DE: 269-64(Avatar)-217(Divine)-15(Commune) = 0/269
Ambrosia: 15-12(reform)-1(Temple) = 2 /9
Sustenance: 0+40(reform)-6(Avatar Upkeep)-13(Avatar)-10.5(Communes) = 10.5 /40
Realm: 40-15(Upkeep) = 25/60
[X] Plan Rite of the Inscrutable
Divine
-35 Inspirations = 5 * 7
-13 Water = 13 * 1
-26 Darken = 13 * 2
-26 Freeze = 13 * 2
-30 Moonlight
-35 Silver Moon
-35 Harvest Moon
= -200 DE
-[X] Inspire Petitioner - Expend DE to give inspiring visions and dreams to a petitioner who comes to your shrine or prays to you. Inspirations are naturally stronger than Blessings, but affect a more limited number of people. Inspirations can target individuals of choice and grant specific skills. Costs: 5 DE x7 = 35 DE
--[X] Omen Reading x3
--[X] Astrology x3
--[X] Trickery x1
-[X] Control Waters*** - You have innate lordship of water and all it's forms, but you have especially strong ties to The Sea, The Cold and The Sky. Costs: 13 DE x1
--[X] Command Clouds [How] x1
---[X] Call Rain x1
-[X] Deadly Chill** - Suck the warmth from the earth and from all life, coating it in frost. Costs: 13 DE x2
--[X] Freeze [What?] x2
---[X] Freeze food
-[X] Darken** - Artificially draw away the light, strongly enhancing Melee, Ranged, War, Trickery, and Survival skill tests. Costs: 13 DE x2
--[X] In your territory x2
-[X] Moonlight** - The moon shines bright this night, revealing things that hide in the dark. Can cause Weird, also empowers a number of relevant actions (Avatar actions using Trickery, Astrology, etc. and Influence Acts excluding Blessings or Inspirations). Costs: 30 DE
--[X] In your territory
-[X] Silver Moon* - The silver moon, gray and dull upon an indigo night, colored to better contrast the stars and reveal their incredible secrets. Very strongly alters Astrology actions and empowers Wind Influence acts. Costs: 35 DE
--[X] In your territory
-[X] Harvest Moon* - The orange moon of change, wealth and transformation, cast by the turning of the seasons. Transforms the Inanimate and empowers Fire Influence acts. Costs: 35 DE
--[X] In your territory
---[X] Bone
Avatar Sustenance
-2 Lure x2
-1 Stars - Future
-1 Stars - Ritual
-1 Omens - Future
-1 Omens - Ritual
-1 Mystic - Ritual
-1 Equip Item
-1 Gift Item
-2 Innovate
-2 Painting
= -11 Sustenance
Avatar DE
-12 Lure = 6 * 2
-8 Stars - Future
-12 Stars - Ritual
-8 Omens - Future
-12 Omens - Ritual
-12 Mystic - Ritual
= -64 DE
-[X] Form Avatar (12 Ambrosia)
-[X] Lure - Seduce and enchant the incautious, leading them to their doom. Costs: 6 DE x2
-[X] Study Stars - Study the skies and stars, seeking patterns that will tell you what was, what is, and what may yet be. (Highly Enhanced Effectiveness of all sub-actions)
--[X] Read the Future - Look forward to what has not yet been, but may yet be. Will aid you in a number of ways during the turn, including direct mechanical bonuses with high enough success, and warn you of potential dangers in future turns. Costs: 8 DE
--[X] Develop Ritual of Unknowable Bodies. Costs: 12 DE
-[X] Study Omens - Study the thrown bones, the light of the sun upon the clouds, and the entrails of the dead that will explain to you the results of your choices.
--[X] Read the Bones - Read the best way to do the things you wish done with the crafted bones. Will aid you in a number of ways during the turn, and reduce potential backlash. Costs: 8 DE
--[X] Develop Ritual of Unknowable Bodies. Costs: 12 DE
-[X] Study World - Examining the signs and functions of the world, you may determine how things are they way they are.
