Time of the Gods: Into the Amber Age

So might be taboo but does anyone actually have a focus on what they wanna do as a fear spirit? Can we have some sort of plan to aim for beyond thinking of what seems good at the time? Yeah some things would be situational and would depend on some of the upgrades we get but still.

Any sort of plan guys?



Really man? As I'm typing up asking for a plan?

Create a race of fish people and shoggoths to overthrow the land dwellers and bring them into the warm, damp, tentacley and scaly embrace of Great Mother Gaerig.

And to Drown our enemies beneath bottomless deeps.
 
-Subdue and assimilate strategy:
--Required skills:
---Awe - Easy to raise for a Fear spirit. We just have to unlock it. It should be naturally fearbuyable though. Harder for Faith, but Awe is a really common skill to discover.
---Perform(any) - We need to unlock one of these first. Mischief -> Siren is the current fastest known route to Perform(Sing).
---Perform(Trickery) - We already can see how to get this.
--Priority Atrributes:
---Avatar - Unless we intend to lose our incredibly good Astrology skill or Navigation, we'd need at least Avatar 4-5(@Powerofmind, what was the Avatar skill number cap again? Like the trait/shrine cap?). Hard to focus to reach it though. Fastest known route is to reach Avatar 3 with our last freebie, then spam water actions until we get Water Avatar, to discount Avatar 4 so we can grab it.
--Priority traits:
---Spirit of Mischief - For the Trickery skill and disguise.
---Siren - For the Perform skill and I believe a means to use Perform to attack with.
---Shapeshifter/Aspect of Human - To get in position to use the charm skills without them realizing it's us after we do it the first time.
It's so pretty.
 
No. Well, okay, to further explain. Each of those individual elements is fine, but together it seems a little generic, or like it'd squeeze out anything else.

Trickster could be useful, but I'm eh on it. Exploration, I've said I'm in favor of. Moon, not so much, and either way it's something to not even look at for a while. Ocean, maybe.

I want to go for Aspect of Fish first, and then...I don't even know. Find a villager we haven't killed or made so miserable that they hate us and make a demispirit?

1. Trickster for the trait special ability as well as the unlocking of Perform. It gives us a social stat when we have none, at the moment.
2. Moon helps with our already burgeoning magical abilities and farsight, plus it fits us thematically.

Why Fish? Any particular reason? I ask because I know I, along with a few others here and there, would prefer to be a 'pure' Elemental spirit, so no Aspect of X. Curious about your thoughts.
 
I had an older vote on my copy-pasta, it has since been corrected.
____________________________________________

Now, because I really feel I should:

This was a close vote, and as it dragged on it grew progressively more and more contentious, and in some cases, a little toxic. I am fairly proud that the voters have all somehow managed to avoid netting themselves threadbans, but now is time for calming down, and unwinding. I will see about getting the update out tonight but it's not likely, I'm a bit frayed, too, and it's probably not going to be a small one.

I will admit that I was trying to subtly-but-not-so-subtly point out my own opinions in the hopes you would go Fear. I won't pretend that, as GM, I didn't intentionally affect people, I'm not impartial enough for it to be true and I have enough integrity not to lie about it. All the same, just because you picked the GM-preference route doesn't mean it'll be intrinsically better than Faith, and on the contrary, if you find that you don't like how the mechanics have been punching you in the dick if it goes that way, I implore you let plan-makers know that you would like to see a change.

Why?

1. Trickster for the trait special ability as well as the unlocking of Perform. It gives us a social stat when we have none, at the moment.
2. Moon helps with our already burgeoning magical abilities and farsight, plus it fits us thematically.

Why Fish? Any particular reason? I ask because I know I, along with a few others here and there, would prefer to be a 'pure' Elemental spirit, so no Aspect of X. Curious about your thoughts.

That's literally the exact dealbreaker I was talking about. I want Fishpeople. I've stated that like a dozen times. I think it'd be an interesting direction to go and would synergize with monsters to meet in the middle. The Fish seems like the easiest way to grant that to people in terms of cheap Aspects. We could also use Humanity and create Human-esque peoplefish, but that has less in store for it, honestly.

The only way to pass on a trait is to have the trait.
 
