- Location
- Space
The big problem with doing any sort of xianxia in a tabletop setting is that your characters are necessarily going to pull apart from one another in power over time.
This is somewhat addressable narratively by having some characters play spirits and/or by having the players be what Han Jian was hoping the Golden Fields group was going to be, but any mechanics you have for advancement are going to need to be either unreasonably robust or extremely simple to avoid impossible intra-party balance issues.
In practice, that probably just means having a wuxia game that can exist at many different power levels and having a more traditional whole-party experience gain scheme which you just pretend has anything whatsoever to do with all the time your characters spend cultivating.
This is somewhat addressable narratively by having some characters play spirits and/or by having the players be what Han Jian was hoping the Golden Fields group was going to be, but any mechanics you have for advancement are going to need to be either unreasonably robust or extremely simple to avoid impossible intra-party balance issues.
In practice, that probably just means having a wuxia game that can exist at many different power levels and having a more traditional whole-party experience gain scheme which you just pretend has anything whatsoever to do with all the time your characters spend cultivating.