Vote Tally : Original - Time of the Gods: Into the Amber Age | Page 61 | Sufficient Velocity
##### NetTally 1.7.5
[X] Plan Fear Path
[X] Fear0->1
[X] Avatar 1->2
[X] Study Stars - Study the skies and stars, seeking patterns that will tell you what was, what is, and what may yet be.
-[X] Read the Future - Look forward to what has not yet been, but may yet be. Will aid you in a number of ways during the turn, and warn you of potential dangers. Costs: 8 DE
--[X] Attempt to find best time for Roil Waters.
[X] Roil Waters** - You bend the waters to your command against your enemies, sending larger waves at the settlement near you, or creating deadly sprays and whirlpools that will capsize any boat they dare put upon the surface of your waters. Costs: 5 DE
[X] x2
[X] Guide the Ships - Guide and navigate the boats in person, sending them where they need to be. Costs: 6 DE
No. of Votes: 42
[X] Plan Faith Without Humanity (Yet)
[X] Bless Petitioner for Sacrifices - Expend some of your DE to empower those who come to your shrine or pray to you in exchange for more offerings. Current Skills that can be blessed: Astrology, Navigation.
-[X] Expend <8> DE on petitioners
[X] Guide the Ships - Guide and navigate the boats in person, sending them where they need to be. Costs: 6 DE
[X] Roil Waters** - You bend the waters to your command against your enemies, sending larger waves at the settlement near you, or creating deadly sprays and whirlpools that will capsize any boat they dare put upon the surface of your waters. Costs: 5 DE
[X] Build a Shrine - Bully, threaten, persuade, or cajole mortals into building a shrine to your magnificence. Can fail until Faith or Fear is at least 1. Maximum shrines 0/2.
[X] Announce that we are Gaerig, spirit of the sea, to the village. Cost: 0 DE
[X] Purchase Faith 1 for free
No. of Votes: 40
[X] Plan Fear Path
[X] Fear0->1
[X] Avatar 1->2
[X] Study Stars - Study the skies and stars, seeking patterns that will tell you what was, what is, and what may yet be.
-[X] Read the Future - Look forward to what has not yet been, but may yet be. Will aid you in a number of ways during the turn, and warn you of potential dangers. Costs: 8 DE
--[X] Attempt to find best time for Roil Waters.
[X] Roil Waters** - You bend the waters to your command against your enemies, sending larger waves at the settlement near you, or creating deadly sprays and whirlpools that will capsize any boat they dare put upon the surface of your waters. Costs: 5 DE
[X] x2
[X] Guide the Ships - Guide and navigate the boats in person, sending them where they need to be. Costs: 6 DE
[X] Declare yourself Gaerig, spirit of the sea, and threaten destruction! Costs: 5 DE
No. of Votes: 1
[X] Plan Faith Without Humanity (Yet)
[X] Bless Petitioner for Sacrifices - Expend some of your DE to empower those who come to your shrine or pray to you in exchange for more offerings. Current Skills that can be blessed: Astrology, Navigation.
-[X] Expend <8> DE on petitioners
[X] Guide the Ships - Guide and navigate the boats in person, sending them where they need to be. Costs: 6 DE
[X] Roil Waters** - You bend the waters to your command against your enemies, sending larger waves at the settlement near you, or creating deadly sprays and whirlpools that will capsize any boat they dare put upon the surface of your waters. Costs: 5 DE
[X] Build a Shrine - Bully, threaten, persuade, or cajole mortals into building a shrine to your magnificence. Can fail until Faith or Fear is at least 1. Maximum shrines 0/2.
[X] Announce that we are Gaerig, spirit of the sea, to the village. Cost: 0 DE
[X] Purchase Faith 1 for free
[X] Calm Waters** - You calm the waves and direct the currents for those under your care, ensuring the boats that travel your surface are safe and see greater success in their endeavors. Costs: 5 DE
-[X] Calm where we guide them, roiled where we don't. Therefore encouraging people to follow our guidence even more!
[X] Build a Shrine - Bully, threaten, persuade, or cajole mortals into building a shrine to your magnificence. Can fail until Faith or Fear is at least 1. Maximum shrines 0/2.
[X] Announce that we are Gaerig, spirit of the sea, to the village. Cost: 0 DE
[X] Purchase Faith 1 for free
No. of Votes: 1
[X] Plan Full Faith Ahead
[X] Bless Petitioner for Sacrifices - Expend some of your DE to empower those who come to your shrine or pray to you in exchange for more offerings. Current Skills that can be blessed: Astrology, Navigation.
-[X] Expend <8> DE on petitioners
[X] Guide the Ships - Guide and navigate the boats in person, sending them where they need to be. Costs: 6 DE
[X] Calm Waters** - You calm the waves and direct the currents for those under your care, ensuring the boats that travel your surface are safe and see greater success in their endeavors. Costs: 5 DE
[X] Build a Shrine - Bully, threaten, persuade, or cajole mortals into building a shrine to your magnificence. Can fail until Faith or Fear is at least 1. Maximum shrines 0/2.
[X] Declare yourself Gaerig, spirit of the sea, and demand offerings! Costs: 5 DE
[X] Purchase Faith 1 for free
[X] Purchase Minor Aspect of Humanity with SoS Points
No. of Votes: 0
[X] Plan Influential Faith
[X] Bless Petitioner for Sacrifices - Expend some of your DE to empower those who come to your shrine or pray to you in exchange for more offerings. Current Skills that can be blessed: Astrology, Navigation.
-[X] Expend <8> DE on petitioners
[X] Guide the Ships - Guide and navigate the boats in person, sending them where they need to be. Costs: 6 DE
[X] Roil Waters** - You bend the waters to your command against your enemies, sending larger waves at the settlement near you, or creating deadly sprays and whirlpools that will capsize any boat they dare put upon the surface of your waters. Costs: 5 DE
-[X] Don't roil the waters for the ships we're guiding, but do roil it away from them, for them to see our power.
[X] Build a Shrine - Bully, threaten, persuade, or cajole mortals into building a shrine to your magnificence. Can fail until Faith or Fear is at least 1. Maximum shrines 0/2.
[X] Declare yourself Gaerig, spirit of the sea, and demand offerings! Costs: 5 DE
[X] Purchase Faith 1 for free
[X] Purchase Influence 3 with SoS Points
No. of Votes: 0
Total No. of Voters: 84