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No. Well, okay, to further explain. Each of those individual elements is fine, but together it seems a little generic, or like it'd squeeze out anything else.

Trickster could be useful, but I'm eh on it. Exploration, I've said I'm in favor of. Moon, not so much, and either way it's something to not even look at for a while. Ocean, maybe.

I want to go for Aspect of Fish first, and then...I don't even know. Find a villager we haven't killed or made so miserable that they hate us and make a demispirit?

If spirit of the trickster is at all the Loki path it'll lead to shape shifting. And shape shifting lets you hide the fact your a spirit/God from other spirits/gods. It's really good if you wanna be a surprise terror spirit. It would maybe make getting spirit of exploration easier too. Randomly explore on the shoreline and then violently explode as a random traveller?

Why Fish? Any particular reason? I ask because I know I, along with a few others here and there, would prefer to be a 'pure' Elemental spirit, so no Aspect of X. Curious about your thoughts.

He wants merpeople. But spirit of the fish decreases travel time. I don't think it specifies by boat so it's pretty potent for being able to move quicker.
 
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No but seriously, I would be up for grabbing Mischief soonest. Veekie's first plan of subdue and and assimilate sounds neat. I do like our Elementals though, so I hope that manages to stay and hopefully be improved on...
 
Why?



That's literally the exact dealbreaker I was talking about. I want Fishpeople. I've stated that like a dozen times. I think it'd be an interesting direction to go and would synergize with monsters to meet in the middle. The Fish seems like the easiest way to grant that to people in terms of cheap Aspects. We could also use Humanity and create Human-esque peoplefish, but that has less in store for it, honestly.

The only way to pass on a trait is to have the trait.

How would you feel about grabbing it long enough to have demispirits/monsters, then dropping the trait?
 
1. Trickster for the trait special ability as well as the unlocking of Perform. It gives us a social stat when we have none, at the moment.
2. Moon helps with our already burgeoning magical abilities and farsight, plus it fits us thematically.

Why Fish? Any particular reason? I ask because I know I, along with a few others here and there, would prefer to be a 'pure' Elemental spirit, so no Aspect of X. Curious about your thoughts.
for the deep ones merpeople and any other sea monster that comes to mind.
 
I will also say that the lurkers coming out to vote, and who we will never see post again, can just go fuck themselves.

@Da Boyz I'm talking to you, your gonna vote you fucking commit to this damn you. :mad:

I can't believe I missed this one.

Those damn immigrants are stealing our votes! Where's their documentation!?!



It's just...well, I remembered how much work it took to convince people to commit one little genocide last time.

Or to kill the River Bitch.

Or to commit to committing genocide a second time.

All I want to do is be able to properly Smite The Heathens, and Faith voters seem a little opposed to that sort of thing.

Br- brother?



If this is what it's going to be like, maybe I should just not even try? It's been five minutes and people are talking about new ways to make everyone's lives much more miserable and/or genocide/arson/etc.

Oh, lighten up. Like my mother always said, "You can't spell slaughter without laughter!"
 
How would you feel about grabbing it long enough to have demispirits/monsters, then dropping the trait?

Here's the thing though. That's...maybe, but the thing is, despite not liking him that much, I do like the ninjafish eldritch deep horror theme going, or at least a little of it, I suppose. The other thing is that we're going to have to make a lot of them if we're going to actually make a species of them that pass those traits on.

That means we need to have it for an extended period of time to create a stable population that can go from there. By which point it'll be a major aspect so why not bite the bullet?
 
So might be taboo but does anyone actually have a focus on what they wanna do as a fear spirit? Can we have some sort of plan to aim for beyond thinking of what seems good at the time? Yeah some things would be situational and would depend on some of the upgrades we get but still.

Any sort of plan guys?
Actually, yes. I want to be the goddess of challenges. I want to be the kind of goddess that offers terrible dangers, but with great rewards at the end. I want to make things like the Leviathan of old, but put something (a pearl?) inside that is highly prized. Sure, nine out of ten that choose to go after it will be destroyed, but the tenth will instantly be catapulted to glory. To create great reefs that harbor poisonous, carnivorous, and possibly radioactive life, but that also harbor miracle medicines. I want to be the promise of glory, and the pain of failure. I also want to be the enforcer. When our people do something particularly egregious, I want to be the one to deal with it. And finally, I want to be the terrible protector. The Great Night that smothers all enemies to our civilization.

Challenger, Enforcer, and Protector. These are the roles that we should fill.
 
Here's the thing though. That's...maybe, but the thing is, despite not liking him that much, I do like the ninjafish eldritch deep horror theme going, or at least a little of it, I suppose. The other thing is that we're going to have to make a lot of them if we're going to actually make a species of them that pass those traits on.

Are you okay with maxing out Aspect of the Fish and making Fish-hybrid monsters? As well as sea creatures?
 
Why?



That's literally the exact dealbreaker I was talking about. I want Fishpeople. I've stated that like a dozen times. I think it'd be an interesting direction to go and would synergize with monsters to meet in the middle. The Fish seems like the easiest way to grant that to people in terms of cheap Aspects. We could also use Humanity and create Human-esque peoplefish, but that has less in store for it, honestly.

The only way to pass on a trait is to have the trait.
*Back to Silly*
And I want blob monster! How are we suppose to film rise of the Goo people if they aren't made 100% Water???:p
*Silly goes back in the box*

I think it would be best to wait till the update to see what sort of differences having Fear 1, Avatar 2 gives us before we make any concrete plans.
 
Oh, I meant more why you had those particular biases.
Ah, well in that case the answer is that I'm looking down from a position of seeing everything in the nearby area. While it's entirely possible to get a full 'win' condition as faith, you're more likely to stir up a very interesting grand narrative as Fear, here. Mostly I was biased because I would get to enjoy the writing more, but not in a way anyone would have any real reason to expect.
 
Shapeshifter. Spirit of Mischief, so we can disguise ourselves; Astral Affinity - Moon, for Change, then Shapeshifter. Then I'd be okay with Aspect of the Fish.

Or Kraken, or whatever.

Though I'd prefer Magic traits... at least we've still got Reflecting Pool! Kek.
 
Here's the thing though. That's...maybe, but the thing is, despite not liking him that much, I do like the ninjafish eldritch deep horror theme going, or at least a little of it, I suppose. The other thing is that we're going to have to make a lot of them if we're going to actually make a species of them that pass those traits on.

That means we need to have it for an extended period of time to create a stable population that can go from there. By which point it'll be a major aspect so why not bite the bullet?

i'd be fine with that.

I also want tentacles.

Remember my end goal has always been "Benevolent eldritch horror" weird and terrifying and dangerous as fuck she is, but in the end Mother Gaerig loves all her little children and wants them to become freaky tentacle fish men like her.

"A bottomless Curse, A bottomless Sea, Source of all Greatness, All things that be."
 
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@veekie get in here.

Aspect of the Fish, get that up to max at some point, then Fishpeople and Sea Monsters. Can we get consensus on this, please? Because I'm interested if others are.
 
Ah, well in that case the answer is that I'm looking down from a position of seeing everything in the nearby area. While it's entirely possible to get a full 'win' condition as faith, you're more likely to stir up a very interesting grand narrative as Fear, here. Mostly I was biased because I would get to enjoy the writing more, but not in a way anyone would have any real reason to expect.
Everybody versus the ocean.

Except oh wait, the more people know that the ocean is the enemy the stronger it gets, but they literally can't wage shadow wars because they're spirits and surreptitious isn't a word they usually know.

And then there's just that one village over in the boonies worshiping the darn thing, and they're the only ones not getting screwed over. Everybody concludes that being part of a cult has undeniable benefits, although they don't know what price Gaerig extracts from them in exchange, nor do they want to.
 
A good way of getting/using awe and maybe boosting legend gain might be proclaiming challenges to our rivals. Something like "I will set my fish-man army upon this town in two years. Prepare yourselves!" It would completly ruin any hope of suprise, but it would certainly be dramatic. If we win we become known as an unstoppable force and if we lose we are merely biding our time for the next show.

After a while the entire pantheon should have boosted legend, making our holdings safer against outside threats and ensure that our faith counterparts do not neglect thier combat skills.
 
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