--[X] Refine a Ritual. Costs: 12 DE
---[X] Ritual of Unknowable Bodies
-[X] Use Items
--[X] Equip an item
---[X] Songstress' Amulet
--[X] Gift an item
---[X] Waterskin Cloak (Tier 3 Clothing) to Ghette
-[X] Innovate something! x2
--[X] Electrum
--[X] Amber
-[X] Create Art x2
--[X] Cast paints upon a canvas of hide and fur x2
Commune Sustenance
-1 Build Temple(allowed extra 0.5 sustenance in case we need to spend that to move the wonder)
-0.5 Demand
-2 Saiga
-1.5 Saitev
-1 Keshketev
-1.5 Attrouska
-1 Fox
-0.5 Seski
-0.5 Ghette
-0.5 Gaelte
-0.5 Frauma
= -10.5 Sustenance
Commune DE(Communes with our pantheon are free now that we have an avatar, since they're next door to us)
-10 Build Temple
-5 Fox
= -15 DE
Commune Ambrosia
-1 Build Temple
= -1 Ambrosia
-[X] Make Demand - You have need of something and you will tell people what you want. Issues per turn: 10
--[X] Demand that people gather their food stores where you're freezing.
-[X] Build a Temple - You are a Goddess! You are
deserving of an
incredible edifice to your divinity! Maximum Temples 1/3. Costs: 1 Ambrosia, 10 DE, Significant amount of materials (uses T0 materials for construction if not provided personally).
--[X] Continue work on [Keshketev's Basin] temple (4 successes stored).
--[X] Dedicate 2 Very Poor Amber Figurines
--[X] Dedicate 1 Poor Amber Figurine
--[X] Dedicate 2 Moderate Amber Figurines
--[X] Dedicate the Transmuted version of the 1 Poor and 7 Okay Bone Figurines
--[X] Dedicate the Dark Gemstone ONLY if it would have the same effect as using it to improve a shrine.
--[X] If overflow on construction results, put that towards moving the Painted Stars improvement to the temple.
-[X] Commune with Saiga.
--[X] Learn about him (Current circa turn 13)
--[X] Request something
---[X] Gift him a piece of amber
---[X] Ask him to go with you to search for a Plant spirit next year.
---[X] Ask him to build a shrine near your new temple when it's convenient for him.
---[X] Ask if he wants you to try to transmute his new weapon, if it's made of bone. Include it in your Harvest Moon if he agrees.
-[X] Commune with Saitev.
--[X] Learn about him
--[X] Request something
---[X] Gift him a piece of amber
---[X] Ask him to go with you to search for a Plant spirit next year.
---[X] Ask him to build a shrine near your new temple when it's convenient for him.
-[X] Commune with with Keshketev.
--[X] Learn about him (Current circa turn 21)
--[X] Trade something
---[X] Pay in Amber for crafting your amber, up to 20 pieces expended total.
-[X] Commune with Attrouska.
--[X] Learn about her (Current circa turn 22)
--[X] Request something
---[X] Gift her a unit of Malachite Green
---[X] Request that she teach people how to write.
---[X] Ask her to build a shrine near your new temple when it's convenient for her. You understand that this may take a while for her to have the resources to spare for it. You can wait.
-[X] Meet with the Fox Spirit, who will probably demand a contest when you meet him. Costs: 0.5 Sustenance per option, 5 DE (One time)
--[X] Learn about him
--[X] Request something
---[X] Ask him about the rest of his pantheon.
-[X] Visit Seski's family
-[X] Have Ghette join you in your Mystic research
-[X] Bring Gaelte some small birds, now that he has the Sea Pixies at his beck and call.
-[X] Have the Frauma help with your Harvest Moon transmutations
Reasoning:
-With Excellencies piling up that are difficult to Despise, we need a lot of progress towards Inscrutable One, so in it goes with one in every category
-With many Ritual research actions being done, Moonlight and Silver Moon becomes a natural fit to buff it.
-Which means Inspires go to Astrology/Omens too
-And since we're using Silver Moon, might as well work some weather
-Darken makes for some VE generation on it's own, and empowers Lures.
-And with the Trickery Excellency, Lure is now the most powerful action for generating VE per cost investment. Go spooky at people between the Moon and the Darkens
-Deadly Chill is an experiment. Maybe we can generate Growth with it, maybe we'd explode the berries into icecream or maybe it's just harmless VE. We'll see.
-Harvest Moon is needed to turn the low value materials into high value materials. Then dump a crapton into temple building. Maybe we can get lucky and finish early.
-Speaking of the temple, time to start up the pantheon gathering place. Need to tell them early so that they can put effort towards it in their own time.
-And get Attrouska working. Gift her some ink to get her in a good mood, then have her propagate writing.
-Send out the invites to go explore next year.
-I finally broke out the excel: