've found your fights other than the Bakuda one in this story pretty well handled, even the Deathwing one. I didn't really see anything wrong with it that it needed to be redone, though I think I remember some people saying how the cuts back and forth between the fight and Uber and Leet's comments to be detrimental to the flow. Not sure I agree with it though.I do not like having to force myself to write fights. It's been proven to me three times now, for AFHB 1.3, Deathwing, and now Bakuda here, that when I force myself to write a confrontations and fights, they suck.
Now that you are removing the scene, how about making a out of screen moment of awesome. An epic fight that we didn't see but know about because of its conclusion.
Did someone say robot ships?Good, because the Tempest is trash for cost-effectiveness compared to the Summit, or hell any of the regular Tier 3 Battleships in Supreme Commander. Its only gimmick is its ability to build Tier 1-2 naval units or T3 engineers when surfaced... and the ability to submerge.
...Oh, this isn't Supreme Commander, oops
Admittedly, having to fight Coil (or Accord, amongst others) could accomplish that rather neatly, but Bakuda does have some upsides for this. She's willing to cross lines other villains won't, which does open up tactics other villians don't have, like hostage situations. Her tactics also have a fair amount of shock value, as you said, which can be helpful in jarring a character out of a rut.